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PokeSam16
11th September 2006, 12:18 PM
Recentally started a Ruby Game again and this is the team I have got, however the move sets I am aiming for.

Swampert@Nothing
Brave Nature
- Earthqake
- Surf
- Ice Beam
- Rain Dance

Blaziken@nothing
Brave Nature
- Flamethrower
- Bulk Up
- Sky Uppercut
- Earthquake

Sceptile@nothing
Naive Nature
- Sunny Day/ Earthquake
- Solar Beam/ Leaf Blade/ Giga Drain
- Toxic
- Iron Tail / Leech Seed

My Fourth, Fith and Sixth Slot I have Idea's for these Pokemon, however I would appriciate help on which one's I should use.
----------------------------------------
Gardavor@nothing
Naughty Nature
-Psychic
-Calm Mind
-Hypnosis
-Shadow Ball

OR
Alakazam@nothing
Lax Nature
- Calm Mind
- Psychic
- Shadow Ball
- Recover
Basically the same as my Gardivor move set, with Recover, again which would be better?
----------------------------------------
Zangoose@Silk Scarf
Naive Nature
- Leer
- Swords Dance
- Crush Claw
- Thunder

Standard Goose, that combo's with Rain Dance

Or

Manectric
Lax Nature
- Thunderwave
- Thunder Bolt/ Thunder
- Roar/ Rain Dance
- Bite

Fun Tric who Loves to Rain Dance and then Thunder =)
-----------------------------------
Hiriyama@nothing
Naughty Nature
- Bulk Up
- Brick Brake
- Whilrwind
- Rest

OR

Machamp@nothing
Relaxed Nature
- Bulk Up
- Cross Chop
- Earthquake
- Rest
As you can see these are very similar move sets, I prefer Machamp of Hiri however, whirlwind does come in handy
------------------------------------
Aggron
Adement Nature
- Iron Tail
- Double Edge
- Surf
- Earthquake/ Roar

Another Fun Poke, With Surf to take out Fire Monster and Quake or Roar to get rid of Pesky Electric Pokes.

Flygon
Adement Nature
-Screech
-Dragon Claw
-Crunch
-Fire Blast

Haha! Screech Flygon, Boom away, nice and Fun!

Torkol
Baseful Nature
- Curse
- Overheat/Heat Wave
- Rest/ Amnesia
- Toxic/ Iron Defense
Tank Tork/ Curse, Overheat/Heat Wave and Fun Torkol

Gengar@Nothing
-Hypnosis
-Focus Punch
-Shadow Ball
-Sludge Bomb

Fungar! =D

These are a few of the Poke's that I would use, and would appricate help on move altering and My three remaining slots. I have a few extra Tm's and could get a number in double from my brothers game, however, breeding is something I dont fancy doing as of yet, due to time and effort.

As you can see all of my Poke's have no hold Items and I couldn't find a guide to help me with what I should use, aside from Mass Lefties..I would appricate help on what Items I should use and why

Any Advice, rates and Alterations much Appricated
Cheers
Sam

blaziken05
11th September 2006, 2:42 PM
Recentally started a Ruby Game again and this is the team I have got, however the move sets I am aiming for.

Swampert@Leftovers
Brave Nature
- Earthqake
- Surf
- Ice Beam
- Rest

Blaziken@Leftovers
Naughty Nature
- Flamethrower
- Swords Dance
- Sky Uppercut
- Rock Slide

Sceptile@Leftovers
Timid Nature
- Thunderpunch
- Leaf Blade
- Substitute
- Leech Seed

My Fourth, Fith and Sixth Slot I have Idea's for these Pokemon, however I would appriciate help on which one's I should use.
----------------------------------------
Gardavor@Leftovers
Modest Nature
-Psychic
-Calm Mind
-Will-o-Wisp
-Thunderbolt

OR
Alakazam@Leftovers
Timid Nature
- Calm Mind
- Psychic
- Fire Punch
- Recover
Basically the same as my Gardivor move set, with Recover, again which would be better? I prefer Gardevoir
----------------------------------------
Zangoose@Silk Scarf
Adamant Nature
- Return
- Swords Dance
- Shadow Ball
- Brick Break/Quick Attack

Standard Goose, that combo's with Rain Dance

That's definitely not standard Zangoose.

Or

Manectric
Timid Nature
- Thunderwave
- Thunder Bolt
- Crunch
- Substitute/HP Special/Filler

Fun Tric who Loves to Rain Dance and then Thunder =)
Rain Dance shows a death wish without Swift Swim.
-----------------------------------
Hiriyama@nothing
Naughty Nature
- Bulk Up
- Brick Brake
- Whilrwind
- Rest

OR

Machamp@nothing
Relaxed Nature
- Bulk Up
- Cross Chop
- Earthquake
- Rest
As you can see these are very similar move sets, I prefer Machamp of Hiri however, whirlwind does come in handy

As is, Machamp's set is better. But you want Rock Slide>Rest and Adamant
------------------------------------
Aggron
Adement Nature
- Iron Tail
- Double Edge
- Surf
- Earthquake/ Roar

Another Fun Poke, With Surf to take out Fire Monster and Quake or Roar to get rid of Pesky Electric Pokes. Surf won't do enough damage with his awful SpA. Rock Slide for Stab on that over Surf and @Choice Band

Flygon
Adement Nature
-Screech
-Dragon Claw
-Crunch
-Fire Blast

Haha! Screech Flygon, Boom away, nice and Fun! Screech and no physical attacks? And Adamant?

These are a few of the Poke's that I would use, and would appricate help on move altering and My three remaining slots. I have a few extra Tm's and could get a number in double from my brothers game, however, breeding is something I dont fancy doing as of yet, due to time and effort.

