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Gulzar
6th February 2006, 4:55 AM
This thread is for the posting of programming information regarding Pokémon Gold, Silver and Crystal. The information contained in this thread has been deemed important enough to be made a sticky.
---

Hello! My name is Gulzar, and I am a Pokémon Programming Expert. I have always been fascinated with the programming of videogames, especially Pokémon. A few years ago, I became fascinated with “beta” programming. Beta programming is anything that was left in the programming by the original programmers that was not intended for the final product. As I have found, Pokémon games are filled with beta programming. This sticky pertains to the beta programming of Pokémon Gold, Silver, and Crystal. Some of what I have found can be seen in this sticky.
In my search for beta programming, I have discovered maps, music, text, houses, and trainers that were not in the final release of the game. People have not always believed me, as some of my finds have been stunning. The first few posts in this sticky reflect the mood first felt when I displayed my finds. As the sticky goes on, you will see that the mood gradually changes from skepticism to praise. I hope you will agree that the finds here, found not only by me, are worthy of praise.
---

(note: not all of the below items were found by Gulzar)

Beta Finds:

Finds:
Mt. Silver (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap1.png)
Lake of Rage City (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap2.png)
Cherrygrove (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCherrygrove.png)
Violet (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaViolet.png)*
Goldenrod (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaGoldenrodenhanced.png)*
Ecruteak (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaEcruteakenhanced1.png)*
Olivine (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaOlivine.png)*
Mahogany (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaMahogany.png)
Beta Town (http://i44.photobucket.com/albums/f27/gulzarofgrass/CorrecttilesetBetatown.png)*
Beta Town 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetatown2.png)*
Beta Town 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown3.png)
Beta Town 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetatown4.png)*
Beta Route 23 (http://i44.photobucket.com/albums/f27/gulzarofgrass/betaroute23.png)
Beta Team Rocket Hide-Out FB1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaTRhideout.png)
Beta Team Rocket Hide-Out F1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/trhideoutf1.png)
Beta Team Rocket Hide-Out F2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/trhideoutf2.png)
Cinnabar Lab entrance (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabentrance.png)*
Cinnabar Lab room 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabroom1.png)*
Cinnabar Lab room 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabroom2.png)*
Cinnabar Lab room 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCinnabarLabroom3.png)
Cave 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave1.png)
Cave 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave2.png)
Cave 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave3large.png)
Cave 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave4.png)
Cave 5 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave5.png)
*map’s in-game tileset was edited for ease of viewing

Other Beta Threads:
Beta Olivine House (http://www.serebiiforums.com/showthread.php?t=117473)
Beta Music (http://www.serebiiforums.com/showthread.php?t=106377)
Teru-Sama (http://www.serebiiforums.com/showthread.php?t=114373)
Safari Zone (http://www.serebiiforums.com/showthread.php?t=97459)

Key Contributors:
Gulzar
~Bent~
Darrill
muckers

+--------------First Post------------------+

After playing around with the programming of my Gold version, I came across two strange maps:

Strange map 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap1.png)

Strange map 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap2.png)

These images are not made up or tampered with (except maybe the house roof color, because of the editing program I use). I personally wonder what they are doing in the game, and where they are supposed to be. What is your opinion?
;001;

emeraldellie
6th February 2006, 5:40 AM
I have no clue for the first one, but I believe the second one is Lake of Rage Town. It was in the beta version of the game, but not the final. I guess the coding must have still been there.

Luxuria
6th February 2006, 1:33 PM
I have no clue for the first one, but I believe the second one is Lake of Rage Town. It was in the beta version of the game, but not the final. I guess the coding must have still been there.
Ummm sorry to sound n00bish but what's a beta version?

PersianKing
6th February 2006, 2:46 PM
It is basically the Uncut version of the game. the final version has things taken out that they decided wasnt needed for it.

shining-Celebi
6th February 2006, 3:23 PM
The first image might be a prototype of the real MT. Silver
The second one is Lake of Rage Town that got taken out, but you can still fly to the real Lake of Rage

Serebii93
6th February 2006, 9:02 PM
Now just how did he get it to be all cool like that? I want my Lake of Rage to be like that...and my Mount Silver.

Luxuria
6th February 2006, 9:38 PM
Now just how did he get it to be all cool like that? I want my Lake of Rage to be like that...and my Mount Silver.
He said "After playing around with the programming". But I'd also like to know what exactly did you do? Like open up the cartrage? ect.

liquinn
6th February 2006, 9:53 PM
meh, interesting. . .hmm

Gulzar
6th February 2006, 10:50 PM
Sorry if I wasn’t clear before, but when I said I had been playing around with the programming I meant that I had been reading the programming and converting the programming into images. And also, my Lake of Rage and Mt. Silver is normal just like everyone else’s. The maps that I found are distinctly separate from Lake of Rage and Mt. Silver in the game. Overall, your ideas have been very interesting.
;001;

indigestible_wad
7th February 2006, 5:50 AM
It's quite obvious that he second one is the lake of rage. It looks exactly like the original, exept for the left side of the picture.

The first one is a little less obvious. I'm sure that it is Mt. Silver, but still, instead of being a horizontal maze, it's a vertical maze. It does have that pokecenter, making it one of only a few caves, so it would have to be Mt. Silver considering all the other caves save one are from Kanto and therefore not allowed to be tampered.

Good find.

MaskedManAbsolkid
7th February 2006, 4:57 PM
I confused the first one with Lake of Rage because it has that type of grassy field, and the house and cave are roughly where the center and cave are. The second one is the coolest too a gym too!

Black Marauder
7th February 2006, 10:10 PM
I know Absolkid, hmm... I think the first is some area around Mt. Silver and the other is the top part of Lake of Rage, aww I wish we could've gone there :D

Sadib
8th February 2006, 4:34 AM
From another website, I saw the secret maps, there was also a Cinibar Island Lab map.

Dunsparce
11th February 2006, 3:17 AM
After playing around with the programming of my Gold version, I came across two strange maps:

Strange map 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap1.png)

Strange map 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangemap2.png)

These images are not made up or tampered with (except maybe the house roof color, because of the editing program I use). I personally wonder what they are doing in the game, and where they are supposed to be. What is your opinion?
;001;

I'm sceptic... I've never seen that O_o;

What did you do, then, if it is real/

You used a ROM. That's the ONLY way you can get pictures of that quality u_u You can't take that kind of picture of a cartridge, for it would only be a camera picture of your Gameboy screen.

I doubt your findings greatly, unless you managed to pulled a Recon Dye on us :/

Locke Yggdrasill
11th February 2006, 3:43 AM
If you can so cleanly convert the programming to images, there is obviously a hex offset, or a bank number. Would you care to share either of these numbers? And, what editing program you used. These are crucial to the authentication of your maps.

meh, interesting. . .hmm
Way to contribute, liquinn. :Đ

Magma Leader Maxie
11th February 2006, 1:31 PM
I have no idea how you managed to get hold of this, since it would have certainly been removed before any release, but I believe that they might have thought that a town shold be placed around Lake of Rage and the second one might be Mt. Silver, like suggested. Perhaps the Lake of Rage town was moved into today's Mahogony Town?

P.S. I've never seen the coding of any Pokemon game. What is it like? Is it compiled into some low-level nonsence or can it still be read? Binary pehaps?

Gulzar
11th February 2006, 6:25 PM
Ahh, skeptics, skeptics. You are correct, Dunsparce, that I do not take pictures of my gameboy screen. As I stated before, I convert the hex values into visual images using a program. That program is, Locke Yggdrasill, an enhanced version of Goldmap. I will give you the offsets to satisfy curiosity, and curiosity only:

Map 1:
Start offset = $A9A37
End offset = $A9B9E

Map 2:
Start offset = $AC180
End offset = $AC2E7

I hope this answers your questions :). Oh, and Magma Leader Maxie, the programming of all gameboy color games is in hexadecimal, just like the offsets I gave.
;001;

Sadib
12th February 2006, 2:17 AM
I'm sceptic... I've never seen that O_o;

What did you do, then, if it is real/

You used a ROM. That's the ONLY way you can get pictures of that quality u_u You can't take that kind of picture of a cartridge, for it would only be a camera picture of your Gameboy screen.

I doubt your findings greatly, unless you managed to pulled a Recon Dye on us :/
What's wrong with using a rom. There's nothing, now go back to your hole.

Gulzar
12th February 2006, 4:33 AM
marioguy, it’s ok that people are skeptic and critical. I would just like some input as to what people think of these maps. But now, another question for people: What do you think happened to these maps and why weren’t they included in the gameplay?
;001;

Serebii93
12th February 2006, 6:46 AM
Ahh, skeptics, skeptics. You are correct, Dunsparce, that I do not take pictures of my gameboy screen. As I stated before, I convert the hex values into visual images using a program. That program is, Locke Yggdrasill, an enhanced version of Goldmap. I will give you the offsets to satisfy curiosity, and curiosity only:

Map 1:
Start offset = $A9A37
End offset = $A9B9E

Map 2:
Start offset = $AC180
End offset = $AC2E7

I hope this answers your questions :). Oh, and Magma Leader Maxie, the programming of all gameboy color games is in hexadecimal, just like the offsets I gave.
;001;
How do you use those numbers? How exactly did you mess with the programming? I really want to know.

Gridiron
12th February 2006, 7:05 AM
I believe you can also use CrysMap to find those, with no offsets.

And yes everybody, they are real maps, not fan made.

Firebird306
12th February 2006, 7:07 AM
Well those are definitely interesting, possible BETA maps which were edited/removed from the final version. The first map is obviously an entrance to some cave but I don't know whether there's any place similar to that since I haven't played for ages *shrugs*.

But the second map is obviously the BETA Lake of Rage & Town, with a Gym. ^___^

Locke Yggdrasill
12th February 2006, 7:13 AM
Meh. When you say enhanced, did you tamper with the programming yourself, Gulzar, or is it something I can find on a website somewhere? I personally own a copy of gold map, although I'm not big on g/S/C hacking, so I'm still trying to figure out all of the gizmos. I'm used to Advanced Map and Elite Map. e.e;

muckers
12th February 2006, 12:52 PM
Right, this may seem a bit of a stupid question but can someone link me to Goldmap (if it's not allowed over the forums, then just a PM)?

I wouldn't mind trying this out myself, but all the links to Pokemon Hacking tools (which would've included Goldmap) either timeout or the site is no longer about.

Thanks. :)

Gulzar
12th February 2006, 10:04 PM
After reading Celebi93’s post, it became clear to me that there is some confusion as to what I did to get those two maps. I use the program Goldmap to view the beta images. I am not editing or changing anything that is in the game. The offset values I gave are used in an editing program like Goldmap to view parts of the game’s programming such as a map. And Locke Yggdrasill, when I said enhanced I mean that I altered how Goldmap functions (i.e. I changed the programming of the program). I changed the program so that I can view the maps more easily and quickly.
Thanks to everyone for the imput. :)
;001;

muckers
12th February 2006, 10:42 PM
Wow, I've found the maps too - if you're using Goldmap 1.3 (or higher I guess) the maps are under the 'Other' category as a load of Question Marks.

And I got this from an original Gold ROM - no editing done to it.

So yes, the maps are real. It does seem they were betas just left in. Interesting.

I'm going to have a go at editing warp points to see if I can actually get to the maps.

Locke Yggdrasill
12th February 2006, 11:32 PM
Gulzar, seeing as I'm too lazy to go hunt the maps down, did the maps come with an event set?

Gulzar
13th February 2006, 1:41 AM
To answer your question Locke Yggdrasill, Goldmap 1.3 and higher doesn’t have an event set for those maps. I have looked through the programming quite a bit in hopes of finding the event set, but to no avail. This lack of sets makes me think that the maps were left in the game without any event sets.
;001;

Locke Yggdrasill
13th February 2006, 1:48 AM
I see. So, I guess it was just left in as a derelict image.
Meh, I wonder if there are any other maps. Have you completed your search?

