Dimentio

18th April 2006, 5:03 PM

well first i'd like to just say wow. this part of SPPf hasn't been posted on for quite a bit. Sorry to all you mods who are stuck here doin' nothing also. Hopefully this will cheer somebody up by me posting this deck idea. Here it is.

PKMN: 20

2 Delcatty (LM)

2 Skitty (LM)

3 Machamp (LM)

2 Machoke (LM)

3 Machop (LM)

3 Aggron (LM)

2 Lairon (LM)

3 Aron (LM)

Trainers: 22

3 Fieldworker

2 Rare Candy

2 Wally's Training

3 Professor Elm

3 Potion

2 Master Ball

2 Poke Ball

2 Switch

3 Bill's Maintanence

Energy: 18

4 React

4 Metal

10 Fighting

(for the Trainers and Energy I'm assuming you all know their sets)

As for the strategy behind it, here it is: First I start off with whatever PKMN I get at the beginning, then from there I use Poke/Master Ball or PETM or even Lanette's to get my Lairon out quickly. From there he's basically a stall (assuming I have at least 1 Metal Energy on him) until Skitty gets 1-3 Reacts and I'll get the Aggron next. With enough Reacts in my hand, I'll evolve the Skitty to Delcatty and get a Machamp as fast as I can. If I have enough cards I'll go for another Delcatty and another Aggron too. Aggron will be attacking the bench and defending PKMN alternatively and (hopefully) won't die very fast. Once he's about ready to go down I'll switch the Reacts over to Machamp so he can be hitting 60-130 per. That's the basic jist of it, there are alternative ways to stocking up the bench or different ways of getting the PKMN needed, but this is normally how i'd use it.

~fuzzy out~

PKMN: 20

2 Delcatty (LM)

2 Skitty (LM)

3 Machamp (LM)

2 Machoke (LM)

3 Machop (LM)

3 Aggron (LM)

2 Lairon (LM)

3 Aron (LM)

Trainers: 22

3 Fieldworker

2 Rare Candy

2 Wally's Training

3 Professor Elm

3 Potion

2 Master Ball

2 Poke Ball

2 Switch

3 Bill's Maintanence

Energy: 18

4 React

4 Metal

10 Fighting

(for the Trainers and Energy I'm assuming you all know their sets)

As for the strategy behind it, here it is: First I start off with whatever PKMN I get at the beginning, then from there I use Poke/Master Ball or PETM or even Lanette's to get my Lairon out quickly. From there he's basically a stall (assuming I have at least 1 Metal Energy on him) until Skitty gets 1-3 Reacts and I'll get the Aggron next. With enough Reacts in my hand, I'll evolve the Skitty to Delcatty and get a Machamp as fast as I can. If I have enough cards I'll go for another Delcatty and another Aggron too. Aggron will be attacking the bench and defending PKMN alternatively and (hopefully) won't die very fast. Once he's about ready to go down I'll switch the Reacts over to Machamp so he can be hitting 60-130 per. That's the basic jist of it, there are alternative ways to stocking up the bench or different ways of getting the PKMN needed, but this is normally how i'd use it.

~fuzzy out~