As you can see all of my Poke's have no hold Items and I couldn't find a guide to help me with what I should use, aside from Mass Lefties..I would appricate help on what Items I should use and why

Any Advice, rates and Alterations much Appricated
Cheers
Sam

10charlimit.

aragornbird
11th September 2006, 8:06 PM
Gengar, Machamp, and Gardevoir will be the best bets for your team. But those sets need a lot of fixing.

Machamp @Choice Band
Adamant Nature
- Cross Chop
- Earthquake
- Rock Slide
- Facade

OR

Machamp @Leftovers
Adamant Nature
-Cross Chop
-Rock Slide
-Rest
-Sleep Talk

Gardevoir @Leftovers
Modest or Calm Nature
-Psychic
-Calm Mind
-Hypnosis
Thunderbolt

Gengar @Leftovers
Naughty or Lonely Nature
-Hypnosis
-Focus Punch
-Shadow Ball/Sludge Bomb
-Thunderbolt

Physical sweeping Gengar is fine, but consider at least Tbolt to make use of its special attack.

jolty jolteon
12th September 2006, 12:17 AM
i think you should notice the changes...
Recentally started a Ruby Game again and this is the team I have got, however the move sets I am aiming for.

Swampert@Nothing
Brave Nature
- Earthqake
- Toxic/Curse
- Ice Beam
- rest

Blaziken@nothing
Brave Nature
- Flamethrower/Fire Blast/Overheat
- Bulk Up
- Sky Uppercut/Brick Break
- Earthquake

Sceptile@nothing
Naive Nature
- HP Fire/HP Ice/ TPunch/Sub
- Leaf Blade
- DClaw
- Leech Seed

My Fourth, Fith and Sixth Slot I have Idea's for these Pokemon, however I would appriciate help on which one's I should use.
----------------------------------------
Gardavor@nothing
Naughty Nature
-Psychic
-Calm Mind
-WoW
-Thunderbolt

OR
Alakazam@nothing
Lax Nature
- Calm Mind
- Psychic
- Elemental punch
- Recover
Basically the same as my Gardivor move set, with Recover, again which would be better?
----------------------------------------
Zangoose@Silk Scarf
Naive Nature
- Return/Flail
- Swords Dance
- Shadow Ball
- Quick Attack/Endure

Standard Goose, that combo's with Rain Dance(uh leer is standard?)
also either flail endure or return qa

Or

Manectric
Lax Nature
- Thunderwave
- Thunder Bolt
- HP Ice/ HP Grass
- Crunch

Fun Tric who Loves to Rain Dance and then Thunder =)
-----------------------------------
Hiriyama@nothing
Naughty Nature
- Bulk Up/Sleep Talk
- Brick Brake
- Earthquake
- Rest

OR

Machamp@nothing
Relaxed Nature
- Bulk Up/Sleep Talk
- Cross Chop
- Earthquake
- Rest
As you can see these are very similar move sets, I prefer Machamp of Hiri however, whirlwind does come in handy
------------------------------------
Aggron
Adement Nature
- HP Steel
- Double Edge
- Rock Slide
- Earthquake

Another Fun Poke, With Surf to take out Fire Monster and Quake or Roar to get rid of Pesky Electric Pokes.
put CB if at all possible

Flygon
Adement Nature
-Screech
-Earthquake
-Rock Slide
-HP Flying

Haha! Screech Flygon, Boom away, nice and Fun!

Torkol
Baseful Nature
- Curse
- Body Slam
- Rest
- Toxic
Tank Tork/ Curse, Overheat/Heat Wave and Fun Torkol
watch out for specials and steels
Gengar@Nothing
-Psychic/Sludge Bomb/Focus Punch
-Thunderpunch/Shadow Ball/Thunderpunch
-Ice Punch/HP Ground/Ice Punch
-Fire Punch/Explosion/Substitute
CB for Physical gar
Fungar! =D
choose one of the rows
These are a few of the Poke's that I would use, and would appricate help on move altering and My three remaining slots. I have a few extra Tm's and could get a number in double from my brothers game, however, breeding is something I dont fancy doing as of yet, due to time and effort.

As you can see all of my Poke's have no hold Items and I couldn't find a guide to help me with what I should use, aside from Mass Lefties..I would appricate help on what Items I should use and why

Any Advice, rates and Alterations much Appricated
Cheers
Sam

aragornbird
12th September 2006, 12:54 AM
It’ll be easier to notice the changes if you Bold or Change the color of them. =\

Shadow Tyranitar
12th September 2006, 2:01 AM
I would go with blaziken05's suggestions.They are about as good as they get...........on zangoose, bb over qa,as qa (quick attack) sucks in-game,and bb (brick break) doesn't...........that's all................

SwordofAeons
12th September 2006, 7:38 AM
Lol @ QA sucking ingame.

PokeSam16
12th September 2006, 11:22 PM
Ok thanks all whom gave me advice, I thought That I'd Post My Current In game team, and as i mentioned I only have the ruby version and a few of the monsters were traded from my brothers Emerald version, which he is way into now and no chance of trading over for breeding. =(

Ok Current Team-In-Training:
Location: En-route to Petalburge Gym.

Combusken@
Brave Nature
Lv 28
Peck
Bulk Up
Double Kick
Ember

Machop@
Relaxed Nature
Lv 21
Seismec Toss
Bulk Up
Leer
Karate Chop

Krilia@
Naughty Nature
Lv 21
Calm Mind
Confusion
Double Team
Shadow Ball

Marshtop@
Brave Nature
Lv 26
Mudshot
Water Gun
Rock Tomb
Mud Sport (lol)

Grovyle
Naive Nature
Lv 23
Persuit
Screech
Bullet Seed
Quick Attack

Free Space Sixth Slot

Will reply back once i've advanced further ect.