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Fire Dragon
28th February 2006, 9:16 AM
I wanted little challenge to Emerald,and I decided make Water team.I think this team is good but always you can make it better :)
So do you have any suggestions?
I don't noticed natures when I started training,so they can be bad :(
Here is info:

Swampert lv.50
Nature: Lax
Attacks:
Rock smash (I will delete this)
Mud shot
Take down
Muddy water

Tentacruel lv.49
Nature:Brave
Attacks:
Bubblebeam
Barrier
Sludge bomb
Waterfall

Ludicolo lv.47
Nature:Lonely
Attacks:
Absorb
Giga drain
surf
thief

Lanturn lv.50
Nature: Serious
Attacks:
Spark
Thunderbolt
Surf
Hydro pump

Pelipper lv.47
Nature:Quirky
Attacks:
Waterpulse
Spit up
Stockpile
Fly

Kingdra lv.50
Nature: Docile
Attacks:
Ice beam
Twister
Water gun (I will delete this)
Surf


Like I said before,I don't usually care natures,until I want train some "killing machine".And I don't need "killing machine" in game :p

Thanks for rating.

Mystify
28th February 2006, 9:33 AM
Well, at a glance, get rid of Spark on your Lanturn. You've already got a 100 accuracy move, which does more damage, so there's no need for Spark.

If you want, get rid of Hydro Pump, since a lot of people reckon it sucks. But I happen to think it does good damage, and it never misses for me, so you can keep it if ya like.

And a tip for later, if you want a real annoying Ludicolo, give it the Rain Dish ability, breed Substitute into it, do the same with Leech Seed, and give it Rain Dance and Leftovers.

It becomes a total HP ***** if you do that :P

Fire Dragon
28th February 2006, 11:15 AM
Hehe.I want that kind Ludicolo :D
I planned raise better Ludicolo at some these days.

About Hydro Pump,I maybe keep it because like you said,it does much damage and accurary is quite good.
Hmm,what you suggest replace Spark?

TOY MACHINE
28th February 2006, 8:43 PM
lanturn i think is
modest
bolt
beam
confuse ray
t-wave

ZNtelle
3rd March 2006, 7:52 AM
Try Surf over Confuse Ray on TOY MACHINE's Lanturn.

Deathborn_606
3rd March 2006, 5:27 PM
I wanted little challenge to Emerald,and I decided make Water team.I think this team is good but always you can make it better :)
So do you have any suggestions?
I don't noticed natures when I started training,so they can be bad :(
Here is info:

Swampert lv.50
Nature: Lax
Attacks:
HP Ice
Mud shot
Take down
Muddy water

Tentacruel lv.49
Nature:Brave
Attacks:
HP Dark
Barrier
Sludge bomb
Waterfall

Ludicolo lv.47
Nature:Lonely
Attacks:
Leech Seed
Giga drain
surf
Rain Dance

Lanturn lv.50
Nature: Serious
Attacks:
Confuse Ray
Thunderbolt
Surf
Hydro pump

Pelipper lv.47
Nature:Quirky
Attacks:
Waterpulse
Spit up
Stockpile
Fly

Kingdra lv.50
Nature: Docile
Attacks:
Ice beam
Twister
Water gun (I will delete this)
Surf


Like I said before,I don't usually care natures,until I want train some "killing machine".And I don't need "killing machine" in game :p

Thanks for rating.

All the corrections I could think of are in red.

Overwhelming_Latias
3rd March 2006, 5:41 PM
Swampert lv.50
Nature: Lax
Attacks:
Rest
Earthquake
Curse
Surf

I think this is the standard moveset, and it seems to be the 'best' one for Swampert. It works well enough ingame though :D (credit to Smogon (http://www.smogon.com/advance/swampert/strategy) anyway :D)

-Mudshot and Muddy Water have been replaced by more accurate, more damaging moves. They just don't match up to Surf and EQ.
-Curse boosts EQ's damage, and reduces damage from other physical attackers. Won't stop Grass attacks and such like though, obviously.
-Rest for HP recovery of course.

If Resting or Cursing aren't your kinda thing, you could replace one with Ice Beam. I think that move is necessary on most of your team really, unless you hope to get owned by Grass types. I suppose HP Bug/Flying could be viable for Grass-types as well, as they'll gain damage off Curse also. Your choice there though. :D

magnemiteZ
3rd March 2006, 5:41 PM
fireKP1, Why suggest HP For in game? It is almost Impossible to get. Especially on Swampert where you can have Ice beam, which deals more damage, and is a TM!

aipomkong
3rd March 2006, 7:10 PM
fireKP1, Why post

fixed imo, lol at hp ice swampert, HELLO ICE BEAM

Metal Force
3rd March 2006, 8:12 PM
Swampert lv.50
Nature: Lax
Attacks:
Rock smash (I will delete this)
Mud shot
Take down
Muddy water

Tentacruel lv.49
Nature:Brave
Attacks:
Bubblebeam
Barrier
Sludge bomb
Waterfall

Ludicolo lv.47
Nature:Lonely
Attacks:
Absorb
Giga drain
surf
thief

Lanturn lv.50
Nature: Serious
Attacks:
Spark
Thunderbolt
Surf
Hydro pump

Pelipper lv.47
Nature:Quirky
Attacks:
Waterpulse
Spit up
Stockpile
Fly

Kingdra lv.50
Nature: Docile
Attacks:
Ice beam
Twister
Water gun (I will delete this)
Surf
the ones I BOLDED are the ones you need to change ... change them with other types or a hurting move or the same type but more powerful .

