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trainerblaze
20th December 2006, 11:14 PM
This is my team for Fire Red. I'm still working out any possible problems that it could see.

;093; Haunter
Hold Item: Quick Claw
Moves:
Hypnosis
Dream Eater
Curse
Confuse Ray

;150; Mewtwo
Hold Item: TwistedSpoon
Moves:
Flamethrower
Recover
Psychic
Ice Beam

;242; Blissey
Hold Item: Brightpowder
Moves:
Minimize
Toxic
Softboiled
Earthquake

;208; Steelix
Hold Item: Soft Sand
Moves:
Earthquake
Iron Defense
Slam
Rock Slide

;373; Salamence
Moves:
Fly
Fire Blast
Headbutt
Crunch

;202; Wobbuffet
Hold Item: Quick Claw
Destiny Bond
Counter
Mirror Coat
Safeguard

Opinions, suggestion, and ratings are welcome.

bella_bellaboo
20th December 2006, 11:20 PM
Blissey Nature: Bold Moveset Aromathreapy Softboiled Seismic Toss T-Wave/Ice Beam Steelix Nature: Impish Moves EQ Rock Slide Explosion Toxic/Roar.

BattlePikeKing140
21st December 2006, 12:15 AM
Smilies make my slow connection cry.
Don't use +10% single-type-power items, they are more or less wasted items.

Steelix @ Leftovers
Trait: Rock Head/Sturdy
Impish Nature (+Def, -SAtk)
- Earthquake
- Rock Slide
- Toxic
- Rest

Yeah, Steelix works a lot better as a physical wall, due to its ridiculously high Defense.
If you like breeding, then you should try to get a DDMence;
Salamence @ Lum Berry
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Aerial Ace
- Earthquake
- Rock Slide/Brick Break/Fire Blast [Fire Blast is pretty LOL in-game]

Blissey works better as a complete special wall. So, as bella_bellaboo put it, Seismic Toss over Minimize, and Aromatherapy (Egg move) over Earthquake. You can also mazimize her potential by giving her Leftovers.
I have no opinion on Wobbuffet, and Quick Claw is stupid on it. Use Leftovers.
Haunter likes Shadow Ball over Curse, and Destiny Bond over Dream Eater.

aragornbird
21st December 2006, 12:34 AM
Ideal Natures are suggested below. In order to get these natures, you’ll have to breed your current Pokemon. You don’t have to worry about Natures, but it helps if you want strong Pokemon.

Gengar @Leftovers
Modest/Hasty
-Ice Punch
-Thunderbolt
-Giga Drain/Hypnosis/Will-o-wisp//Substitute
-Explosion/Destiny Bond

Trade to evolve please.

Mewtwo @Leftovers
Modest Nature
-Psychic
-Flamethrower
-Calm Mind/Thunderbolt/Ice Beam
-Recover

It's fine except for the item.

Blissey @Leftovers
Bold Nature
-Seismic Toss
-Ice Beam
-Softboiled
-Aromatherapy

AHAHAHAHAHAHAHAHA! Earthquake on Blissey? I hope you were joking. AHAHAHAHAHA!

Steelix @Leftovers
Impish Nature
Earthquake
Rock Slide
Toxic
Rest

Salamence @Leftovers/Choice Band
Adamant Nature
-Aerial Ace
-Earthquake
-Rock Slide
-Dragon Dance/Brick Break/Fire Blast

Basically, use Leftovers if you're DDing and Brick Break/Fire Blast if you're CBing.

Wobbuffet @Leftovers
Bold Nature
Encore
Counter
Mirror Coat
Safeguard

Destiny Bond is one of Wobbuffet's less useful moves since it's too slow to use it. And Quick Claw doesn't count. Quick Claw is a crap item. Encore and Leftovers are way better.