Gulzar
13th February 2006, 2:21 AM
I believe that I have found almost all of the maps that are still in Pokémon Gold and Silver. Here is a list of what I hope to find and what would be incredible to find:

I hope to find:
Part or all of Pokémon Tower
A little more of Kento’s Radio Tower

I wish I would find:
A real Viridian Forest
Part of Seafoam Islands
A complete Cinnabar Island
Cinnabar Island’s abandoned Lab
The Underground Path from outside of Lavender Town to the outside of Celadon City
Part or all of Silph Co.
Part of all of the Unknown Dungeon

The chances of finding anything on my wish list is very slim, but it’s always fun to wish :). I’m sorry to say that I don’t have anymore maps to show everyone, but I do have something else interesting to display. I have three beta songs that were left out of the gameplay. Unfortunately, I don’t know where to have a 5MB WAV file hosted for free :@. If anyone knows how I could post them then please pm me.
;001;

Locke Yggdrasill
13th February 2006, 2:27 AM
rapidshare? o.o;
Or, heck, post it as an attachment or something.

Gulzar
13th February 2006, 6:03 AM
Thanks Locke Yggdrasill! Here is a link to the new Beta Music thread (http://www.serebiiforums.com/showthread.php?t=106377).
;001;

Sadib
13th February 2006, 6:09 AM
I actually saw pics of Cinibar's lab. Where can I get goldmap?

setokaibarocket
13th February 2006, 10:01 AM
Marioguy: www.pokedrome.info look in the rom hacking section. And yeah, as I've done a bit of G/S hacking, I've seen them, as well as a strange-looking safari-zone beta.

Sadib
13th February 2006, 7:55 PM
The link doesn't work.

muckers
13th February 2006, 7:57 PM
The link doesn't work.

EDITED: Don't want to to be banned. .... >_>

Locke Yggdrasill
14th February 2006, 12:14 AM
setokaibarocket, CC's changed the domain to a .com now.
And, muckers, You'll be banned or warned for linking to a ROM hacking tool. :<

muckers
14th February 2006, 12:26 AM
And, muckers, You'll be banned or warned for linking to a ROM hacking tool. :<


Oops... :blush:

Edited. :)

Sadib
14th February 2006, 4:54 AM
WTF, pokedrome is a porn site. Just pm me the link.

muckers
14th February 2006, 1:01 PM
www.pokedrome.com isn't porn. :p

HexaTyphlosion
14th February 2006, 11:23 PM
Hmm... Reminds me of the time I found a beta map for Goldenrod...

I'm gonna go dig that out.

Edit: Okay, here it is, generated with Goldmap.

http://i1.*******.com/nqz42b.png

Notice that tiles 0x08 and 0x09 (the building roof) and 0x7E and 0x7F (the train tracks) are switched around compared to the final tileset, and that there is an exit to the west.

Start offset: 0x000A9D07
End offset: 0x000A9E6E

Gulzar
15th February 2006, 1:00 AM
Super cool find HexaTyphlosion! I didn’t even think to look for beta maps of cities. I wonder how many other beta maps like that there are?
;001;

HexaTyphlosion
15th February 2006, 1:34 AM
There's no telling. I'm searching for more, but with little success. One impediment, of course, is the varying tilesets used in the game (some of which may not have even made it to the final!)

I'm currently trying to put together a list of address ranges for the known maps.

muckers
15th February 2006, 10:40 AM
Hmm... Reminds me of the time I found a beta map for Goldenrod...

I'm gonna go dig that out.

Edit: Okay, here it is, generated with Goldmap.

http://i1.*******.com/nqz42b.png

Notice that tiles 0x08 and 0x09 (the building roof) and 0x7E and 0x7F (the train tracks) are switched around compared to the final tileset, and that there is an exit to the west.

Start offset: 0x000A9D07
End offset: 0x000A9E6E

Hmm..interesting find. :)

No department store and an exit from the left. Mabye they were using a different tileset for the tracks, but decided to go with a different design and as a result changed the 'beta' track design with that roof design, hence why you get roofs for train tracks? Just a thought.

HexaTyphlosion
15th February 2006, 2:29 PM
That's a possibility.

Also notice that there is an extra route house on the south end of town (there isn't one there in the final) and that there are no entrances to the underground area.

Phreack
15th February 2006, 4:03 PM
Wow that's a good find. I think the left house was supposed to lead to Olivine city or to a path to Cianwood. But wherever it would take, why did they take it out??? ???

muckers
15th February 2006, 4:05 PM
Er, not Dewford. That wasn't in G/S/C. ^.^

Phreack
15th February 2006, 4:15 PM
Oops too much Emerald for me. I meant the other island, Cianwood :$
Edit: Just corrected, thanks

Only DeoXyS
15th February 2006, 4:37 PM
That map could easily be edited.. Because there is no Dept. Store.

Sadib
15th February 2006, 10:40 PM
If it was edited, the person could of done a better job...

HexaTyphlosion
16th February 2006, 12:14 AM
Actually, a route from Goldenrod to Cianwood is a strong possibility. Look here. (http://i1.*******.com/nw0xly.png) You can draw a straight line from Goldenrod City to the Whirl Islands.

And I assure you, this map is not a forgery.

Also, I found something interesting in the tileset used for caves:

http://i1.*******.com/nwa1d1.png

Tracks, and what looks like a mine cart. There also seems to be a block, which I don't believe appears in the game either.

Gulzar
16th February 2006, 12:31 AM
Yeah HexaTyphlosion, I’ve seen those cave tiles before. It makes me think that they were planning on having something more in a cave (a city perhaps?). And if people believe that the beta Goldenrod isn’t real, think again. I’ve entered the offsets into my version of Goldmap and it shows up perfectly. Guys, honestly, stop looking for made-up stuff: you’re not going to find it here because I won’t allow it.
;001;

Sadib
27th February 2006, 7:07 PM
I want more maps

Absol!
28th February 2006, 10:18 PM
Wow! Those are so cool. I wish Lake of Rage Town still existed. Maybe, like someone mentioned, it became Mahogony Town. I always wondered why you could fly to the Lake...

And Goldenrod City is very interesting. Awesome finds!

Gulzar
2nd March 2006, 12:59 AM
I have two new pictures to share:
Beta Cave 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave1.png)
Beta Cave 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave2.png)
If anyone wants the offsets then pm me.
(I’ve edited my first post to include the new pics)
;001;

Locke Yggdrasill
2nd March 2006, 1:10 AM
Gulzar, do these maps include an event set? ;D

Gulzar
2nd March 2006, 1:19 AM
I don’t have the event offsets for any of the beta maps, unfortunately. I would especially like to find the offsets for the caves so I might have some idea as to where they were intended to go. Then again, there might not be any events programmed for the beta maps, like the beta Safari Zone (see Safari Zone map thread (http://www.serebiiforums.com/showthread.php?t=97459)).
Wish I knew more.
;001;

Spock
2nd March 2006, 5:04 AM
My guess was an unfinished Seafoam?

MaskedManAbsolkid
2nd March 2006, 10:29 AM
My guess was an unfinished Seafoam?

That's possible, actually. If it is Seafoam, then I'd check Cinnabar if I were you, for people who have the program. So can you have a check to see if Cinnabar's still there? And I'd check the routes around Cinnabar, I'd check Pallet, I'd check Viridian, and I'd check fuschia. Sorry for the overdo, but they are linked to the Islands and Cinnabar (Pallet and Fuschia are close, Viridian's leader visits Cinnabar).

Phreack
2nd March 2006, 6:19 PM
Good find! Those caves look from the very very early stages of production. The second has something like a hole with water, I don't know why but it makes me think it's seafoam. Something that would be good to find is Cinnabar...

Spock
4th March 2006, 6:49 PM
About the beta cave tile set with the carts...maybe they wanted to make an underground city that you had to go deep to reach,but after uploading realised you couldn't FLY to it?

Gulzar
5th March 2006, 4:28 AM
Very interesting thoughts. I would like to look further for the maps but my hex editor/viewer stopped working yesterday. I need to find a proper replacement: if anyone knows of a good hex viewer, please pm me.
;001;

Spock
5th March 2006, 4:57 AM
Maybe you should look for...
-a basement to Celadon Dept. Store.
-a more complete MT.Moon.
- Anything that was from Kanto in RBY that has changed drasticlly. What about above the waterfall in Mt.Silver?
- Tohjo falls. I dunno why...

Gulzar
6th March 2006, 6:25 AM
I was able to find a new hex viewer: a freeware program called xvi32. I highly recommend it and it is free.
I will begin looking for more maps again. The actual searching has taken some time to get used to. The maps are based on the tileset values and the tileset values are based on the tile values, which can get a little complicated.
I will update again as soon as I find something interesting.
;001;

setokaibarocket
6th March 2006, 1:17 PM
I recommend Hexecute, Translhextion and to view text Thingy32 for hex editing. Just a tip.

Waffles
7th March 2006, 10:53 PM
Gulzar, how do you find the bank and map with Goldmap?

Gulzar
8th March 2006, 2:13 AM
I found another beta map just by chance. It’s Beta Ecruteak City.

Beta Ecruteak (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaEcruteak.png)

As you can see, the tileset is quite a bit different than the regular Ecruteak City tileset. In other words, no there weren’t any whirlpools planned for Ecruteak. Below is my idea of what the correct tileset would look like.

Idealized Beta Ecruteak (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaEcruteakenhanced.png)

I hope this is interesting. Also,…

Waffles: I use a hex viewer to find the maps and tilesets and then use Goldmap to view the maps as image files. How I find the maps with the hex viewer is a little more complicated than that, and I consider it to be too difficult to try and explain on the forum. The technique I use is also somewhat of a trade secret, but I wouldn’t mind explaining it in a lengthy email.

I will continue looking for maps. I hope to find another cave soon.

;001;

Phreack
8th March 2006, 2:40 AM
Now that's what I call a city. I think it was shaped like that to give the feel it was easier for the legendary dogs to run around it. I like the idealized one more than the actual map actually.

Gulzar
9th March 2006, 1:52 AM
I have found one of the most startling beta maps I have ever seen.

Beta town (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown.png)

Here it is “idealized” (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetatown.png)

I have really no idea as to what it is. Suggestions?
;001;

Locke Yggdrasill
9th March 2006, 2:05 AM
Reminds me of rosedale.

Phreack
9th March 2006, 2:08 AM
Hmm maybe an inversed New Bark Town?? But very unprobable.

Spock
9th March 2006, 3:20 AM
WHAAAG! Maybe the last gym was to be near Tohjo falls...

Gulzar
15th March 2006, 2:59 AM
Here are two new maps:

Beta Cherrygrove (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCherrygrove.png)
Beta TR hideout (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaTRhideout.png)

It seems that the “Beta town” that I posted previously was not Cherrygrove. Good guesses, though. The TR hideout is quite interesting, and I have no guesses of my own as to where it was intended to go. Suggestions?
;001;

Phreack
15th March 2006, 4:32 PM
Beta Cherrygrove isn't that different but it doesn't have the lake to the guy who gives mystic water. And I think TR Beta map was a lower floor of Lake of Rage Hideout. Did you "idealize" them or did you find them like that?? Anyways good finds as always Gulzar! Thanks!

Gulzar
15th March 2006, 11:21 PM
Here is another beta cave:

Beta Cave 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave4.png)

Programming wise, it was located near the Burned Tower map, so I think it may have been a beta Burned Tower map. It may have been where the Legendary Dogs were supposed to be. Also, you can see that there is a grassy area in the cave. So far this is the most complete looking cave map I have found that has a grass area included in it.
Phreack: Beta Cherrygrove and Beta TR hideout were not idealized (they use regular tilesets). For future reference, I will always provide an un-idealized copy if there is one.
;001;

Dunsparce
16th March 2006, 1:08 AM
Here is another beta cave:

Beta Cave 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave4.png)

What about Beta cave 3? I didn't see one called that. only one and two O_o;

Anyways, this is one of the most awesome threads on the ENTIRE SITE.

Sceptre
16th March 2006, 1:32 AM
Good finds. I wonder what was the gym that would've lost out to the Lake, though. Probably Olvine's, because that was only a one-trainer gym (fair enough, so was Blaine and Blue, but that was Kanto)

Crystal Clair
16th March 2006, 2:09 AM
According to my Goldmap and my gold rom, that map in the first post isn't the elite 4 entrance, it's Kanto's old Viridian forest before they trashed it for the smaller one.

