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View Full Version : G/S to D/P Re-Vamps



PsyDragon Trainer
24th October 2006, 11:20 PM
I've made some re-vamps from G/S to D/P, I want a rate from 1 to 10 please.
Here they are:
Scyther:
http://i97.photobucket.com/albums/l238/PsyDragonTrainer/Scyther2.jpg
Thyplosion:
http://i97.photobucket.com/albums/l238/PsyDragonTrainer/Thyplosion.jpg
And Ho-oh:
http://i97.photobucket.com/albums/l238/PsyDragonTrainer/Ho-oh.jpg
Oh, right, lol. A Bagon in my TC too.
~PDT ;381; ;373;

Absoltastic
24th October 2006, 11:29 PM
Very good revamps! Your outline needs a bit less black, but that's just my opinion. Hmmmmm, I'll give 'em a 7/10.

PsyDragon Trainer
24th October 2006, 11:40 PM
Very good revamps! Your outline needs a bit less black, but that's just my opinion. Hmmmmm, I'll give 'em a 7/10.

Ok, I'll go with that :).
~PDT ;373;

Absoltastic
24th October 2006, 11:50 PM
Whoops! The Bagon slipped my mind. It's flawless from my eye. 10/10

PsyDragon Trainer
25th October 2006, 12:02 AM
Yeah!!! Thanks!! I may make more tomorrow, but then from R/S/E to D/P.
~PDT ;373; ;381;

~Lucario Master~
25th October 2006, 12:04 AM
I'd have to rate them overall a 6/10
The black outlines ruin it a little.
Plus Typholsion's flame doesn't look right. Good job though I'll be watching you.

jakepwnsjoo
25th October 2006, 12:28 AM
The outlines have too much black in them. Also, D/P sprites are bigger than G/S/C.

Ellie
25th October 2006, 3:22 AM
Rating on a scale of 1-10 won't help you.

You must shade your outines. Right now, you left them all black or mono-color, and that ruins the sprites. Look at the DP sprite to get an idea of how to outline shade.

You also need to create your own shading. I suggest getting rid of all the shading that's there since it's pretty bad, and re-draw shading using the DP sprite as reference.

PokeJosh
25th October 2006, 4:33 AM
the shading needs a bit of work, so i'll give it a 5/10.

K-os
25th October 2006, 8:40 AM
Nice! I could WBG them for you if you want.

~K-os

Light Venusaur
25th October 2006, 9:14 AM
Keep up the good work!
I like the revamps!

PsyDragon Trainer
25th October 2006, 10:11 AM
I just maded them for fun, nothing serious though.. But I appreciate the GREAT information from Chaos Emerald, thanks! :).
~PDT ;381; ;373;

Zahro
25th October 2006, 6:29 PM
The 'revamps' are mostly just recoloured, and here and there you added a little dark shading. They don't hav enough shading in certain parts. The outline is still completely dark.
Typhlosion has shading on parts where he doesn't need shading, and on places he does need shading, there isn't any shading...
I think you're on the good way, but you need lots of improvement.

pokeboy sarab
25th October 2006, 6:34 PM
nice work just a little prob in the outline i would give it 7/10

.:Tom~Nook:.
25th October 2006, 6:42 PM
The 'revamps' are mostly just recoloured, and here and there you added a little dark shading. They don't hav enough shading in certain parts. The outline is still completely dark.
Typhlosion has shading on parts where he doesn't need shading, and on places he does need shading, there isn't any shading...
I think you're on the good way, but you need lots of improvement.

Ditto.

There's also the fact that the sprites aren;t big enough to be D/P nor are they shaded like the D/P sprites.

spareux
25th October 2006, 6:55 PM
The outlines are too dark and the shading itself isn't great. Typhlosion's fire and Scyther's scythes need work.

EDT: Nevermind the scythes comment, didn't realise these were to D/P.

Kinginsoar
26th October 2006, 1:47 PM
Sorry, but they are basically recolors. You have to change the shades so they look like the advanced generations. Use the newer sprites as references.

Also, the outline is just black. You have to add color to it, or it barely looks 3-D. The outline is everything.

Though, they are OK recolors. Keep trying!

MAJINX24
26th October 2006, 4:14 PM
They look good.. ignore most of the posts about the black outline.. The outline on the D/P sprites are darker than 3rd gen.. the only thing I can note on is that larger pokemon (ex. ho-oh) got extended to the full 80x80 size that ds sprites use.. I'm pretty sure typhlosion is bigger aswell..

nice work..

Pt0lemy
26th October 2006, 4:23 PM
The 'revamps' are mostly just recoloured, and here and there you added a little dark shading. They don't hav enough shading in certain parts. The outline is still completely dark.
Typhlosion has shading on parts where he doesn't need shading, and on places he does need shading, there isn't any shading...
I think you're on the good way, but you need lots of improvement.
thats the general idea of a revamp- i like em-i couldn't do this so ill give 8/10