View Full Version : MTG COTD: Supply / Demand

21st April 2006, 4:25 PM

Dissension uncommon

XGW: Sorcery / 1WU: Sorcery

Put X 1/1 green Saproling creature tokens into play.


Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.


This is the first set in quite some time we've seen split cards. There are ten: five uncommon and five rare. The uncommon cards represent allied guilds and the rare cards remresent enemy guilds. I never thought of the Azorius senate allied with the Conclave up until now, but it makes sense.

It's still good, but it would have been much better if the Supply side of the card was instant. Demand is a cheap tutor for multicolored cards, which are very popular today in casual and tournament play.

Selesnya deck: 3/5
Azorius deck: 4/5

Felix Feral Fezirix
22nd April 2006, 3:48 AM
Meh. I don't get much of it. >_<

The Supply side being an instant is just........cheaty. I mean, you could slap down a whole of Saprolings at the critical moment and totally p*ss your opponent off. (sorry for the the expletive. xD)

Demand. If it were an instant, it would be so cheap it wouldn't be funny. Ouch. Even then, it still is good.

Supply: 3/5
Demand: 3.5/5

Shadow Trainer
23rd April 2006, 12:04 AM
Supply can be good win condition and Demand is a decent tutor. 3/5