Locke Yggdrasill
16th March 2006, 2:12 AM
Do you have any means by which to verify this? It looks nothing like the Viridian Forest. :<

Gulzar
16th March 2006, 4:52 AM
Good eye, Dunsparce. This is Beta Cave 4:

http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave3.png

I didn’t include it at because it looked too perfect to be a beta map. I have such a bad memory that I don’t remember seeing it in regular gameplay: therefore I assume it isn’t beta. Correct me if I’m wrong, though. And also, this thread is pretty cool, but that’s because Pokémon Gold’s programming is so detailed. Also, the many ideas from the commentators in this thread help a lot.

Crystal Clair: interesting guess as to the “Strange Map 1.” A word of caution, though: Goldmap is notoriously inaccurate (without the programming changes I have made), and it would not be wise to rely solely on its information. I have checked the programming area around “Strange Map 1” and found that the Beta Goldenrod map is right below it. This leads me to believe that it was a Johto map, and not from Kanto. Also, the cave at the top of the map would make it unlikely to be Viridian Forest. The most likely place it is, and others would agree, is a beta version of Route 28, a.k.a. Mt. Silver. And yes, Route 28 is in Johto, even though it isn’t on the Johto map. Just a reminder, this is all speculation, and by no means do I know where every bit of Pokémon Gold programming goes.

Also, another beta cave, but not a very special one:

Beta Cave 5 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave5.png)

It is difficult to tell where it was intended to go. Suggestions?
;001;

Stanley
16th March 2006, 5:35 AM
I found another beta map just by chance. It’s Beta Ecruteak City.

Beta Ecruteak (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaEcruteak.png)

As you can see, the tileset is quite a bit different than the regular Ecruteak City tileset. In other words, no there weren’t any whirlpools planned for Ecruteak. Below is my idea of what the correct tileset would look like.

Idealized Beta Ecruteak (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaEcruteakenhanced.png)

I hope this is interesting. Also,…

Waffles: I use a hex viewer to find the maps and tilesets and then use Goldmap to view the maps as image files. How I find the maps with the hex viewer is a little more complicated than that, and I consider it to be too difficult to try and explain on the forum. The technique I use is also somewhat of a trade secret, but I wouldn’t mind explaining it in a lengthy email.

I will continue looking for maps. I hope to find another cave soon.

;001;

The Ecruteak City is WEIRD. O_o

The idealized one is much more clear. But how could they get the Ecruteak city gym badge when they need to pass a passage and if you don't need the badge then you can also go straight to the Tin Tower.

I don't realy get it, But hey!

Phreack
16th March 2006, 6:40 PM
That Beta Cave 5 totally beats me. It seems like scrambled random data but it could be meant for something... maybe.

Off-Topic: Locke is leaving???? O.O Noo!! Bye... There goes a good member of SPPF

Sadib
21st March 2006, 3:22 AM
Before you made this topic, I was thinking about making it, but I just didn't want to.

Spock
26th March 2006, 8:17 PM
I think there might be a little more to Kanto than data ongame shows... any clues?

Insanity
28th March 2006, 1:32 AM
Good eye, Dunsparce. This is Beta Cave 4:

http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave3.png

I didn’t include it at because it looked too perfect to be a beta map. I have such a bad memory that I don’t remember seeing it in regular gameplay: therefore I assume it isn’t beta. Correct me if I’m wrong, though. And also, this thread is pretty cool, but that’s because Pokémon Gold’s programming is so detailed. Also, the many ideas from the commentators in this thread help a lot.

Crystal Clair: interesting guess as to the “Strange Map 1.” A word of caution, though: Goldmap is notoriously inaccurate (without the programming changes I have made), and it would not be wise to rely solely on its information. I have checked the programming area around “Strange Map 1” and found that the Beta Goldenrod map is right below it. This leads me to believe that it was a Johto map, and not from Kanto. Also, the cave at the top of the map would make it unlikely to be Viridian Forest. The most likely place it is, and others would agree, is a beta version of Route 28, a.k.a. Mt. Silver. And yes, Route 28 is in Johto, even though it isn’t on the Johto map. Just a reminder, this is all speculation, and by no means do I know where every bit of Pokémon Gold programming goes.

Also, another beta cave, but not a very special one:

Beta Cave 5 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave5.png)

It is difficult to tell where it was intended to go. Suggestions?
;001;

I'm not completely sure how this program works (never used it) or how the Pokémon tiles are layered, but it looks like the 5th beta cave was meant to have those holes you drop boulders into... and that the tiles around them are onl another layer or something. Does it display every layer at once? Are there even more than one layer? ... Etc.

I should try this program O_o

Also, sort of unrelated, but does anyone know what GBC games are programmed in? (I don't mean hex, I mean the programming language) (Edit: Sorry if this has been answered, I only read the first, fourth and fifth pages XD)

Spock
28th March 2006, 10:07 PM
I'm starting to think that these are just bits of unused coding. :)

muckers
28th March 2006, 10:20 PM
Also, sort of unrelated, but does anyone know what GBC games are programmed in? (I don't mean hex, I mean the programming language) (Edit: Sorry if this has been answered, I only read the first, fourth and fifth pages XD)

I would imagine they're coded in C++ or Assembler. The fairly close-to-machine-code programming languages.

The Organizer
29th March 2006, 4:57 PM
he uses some program that reads the programming launguage of the pokemon games.

Shiny Heracross
29th March 2006, 5:15 PM
Most of the beta maps looked all messed up, but that's real neat. I think a flooded over Ecruteak would have been pretty cool.

Waffles
30th March 2006, 1:58 AM
I'm pretty sure that the maps look messed up because the location of the data is moved while the ROM is being compiled. But the map data is looking in the same spot for the graphics that are elsewhere.

[Kingdra]
31st March 2006, 6:13 PM
i have no idea

HexaTyphlosion
1st April 2006, 6:07 PM
Actually, the reason that the Ecruteak map looks so strange is because you're using the wrong tileset. Try using the Goldenrod-Azalea tileset instead.

Magma Grunt Alex
2nd April 2006, 8:57 AM
Whoa! Freaky! I never new there were such glitches in the game o.0

Sadib
10th April 2006, 5:27 AM
Why does everyone forget about this topic?

spareux
10th April 2006, 4:39 PM
One of them looks like a G/S/C Pacifidlog. Wierd.

Mangekyo Sharingan
15th April 2006, 8:05 AM
i think the first one is a prototype of the left side of lake of rage where you meet the unknown guy or maybe those 3 caves i forgot tf ecruteak and the second one is the prototype of lake of rage

Spock
16th April 2006, 3:22 AM
4J, I think maybe they did think that. But the Surf HM would be acsessable too early... even though you get it in E-Town Theater

HexaTyphlosion
27th April 2006, 4:48 AM
One of them looks like a G/S/C Pacifidlog. Wierd.

That's because it's loaded with the wrong tileset. The proper tile is something like the pink bricks in Goldenrod City.

Where was the map in the ROM?

Gulzar
28th April 2006, 5:08 AM
There seems to be some confusion as to the tilesets that I have been using. The tileset that I am using for the town maps is the tileset for all basic Johto towns. The only other option to use for a town is the Goldenrod tileset. That tileset would not work since it has the Radio Tower as part of the tiles where other building tiles are. To help illustrate the difference, I have a pic:

Whirlpool tiles (http://i44.photobucket.com/albums/f27/gulzarofgrass/Strangecitytilesets.png)

As you can see, the second tile down differs from Goldenrod to a normal town. In a normal town, the tile is a whirlpool. In Goldenrod, it is a barren piece of land. This shows that the beta maps use a different tileset that was not included in the finished game.
I should have made this clearer when I posted the “Beta town” map. Here is what the correct beta tileset would yield for the “Beta town”:

Correct tileset Beta town (http://i44.photobucket.com/albums/f27/gulzarofgrass/CorrecttilesetBetatown.png)

Again, this is my best guess as to what the beta tileset would have looked like.

-4J-: Interesting thought! It does sort of look like Pacifidlog.

HexaTyphlosion: Since you asked, here are the offsets for “Beta town”:

Beta town:
Start offset = $AA80D
End offset = $AB8AE

Also, HexaTyphlosion, if you ever think I’m am using the wrong tileset, give me another option. I’m sure there are beta tilesets lurking in the GSC programming. :)

For anyone interested in other beta features of Pokémon GSC, I have a Teru-Sama thread (http://www.serebiiforums.com/showthread.php?t=114373). Check it out!
;001;

DarkFurret
9th May 2006, 1:15 PM
OK, I think this is not bumping. I really hope this topic isn't dead.Anyway, I think you should try to find something else.

The Safari Zone.

People may think GameFreak never thought about creating a Safari Zone in G/S/C. But they're wrong. Actually, they were going to make one, but it was removed when they found out about the Glitch City. I found some information about it, but I'd like to see if you could investigate more about it. I should also try to download that program.

Click here (http://trsrockin.com/glitchcity.html) and then scroll down until you find a comment full of pictures. Most of them are about the glitch city, but one is about the Safari Zone. He also says there are 20 Beta maps. I don't think all of them were found already.

If you only want to see the picture, click here (http://trsrockin.com/images/leftover_safari.png).

Alphonse Elric
9th May 2006, 2:04 PM
OK, I think this is not bumping. I really hope this topic isn't dead.Anyway, I think you should try to find something else.

The Safari Zone.

People may think GameFreak never thought about creating a Safari Zone in G/S/C. But they're wrong. Actually, they were going to make one, but it was removed when they found out about the Glitch City. I found some information about it, but I'd like to see if you could investigate more about it. I should also try to download that program.

Click here (http://trsrockin.com/glitchcity.html) and then scroll down until you find a comment full of pictures. Most of them are about the glitch city, but one is about the Safari Zone. He also says there are 20 Beta maps. I don't think all of them were found already.

If you only want to see the picture, click here (http://trsrockin.com/images/leftover_safari.png).
Ah, Glitch City. I remember that.

It's supposedly a sort of G/S/C Safari Zone, despite the fact that there are absolutely no Pokemon in the grass, the water, etc.

Gulzar
12th May 2006, 4:50 AM
DarkFurret: The Safari Zone? Already found. Check out here (http://www.serebiiforums.com/showthread.php?t=97459).

BTW, I have two new threads:

Beta Olivine House (http://www.serebiiforums.com/showthread.php?t=117473)

HM 6: Nickname? (http://www.serebiiforums.com/showthread.php?t=117644)

;001;

Gulzar
14th May 2006, 9:21 AM
Yay!!! This thread has been made a sticky!

Please take a look at the first post, as it is updated with all of the current finds.

Feel free to post questions regarding the programming of Pokémon GSC. All of us here will try to answer them. Also, if anyone finds something programming related, post it here!
;001;

Spock
15th May 2006, 2:05 AM
Here is another beta cave:

Beta Cave 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCave4.png)

Programming wise, it was located near the Burned Tower map, so I think it may have been a beta Burned Tower map. It may have been where the Legendary Dogs were supposed to be. Also, you can see that there is a grassy area in the cave. So far this is the most complete looking cave map I have found that has a grass area included in it.
Phreack: Beta Cherrygrove and Beta TR hideout were not idealized (they use regular tilesets). For future reference, I will always provide an un-idealized copy if there is one.
;001;
I've got it! The land platforms HAD to stand for the maker's names... or did they?

P_S_B
15th May 2006, 8:38 AM
A while ago with the help of my Visualboy Advance, I no-clipped south of Fuchia and found a place that really resembles the glitch city from red and blue, only the rooves of all the half buildings there are red, just like Cinnabar in Yellow Version. Maybe Cinnabar's volcanic eruption was a last minute add-on, and there was originally meant to be a cinnabar island township.

BasiltheDragon
28th May 2006, 1:44 PM
Although it looks like alot of things in G/S/C were last-minute add ons.

DarkFurret
28th May 2006, 3:38 PM
DarkFurret: The Safari Zone? Already found. Check out here (http://www.serebiiforums.com/showthread.php?t=97459).



O.o Oh...

But staying on-topic, it's possible that some of the beta things are the supposed to be last minute additions. What I mean is, maybe they were going to make for example a normal Cinnabar and take the volcano eruption thing but then they realised it would take out all the space, and didn't change a thing... of course, I bet this didn't happen, but there's still a chance it did... right?