magnemiteZ
3rd March 2006, 8:35 PM
^that helped... not much


fixed imo, lol at hp ice swampert, HELLO ICE BEAM
I know, And I like your edit BTW!! :D


Swampert lv.50
Nature: Lax (Brave on this beast)
Attacks:
-Curse
-EQ
-Surf
-Ice Beam
Cursepert is a good thing... :D

Tentacruel lv.49
Nature:Brave (hasty is good here)
Attacks:
-Surf
-Sludge Bomb
-Swords Dance
-Sub
(This is the more common one, and I think it is cool)

Ludicolo lv.47
Nature:Lonely (Bold is nice here)
Attacks:
-Rain Dance
-Giga drain
-surf
-Leech Seed

Lanturn lv.50
Nature: Serious (Modest is nicer)
Attacks:
-Confuse Ray
-Thunderbolt/Thunder
-Ice Beam
-Thunder Wave

Pelipper lv.47
Nature:Quirky
Attacks:
-Waterpulse
-Spit up
-Stockpile
-Fly
Ditch, they are poor at best, if you wan't you could put in a Physical Sweeping Gyarados?

Kingdra lv.50
Nature: Docile (Modest is better)
Attacks:
-Ice beam
-No Dragon moves needed, Ice beam does its job, so go for Rest
-Rain Dance
-Surf
I hope that helps.

Freakshow
3rd March 2006, 10:43 PM
I wanted little challenge to Emerald,and I decided make Water team.I think this team is good but always you can make it better :)
So do you have any suggestions?
I don't noticed natures when I started training,so they can be bad :(
Here is info:

Swampert lv.52 at least
Nature: Brave
Attacks:
Earthquake
Ice Beam
Curse/Surf
Rest

Tentacruel lv.49
Nature:Lonely/Hasty
Attacks:
Swords Dance
Barrier
Sludge bomb
Surf/Hydro Pump

Ludicolo lv.47
Nature:Calm
Attacks:
Surf
Giga drain
Leech Seed
Rain Dance (thief is still cool though)/ Substitute

Lanturn lv.50
Nature: Modest
Attacks:
Confuse Ray
Thunderbolt
Surf
Thunder Wave
Ice Beam is an option

Pelipper lv.47
Nature:Modest
Attacks:
Surf
Agility
Substitute/Toxic/Shock Wave
Ice Beam
Ditch IMO

Kingdra lv.50
Nature: Modest
Attacks:
Ice beam
Toxic/Substitute/Hidden Power[Electric]/[Grass]/Dragonbreath
Rain Dance
Surf


Like I said before,I don't usually care natures,until I want train some "killing machine".And I don't need "killing machine" in game :p


Thanks for rating.

ok..... Don't mind about the natures if you don't want them. They are there for reference (and to make your pokémon better stat looking 8D)

Tazzler
4th March 2006, 1:21 AM
I wanted little challenge to Emerald,and I decided make Water team.I think this team is good but always you can make it better :)
So do you have any suggestions?
I don't noticed natures when I started training,so they can be bad :(
Here is info:

Swampert lv.50@Leftovers
Nature: Brave
Attacks:
Curse
Earthquake
Ice Beam
Rest/Surf/Rock Slide

Tentacruel lv.49@Leftovers
Nature:Hasty
Attacks:
Hydro Pump/Surf
Substitute
Sludge bomb
Swords Dance

Ludicolo lv.47@Leftovers
Nature:Bold/Calm/Modest
Attacks:
Leech Seed
Giga drain/Rain Dance
surf
Ice Beam

Lanturn lv.50@Leftovers
Nature: Modest
Attacks:
Thunder Wave
Thunderbolt
Surf
Confuse Ray

Pelipper lv.47@Leftovers
Nature:Bold
Attacks:
Agility/Toxic
Ice Beam
Surf
Fly

Kingdra lv.50@Lum Berry
Nature: Modest
Attacks:
Ice beam
Dragonbreath
Rain Dance
Surf


Like I said before,I don't usually care natures,until I want train some "killing machine".And I don't need "killing machine" in game :p

Thanks for rating.
..................

ZNtelle
5th March 2006, 6:24 AM
Well, nooblet obviously also excels at RMS - Rate My Statement.

magnemiteZ
5th March 2006, 10:50 AM
^That actually made me laugh!

firewater
6th March 2006, 3:34 AM
Swampert lv.50
Nature:brave
Attacks:
EQ
rock slide/
ice beam
surf

Tentacruel lv.49
Nature:mild
Attacks:
ice beam
Barrier
Sludge bomb/giga drain
surf

Ludicolo lv.47
Nature:timid
Attacks:
t-punch/ rain dance
Giga drain
surf
ice beam/ leech seed

Lanturn lv.50
Nature: timid
Attacks:
ice beam
Thunderbolt
Surf
confuse ray/t-wave

Pelipper lv.47
Nature:modest
Attacks:
surf
[/B]HP grass/t-bolt (if learns)[/B]
ice beam
Fly* only because it is an ingame team

Kingdra lv.50
Nature: timid/modest
Attacks:
Ice beam
rain dance
rest
Surf

ZNtelle
6th March 2006, 5:48 AM
Pellipper can't learn Thunderbolt. Also, please don't suggest HP for InGame teams.

aipomkong
6th March 2006, 5:27 PM
how long is it before people realize that Lanturn has about 5 better options then Confuse Ray, which pretty much does nothing useful unless you like wasting turns.

Surf/Ice Beam/Thunderbolt/Thunder Wave

then even Rain Dance + Thunder is better then confuse ray on Lanturn ffs