View Full Version : Call of the Battle Aura (Modified, HL-on)

The Requiem
21st November 2006, 9:31 PM
4 Delta Totodile (Ex Dragon Frontiers)
3 Delta Croconaw (Ex Dragon Frontiers)
4 Delta Feraligatr (Ex Dragon Frontiers)
2 Delta Chikorita (Ex Dragon Frontiers)
2 Delta Bayleef (Ex Dragon Frontiers)
2 Delta Meganium (Ex Dragon Frontiers)
4 Holon's Castform (Ex Holon Phantoms)
1 Regirock (Ex Holon Phantoms)

4 Tv Reporter
4 Rare Candy
3 Power Tree
2 Switch
2 Strength Charm
2 Celio's Network
2 Copycat
2 Prof. Cosmo's Discovery
2 Energy Removal 2
1 Castaway
1 Energy Recycle System
1 Mr. Stone's Project
1 Holon Mentor

6 Lightning Energy
5 Fighting Energy

This is my first Pokemon RMD woo! Any suggestions on cards I should replace and what I should replace them with would be very nice. Currently, I want to replace my Mr. Stone's Project with a second Energy Recycle System, maybe, Maybe take the Recycle System back for my 2nd Mr. Stone, idk yet, but this way, its testing rather well. It held its own against a slightly modified "Delta Eggs" deck, so I'm pretty sure it can be tweaked for perfection.

Cipher 2008
21st November 2006, 10:37 PM
11 Energy? Is that really all you need?

The Requiem
22nd November 2006, 5:03 AM
Holon's castform can act as a double rainbow, or a draw mechanic. I have so much draw power, that I usually end up with a lot to dish around, and power tree lets me keep using it over and over again. Plus, my stage 2 pokemon only need 3 total energy to use their strongest attack. Any more would be overkill.

22nd November 2006, 6:35 AM


The Requiem
22nd November 2006, 7:50 AM
Regirock is DEFINITELY a filler card until I can think of a better melee monster to fill his place. Or maybe another trainer or something.

EDIT: I've put in Delta Species Pinsir over Regirock after pulling one, and its definitely doing a better job than a simple rock slide ever did.