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Milotic_Fan
15th January 2007, 6:49 PM
Aerodactyl @ Choice Band
Rock Head
Jolly Nature (+Spd, -SAtk)
252 Atk/ 252 Spd/ 4 SDef
- Rock Slide
- Earthquake
- Double-Edge
- Hidden Power Ghost

Umbreon @ Leftovers
Synchronize
Bold Nature (+Def, -Atk)
252 HP/ 32 Def/ 224 Spd
- Mean Look
- Toxic
- Taunt
- Moonlight

Houndoom @ Leftovers
Early Bird
Timid Nature (+Spd, -Atk)
36 HP/ 188 Spd/ 144 SAtk/ 140 SDef
- Flamethrower
- Pursuit
- Crunch
- Beat Up

Sceptile @ Leftovers
Overgrow
Timid Nature (+Spd, -Atk)
28 HP/ 228 Spd/ 252 SAtk
- Leaf Blade
- Hidden Power Ice
- Leech Seed
- Substitute

Blaziken @ Salac Berry
Blaze
Jolly Nature (+Spd, -SAtk)
252 Atk/ 176 Spd/ 80 SAtk
- Endure
- Reversal
- Swords Dance/ Rock Slide
- Overheat

Swampert @ Leftovers
Torrent
Relaxed Nature (+Def, -Spd)
252 HP/ 1456 Atk/ 84 Def/ 16 SDef
- Curse
- Earthquake
- Surf
- Rest

Any ratings are welcome.

crimsoneagle
15th January 2007, 7:06 PM
try to put ice beam on swampert so he can counter grass

[Kingdra]
15th January 2007, 7:11 PM
1456 Attack? Lol

You want a Flying move>HP (Ghost) on Aero

Ond Endrev Blaziken you dont need SD so go with Rock Slide.

DragonDance
15th January 2007, 7:19 PM
Rock slide is pointless on blaziken


75*2 = 150

200/2*1.5 = 150 :o

[Kingdra]
15th January 2007, 7:58 PM
True but, if fliers are giving you troubles it would help.

Suica
15th January 2007, 8:03 PM
Um. No. Did you just see the calculation DD posted up there? Reversal does as much as RS does to flying pkmn. RS is pointless.

I don't even see a special wall of any sort on this team.

[Kingdra]
15th January 2007, 9:33 PM
Well there's only one wall total...

magnemiteZ
16th January 2007, 3:06 PM
._.


laughed at;
- Jolly Aero.
- HP Ghost Aero.
- The DD Mence weak. Give Cursepert Ice Beam ffs.

[Kingdra]
16th January 2007, 5:32 PM
Also Houndoom has 3 same type attacking moves...

;_;

Tazzler
16th January 2007, 6:48 PM
Pursuit and Beat Up work differently than Crunch, which is just for plain-out attacking.

magnemiteZ
17th January 2007, 4:23 PM
Tazzler ^0^

yeah, Beat Up hits Blissey, Crunch is for things that stay in against it, and Pursuit is for things that don't.