ungulateman
15th October 2010, 6:57 PM
"Good name for a rock band" is all I have to say about the title.
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
Starmie is a very handy anti-lead with all the Gigiasu and Hippowdon running around. Thunderbolt is mainly for Burungeru and Gyarados. Ice Beam hits the various Dragons and Grass-types that try to set up on me.
Birijion @ Leftovers
Trait: Justice Heart
EVs: 252 Atk / 64 SDef / 192 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Birijion is a very nasty sweeper with a few problematic Pokemon out of the way. SD give me a usable Attack stat, Leaf Blade and CC are powerful STABs, and SE hits fliers. I decided to invest in SpD because Birijion isn't taking any physical hits anyway, so why not focus on the more important stat?
Zoroaaku (M) @ Expert Belt
Trait: Illusion
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Dark Pulse
- Flamethrower
- Grass Knot
Part one of my mammalian conspiracy. Zoroark is blazingly fast and very powerful, capable of crushing almost every Pokemon in the game with +2 Dark Pulses, Flamethrowers or Grass Knots. Particularly when people can't tell who he is...
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Useful standard is useful.
Garchomp (M) @ Choice Scarf
Trait: Sand Veil
EVs: 16 HP / 252 Atk / 240 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- Aqua Tail
Useful standard is useful. Aqua Tail is for Bulky Ground-types like Hippowdon and Rankorosu/Gliscor.
Infernape (M) @ Expert Belt
Trait: Blaze
EVs: 64 HP / 252 SAtk / 192 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Vacuum Wave
- Hidden Power [Ice]
Here's part two of the mammalian conspiracy. Infernape hits the same speed as Zoroark, shares four moves with it (NP, Flamethrower, Grass Knot and Hidden Power), and hits nearly as hard. While the entry hazard damage is different, Starmie is keeping the skies clear for me, and Garchomp and Scizor can take out faster threats to the inner ring.
Rate/try to rate/troll/etc.
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
Starmie is a very handy anti-lead with all the Gigiasu and Hippowdon running around. Thunderbolt is mainly for Burungeru and Gyarados. Ice Beam hits the various Dragons and Grass-types that try to set up on me.
Birijion @ Leftovers
Trait: Justice Heart
EVs: 252 Atk / 64 SDef / 192 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Birijion is a very nasty sweeper with a few problematic Pokemon out of the way. SD give me a usable Attack stat, Leaf Blade and CC are powerful STABs, and SE hits fliers. I decided to invest in SpD because Birijion isn't taking any physical hits anyway, so why not focus on the more important stat?
Zoroaaku (M) @ Expert Belt
Trait: Illusion
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Dark Pulse
- Flamethrower
- Grass Knot
Part one of my mammalian conspiracy. Zoroark is blazingly fast and very powerful, capable of crushing almost every Pokemon in the game with +2 Dark Pulses, Flamethrowers or Grass Knots. Particularly when people can't tell who he is...
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Useful standard is useful.
Garchomp (M) @ Choice Scarf
Trait: Sand Veil
EVs: 16 HP / 252 Atk / 240 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- Aqua Tail
Useful standard is useful. Aqua Tail is for Bulky Ground-types like Hippowdon and Rankorosu/Gliscor.
Infernape (M) @ Expert Belt
Trait: Blaze
EVs: 64 HP / 252 SAtk / 192 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Flamethrower
- Vacuum Wave
- Hidden Power [Ice]
Here's part two of the mammalian conspiracy. Infernape hits the same speed as Zoroark, shares four moves with it (NP, Flamethrower, Grass Knot and Hidden Power), and hits nearly as hard. While the entry hazard damage is different, Starmie is keeping the skies clear for me, and Garchomp and Scizor can take out faster threats to the inner ring.
Rate/try to rate/troll/etc.