What about the beta music? Gulzar made a topic about it, but some of the things seem to be from the Japanese version, while some look just like the normal ones but worst. So, didn't the beta places have music? If they did, then is there more beta music, was it used on the real cities/routes/towns or was the rest of the beta music taken away?

(sorry for talking about the beta music, but it's about these beta maps)

~Shining-Metagross~
28th May 2006, 4:11 PM
Has anyone tryed the Radio tower in Lavender City? I always wondered if there was anymore to that.

Magma Leader Maxie
28th May 2006, 7:42 PM
Has anyone tryed the Radio tower in Lavender City? I always wondered if there was anymore to that.

There isn't, I'm pretty sure. I always used to think the stairs behind the guard led to a secret place, but they don't. If you step on them they just 'bounce' you off, like you've just climed down from a higher floor. As for the programming, I've no idea. There might be something there, but I doubt it since there have been no suspicious rumours or anything. It seems that the radio tower serves no higher purpose :D

Spock
4th June 2006, 6:37 AM
I was looking at the test in game, and I found startling results for New Bark alone:
I'm MR.CHRONO.
There's some food
here. This must be
for POKéMON.

And Azalea...:
WOOSTER: Gugyoo…


Also, I know this is in game, but this man saying this might add more to a ECRUTEAK pharmacy:
I heard a rumor
about OLIVINE
LIGHTHOUSE.

The POKéMON that
serves as the

beacon fell ill.
Sounds like they
are in trouble.

P_S_B
7th June 2006, 8:34 AM
What about the beta music? Gulzar made a topic about it, but some of the things seem to be from the Japanese version, while some look just like the normal ones but worst. So, didn't the beta places have music? If they did, then is there more beta music, was it used on the real cities/routes/towns or was the rest of the beta music taken away?

Well, I used the Goldmap 1.4 to put a door on the safari zone, the music there is the same as it was for red and blue. If readers haven't played red or blue, it's also the music played while pokemon are evolving.

Galatica Phantom
8th June 2006, 2:40 AM
I'm very interested in yur work! Any ideas when you will start to view the 3rd Generation games for uncommon stuff?

Gulzar
8th June 2006, 5:09 AM
DarkFurret: I have looked through the game for beta music thoroughly. I can say with almost complete certainty that there is no more beta music to be found.
*Strong_Sad_Poet*: Interesting text find! Maybe I should start looking for beta text…
Galatica Phantom: I’ve never really been a fan of the third generation, but I may try and take a look. My main obstacle is the immense difference in programming between the second and third generations.
;001;

Spock
10th June 2006, 5:44 AM
Thanks, Gulz. I do my best. ;)

PS: I have those beta snowflake pictures you wanted. Check my thread in RSE forums, Beta Mumbo Jumbo.

Syther
3rd July 2006, 10:43 PM
I actually have 4 beta screen shots that I have no idea where I got them. If you'd like I can post them here for you.

Spock
4th July 2006, 10:05 PM
I think I found a beta GSC Tile...

It's verrrrrrrrrrrrrrry old. Like Magazine-screenshot style.


And to confirm, in Red, there was a Surfboard. I bought one. (to beta test my hack)

TYRANITAR_X
5th July 2006, 2:10 AM
im kinda worried i was cloning my gyardos on crystal and in the box there were question marks all over the box and instead of its name is said ? has this happened to anyone else and what should i do nevermind

Gulzar
6th July 2006, 4:19 AM
Syther: If you have some beta screen-shots that you’re not quite sure where you got them, then pm them to me first. That way I can clear up whether or not they are real.
Mr. Tyzik/Chicken Lady: A beta tile would be very interesting. What tileset did you find it in/near?
Tyranitar_X: O_o
Other than that, there is a possibility. There are four “missing number” pokémon in GSC. I hesitate to call them “Missingno” pokémon because they were not intentionally programmed into the game. They sometimes have question marks associated with their names. Maybe I’ll get some screen shots of them.
;001;

Spock
6th July 2006, 8:11 AM
It's just a brown head-butt tree, but RB style

TYRANITAR_X
6th July 2006, 10:06 PM
i was cloining my red gyrados and my game really glitched up i got a kingdra,charmander,flareon and lot of other ones

Gulzar
7th July 2006, 1:54 AM
Tyraniter_X: It looks like your problem should be posted on the Glitches Thread (http://www.serebiiforums.com/showthread.php?t=81552). It you have a programming issue, then post it here.
Mr. Tyzik/Chicken Lady: A RB style head-butt tree! Very interesting! If you have a screen-shot, post it here.
;001;

P_S_B
8th July 2006, 8:37 AM
I just realised something: In the beta Goldenrod, the rooves and train tracks are switched around. the beta Ecruteak also has rooves set out in the exact same way. This gives me the idea that the beta ecruteak also had train tracks in it.

What do you make of that?

EDIT: can you give me the hexadecimal offsets for the beta ecruteak.

P_S_B
8th July 2006, 10:18 AM
Sorry for the double post, but this didn't go with my last post.

I found a two new beta towns!
the starting offset is 0AB6C3

here's a picture:
Beta town 2 (http://i78.photobucket.com/albums/j101/megatronacepticon/betatown-1.png)
here it is idealized:
Beta town 2 idealized (http://i78.photobucket.com/albums/j101/megatronacepticon/idealizedbetatown.png)

and here's a beta olivine:
beta olivine (http://i78.photobucket.com/albums/j101/megatronacepticon/olivine.png)

the offset for this is 0AB993

jr mimie
9th July 2006, 5:07 AM
How do you clone pokemon

Gulzar
9th July 2006, 5:17 AM
S-T-U-N-N-I-N-G

Absolutely stunning!!!

I’ve double-checked the offsets for the beta town and the beta Olivine. They indeed exist!

P_S_B: Congratulations! You’ve provided something amazing! I’ll add your finds to the first post on the thread. If you have any more, please post your finds here!
The offset for the beta Ecruteak map is AD544.

What really is odd about the beta Olivine is that I have seen the map before. It is the map of “Castro Valley” in the “Pokémon Brown” hack. Someone must have found it before, and never thought much of it…

Anyway, great find!

;001;

P_S_B
9th July 2006, 5:42 AM
The offset for the beta Ecruteak map is AD544.

Actually, that's for the current ecruteak, I located the beta ecruteak though, and it's 0AA88B.

Altmer
9th July 2006, 11:24 AM
How do you clone pokemon

wrong thread sir

Conflagration
9th July 2006, 3:01 PM
Where do you put the offset to find the map? I got Goldmap 1.1, is that good enough?

P_S_B
9th July 2006, 4:30 PM
Where do you put the offset to find the map? I got Goldmap 1.1, is that good enough?

I don't know about 1.1, but under "tools" there's something called "try map" the put the offset in there. For "x-size" put 20 For "y-size" put 18.

Conflagration
9th July 2006, 5:07 PM
Do you know where I can get a better version of Goldmap? pokedrome doesn't work for me.

P_S_B
9th July 2006, 5:45 PM
Try googleing Goldmap 1.6 until something other than pokedrome comes up. otherwise, I could email the program to you.

Spock
9th July 2006, 10:01 PM
Wait... I've seen this heatbutt tree before... Ooops, it seems I got a Screenshot for my game confused with a Beta screenshot... silly me. :o

But to make up for this, I found a beta Titlescreen. No kidding, and I verified this with all the games I've made.

Gulzar
9th July 2006, 10:03 PM
Hey! It’s been a while, but I found a beta map:

Beta Mahogany (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaMahogany.png)

It didn’t even need to be idealized. The offset is AB1AF.

Also, a friendly reminder: Hacking programs and rom stuff should not be talked about on the forum. Use the pm system for the exchange of such info.
;001;

Spock
12th July 2006, 8:16 AM
I found a Cinnabar Island Lab beta map.

Unfortunately, Imagehsack is being stupid today. So, I'll give the offsets:
Start Adress: 0AC360
X:9
Y:4
Tileset:10

I'll upload them if I can tommorow.

P_S_B
12th July 2006, 12:27 PM
I could upload it on photobucket for you, if you'd like.

Spock
13th July 2006, 5:19 AM
That be okay. I'll upload it once I can find the offset for the other rooms. (yeah, I found those too)

Gulzar
13th July 2006, 5:29 AM
Sorry, but I beat both of you to it.

Beta Cinnabar Lab (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCinnabarLabentrance.png)

It looks like the entrance to the lab from Pokémon RBY. Unfortunately it can’t be idealized easily, as there are no appropriate doors in the tileset for labs. Maybe I’ll try to splice something…

Good find though Mr. Tyzik/Chicken Lady! I’ll upload it to the first page as soon as it’s idealized.

This map does bring up some good questions. Did Gamefreak intend to have an intact Cinnabar Island? What else is lurking in the programming of Pokémon GSC?

I look forward to seeing more.
;001;

Spock
13th July 2006, 5:34 AM
Darn it.... I'll get more maps, though....

Gulzar
14th July 2006, 5:08 AM
Mr. Tyzik/Chicken Lady: Sorry, but I just can prevent myself from posting the other room offsets. I give you full credit for their find, though.

Beta Cinnabar Lab room 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCinnabarLabroom1.png)
Starting offset: AC384

Beta Cinnabar Lab room 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCinnabarLabroom2.png)
Starting offset: AC394

Beta Cinnabar Lab room 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaCinnabarLabroom3.png)
Starting offset: AC3A4

Again, Mr. Tyzik/Chicken Lady gets the credit for their finding.
Now for some idealized versions:

Idealized Beta Cinnabar Lab entrance (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabentrance.png)
Idealized Beta Cinnabar Lab room 1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabroom1.png)
Idealized Beta Cinnabar Lab room 2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaCinnabarLabroom2.png)

The third room didn’t need to be idealized.
Wowie! Idealizing those three was not a walk in the park. I had to take Pokémon GSC tilesets and splice them with RBY tilesets. I believe that their accuracy is 75%, judged by the location of tiles used in the older tileset.
If anyone has a different take on their idealization, feel free to post your own ideas.

Well, there have been a lot of finds recently. Hopefully we will have even more soon!
;001;

p.s. I also updated the first page of the thread. It is formatted a little better and gives credit where credit is due.

Spock
14th July 2006, 5:34 AM
That's okay, Gulz.

But I'll find that beta title screen...

Gulzar
18th July 2006, 5:31 AM
My goodness! I’ve found another beta city!

Beta town 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown3.png)

And, once again, it can be found in the Pokémon hack “Brown” under the name “Jaeru City”.

Apparently, whoever made the hack knows a lot more about Pokémon GSC then any of us. If anyone knows anything about the hack “Pokémon Brown,” please pm me with info. I would like to try and contact whoever made it.

That’s all for now. I’m in the process of hunting through the programming of Pokémon GSC again, so I might find some more stuff.
;001;

Spock
18th July 2006, 6:22 AM
His name is Coolboyman on the PC forums. He found the Beta Cinnabar maps apparently before me.

EDIT: I dug up that Beta Titlescreen. Apparently it's on BP also.

http://img154.imageshack.us/img154/9459/newbitmapimageca8.png (http://imageshack.us)

Gulzar
18th July 2006, 6:46 AM
Mr. Tyzik/Chicken Lady: Cool beta image! I’ve been looking for that one for a while now.

Also, if you have a direct link to Coolboyman’s finds, please let me know. Any information/links are much appreciated.


EDIT: I found two more towns!

Beta Violet (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaVioletCity.png)
Beta Town 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown4.png)

Here they are idealized:

Idealized Beta Violet (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaViolet.png)
Idealized Beta Town 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetatown4.png)

I really wonder where the Beta Town 4 was meant to go. It looks very odd to me.
;001;

Stopbreakingdown
19th July 2006, 2:58 AM
forgive my ignorance on this subject, but essentially all of those map/game pictures on page one are hidden in G/S/C in some form? Thanks for any clarification, and good work to Gulzar:p

Gulzar
19th July 2006, 5:03 AM
Stopbreakingdown: No problem about your question: We’re all ignorant about something, and the only stupid people are those who don’t admit it.

Anyway, to your question: The maps are essentially hidden in the programming of the game. Instead of them being accessible, like the map of Violet City for instance, they are inaccessible in normal gameplay. Essentially, the maps are there just like any city or town, but you can’t see them without a special program.
The reason for their “hidden-ness” is because they were beta leftovers. This means that while the developers were making the game, they changed their mind as to how it should look. Just like a game of Jenga, removing the old programming would topple the game. Instead, it is left in like some numerical shrapnel, waiting to be found. I have been lucky enough to find quite a bit of it… It’s really quite easy if you give yourself the time to do it.

