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Th' Duck
16th September 2006, 11:08 PM
Ok, on my Sunflora, I already have Synthesis, Solarbeam, and Sunny Day. My Houndoom has Crunch, Flamethrower, and Shadow Ball. I just need a suggestion of one more move for each of them. Please, no Nature, Egg Move, or Hidden Power suggestions. I don't wanna have to breed a whole 'nother Sunkern/Houndour.

Icosahedron
16th September 2006, 11:22 PM
For Sunflora: Growth, Light Screen, Substitute

For Houndoom: Taunt, Howl, Sludge Bomb, Body Slam

Does that help any?

Tazzler
16th September 2006, 11:23 PM
Sunflora@Leftovers
Modest Nature
- Sunny Day
- Solarbeam
- Leech Seed
- Grasswhistle/Hidden Power [Ice/Fire]

Sunflora@Leftovers
Calm Nature
- Razor Leaf
- Light Screen
- Leech Seed
- Filler

Houndoom@Leftovers
Timid/Modest Nature
- Fire Blast
- Crunch
- Sunny Day/Will-O-Wisp
- Solarbeam/Filler

Th' Duck
16th September 2006, 11:39 PM
Hmm... I'm thinking SB on Houndoom and HP on Sunflora... Any other suggestions?

Icosahedron
16th September 2006, 11:55 PM
There are always mine....

I thought you didn't want Hidden Power suggestions?

And also - are you planning to use Sunflora and Houndoom in a double battle or single?

Th' Duck
17th September 2006, 12:34 AM
Well, I might as well see what kinda hidden power Sunflora has, I just don't wnat people telling me to keep rebreeding for a certain Hidden power. I might use thim in doubles, occasionally, so them both Sunnybeaming + Clorophyll would be useful.

aragornbird
17th September 2006, 1:19 AM
Shiftry or Exeggutor would make far better 2v2 allies, especially since they can explode. And if you’re using Houndoom in 2v2, put Protect as its last move.

Rudibaker
17th September 2006, 1:20 AM
For Double Battles

Sunflora
Solarbeam
Encore/Attract/Lightscree/whatever...
Synthesis
HPFire (though it might be hard to get...)

Houndomm
Flamethrower
Sunnyday
Solarbeam
Crunch
(Basic Houndoom moveset)

The reason I didnt put Sunny on Sunflora is because Houndoom will go first on the first turn thus no need for it...

Shadow Tyranitar
17th September 2006, 1:40 AM
breloom goes well with houndoom.Breloom uses spore,then houndoom uses dream eater.Macho brace on houndoom so breloom will move first,i think.

aragornbird
17th September 2006, 1:48 AM
Dream Eater combos suck and should never be used, especially when Houndoom’s STAB attacks are stronger. And the healing doesn’t matter, since Houndoom is so frail anyways. Macho Brace is also a bad idea, because if Houndoom doesn’t move first, it will be creamed by the opponent.

Th' Duck
17th September 2006, 2:28 AM
I'm sticking with Sunflora, I don't have that much free time to raise a Sunflora. Yeah, I think I'll Have 'Doom with Crunch, FT, Shadow Ball, and SB, and, even though 'Doom already has SB, I think I'll keep it on Sunflora to keep the Sun trio :P (SB, Synthesis, SD) I'll just give Sunflora a filler, like Substitute or something.

Shadow Tyranitar
17th September 2006, 2:37 AM
Dream Eater combos suck and should never be used, especially when Houndoom’s STAB attacks are stronger. And the healing doesn’t matter, since Houndoom is so frail anyways. Macho Brace is also a bad idea, because if Houndoom doesn’t move first, it will be creamed by the opponent.

Yes it does suck, but it was just a pathetic little idea. After all, it is only used in Pokemon XD!

PatTar
17th September 2006, 5:15 AM
Houndoom @ Lefties
Adamant/Lonely Nature (+Atk, -Sp. Atk/Def)
Trait: Early Bird
- Howl
- Sludge Bomb
- Shadow Ball
- Fire Blast/Flamethrower

Lonely with flamethrower.

Rudibaker
17th September 2006, 2:43 PM
Houndoom @ Lefties
Adamant/Lonely Nature (+Atk, -Sp. Atk/Def)
Trait: Early Bird
- Howl
- Sludge Bomb
- Shadow Ball
- Fire Blast/Flamethrower

Lonely with flamethrower.

Houndoom could be a physical attacker...but its more made out to be a special attacker. Dont expect for Houndoom to survive long enough to use too many Howls.

Shadow Tyranitar
17th September 2006, 6:30 PM
Houndoom@leftovers
flash fire
lonely is best with WoW, and adamant, IMO is the best here.

Shadow ball
Flamethrower
WoW/IT/sludge bomb
Return


Yes, the sunny day + f-thrower combos suck.I like WoW on him because after this, he can now take physical hits better,but still, they hurt him bad.Shadow ball > crunch.Return is just for power.

SwordofAeons
17th September 2006, 6:41 PM
Needs Howl to be a formidable Attacker.

Shadow Tyranitar
17th September 2006, 7:19 PM
True, but using that is just asking to get killed. I'd max out its atk if don't want wasted moveslot. But thats stupid, too. Oh well ... ... .. .. .. . . .