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pikapete
5th January 2006, 3:25 PM
Crawdaunt (M) @ Quick Claw
Trait: Hyper Cutter
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Body Slam
- Knock Off
- Swords Dance

He has the quick claw, which some people may complain about, because, quite simply, its fun to annoy people.

Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 80 HP / 86 Atk / 92 Def / 252 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Focus Punch
- Yawn

Just sits there. especially good against snorlax, predict when they are going to curse and focus punch, also does yawn-focus punch well.

Torkoal (F) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 129 Def / 129 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Rest
- Sunny Day
- Toxic

Can take a hit from anything (almost), and sets up for...

Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis

This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.

Octillery (F) @ Leftovers
Trait: Suction Cups
EVs: 129 Def / 252 SAtk / 129 SDef
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Ice Beam
- Psychic
- Surf

I always have octillery, even in my OU teams.

Raticate (M) @ Focus Band
Trait: Guts
EVs: 6 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Endeavor
- Frustration
- Quick Attack
- Thunderbolt

If I get hit, use Endeavor. If not use Frustration. Thunderbolt for any Skarmorys that try and laugh at me.

Any tips to improve this team would be greatly appreciated, but I'm not a fan of Choice bands.

aipomkong
5th January 2006, 4:18 PM
Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis

This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.

i beg to differ, i really doubt sunflora will be beating snorlax or blissey anytime soon

also you say raticate has thunderbolt for skarm in OU

you would honestly die in ou, it's more like a NU team, if you see a starmie you might as well forfeit seeming as it easily 6-0's you

also it may be fun to annoy people but quick claw is ****ing stupid seeming as you are relying on luck to get an advantage which will do you no good anyway seeing as that crawdaunt doesn't actually do anything.

wozfe
5th January 2006, 4:43 PM
Crawdaunt (M) @ something else
Trait: Hyper Cutter
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Body Slam
- Knock Off
- Swords Dance

quick claw still isn't that good even if it works 1 turn. you might want surf for stab, his sp.atk isn't that bad. you might also want a +attack nature

He has the quick claw, which some people may complain about, because, quite simply, its fun to annoy people.

Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 80 HP / 86 Atk / 92 Def / 252 SDef more hp plz,and with that moveset, use adamant nature.
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Focus Punch
- Yawn

Just sits there. especially good against snorlax, predict when they are going to curse and focus punch, also does yawn-focus punch well.

Torkoal (F) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 129 Def / 129 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Rest
- Sunny Day
- Toxic

Can take a hit from anything (almost), and sets up for...

Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis

you might want a modest nature, enough speed to outspeed certain pokemon after sunny day. max sp.atk maybe.

This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.

Octillery (F) @ Leftovers
Trait: Suction Cups
EVs: 129 def / 252 SAtk / 129 Sdef speed?, and 252 hp> 129/129 def and sp.def.
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Ice Beam
- Psychic
- Surf

I always have octillery, even in my OU teams.

Raticate (M) @ something else
Trait: Guts
EVs: 6 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Endeavor
- Frustration
- Quick Attack
- Thunderbolt

If I get hit, use Endeavor. If not use Frustration. Thunderbolt for any Skarmorys that try and laugh at me.

Any tips to improve this team would be greatly appreciated, but I'm not a fan of Choice bands.

8 hp>4def and 4 s.def on most pokemon

DragonDance
5th January 2006, 5:20 PM
stoped reading at quick claw. it sucks major ***. lefties plz

Pax Deorum
5th January 2006, 7:14 PM
Crawdaunt (M) @ Quick Claw
Trait: Hyper Cutter
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Body Slam
- Knock Off
- Swords Dance

He has the quick claw, which some people may complain about, because, quite simply, its fun to annoy people.

Don't use it. I really prefer using STAB than abusing it's higher Attack, so IMO go Crunch/Ice Beam/Surf/Knock Of

Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 80 HP / 86 Atk / 92 Def / 252 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Focus Punch
- Yawn

Just sits there. especially good against snorlax, predict when they are going to curse and focus punch, also does yawn-focus punch well.

Yawnpunching isn't that good, Ice Beam and something like Counter or Rest, or you can just keep Yawn .Go 212 HP, you'll want lots when Cursing. Also, no need for Defence EVs, put them in HP.

Torkoal (F) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 129 Def / 129 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Rest
- Sunny Day
- Toxic

Can take a hit from anything (almost), and sets up for...

Torkoal CANNOT abuse Sunny Day, use Curse/Body Slam/Explosion/Fire Blast or Rock Slide

Sunflora (M) @ Leftovers
Trait: Chlorophyll
EVs: 42 Def / 252 Spd / 216 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Solar Beam
- Sunny Day
- Synthesis

This can kill anything with a Solarbeam, and the chlorophyll makes up for its shocking speed.

Shiftry>Sunflora as a Sunnybeamer. Max Sp. Attack too and use Lum Berry for status *****s

Octillery (F) @ Leftovers
Trait: Suction Cups
EVs: 129 Def / 252 SAtk / 129 SDef
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Ice Beam
- Psychic
- Surf

I always have octillery, even in my OU teams.

252/129/129 sucks. Octillery needs Thunder Wave.

Raticate (M) @ Focus Band
Trait: Guts
EVs: 6 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Endeavor
- Frustration
- Quick Attack
- Thunderbolt

If I get hit, use Endeavor. If not use Frustration. Thunderbolt for any Skarmorys that try and laugh at me.

Focus Band is gay, go Choice Band. Double Edge/Shadow Bal/HP Fighting/Sleep Talk.

Any tips to improve this team would be greatly appreciated, but I'm not a fan of Choice bands.

Don't use this team in OU