I hope this has answered your question!
;001;

Spock
20th July 2006, 12:38 AM
Gulzar, can I name a city after you in my game, one that uses a GSC BETA map?

Stopbreakingdown
20th July 2006, 1:48 AM
Stopbreakingdown: No problem about your question: We’re all ignorant about something, and the only stupid people are those who don’t admit it.

Anyway, to your question: The maps are essentially hidden in the programming of the game. Instead of them being accessible, like the map of Violet City for instance, they are inaccessible in normal gameplay. Essentially, the maps are there just like any city or town, but you can’t see them without a special program.
The reason for their “hidden-ness” is because they were beta leftovers. This means that while the developers were making the game, they changed their mind as to how it should look. Just like a game of Jenga, removing the old programming would topple the game. Instead, it is left in like some numerical shrapnel, waiting to be found. I have been lucky enough to find quite a bit of it… It’s really quite easy if you give yourself the time to do it.

I hope this has answered your question!
;001;


You've gone above and beyond the call of duty, thank you:p

Gulzar
21st July 2006, 3:22 AM
Mr. Tyzik/Chicken Lady: Wow! Cool! Sure, if Gulzar City/Town sounds all right. Send me a picture of it via pm when you complete it!

On a side note, there is a new thread (http://www.serebiiforums.com/showthread.php?t=128677) in the RBY section of the forum. It is promising and may someday be as good as this thread.

I sent off an email to Coolboyman. I might get a response soon.

Sorry no new maps. I’m taking a much needed look at Pokémon RBY right now. Maybe I’ll find something interesting.
;001;

Zahro
21st July 2006, 11:29 AM
I don't know if anyone has posted this before (I didn't read the whole topic XD), but maybe the beta town (1) is the place under violet city, where there is a pokemon center.
BTW, since this is a glitches thread, I found a glitch to make pokemon shiny with a glitch. (Not every pokemon though, since it has limits)
Please take a look at my site, it only works on Crystal:
http://www.freewebs.com/zzahro/gscglitches.htm

Gulzar
21st July 2006, 11:26 PM
Zahro: Your idea about the beta town 1 is an original one. It does make sense, since south of Violet City is one of the few places that has water near it.
Also, an interesting cloning code. If you haven’t already, post it on this thread (http://www.serebiiforums.com/showthread.php?t=81552).
;001;

muckers
22nd July 2006, 12:47 AM
My goodness! I’ve found another beta city!

Beta town 3 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown3.png)

And, once again, it can be found in the Pokémon hack “Brown” under the name “Jaeru City”.

Apparently, whoever made the hack knows a lot more about Pokémon GSC then any of us. If anyone knows anything about the hack “Pokémon Brown,” please pm me with info. I would like to try and contact whoever made it.

That’s all for now. I’m in the process of hunting through the programming of Pokémon GSC again, so I might find some more stuff.
;001;

To me, this looks like it could've been a bet Blackthorn, but with a route going off to the west. Perhaps the Ice Cave was originally some kind of temple or tower?

I say Blackthorn, since the layout of it makes sense, though with a load of empty space to the north instead of the gym.

Perhaps this beta tower (pre-ice cave) is still in the game? That's suggesting my beta-Blackthorn theory is correct...

larxanne
22nd July 2006, 7:24 PM
did you just notice these or did u look for them?

+DarkyChan+
22nd July 2006, 10:45 PM
Some of the betas maps can be found here:
http://pkmn.net/?gallery=display&gname=games_gs_betamaps

Gulzar
23rd July 2006, 2:04 AM
+DarkyChan+: Thanks for the link! I guess were not the only ones who can find beta maps…
larxanne: It’s sometimes both. I often know what I am looking for when I search through the programming, but sometimes it is a total surprise when I come across a new map.
muckers: I agree with your reasoning. It appears the link (http://pkmn.net/?gallery=display&gname=games_gs_betamaps) does too.

I actually kind of feel let down. My finds and many more have already been found, I guess…
;001;

Spock
24th July 2006, 3:42 AM
Don't worry, Gulzar. Keep it up!

Fizz
29th July 2006, 8:45 AM
So, do any of the Beta Maps have anything you can interact with... Events, I think they're called? Like, can you read the signs or anything?

Spock
29th July 2006, 6:51 PM
No, there don't seem to be any events on the map...not even the warps. :(

Kingudora
30th July 2006, 1:38 PM
beta pokemon? (http://pkmn.net/?pageid=g,01,12)
is this real beta pokemon or is it fakes?

Spock
30th July 2006, 9:01 PM
Those are real. Can you believe that Chikorita was called Chicolita before the correct English names were out? Back in a time...before Serebii.... :o

Hiroki
30th July 2006, 10:46 PM
Those were early designs for some Pokemon.

Fizz
31st July 2006, 7:14 AM
I've got a couple more questions...

1) Do all these beta maps exist in the Japanese version as well?
2) Are the Beta towns mentioned at all, other than the maps themselves? Maybe some text was left in the game, or something?

muckers
31st July 2006, 11:15 AM
1) Do all these beta maps exist in the Japanese version as well?


Short answer, yes. :)


2) Are the Beta towns mentioned at all, other than the maps themselves? Maybe some text was left in the game, or something?

I believe that some text is in some of the maps still - for example, the beta house in Olivine where someone tells you about a pharmacy in Ecruteak (that got moved to Cianwood) is still in the game.

As for the other maps, I don't know.

Kingudora
31st July 2006, 11:19 AM
here is the link to the olivine house thread
here (http://www.serebiiforums.com/showthread.php?t=117473)

Sadib
19th August 2006, 10:18 PM
We should continue this thread!

Gulzar
21st August 2006, 2:43 AM
Check out the offsets thread (http://www.serebiiforums.com/showthread.php?t=140738). Please contribute what you have!
;001;

xcatat
21st August 2006, 3:18 AM
glitches are coolf

xcatat
21st August 2006, 3:27 AM
how do you get thous pics on your post?

Kingudora
21st August 2006, 10:50 AM
first, dont double post
second, what pics do you mean? do you mean the sigs?

zeppelin
25th August 2006, 7:53 PM
ive found some beta pictures on the web.


http://i71.photobucket.com/albums/i147/Jonathan_Last_name/beta1.jpg

egg hatching screen

http://www.pokewiki.de/images/4/47/Markt.png
any idea what the thing is bottom left corner?


http://wiki.filb.de/images/e/e8/Beutel_Allg.png
in bag screen

http://wiki.filb.de/images/3/37/Anfang3.png
looks a bit like pokemon blue..mabye it wasnt intended for GBC

http://wiki.filb.de/images/9/98/Anfang1.png
changed alot since then huh

hope the links work

Vertical Bird
25th August 2006, 8:26 PM
ive found some beta pictures on the web.


http://i71.photobucket.com/albums/i147/Jonathan_Last_name/beta1.jpg

egg hatching screen

http://www.pokewiki.de/images/4/47/Markt.png
any idea what the thing is bottom left corner?


http://wiki.filb.de/images/e/e8/Beutel_Allg.png
in bag screen

http://wiki.filb.de/images/3/37/Anfang3.png
looks a bit like pokemon blue..mabye it wasnt intended for GBC

http://wiki.filb.de/images/9/98/Anfang1.png
changed alot since then huh

hope the links work

Yah Pokemon G/S was ment for the Game Boy but the delayed it so that it could work with the Game boy Colour

zeppelin
26th August 2006, 10:08 AM
yeah i thought so,considering the lack of coulor.

Fmafreak
27th August 2006, 6:23 AM
how did you do this!!!!!!! I never herd of beta games! Were can i find them and if it's not an actual game how'd you get it on the game????!!!

zeppelin
27th August 2006, 10:50 AM
(i think) hes using a rom but i might be wrong its something like Goldmap.

Veggie
2nd September 2006, 5:23 AM
How to get tyranneynx:
Go to ice path and catch a female jynx. Get a tyrannetar and Raise your starting pokemon to level 100. Breed jynx with your starter pokemon. Wait 1 hour. Breed jynx with tyrannetar and get the egg and hatch it. Inside will be tyranneynx!
(supplied by: xoxoxo)

Stupid person.

Sorry, had to get it off my back.

Sadib
2nd September 2006, 7:58 AM
How to get tyranneynx:
Go to ice path and catch a female jynx. Get a tyrannetar and Raise your starting pokemon to level 100. Breed jynx with your starter pokemon. Wait 1 hour. Breed jynx with tyrannetar and get the egg and hatch it. Inside will be tyranneynx!
(supplied by: xoxoxo)

Stupid person.

Sorry, had to get it off my back.
Why did you waste five seconds of my precious life reading that stupid post?

That's a parody of my sig on gamefaqs. Look it up. I'm bidas100.
---
You have just wasted five seconds of your life reading this sig.

laxstar
4th September 2006, 1:00 PM
a few of those towns resemble actuall towns of the game - for example one has a sprout tower

P_S_B
5th September 2006, 9:12 AM
That's because they are original versions of those cities that were changed sometime before the final copy of the game.

ThegameHHH
9th October 2006, 3:49 AM
These maps are cool and i wish they kept it like that.

~Bent~
11th October 2006, 3:29 AM
Some interesting beta text from Crystal:
Now on:
B4F B3F B2F B1F 1F 2F 3F 4F 5F 6F 7F 8F 9F 10F 11F ROOFThe above is interesting -- it appears to be an elevator script, with four basement floors, eleven regular floors, and a roof. Silph Co., anyone?

Next, some dialogue:
Oh, no. Oh, no...
My daughter is

missing.
No... She couldn't
have gone to the
BURNED TOWER.
I told her not to

go near it...
People seem to

disappear there...
Oh, what should I

do...?Found in the Ecruteak City block of text.
My POKéMON is an
expert at collect-
ing SWEET HONEY.

I'll share some
with you.


I want to give you
some SWEET HONEY,

but you have no
room for it.


Here you go! Have
some SWEET HONEY!

{A1} received
SWEET HONEY.


My little brother
takes SWEET HONEY

and goes somewhere
with it.

I wonder what he's
up to?


Did you put SWEET
HONEY on a tree?

What happened to
it?


Did you put SWEET
HONEY on a tree?

It takes about a
day for POKéMON to
be drawn to it.


BUTTERFREE: Freeh!Found in the Goldenrod City block of text. The sweet honey thing seems to be an early version of Headbutt. What's interesting, however, is that I recall reading something about sap or honey used to attract Pokemon in D/P. Mayhaps this was an idea that got scrapped but then was later put in Diamond and Pearl?

Finally:
'S NICKNAME?
YOUR NAME?
RIVAL'S NAME?
MOTHER'S NAME?All of these were found in the same area of the coding. It appears that you were originally able to give a name to your mom.


Something I just now thought of... earlier in this thread, someone mentioned finding a different-looking tree that was brown. Perhaps this is a leftover from the concept of "sweet honey."

Kingudora
11th October 2006, 2:36 PM
i think the "sweet honey" is sweet scent but as a item
its a lady with butterfree same as the lady who give you sweet scent TM

~Bent~
11th October 2006, 9:31 PM
In the game's text, there was also a list of locations in the game. A few were worthy of note: "N/A," "LAV RADIO TOWER," "SILPH CO.," "SAFARI ZONE," "POKéMON MANSION," "CERULEAN CAVE," "SPECIAL."

Also, I wouldn't call this beta, but much of the text related to the Japanese mobile adapter function was translated. For those who are so uninitiated, the mobile adapter was a special link cable which you could use to connect a Japanese Pokemon Crystal to a cell phone. Yup, D/P weren't the first online Pokemon games...

Anyway, this is very interesting. It provides details on how the mobile linking worked.
Triple-theme
trainer ranking!

The SAVE file you
just sent might
make the rankings!
Too much time has
elapsed. Please
try again.


If you trade that
POKéMON, you won't
be able to battle.


Your friend's
appears
to be abnormal!


Trade
for
?


To enter a mobile
battle, you must

pick a team of
three POKéMON.

Is that OK?


Need more info on
mobile battles?


For a mobile
battle, choose
three POKéMON.

