Cxameoxz
17th October 2010, 5:47 PM
Daikenki-Torrent
http://floatzel.net/pokemon/black-white/sprites/images/503.png
Hasty Nature
-Surf
-Megahorn
-Ice Beam
-Venegence
I didn't like him at first, but now he's my favorite starter, I definitely want him to be a mixed sweeper, but I'm having a hard time picking a moveset for him, that's what I have for now.
Or
Kerudio-Justice Heart
http://floatzel.net/pokemon/black-white/sprites/images/647.png
Timid Nature
-Sacred Sword/Sword of Mystery
-Boiling Water
-Calm Mind
-Hidden Power(Ice/Electric)/Swagger
My favorite water type of the generation, too bad he's an event pokemon, but if I'm able to get him he's definitely going on my team. But basically Calm Mind once or twice and just.
Warubiaru-Overconfidence
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/553.png
Adamant/Jolly Nature
-Brick Break
-Earthquake
-Crunch
-Bulk Up
Mostly need help with a final move with him...
Aaekosu-Faint Hearted
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/567.png
Jolly Nature
-Acrobat
-Claw Sharpen
-Stone Edge
-Earthquake
Acrobat or fly depends on how powerful acrobat is when not holding an item, claw sharpen to raise accuracy of stone edge and the bonus of also rasing attack and earthquake for coverage.
Musharna-Sychronize
http://floatzel.net/pokemon/black-white/sprites/mushaana.gif
Quiet Nature
-Trick Room
-Psychic
-Hidden power(fighting/ice)/Rest
-Charge beam
Got rid of the ice cream thing didn't really like him, so now i have musharna and i like his moves better. Just not sure not if i need hidden power for darks and steels or dragons, or use rest/sychronize combo.
Mebukijika-Chlorphyll
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/shiny/586.png
Adamant Nature
Item:Bull's Eye/Big Rot
-Wood Horn
-Double Edge
-Sunny Day
-Jump Kick
Sunny day for speed, Wood horn and Double edge for STAB, bull's eye for ghost, and jump kick for dark types.
Uragamaso-Flame Body
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/637.png
Timid Nature
Item:Bulb
-Fire Dance/Flamethrower
-Bug Buzz
-Butterfly Dance
-Solorbeam
Fire dance/ flamethrower and bug buzz for STAB of course, but the last two moves i'm not sure of, like if urgamaso needs butterfly dance and is solorbeam neccesary. I'm not even sure if i really want to use him beacuse of how late you get the egg in the game and you can just catch one post E4.
Or
Shanderaa-Flashfire
http://floatzel.net/pokemon/black-white/sprites/images/609.png
Timid Nature
Item:Bulb
-Telekinesis/Willowisp
-Purgatory/Bursting Flame
-Evil Eye
-Pain Split
Telekinses to raise accuracy of purgatory which will always burn or just willowisp so evil eye becomes useful and pain split is always useful.
So that's my team...opionions on shanderaa vs urgamaso would be helpful and suggestions for changes on movesets and any other suggestions would be appreciated.THX
http://floatzel.net/pokemon/black-white/sprites/images/503.png
Hasty Nature
-Surf
-Megahorn
-Ice Beam
-Venegence
I didn't like him at first, but now he's my favorite starter, I definitely want him to be a mixed sweeper, but I'm having a hard time picking a moveset for him, that's what I have for now.
Or
Kerudio-Justice Heart
http://floatzel.net/pokemon/black-white/sprites/images/647.png
Timid Nature
-Sacred Sword/Sword of Mystery
-Boiling Water
-Calm Mind
-Hidden Power(Ice/Electric)/Swagger
My favorite water type of the generation, too bad he's an event pokemon, but if I'm able to get him he's definitely going on my team. But basically Calm Mind once or twice and just.
Warubiaru-Overconfidence
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/553.png
Adamant/Jolly Nature
-Brick Break
-Earthquake
-Crunch
-Bulk Up
Mostly need help with a final move with him...
Aaekosu-Faint Hearted
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/567.png
Jolly Nature
-Acrobat
-Claw Sharpen
-Stone Edge
-Earthquake
Acrobat or fly depends on how powerful acrobat is when not holding an item, claw sharpen to raise accuracy of stone edge and the bonus of also rasing attack and earthquake for coverage.
Musharna-Sychronize
http://floatzel.net/pokemon/black-white/sprites/mushaana.gif
Quiet Nature
-Trick Room
-Psychic
-Hidden power(fighting/ice)/Rest
-Charge beam
Got rid of the ice cream thing didn't really like him, so now i have musharna and i like his moves better. Just not sure not if i need hidden power for darks and steels or dragons, or use rest/sychronize combo.
Mebukijika-Chlorphyll
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/shiny/586.png
Adamant Nature
Item:Bull's Eye/Big Rot
-Wood Horn
-Double Edge
-Sunny Day
-Jump Kick
Sunny day for speed, Wood horn and Double edge for STAB, bull's eye for ghost, and jump kick for dark types.
Uragamaso-Flame Body
http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/637.png
Timid Nature
Item:Bulb
-Fire Dance/Flamethrower
-Bug Buzz
-Butterfly Dance
-Solorbeam
Fire dance/ flamethrower and bug buzz for STAB of course, but the last two moves i'm not sure of, like if urgamaso needs butterfly dance and is solorbeam neccesary. I'm not even sure if i really want to use him beacuse of how late you get the egg in the game and you can just catch one post E4.
Or
Shanderaa-Flashfire
http://floatzel.net/pokemon/black-white/sprites/images/609.png
Timid Nature
Item:Bulb
-Telekinesis/Willowisp
-Purgatory/Bursting Flame
-Evil Eye
-Pain Split
Telekinses to raise accuracy of purgatory which will always burn or just willowisp so evil eye becomes useful and pain split is always useful.
So that's my team...opionions on shanderaa vs urgamaso would be helpful and suggestions for changes on movesets and any other suggestions would be appreciated.THX