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Illusione-Tempus
2nd September 2009, 3:14 AM
My love of Hoenn never fades
I'll add some Card Problems at the end of every type.

Strategy:
With Flygon(RR) at the bench with several energy cards attached to it it'll make my pokes easier without needing to absorb much energy. With Armaldo(LA)'s Poke-Body Fossil Armor, it'll be a tank to a lot of Pokemon since usually Pokemon has around 60 as their best damage. Altaria(GE)'s Cotton Cloud makes it an offensive Pokemon since mostly decks are made out of evolved Pokemon. And with Lanturn(LA)'s attack Aqua Bolt it becomes a sweeper with the number of Water Energy attached to it and with Energy Split it can attack benched Pokemon.

Pokemon (23)
Claw Fossil (Ex Legend Maker) (http://www.serebii.net/card/exlegendmaker/078.shtml) x 2
Anorith (LA) (http://www.serebii.net/card/legendsawakened/046.shtml) x 2
Armaldo (LA) (http://www.serebii.net/card/legendsawakened/018.shtml) x 1
Swablu (Platinum) (http://www.serebii.net/card/platinum/097.shtml) x 2
Altaria (GE) (http://www.serebii.net/card/greatencounters/012.shtml) x 1
Trapinch (Ex Holon Phantoms) (http://www.serebii.net/card/exholonphantoms/084.shtml) x 1
Trapinch (Ex Legend Maker) (http://www.serebii.net/card/exlegendmaker/067.shtml) x 2
Trapinch (SW) (http://www.serebii.net/card/secretwonders/115.shtml) x 1
Vibrava (Ex Holon Phantoms) (http://www.serebii.net/card/exholonphantoms/054.shtml) x 1
Vibrava (RR) (http://www.serebii.net/card/risingrivals/053.shtml) x 1
Flygon (RR) (http://www.serebii.net/card/risingrivals/005.shtml) x 1
Chinchou (Ex Legend Maker) (http://www.serebii.net/card/exlegendmaker/050.shtml) x 1
Lanturn (LA) (http://www.serebii.net/card/legendsawakened/059.shtml) x 1
Pichu (MT) (http://www.serebii.net/card/mysterioustreasures/093.shtml) x 1
Pichu (SF) (http://www.serebii.net/card/stormfront/045.shtml) x 1
Pikachu (MD) (http://www.serebii.net/card/majesticdawn/070.shtml) x 2
Raichu (MD) (http://www.serebii.net/card/majesticdawn/045.shtml) x 1
Jirachi (LA) (http://www.serebii.net/card/legendsawakened/031.shtml) x 1

Card Problems: See a twist in the old and new sets? Well I was lack of Common cards thanks to the boosters keep on popping the rare ones instead of the commons. And common cards are important for evolution, am I right?

Trainer (15)
Pokeball x 2
Quick Ball x 1
Dusk Ball x 1
Energy Search x 1
Energy Recycle System x 1
Rare Candy x 1
Double Full Heal x 1
Potion x 2
Warp Point x 1
Switch x 1
Pokedex HANDY910is x 2
Power Tree x 1

Card Problems: I haven't been gotten any other Trainer Cards from the newest sets. Indonesia = EPIC fail in cards

Energy (22)
Fighting Energy x 5
Grass Energy x 1
Electric Energy x 6
Water Energy x 5
Basic Metal Energy x 2
Special Metal Energy x 2
Multi Energy x 1

Card Problems: Well the Energy seems jumbled up no? Don't accuse me, my bro ever used all the types of energy in his deck. I can't find any more theme decks around my place, and theme decks is basically where all the energy go. It's annoying, but what can I do?

Help is always appreciated :3

GalladeTheGreat
2nd September 2009, 5:23 AM
you need more trainer cards and supporter cards. Also I know its an unlimited deck but try and stick to two maybe three types of energy's.

Shadow Eeveelution
2nd September 2009, 7:09 AM
choose 1 specific pokemon for main attacker 1st..

Malaysia seems to get better luck then indonesia

Illusione-Tempus
2nd September 2009, 11:29 AM
you need more trainer cards and supporter cards. Also I know its an unlimited deck but try and stick to two maybe three types of energy's.

I don't have enough energies, as per my first post:


I can't find any more theme decks around my place, and theme decks is basically where all the energy go.

Quoted for the future. Even if I buy boosters they're mainly rare pokemon cards which is 100% annoying since I don't have its basic and stage 1 (if there is). Like when I bought a bunch o' MD boosters, mainly there's Empoleon cards, where did all the Piplups/Prinplups go?


choose 1 specific pokemon for main attacker 1st..

Malaysia seems to get better luck then indonesia

Hmm... I'll choose Lanturn, since Lanturn has been in my decks since when I first obtained it. It's a great sweeper when it comes to my daily TCG battle with my bro.

Aw, too bad, we're neighboring countries am I right? D: and some Malaysian are bad there... Not you SE, don't accuse me. I said SOME

Shadow Eeveelution
2nd September 2009, 5:20 PM
and some Malaysian are bad there... Not you SE, don't accuse me. I said SOME[/QUOTE]

Same with your country...but not you...


You might need to remove armaldo line and raichu line

try to find more lanturn and chinchou

main attacker = 2-4

Illusione-Tempus
4th September 2009, 1:45 PM
Same with your country...but not you...

You might need to remove armaldo line and raichu line

try to find more lanturn and chinchou

main attacker = 2-4

We Serebii members leave in peace am I right?

Well the Armaldo line is ok in my deck thanks to its Fossil Armor which neglects damage if the damage inflicted is 60 or less. Very reliable. But I agree with the Raichu line, but I'm confused what else I should add... Maybe Aggron (MT) since I just got another copy of Aron (RR) and Lairon (RR).

I would've made that 2-4 but the Chinchou... I would've add my other one but I lost all my electric cards back then... when my sis quit collecting TCG cards I took all the cards she had. I have no problems with the Lanturn [since I got 3 Water Lanturn (LA)] but commons are hard to find...

Shadow Eeveelution
5th September 2009, 2:11 AM
..Common are the most simple to find if you are asking me ...ai got over 1000 card waiting to be dispose