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Fluorescent Adolescent
10th January 2006, 9:56 PM
Jolteon (M) @ Leftovers
Trait: Volt Absorb
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt

I always use this duder as lead.

Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 200 Def / 68 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Roar
- Surf

Needed a phazer. Ice beam>Calm mind?

Salamence (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Hidden Power [Flying]
- Rock Slide

I prefer FB>HP considering FB is a 2HKO on mence whereas HP, from my experience, isn't.

Metagross @ Choice Band
Trait: Clear Body
EVs: 52 HP / 252 Atk / 204 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Rock Slide

:l

Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 64 Atk / 192 Def
Impish Nature (+Def, -SAtk)
- Counter
- Hidden Power [Bug]
- Rapid Spin
- Spikes

HP bug is secksy when celebi switches in 8)

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled

Ice beam is so much better than thunderwave imo.

Delta
10th January 2006, 11:33 PM
Maybe EQ on forre. Its big defense wont let you counter that much.

I didn´t understand your note about sala. You saying that Hidro pump isn´t a 2HKO on Skarms i think?

Brown Bomber
11th January 2006, 12:14 AM
Jolteon (M) @ Leftovers
Trait: Volt Absorb
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt

I always use this duder as lead.

Piece of sex.

Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 200 Def / 68 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Roar
- Surf

Needed a phazer. Ice beam>Calm mind?

Only if Salamence is really giving you problems.

Salamence (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Hidden Power [Flying]
- Rock Slide

I prefer FB>HP considering FB is a 2HKO on mence whereas HP, from my experience, isn't.

Ugggh, I don't know why the idea HP was a 2HKO was started. Personally, I prefer BB, as it smacks Normals harder, but since you don't have a Magneton or anything, keep Fire Blast.

Metagross @ Choice Band
Trait: Clear Body
EVs: 52 HP / 252 Atk / 204 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Rock Slide

:l

Speed is random; Metagross can take more hits than most Choice Banders, so take advantage of that. Preferrably, dump the speed and bump it into its defense so that it can take random Earthquake and mash things with Metal Mash.

Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 64 Atk / 192 Def
Impish Nature (+Def, -SAtk)
- Counter
- Hidden Power
- Rapid Spin
- Spikes

HP bug is secksy when celebi switches in 8)

[B]Uh-huh.

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled

Ice beam is so much better than thunderwave imo.
You already have Gross for Gengar and Jolty can outspeed and take out a weakened Gengar, so why Ice Beam? Adamant Duggy can take a Beam at full health and 2HKO it anyway. Use Thunder Wave to annoy the hell out of special sweepers and slow stuff down for your CBers.


Nothing really else to note, someone else can take it up.

Fluorescent Adolescent
11th January 2006, 3:57 PM
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 64 Atk / 192 Def
Impish Nature (+Def, -SAtk)
- Explosion
- Hidden Power
- Rapid Spin
- Spikes

Meh I'm starting to think explosion over counter works better.

Metagross @ Choice Band
Trait: Clear Body
EVs: 52 HP / 252 Atk / [B]204 Def
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Rock Slide

Ugh don't know if that's better. I was thinking more of something like 140 Def/ 64 SDef but I guess this EV set is okay.

And I'll start using Bliss TW again although I do prefer IB :l

aipomkong
11th January 2006, 5:06 PM
Metagross wants 336 hp and some SDef

Fluorescent Adolescent
11th January 2006, 5:11 PM
Metagross @ Choice Band
Trait: Clear Body
EVs: 140 HP / 252 Atk / 68 Def / 48 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Rock Slide

Better?

wozfe
11th January 2006, 8:45 PM
8hp>4 def and 4 s.def
using 236 hp and 20 def and NO sp.def EV's is better.
I have just removed the special def EV's, as many def EV's as there were sp.def EV's and put them all on HP.

aipomkong
11th January 2006, 9:10 PM
No Sdef evs just asks zapdos to 2hko you no matter how many HP evs you use