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ninja_velmor
3rd April 2007, 5:06 AM
i was wondring what nature i should have for it, this will be his move set
;248;
tyranitar@ lefties
earthquake
rock slide
crunch
dragon dance

also, where should i put his EV's i know 255 should go in the att. but where should the rest go?
any help is greatly appericated...thanks

CharizardMaster
3rd April 2007, 5:13 AM
Adamant. It raises attack and lowers unneeded special attack.

Charizard_Millky
3rd April 2007, 5:15 AM
adiment nature and evs:

all in att and sprredd the rest between speede and hp

WhiteWizard42
3rd April 2007, 6:00 AM
crunch is useless on that set. DDTar wants Taunt instead, to keep from being roared out or statused.

ChaosAngel
3rd April 2007, 6:04 AM
Adamant is the best nature for DDtar.

Tytus
3rd April 2007, 6:31 AM
crunch is useless on that set. DDTar wants Taunt instead, to keep from being roared out or statused.

Not for long. The split makes Crunch a viable choice now as well.

ninja_velmor
3rd April 2007, 6:48 AM
yeah isnt crunch gunna be used more in 4th gen, also, do u=i have to breed taunt on tyranitar, or just use the TM.

also a question about protein, i think you can only use 10 of them, which would make his EV count for att. 100, correct?
then i would just have to train to get the rest?

Sceptile Owns All
3rd April 2007, 7:07 AM
yeah isnt crunch gunna be used more in 4th gen, also, do u=i have to breed taunt on tyranitar, or just use the TM.

also a question about protein, i think you can only use 10 of them, which would make his EV count for att. 100, correct?
then i would just have to train to get the rest?


1. Crunch is Physical in the 4th generation, so it will probably be used more.

2. Taunt can be either bred (if it can be bred onto Tyranitar) or can be learned by the TM.

3. You can only use 10 Proteins so the rest have to be trained onto it.

ninja_velmor
3rd April 2007, 8:20 AM
also, whats a good area to EV train tyranitar for att.

MAGNITUDE
3rd April 2007, 12:49 PM
Well, Machop give 1 Attack EV....
Solrock gives 2 EVs
Trapinch gives 1 EV
Zangoose 2 EVs
and of course, alot more, but these are common ones to find

Wild Cherry
3rd April 2007, 1:12 PM
adiment nature and evs:

all in att and sprredd the rest between speede and hp

Nice spelling bozo.

All in attack isin't possible, if what you mean to say is...

Att - 252 / HP - 152 / Speed - 104

Also, Adamant is best for a Tyranitar with DDance


A good place to train is in Secret Bases, get a Secret base full of Shiftry, then you get 3 EV's for each you beat.

Yuna
3rd April 2007, 4:02 PM
I will repeat: adamant is the best nature for your Tyranitar.

Will you take it to D/P? If you plan to do that, you must know that Crunch in D/P is a physical move so will be more useful.

ninja_velmor
3rd April 2007, 9:36 PM
yeah, its gunna go to D/P, so yeah, im gunna keep crunch on him

ninja_velmor
3rd April 2007, 9:36 PM
yeah, its gunna go to D/P, so yeah, im gunna keep crunch on him

Alzi
4th April 2007, 10:59 AM
Adamant and maybe take crunch away and put in Aerial ace.

Amaranth
4th April 2007, 11:22 AM
Adamant, Ive Used Jolly In The Past To.

~ James

The Shadow Knight
4th April 2007, 4:19 PM
Jolly would work,but it will need perfect or almost perfect speed to benefit from the 10% boost =/.If you're using jolly:atk 252/speed 252/hp 4 .With this spread and a jolly nature you outspeed 239'ers(magneton for example) before you dragon dance and 361'ers(kou starmie) after 1 dragon dance.

Hunter-Z
4th April 2007, 11:04 PM
Jolly or Adamant, depending on whether you want power or speed.