The maximum daily
play time is ten

minutes for each
linked player.

If a battle isn't
finished within

the time limit,
the player with

the fewest fainted
POKéMON wins.

If tied, the team
that lost the

least amount of HP
wins.


Today's remaining
time is
min.

Would you like to
battle?


There are only
min. left today.

Want a quick
battle?


There is only
1 min. left today!

Want to rush
through a battle?


There is less than
1 min. left today!

Please try again
tomorrow.


Try again using
the same settings?


There is less than
1 min. left today!


No time left for
linking today.


Pick three POKéMON
for battle.


Today's remaining
time is
min.
Data for use in
the MOBILE STADIUM

of the N64 POKéMON
STADIUM 2 can be
read here.

Read the data?


Data transfer is
complete.

We hope you enjoy
MOBILE STADIUM

battles in the N64
POKéMON STADIUM 2.


Clock time unknown


Delete the saved
LOG-IN PASSWORD?


Deleted the LOG-IN
PASSWORD.


Pick three POKéMON
for battle.

,
and
.

Use these three?


Only three POKéMON
may enter.


The CARD FOLDER
stores your and

your friends'
CARDS.

A CARD contains
information like

the person's name,
phone number and
profile.


This is your CARD.

Once you've
entered your phone

number, you can
trade CARDS with
your friends.


If you have your
friend's CARD, you

can use it to make
a call from a

mobile phone on
the 2nd floor of a
POKéMON CENTER.

To safely store
your collection of

CARDS, you must
set a PASSCODE for
your CARD FOLDER.


If the CARD FOLDER
is deleted, all

its CARDS and the
PASSCODE will also
be deleted.

Beware--a deleted
CARD FOLDER can't
be restored.

Want to delete
your CARD FOLDER?


Are you sure you
want to delete it?


The CARD FOLDER
has been deleted.


There is an older
CARD FOLDER from a
previous journey.

Do you want to
open it?


Delete the old
CARD FOLDER?


Finish registering
CARDS?

Serebii93
11th October 2006, 10:23 PM
Mr. Tyzik/Chicken Lady: Cool beta image! I’ve been looking for that one for a while now.

Also, if you have a direct link to Coolboyman’s finds, please let me know. Any information/links are much appreciated.


EDIT: I found two more towns!

Beta Violet (http://i44.photobucket.com/albums/f27/gulzarofgrass/BetaVioletCity.png)
Beta Town 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/Betatown4.png)

Here they are idealized:

Idealized Beta Violet (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetaViolet.png)
Idealized Beta Town 4 (http://i44.photobucket.com/albums/f27/gulzarofgrass/IdealizedBetatown4.png)

I really wonder where the Beta Town 4 was meant to go. It looks very odd to me.
;001;

I know you posted this quite some ages a go, but I have an answer for Beta Town 4.

Beta Town 4 looks all in all too familiar to me. Do the words Olivine City strike terror to your heart?


Also: ...Hey, wow... you got this stickied. Lucky you.

P_S_B
13th October 2006, 11:43 AM
We've already found a beta Olivine City. I think it could be New Bark Town. It has Proffesor Elm's Lab., The player's house and the water front. The Pokemon Center kinda makes sense. Afterall, Elm does have a healing dsevice in his lab. Maybe they originally planned to have a Pokemon Center there.

Gulzar
16th October 2006, 12:47 AM
~Bent~: Super cool text find! If that one about the Sweet Honey is real then Pokémon DP used the same idea. Very cool, so post whatever else you can find.
;001;

KingBoo1
16th October 2006, 3:35 AM
i think the "sweet honey" is sweet scent but as a item
its a lady with butterfree same as the lady who give you sweet scent TM

And the route house for Sweet Scent is the Goldenrod-35 one, so it makes sense that it's in the Goldenrod textblock.

Jonah
17th October 2006, 1:36 AM
I was fruitlessly trying to open my locker today, when a brilliant idea occured to me.

I was using the wrong key! :p

No, really. I realized just what that western exit out of Goldenrod, on the beta map, might be.

Was this city supposed to be Port Goldenrod?

It doesn't make sense for there to be two ports within flying distance, but we can look at Slateport and Lilycove and say, "No, it doesn't make sense. But it happens."

OMFG. Sweet Honey two generations early? Discovered at the same time that the game that does have Sweet Honey is released? That is an awesome discovery!

So we were supposed to go to all those places that we can't get to after all. Too bad they deleted the beta maps, excluding Cinnibar Lab's maps. And if they haven't, well, we're still waiting for Gulzar to find them. Considering how much Gulzar has discovered, I doubt that they are there. But it seems that they decided to not have Pokemon Tower from the start...Why?

I wonder what areas N/A and Special were?

Bronze_Dragon
17th October 2006, 4:55 AM
*huggles thread*
These are all very interesting findings! Haha, almost unbelievable how much we can find in a little cartridge, eh?

KingBoo1
18th October 2006, 4:48 PM
To ~Bent~:
I used that mobile adapter text to expand Wikipedia's Crystal article, which lacked all of the information in that text. Thank you for giving me a slew of information to use and expand. I linked back here.

~Bent~
20th October 2006, 1:15 AM
I haven't found anything so big as before, but here are a few small things.

"Obtained the
VOLTORBBADGE!"
was nowhere near where you normally obtain badges -- it was actually included with overworld messages (like "x fainted!" when there's poison, etc).


"It's immovably
imbedded in ice."
The text nearest this piece was the used "The boulder fell through." statement. This was probably going to be in the Ice Path.


I've looked for anything else regarding Sweet Honey, but I can't find any. In the lists of items, the only ones that aren't normally accessible in-game are Teru-Sama, GS Ball, and Egg Ticket (which was in the Japanese version of Crystal, relating to the Mobile Center).

Anyway, I'm reading through the entire dump, so I'll post with any other beta stuff here. If there's no more, I'll just post all I can find about the Mobile Adapter.


Also, I'm fairly sure that the Sweet Honey thing was supposed to be based in Goldenrod. It was found surrounded by Goldenrod text, whereas the Route 35 gatehouse text is in a completely separate section. Still, it is a possibility -- and chances are, they changed it to Sweet Scent in the final version of the game.

I've also found the text from the beta Olivine house that Gulzar found earlier; mayhaps the house with the Sweet Honey lady is still accessible through a warp tile. If someone who understands those better could check, we might be able to visit the actual building. If it'll help, the approximate offsets for the Sweet Honey text in Crystal are x55740 and x55993.


And finally, all the text from inside the Pokecom Center:
Hello! Welcome to
POKéCOM CENTER
TRADE CORNER.

You can trade
POKéMON with other
people far away.


To make a trade,
we must hold your
POKéMON.

Would you like to
trade?


What kind of
POKéMON do you
want in return?


Fine. We will try
to trade your

for
.

We'll have to hold
your POKéMON
during the trade.

Please wait while
we prepare the
room for it.


Fine. We will try
to trade your

for a
POKéMON that you
have never seen.

We'll have to hold
your POKéMON
during the trade.

Please wait while
we prepare the
room for it.


Your trade POKéMON
has been received.

It will take time
to find a trade

partner. Please
come back later.


Oh? You have only
one POKéMON in
your party.

Please come back
once you've in-
creased the size
of your party.


We hope to see you
again.


Communication
error...


If we accept that
POKéMON, what will
you battle with?


Sorry. We can't
accept an EGG.


Sorry, but your
POKéMON appears to

be abnormal. We
can't accept it.


Oh? Aren't we
already holding a
POKéMON of yours?


We'll check the
rooms.

Please wait.


Thank you for your
patience.

A trade partner
has been found.


It's your new
partner.

Please take care
of it with love.

We hope to see you
again.


Uh-oh. Your party
is already full.

Please come back
when you have room
in your party.


It's unfortunate,
but no one has

come forward as a
trade partner.

Would you like
your POKéMON back?


We have returned
your POKéMON.


It's unfortunate,
but no one has

come forward as a
trade partner.

We've held your
POKéMON for a long

time. As a result,
it is very lonely.

Sorry, but we must
return it to you.


We hope to see you
again.


Fine. We will
continue to hold
your POKéMON.


Oh? You left your
POKéMON with us
only recently.

Please come back
later.


We'll SAVE before
connecting to the
CENTER.


Which POKéMON do
you want to trade?


Sorry, but we must
cancel the trade.


Oh!

I see you have an
EGG TICKET!

It's a coupon that
special people can

redeem for a
special POKéMON!


Let me give you a
quick briefing.

Trades held at the
TRADE CORNER are

between two
trainers who don't

know each other's
identity.

As a result, it
may take time.

However, an ODD
EGG is available
just for you.

It will be sent to
you right away.

Please choose one
of the rooms in

the CENTER.
An ODD EGG will be

sent from the
chosen room.


Please wait a
moment.


Thank you for
waiting.

We received your
ODD EGG.

Here it is!

Please raise it
with loving care.


I'm awfully sorry.

The EGG TICKET
exchange service
isn't running now.


It's a POKéMON
NEWS MACHINE.


What would you
like to do?


POKéMON NEWS is
news compiled from

the SAVE files of
POKéMON trainers.

When reading the
NEWS, your SAVE

file may be sent
out.

The SAVE file data
will contain your

adventure log and
mobile profile.

Your phone number
will not be sent.

The contents of
the NEWS will vary

depending on the
SAVE files sent by

you and the other
POKéMON trainers.

You might even be
in the NEWS!


Would you like to
get the NEWS?


Reading the latest
NEWS... Please wait.


There is no old
NEWS...


The NEWS data is
corrupted.

Please download
the NEWS again.


We're making
preparations.

Please come back
later.


We will SAVE your
progress before

starting the NEWS
MACHINE.


Whoa, this POKéMON
CENTER is huge.

They just built
this place. They

installed lots of
new machines too.


I thought up a fun
new thing for the
TRADE CORNER!

I make a PIDGEY
hold MAIL, then

put it up for
trade for another
one!

If everyone did
that, MAIL could

be traded with all
sorts of people!

I call it PIDGEY
MAIL!

If it becomes
popular, I might

make lots of new
friends!


They said you can
trade POKéMON with

total strangers up
here.

But they're still
adjusting things.


Some girl I don't
know sent me her

HOPPIP.
You should trade

for a POKéMON that
you want.


I received a
female HOPPIP, but
its named STANLEY!

That's my dad's
name!


What is the NEWS
MACHINE?

Does it get news
from a wider area
than the radio?


The POKéCOM CENTER
will link with all

POKéMON CENTERS in
a wireless net.

That must mean
I'll be able to

link with all
sorts of people.


The machines here
can't be used yet.

Still, it's nice
coming to a trendy

place before other
people.


My friend was in
the NEWS a while

back. I was really
surprised!


I get anxious if I
don't check out
the latest NEWS!


If I get in the
NEWS and become

famous, I bet I'll
be adored.

I wonder how I
could get in the
NEWS?


The COLOSSEUM
upstairs is for
link battles.

Battle records are
posted on the

wall, so I can't
afford to lose.


I came over here
when I got word

that GOLDENROD's
POKéMON CENTER has

new machines that
no one's ever seen
before.

But it looks like
they're still busy

with all their
preparations...


Just seeing all
these new things
here makes me feel
younger!


A higher level
POKéMON doesn't
always win.

After all, it may
have a type dis-
advantage.

I don't think
there is a single

POKéMON that is
the toughest.


{A1}, isn't it?

Congratulations!

As a special deal,
a GS BALL has been
sent just for you!

Please accept it!


Please do come
again!


POKéCOM CENTER
1F INFORMATION

Left:
ADMINISTRATION

Center:
TRADE CORNER

Right:
POKéMON NEWS


It's a POKéMON
NEWS MACHINE!

It's not in
operation yet...


Oh my, your pack
looks so heavy!

Oh! Do you happen
to have something
named EON MAIL?

My daughter is
after one.

You can part with
one, can't you?


Give away an EON
MAIL?


Oh, that's great!
Thank you, honey!

Here, this is for
you in return!


My daughter will
be delighted!


Oh? You don't have
one? Too bad.


Oh... Well, another
time, then.


{A1} gave away
the EON MAIL.




POKéCOM CENTER and
MOBILE CENTER were

built to satisfy
demands for trades

and battles with
trainers far away

and with total
strangers.


