View Full Version : My Trainers! ^^
15th October 2006, 3:02 PM
Been awhile since i last made a decent sprite. Anyway, heres my newest thread, showing trainer sprites that i mixed, recolored, or maybe even scratched parts! Heres a sprite of me! :p
More to come soon enough! :D
15th October 2006, 3:07 PM
i like it other than i dont really get the pokeball in the net
15th October 2006, 3:08 PM
Well, i thought that it looked more bug catchery if i put the pokeball containing the bug poke in the net. I dont know why the hell i did that.....
15th October 2006, 3:10 PM
I would reccomend adding another shade to the hair, and put the popkeball somewhere else, since it looks like its just floating there.
Im to lazy to give a good look at t right now, but those seem to be the two problems. Anyway, youve certainly improved since the last trainer you made.
Edit: Tryto give the net a little more shading too.
17th October 2006, 12:19 AM
Okay, thanx for all the C+C. Here's the result of me practicing my shading and positioning: http://i62.photobucket.com/albums/h98/shadowlegend99/moreme.png
I even showed the comparison to the old one! Enjoy!^^
17th October 2006, 12:22 AM
nice, keep it up.
17th October 2006, 12:22 AM
the second one is much better!
the hair is nicely shaded and looks much better!
my only comment: why is his hat on the side of his head? is that a hat?
17th October 2006, 12:25 AM
Oooh, thanx alot guys!:D Im glad you like the new one! Oh yeah BB, the hat is in back of his head, its just hard to position! :)
17th October 2006, 12:34 AM
The new one is much better KC, though the net could still use better chading. look at the bug catchers net for a good example. The shading on that one makes it look stitched up and reallistic, while yours is one solid color with a little shading on the side. look at this page for examples (http://www.pokemonelite2000.com/frlgemtrsprites.html)
EDIT: thge hat also looks a little unnatural. Try to either scratch a new one onto his head, or get rid of it.
17th October 2006, 12:37 AM
Did you make it free hand or did you re color and tweak? jw it looks good though
17th October 2006, 11:14 PM
Reolor and tweak, and quite proud of it! :D Anyway, redid it(again!) http://i62.photobucket.com/albums/h98/shadowlegend99/meagain.png
Hope everyone likes the new new one! :)
18th October 2006, 2:03 AM
The new ones great, good job. I wish you good luick on your next sprites =D
18th October 2006, 9:21 PM
Thanx! Ive finally finished my trainer sprite. I just finished the tc for him! Of course im not using my real name on my trainer card for the world to see! :o So, here it is! :http://i62.photobucket.com/albums/h98/shadowlegend99/chancescard.png Im starting a new trainer really soon! :D
18th October 2006, 9:28 PM
your sprite is really good and nice tc i can't even make one not really sure how
21st October 2006, 4:55 PM
Thanx^^ You can find tc templates in the Sprite Resources. :D
21st October 2006, 5:02 PM
the sprite is good, as for the pokeball in the net , it is pokelore correct, fishing rods and pokenets have pokeballs in/on them to catch the pokemon.
21st October 2006, 5:03 PM
Its a good trainer card, though as you already know, its just a trainer card, not that hard to do. Anyway, keep up the good work.
Oh, and do you seriously think that people would think that your name is chance :rolleyes:
27th October 2006, 12:08 AM
meh, not exactly. :p My newest trainer is coming up soon!
27th October 2006, 8:39 PM
New: http://i62.photobucket.com/albums/h98/shadowlegend99/resprite.png One of my friend. :D
27th October 2006, 8:45 PM
Wow, this ones great, though one thing-the front arm has too much dark shading, add more of the lighter shade to it. Also, the hats shading could use a more work, though its not that bad.
But youve certainly improved since the first trainer youve ever done. It was pitiful. -.-; Ill be waiting until youre good enough to start scratching trainers.
Also, which of your friends is that? I cant think of any at the moment.
Powered by vBulletin® Version 4.2.2 Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.