PDA

View Full Version : Mewtwo help!!



ShinyManafi
10th September 2006, 6:44 PM
I have a Lonely natured Mewtwo that I didn't use in battle yet, but his IVs are like this:
ATK 21
DEF 14
SP.ATT 25
SP.DEF 19
SPD 23?

Moveset right now
Recover
Psychic
Thunderbolt
Shadow Ball


Should I give him Selfdestruct?
No flames plz
Just suggestions

Poke'Blaze
10th September 2006, 6:50 PM
Lonely isn't the best for Mewtwo. Ah well.

Mewtwo@Lum Berry
Substitute
Focus Punch
Earthquake
Recover

Hopes This Helps!!

ShinyManafi
10th September 2006, 6:54 PM
Should I give him at least one special attack since the IV in SP.Att are alright, besides I ready used my Focus Punch/Substiute

Brazilian Dragonite
10th September 2006, 6:56 PM
Why exploding something cool?

Mewtwo@whatever
Recover
Psychic
Ice Beam
Thunderbolt

Or replace something for a fighting move is you have problems with dark poke.
This tactic sucks, however.

Poke'Blaze
10th September 2006, 7:02 PM
Should I give him at least one special attack since the IV in SP.Att are alright, besides I ready used my Focus Punch/Substiute
Sure if you want to. IMO you should have went with Modest.

Salamance
10th September 2006, 7:16 PM
Mewtwo@Leftovers
Calm Mind
Icebeam
Thunderbolt
Recover

You could replace recover with Flamethrower or psychic if you like. I wouldn't give him a physical move.

WhiteWizard42
10th September 2006, 7:19 PM
it doesn't have an HP IV?

shadow ball/thunderbolt/ice beam/selfdestruct with a lonely nature.

naive/hasty/mild/rash would have been better with that MS.

modest/timid is the best, with Salamence's set. use thunder > thunderbolt if you're playing a competitive Uber metagame, for kyogre-killing, but TB works well in-game. don't use flamethrower or psychic, no uber is weak to FT and about half of them resist psychic.

ShinyManafi
11th September 2006, 3:36 AM
it doesn't have an HP IV?

shadow ball/thunderbolt/ice beam/selfdestruct with a lonely nature.

naive/hasty/mild/rash would have been better with that MS.

modest/timid is the best, with Salamence's set. use thunder > thunderbolt if you're playing a competitive Uber metagame, for kyogre-killing, but TB works well in-game. don't use flamethrower or psychic, no uber is weak to FT and about half of them resist psychic.



Oh yeah, the HP IVs are something around 24?

WhiteWizard42
11th September 2006, 3:46 AM
if you have access to cloning in emerald, you could clone this one and get one for subpunching. if you give this mewtwo 232 EVs or more in HP, you reach the all-important 404 HP, to make 101 subs that withstand a SToss.

Horn Drill
11th September 2006, 3:56 AM
Physical Mewtwo needs Bulk Up IMO.

forretressfan
11th September 2006, 4:39 AM
101 subs=greatness i use this for my mewtwo:
substitute
focus punch
thunder bolt
icebeam
its a subpunch boltbeamer all in one

Recover is out but this mewtwo is about sub punching and boltbeaming when you have super effective hit

ShinyManafi
12th September 2006, 3:28 AM
So, I should go for sub punching for this Lonely Mewtwo