When you linked
with someone by

mobile phone for
the first time,

weren't you
impressed?

When my first try
worked, I was so

impressed that I
got the shakes!


They were able to
build this huge

facility thanks to
advances in wire-
less technology.


It's a notice
about where MOBILE

ADAPTERS are to be
used...


There's a POKéCOM
CLUB upstairs in

any POKéMON
CENTER.

There, you can
battle or trade

with a friend far
away by using a
MOBILE ADAPTER.

To link up, your
friend must have

the same kind of
MOBILE ADAPTER as
you.


To use the TRADE
CORNER or read the

POKéMON NEWS, you
need to phone the
MOBILE CENTER.

You must register
at the MOBILE

CENTER before
connecting there.


It's a notice
about using the
phone...


Please ensure that
your phone and

MOBILE ADAPTER are
properly linked.

Please make sure
the wireless phone
signal is strong.

Don't touch or
hang up the phone
while linking.


If the server is
busy, it may not

be possible to log
on.

If so, please call
back later.

If you are unable
to log on or don't

understand the
error messages,

call a support
center or read the
instructions.


The ADMINISTRATION
OFFICE received an
e-mail. It says...

...... ...... ......

To the POKéCOM
CENTER staff...

Wireless communi-
cation has enabled

POKéMON trainers
to interact across

the nation. Let's
keep working for

the day when all
the trainers in

the world can link
without barriers!

...... ...... ......

Jonah
20th October 2006, 2:09 AM
I received a
female HOPPIP, but
its named STANLEY!

That's my dad's
name!

ROFL.

One of those people is still in the real Goldenrod Pokemon Center. The one talking about how no Pokemon is the best Pokemon, because they all have type advantages/disadvantages.

Wait a minute...does it say what you get for giving away the Eon Mail?

GS Ball? Sweet!

Voltorb Badge. Funny. If you try and put it on your Trainer Card, it explodes. Seriously, I wonder what it was for?

~Bent~
20th October 2006, 2:44 AM
Yeah, all the dialogue that's in the American version of the Goldenrod Pokemon Center was also found in the Pokecom Center, because they didn't "remove" all of the Pokecom Center -- they just removed the access and replaced it with a normal Pokemon Center, which had all Mobile Adapter text taken out.

I'm not sure what the requirements are for the GS Ball, only that you got it in the Pokecom Center. I've heard (no concrete info here, though) that the GS Ball was given after beating the game and making at least one mobile link -- and that the server for the Mobile Adapter isn't running anymore, meaning that it's now impossible to get Celebi even in the Japanese version of the game.

For Eon Mail, you receive a Revive for each Eon Mail you give the woman.

And I Googled Voltorbbadge, finding exactly one result that gives no other information. Seems nobody else knows what to make of it either.

KingBoo1
21st October 2006, 3:13 AM
To the POKéCOM
CENTER staff...

Wireless communi-
cation has enabled

POKéMON trainers
to interact across

the nation. Let's
keep working for

the day when all
the trainers in

the world can link
without barriers!


It's been 6 long years and 2 generations, but the barriers have been broken with Wi-Fi Connection from Diamond and Pearl.

Phreack
21st October 2006, 5:44 AM
This is awesome. D/P doesn't have any new features, most of them came from ideas from the G/S/C era! That only adds up to the many reasons of why it rocks compared to every other. Maybe this Cell-Phone/Game Boy connection will become real someday! Oh, and the idea of an Eon Ticket item wasn't supposed to be for Lati@s, take that RuSaEm!

I wonder how many new things could enter into the game if all these beat stuff were properly deleted and replaced for actual working stuff....


It's been 6 long years and 2 generations, but the barriers have been broken...

Quoted for the freaking truth!!

~Bent~
22nd October 2006, 1:42 AM
Maybe this Cell-Phone/Game Boy connection will become real someday!It did exist, in Japan. It was never implemented in the American versions.
Oh, and the idea of an Eon Ticket item wasn't supposed to be for Lati@s, take that RuSaEm!Actually, the Eon Mail was a real item in G/S/C -- it was a normal mail that had Eevees on it.

Anyway, I found something else -- in the National Park's North Gate, there was a boy who mentioned using a "Silph Scope 2" to reveal the identity of Sudowoodo, instead of a Squirtbottle. The entire dump is still in progress...

Mega Trickster
22nd October 2006, 5:32 AM
I don't know if this counts or not but in Japanese G/S (unsure about C) in the Rocket Hideout once you fight the two guys after walking past a statue it doesn't work anymore at all. Iirc in the English one you had to press a switch and then they stop coming. I just found this playing through a Japanese Gold I bought.

Xanron
22nd October 2006, 5:17 PM
one day, about a month ago I played mysilver version I pressed new game & started I picked cyndaquil & headed out. Every time I battled a pokemon & my Cydaquil used its berry I gave it another one. About 2 berries later I was gonna give it another one but, the game read "Enter Password" I put in 000001 & the game read "Invalid password" & It froze ,but it made weir boxes across the screen. I quickly shut off my gameboy color. After that I remembered that the boxes seemed to make a scattered picture.... Anyone Know what I'm talking about?
Oh yea, I didnt use a Cheating device.

Gulzar
23rd October 2006, 6:11 AM
Mega Trickster: I think it’s the same for the American versions, at least at the first statue. If you mean the other statues too, then I don’t know for sure.

Xanron: Sounds like a simple glitch, combining the clock reset feature with gameplay. Probably better suited to be posted at a different thread.

~Bent~: Still very interesting text. It really sheds some light on the Japanese Crystal version and English Crystal beta.
;001;

Mega Trickster
23rd October 2006, 6:23 AM
Mega Trickster: I think it’s the same for the American versions, at least at the first statue. If you mean the other statues too, then I don’t know for sure.


Yeah it happened to every single statue. Only worked once, but I'm really sure theres a switch in the English one! I have a GS and GSC guide somewhere in my room..

Edit: Found my GS guide (Nintendo Power) and I will give the exact quote from parts 1 and 2 in the Rocket Hideout, page 51.


1+2 Double Rocket
When you pass in front of the Persian statues, an alarm will bring two Team Rocket members urnning to battle you. Try to reach the PC in the center room to shut off the alarms.

So yeah, it's something NoA added in.

~Bent~
23rd October 2006, 3:15 PM
In the English version, it works the same way. What the switch does is stop the Rockets from appearing at statues you haven't passed yet. The Rockets will still only appear once at each statue.

eonteam123456
31st October 2006, 8:42 PM
We've already found a beta Olivine City. I think it could be New Bark Town. It has Proffesor Elm's Lab., The player's house and the water front. The Pokemon Center kinda makes sense. Afterall, Elm does have a healing dsevice in his lab. Maybe they originally planned to have a Pokemon Center there.

Same thing.

hopea-ham
1st November 2006, 3:42 PM
I just found out that you can catch all the Dittos you want as shinys in G/S/C, however you must have a shiny Ditto to do this. And without having to trade them from R/B/Y. Here it goes:
Take your shiny Ditto to you party, but don't put it as the first one in party.
Battle a wild Ditto. Don't make any moves, just right away switch to your shiny Ditto. Then the wild one should use Transform, you use Transform too, (For you it should say always that "it failed") and use all your Transforms.
When you're out of moves, start using Struggle. At the third Struggle (When it says " Ditto's hit recoil") the wild one should change into blue colour. Then you can do whatever you want to it (weaken, kill, catch...). And if you catch it and look at it's status it will have the 3 stars! Now you have 2 shiny dittos!
Go and try it out! I bet it works! You can do it as many times as you want! Works in Gold for sure.

Hiroki
1st November 2006, 9:31 PM
^ Belongs in the Glitch thread, this is solely for BETA stuff correct?

EmbersBackUpSinger
1st November 2006, 9:35 PM
Awww cool!

~Bent~
2nd November 2006, 11:53 PM
Okay, guys...

I've finished the text dump. It can be found here (http://www.freewebs.com/tohjofalls/crysdump.txt). Be warned, though -- it's over 400 KB.

And an added note... "POKéMON PROF. CAL" is a trainer in the game. No idea how to fight him though.

Spock
3rd November 2006, 4:20 AM
I bet he is CAL in Viridian.

~Bent~
3rd November 2006, 5:20 AM
Not quite -- Cal appears many, many times, though the Trainer House Cal seems to be the only actual final appearance. I'd theorize that he's a glitch trainer to take the place of nonexistent trainers -- similar to how Teru-Sama is a glitch item to take the place of nonexistent items.

KingBoo1
3rd November 2006, 3:58 PM
I can see the whole Sweet Honey thing is surrounded by Goldenrod City text. Below it is the Dept. Store text.

Also...something more with the Mobile Adapter?



CONTINUE
NEW GAME
OPTION
MYSTERY GIFT
MOBILE
MOBILE STADIUM


Looks like the Mobile Adapter added two options to the main screen after the title one.

On the other hand...this did not come to Ruins of Alph, either. Looks like this could be a code-breaker for ????? radio on 13.5 Ruins of Alph:




According to my
research...

Those mysterious
patterns appeared

when the POKéCOM
CENTER was built.

It must mean that
radio waves have

some sort of a
link...

~Bent~
3rd November 2006, 6:05 PM
Indeed. There are a lot of mentions of the Pokecom Center throughout the text that I didn't mention -- most of them were replaced by dialogue with no mention of it in the final version of the game.

For those who are curious, the last section of the dump (after Celebi's Pokedex entry) has what appears to be "taunts" for trainers -- opening talk, win, and loss. After that is a list of Pokemon names in Japanese, with a very unusual Romanization method that differs greatly from the standard: names are given in all caps, doubled vowels are indicated by a -, and doubled consonants are indicated by a "tu" in lowercase (based off the original Japanese, where a smaller-sized letter "tsu" signals a doubled consonant). However, many of the names in that list repeat, making me wonder what it's for...

KingBoo1
4th November 2006, 4:27 AM
More cracks at it:

-VoltorbBadge, + surrounding text:



Trading
for ...


Obtained the
VOLTORBBADGE!


Which floor?


-Adapter connections?




Check cell phone
adapter.


Check CDMA
adapter.


Check DOCOMO PHS
adapter.


Check DDI PHS
adapter.


Check unlimited
battle mobile
adapter.


-Junk about the PCC:



Isn't it true that
GOLDENROD POKéMON

CENTER was made
much, much bigger?

That is so neat!
I wish we had a

place like that in
KANTO...

An odd tree is
blocking the way
to GOLDENROD CITY.

I wanted to go see
the huge POKéMON

CENTER they just
opened...

Stop in at any
POKéMON CENTER

across the country
to pick it up.

What are JOHTO's
POKéMON CENTERS
like?

...Oh, I see.
So they let you

link with people
far away?

Then I'll get my
friend in JOHTO to

catch a MARILL and
trade it to me!
Do you battle by
mobile phone?

If time runs out
during a battle,

waiting to see who
won is really
nerve wracking.

I've been battling
my pal in VIOLET

using a MOBILE
ADAPTER link.

I'm down 5-7
against him. I've
gotta crank it up!

Link error...

The battle has
been canceled...


There is no time
left today!

There's something
new in GOLDENROD

called the TRADE
CORNER.

I was given an EGG
TICKET that can be

traded in for a
ODD EGG.

But since we run a
DAY-CARE, we don't

need it. You may
as well have it.



-GS Ball!


ILEX FOREST is
restless!

What is going on?


{A1}, here's
your GS BALL back!


Could you go see
why ILEX FOREST is
so restless?

ILEX FOREST
SHRINE...

It's in honor of
the forest's
protector...


ILEX FOREST
SHRINE...

It's in honor of
the forest's
protector...

Oh? What is this?

It's a hole.
It looks like the

GS BALL would fit
inside it.

Want to put the GS
BALL here?


{A1} put in the
GS BALL.

Jonah
5th November 2006, 2:30 AM
Cal's a professor! Ha-ha!

From what people have posted, I can see that this stuff is awesomeness. However, I can't access this Text Dump of yours.

DIZZI
9th November 2006, 8:26 PM
Okay, guys...

I've finished the text dump. It can be found here (http://www.freewebs.com/tohjofalls/crysdump.txt). Be warned, though -- it's over 400 KB.

And an added note... "POKéMON PROF. CAL" is a trainer in the game. No idea how to fight him though.






i may sound like a total idiot when i ask this but what is a text dump
please answer as it would really help thank you

~Bent~
9th November 2006, 8:36 PM
i may sound like a total idiot when i ask this but what is a text dump
please answer as it would really help thank youBasically, a text dump is a collection of all the text in the game, whether seen or unseen. It includes dialogue, menus, Pokedex entries, and the like.

DIZZI
10th November 2006, 5:55 AM
thanks for that little tidbit `bent` i read the dump and found a lot of things not heard (i felt embarrased asking such an odd question ^_^; )

Chaos Rush
10th November 2006, 5:40 PM
Okay, somebody told me that if you clone in G/S, you are risking having your file getting currupt. Is this true? Should I stop cloning my Pokemon?

Pure
10th November 2006, 6:03 PM
You are risking it if you don't do the trick correctly, but I fail to see how this goes into the programming aspect of things.

Jonah
17th November 2006, 1:03 AM
I haven't seen Prof. Cal yet.

But I have seen Safari zone text...


Wild
is eating!


Wild
is angry!

Why do a lot of Trainers on the Trainer list's names repeat themselves throughout the whole list?

EDIT:


When my POKéMON
got sick, the

PHARMACIST in
ECRUTEAK made some
medicine for me.


RHYDON: Gugooh!

Yay! The Olivine beta house!

Pure
17th November 2006, 1:40 AM
Hm. Some relation to Ecruteak; makes sense, considering they are relatively neighboring cities.

Perhaps it is an addition to the Olivine quest.

~Bent~
17th November 2006, 3:36 AM
I haven't seen Prof. Cal yet.

But I have seen Safari zone text...


Wild
is eating!


Wild
is angry!Those are just leftovers from R/B/Y. Notice that it also includes the Poke Flute text.
Why do a lot of Trainers on the Trainer list's names repeat themselves throughout the whole list?That's because of the way trainer battles work. It was presumably easier to program in separate trainers with the same names than to make each trainer have different Pokemon each time.

Pure
17th November 2006, 3:51 AM
Actually, it's rationally better. Especially when you have to have separate triggers for each battle. Having a single trigger for a different trainer works better.

~Bent~
19th November 2006, 6:02 PM
I was cruising Google and found a Mexican web site (pokemex.com) that has an animated gif showing the inside of the PokeCom Center in English.

http://www.pokemex.com/videojuegos/metal/crystal/PCCgs.gif

Chaos Rush
19th November 2006, 6:39 PM
I took pictures from my emulator. Hope you think its interesting:
http://i15.*******.com/33ml947.png

HERLS
25th November 2006, 5:51 PM
Actually, I've fought Pokemon Prof. Cal before. It happened once after my friend yanked out the link-cable before battle.

He has the exact same team as the normal Trainer Cal, but he has the sprite of Prof. Oak (the one used at the very beginning of the game). I think he says something different before and after battle, too, but I'm not entirely sure (it's been a long while).

Zig
13th December 2006, 4:33 PM
Wow! The Sweet Honey-thing is just stunning! It's a great find. Too bad so few people know about these things, it's should be popular!
he PCC-thing is awesome too, but I saw that it was in Japanese Crystal already, so this isn't that great suprise anymore.
And, ofcourse, the GS-ball thing is solved! It looks like the GS (Gold-Silver) in Crystal works like Ruby Plate and Sapphire Plate in FR/LG; Reffering to past games.

Gulzar
26th December 2006, 7:40 AM
Hey everyone. I know you’re all chanting “We want some beta finds, not some stupid post’s behind!” Yeah, I know that didn’t rhyme…
Anyway, I don’t really think this counts, but I have the offsets for the Red Gyarados:

PKMN type=$124F7A (change value to get different pokémon to appear)
PKMN level=$124F7B (how about a level 255 Gyarados?)
PKMN shiny (1E or otherwise)=$124F7C (change to get shiny or not)

Kind of interesting (especially if you’ve had a little too much Christmas Cheer)
;001;

~Bent~
26th December 2006, 7:44 PM
Actually, I've fought Pokemon Prof. Cal before. It happened once after my friend yanked out the link-cable before battle.

He has the exact same team as the normal Trainer Cal, but he has the sprite of Prof. Oak (the one used at the very beginning of the game). I think he says something different before and after battle, too, but I'm not entirely sure (it's been a long while).That makes sense. In R/B/Y, it's possible to do a link battle with one side having only fainted Pokemon (through a glitch -- have a fainted Pokemon in the party, deposit all unfainted Pokemon in the PC, and quickly talk to the lady at the Cable Club, pressing A "while walking"), and Missingno. is the only Pokemon that the trainer has. If "Cal" is a placeholder trainer in G/S/C similar to how Missingno. is a placeholder Pokemon in R/B/Y, then a link battle would fight him if it sensed no trainer to fight. Perhaps someone with a Game Boy Player and the capability to record footage could replicate that, we could have a video of fighting "Professor Cal."

As for beta stuff, I'm starting to run out of ideas of what to look for. But I ripped the "font" from G/S/C (http://tohjofalls.atspace.com/gsc/textsheet.png), showing that certain pictures are actually characters (such as the phone that appears when you receive a Pokegear call). There are also some bold letters that are never used, and five Japanese letters (the hiragana for "a," "i," "u," "e," and "o"). And an ampersand, which I don't recall ever seeing in-game. I should probably re-dump Crystal's text in the future, since this would make a much better thingy table than I originally used.

vevemon!
29th December 2006, 11:10 AM
I love looking at Beta's of any game. it's interesting to me! I love tha Lake of Rage town, though.

atomicRAV
31st December 2006, 7:14 PM
This is amazing work people. Good job, especially to you Gulzar. This is interesting. What is even more interesting is the discovery of sweet honey, many years before its advent in Pokemon Diamond and Pearl. Good work, keep up the discoveries.

Poke'Master4389
31st December 2006, 11:23 PM
wow thats fascinating. It makes me wanna play GSC right now, lol.

Poke'Master4389
31st December 2006, 11:23 PM
wow thats fascinating. It makes me wanna play GSC right now, lol.

Unown_Crazy
10th February 2007, 7:39 PM
Beta Town 4 might have been a beta New Bark Town (water-east/route-west)

-Dragon-
18th March 2007, 10:53 AM
Wow, some of that stuff that's been found is fascinating.

~Bent~
19th March 2007, 6:19 AM
So I found a script in a long document of G/S scripting commands. The entire thing was somewhat unclear (being originally translated from German), and the script was simply labeled as "memory game (buggy)". I gave it a whirl (noticing that the script was right next to the ones for slot machine and card flip games). This is what I got. (http://i5.photobucket.com/albums/y158/TheWierdo/gameend.png)

Not very satisfying, but I figured that was it. I tried it out a few times more (discovering that it won't work unless you have coins, meaning it's likely a Game Corner game), and then realized that for a brief moment, another image flashed on the screen. This is the image. (http://i5.photobucket.com/albums/y158/TheWierdo/casino.png)

That gave me an idea. The Game Boy isn't a very powerful device and can only repeat 8x8 pixel tiles, as opposed to individual pixels. Thus, I modified some values in the RAM to show all the possible tiles. Here's what I found. (http://i5.photobucket.com/albums/y158/TheWierdo/memory.png)

Interesting, no? This was probably some sort of beta Game Corner game (since you need coins to activate it). There are nine square cards, one of which is a question mark. It could very well be a game of Memory, like Tauwasser (who wrote that document) said.

You can view a video of the script here (http://www.youtube.com/watch?v=U2oVpHG4qBk).


Also, there's an eighteenth type, the Bird type.

The Bird type is quite enigmatic. It existed in Red, Blue, and Yellow. It's a physical attack. No attack is of the Bird type and no Pokémon is of the Bird type. There are no types super-effective or not very effective against it, nor are any types weak or resistant to it. It's just... there.

In R/B/Y, Missingno. was the Bird type... (http://i5.photobucket.com/albums/y158/TheWierdo/birdingno.png)

ThomasW
22nd March 2007, 1:04 AM
I made a map (http://ketsuban.cleverpun.com/misc/maps/06_ecruteakbeta.png) based on the idealised Ecruteak map already in this thread to picture the suggestion earlier in the thread that Ecruteak once had the train tracks running through it. It looks a lot more likely than the line of trees Gulzar used, which seemed somewhat arbitrary and didn't fit the tile pattern which was used in the unidealised map.

EternalSmasherSceptile
11th April 2007, 8:36 PM
My dream is to become a game programmer for nintendo.
Your'e pretty lucky to be doing things like this. I wanna find beta stuff too. :p

Micha
17th April 2007, 6:08 PM
I just finished reading this thread and wanted to say thx to Gulzar and every1 else who found these things.. Both for finding and sharing them;)

Damn interesting - keep it up

/Micha

Gulzar
21st April 2007, 6:23 AM
Hey everyone! It’s been a while since I’ve posted anything. I must admit, I haven’t even thought about pokémon in a few months. And after all that beta stuff I found…
Well, here are three beta maps that I found:

Beta Route 23 (http://i44.photobucket.com/albums/f27/gulzarofgrass/betaroute23.png)
Team Rocket hideout F1 (http://i44.photobucket.com/albums/f27/gulzarofgrass/trhideoutf1.png)
Team Rocket hideout F2 (http://i44.photobucket.com/albums/f27/gulzarofgrass/trhideoutf2.png)

I’m defiantly unsure as to where the TR hideout maps are from/intended to go. Ideas?
;001;

EternalSmasherSceptile
21st April 2007, 9:33 AM
Wow, I love the odd looking building on route 23 (the indigo plateu?)
however, the rocket bases look rather...plain.

P_S_B
21st April 2007, 2:05 PM
The TR hideouts would look less plain if they were decorated with items, trainers and card key barriers.

Antway, they could've been plans for the old Celadon City hideout, but it's unlikely. They were probably going to be in a different part of the game but were changed at the last minute, or they could belong somewhere in the Lake Of Rage beta city.

Phreack
22nd April 2007, 6:13 AM
TR's hideout might be supposed to be in Silph Co.

Zig
3rd June 2007, 2:04 PM
Wow, dead thread. Sorry, but may I ask if somebody ever tried if there was a warp point behind the Silph Co. guy and the Radio Tower Kanto guy? You know, maybe there's soomething interesting?

P_S_B
3rd June 2007, 2:21 PM
Nah there's not. I've looked several times. I've even removed the guards, but when you try to go upstairs, you just get bounced back instead.

~Bent~
3rd June 2007, 6:53 PM
Just so everyone knows, there are absolutely no more beta warp points in the game -- I've checked the pointer tables. The only beta warp points that exist are the Safari Zone, Safari Zone gate, and the beta house in Olivine City. All others are for existing maps. (Crystal does have the PokeCom Center and the various link rooms, though.)

XD003 DARK METAL LUGIA
11th June 2007, 7:33 AM
Are you sure on that? i wish I could check to see for myself, i've been to the actual building but only once, and I dont remember anything in it, AND WHY DOES ONE OF THE BETA MAPS LOOK LIKE SOMETHING FORM THE HACK POKEMON BROWN!

Locke Yggdrasill
11th June 2007, 7:50 AM
Because coincidences are more common then not these days.

XD003 DARK METAL LUGIA
11th June 2007, 7:57 AM
They are not common when the map is exact

Locke Yggdrasill
11th June 2007, 7:59 AM
Which map are you referencing, exactly?

XD003 DARK METAL LUGIA
11th June 2007, 8:02 AM
that map with the HUGE tower, not the Ecruteek beta map, the one with all the Ledges

Locke Yggdrasill
11th June 2007, 8:07 AM
I've played through Brown and messed with it a little, but I haven't touched it in a while, but that map doesn't click anywhere in my brain.

XD003 DARK METAL LUGIA
11th June 2007, 8:08 AM
i'm trying to find red version cheats to warp to the cities

edit

remember the city that leads to the pkmn league, what was it called in Brown?

Double edit

Go to Jaeru city and i want you to tell me that that is not the same design as the betamap, but exclude the tower

mrmimeykai
11th June 2007, 4:25 PM
your mum appeared on my game and asked me for sex!
when I refused she gaged me with her t-shirt and tied me to her car seat with sellotape.

when I managed to break free I found her asking a dog for sex also