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AllYouNeedIsCyndaquil
6th November 2010, 9:39 PM
So, I usually plan my team the same way every time with at least one pokemon as a flyer, one as a surfer, and I always have my starter. If a pokemon is found too late in the game I avoid it, and I try not to encourage breeding in-game. I also need some help with natures and items!

But this is my team:

http://floatzel.net/pokemon/black-white/sprites/images/497.png
Jalorda
Overgrow
-Leaf Blade
-Coil
-Leech Seed
-Dragon Tail

Sure, support sets are looked down upon in-game, but this guy was the most visually appealing starter, and this set works for him

http://floatzel.net/pokemon/black-white/sprites/images/593.png
Burunkeru
Water Absorb
-Shadow Ball
-Surf
-Recover
-Calm Mind

http://floatzel.net/pokemon/black-white/sprites/images/553.png
Waruvial
Overconfidence
-Trickery
-Outrage
-Earthquake
-Stone Edge/Rock Slide

So cliche, I wanted to avoid this guy at all costs, but his type coverage and his ability to spam STAB earthquakes is too valuable to give up

http://floatzel.net/pokemon/black-white/sprites/images/614.png
Tsunbeaa
Snow Cloak
-Icicle Drop
-Bulk Up
-Superpower
-Dive/Slash

I know that Bulk Up and Superpower clash, but I don't see any more valid options for this guy...

http://floatzel.net/pokemon/black-white/sprites/images/637.png
Ulgamoth
Flame Body
-Bug Buzz
-Butterfly Dance
-Fire Dance/Flamethrower
-Gale

Flamethrower will be a place marker until I level up for Fire Dance

http://floatzel.net/pokemon/black-white/sprites/images/528.png
Kokoromori
Unaware(But I really want simple!!)
-Fly
-Amnesia/Calm Mind
-Psychic
-Charge Beam

or

http://floatzel.net/pokemon/black-white/sprites/images/561.png
Shinpora
Magic Guard
-Fly
-Cosmic Power
-Psychic
-Ice Beam/Energy Ball

Fly is really unfavorable for both of these, but fly is only really usable on Wargle and the Mamepoto evolution. I also think I could use the extra speed of Kokoromori, but Shinpora has a lot more power

Aurath8
7th November 2010, 12:10 AM
Aaaargh! Fuzzy sprites!

So, I usually plan my team the same way every time with at least one pokemon as a flyer, one as a surfer, and I always have my starter. If a pokemon is found too late in the game I avoid it, and I try not to encourage breeding in-game. I also need some help with natures and items!

But this is my team:

http://floatzel.net/pokemon/black-white/sprites/images/497.png
Jalorda
Overgrow
-Leaf Blade
-Coil
-Leech Seed
-Dragon Tail

Sure, support sets are looked down upon in-game, but this guy was the most visually appealing starter, and this set works for him

http://floatzel.net/pokemon/black-white/sprites/images/593.png
Burunkeru
Water Absorb
-Shadow Ball
-Surf
-Ice Beam, Energy Ball
-Calm Mind

If you want to heal ingame, use items.

http://floatzel.net/pokemon/black-white/sprites/images/553.png
Waruvial
Overconfidence
-Trickery
-Claw Sharpen
-Earthquake
-Rock Slide

You already have kick-*** coverage with QuakeEdge so Outrage is not needed. Claw Sharpen raises the power of your attacks and makes Rock Slide have perfect accuracy.
Rock Slide is better ingame than stone edge for PP and accuracy issues.

http://floatzel.net/pokemon/black-white/sprites/images/614.png
Tsunbeaa
Snow Cloak
-Icicle Drop
-Bulk Up
-Brick Break
-Rock Slide

Brick Break is a good alternative too Superpower. Rock Slide takes care of fire types better than Dive.


http://floatzel.net/pokemon/black-white/sprites/images/637.png
Ulgamoth
Flame Body
-Bug Buzz
-Butterfly Dance
-Fire Dance
-Pychic

Psychic is one of the few moves it has left on it's physical movepool, Gale isn't too good so your forced onto this.


http://floatzel.net/pokemon/black-white/sprites/images/528.png
Kokoromori
Unaware(But I really want simple!!)
-Fly
-Air Slash
-Psychic
-Charge Beam
kokoromori's defense is so bad it's not worth stat boosting. Air Slash allows you to hit more.
or

http://floatzel.net/pokemon/black-white/sprites/images/561.png
Shinpora
Magic Guard
-Fly
-Calm mind/Shadow Ball
-Psychic
-Ice Beam/Energy Ball

Fly is really unfavorable for both of these, but fly is only really usable on Wargle and the Mamepoto evolution. I also think I could use the extra speed of Kokoromori, but Shinpora has a lot more power.

You know, Gorruugo also learns fly. That ground/ghost golem/iron man thing. Seriously.
If you don't like that then choose Shinpora. While kokoromori is fast it hits like a fairy.


If you go with the psychic/flying types you'll have a massive rock weakness.
Shinpora and Tsubear can counter it but they other two cannot.
Other than that a good mix of phyical and special, move types and pokemon types.

chanseychansey77
7th November 2010, 1:12 AM
Looks good mostly, though I would suggest if you don't want Waruvial, I suggest

Doryuuzu
Mold Breaker/Sand Throw
Earthquake
Rock Slide
Shadow Claw/Swords Dance
Brick Break

And I wouldn't suggest either Kokoromori or Shinpora, but if you really want one, go with Shinpora. If you want my advice, take Rankurusu with this set.

Rankurusu
Magic Guard
Recover
Psycho Shock
Energy Ball
Shadow Ball

Sorry about the lack of pictures. :(

chanseychansey77
7th November 2010, 1:22 AM
Oh, and you should just have some Mamepato doing your flyn' for ya. If you still want a flier on your team, replace Tsunbeaa with Archeos and give it

Archeos
Fainthearted
Fly
Dragon Claw
U-turn
Rock slide

AllYouNeedIsCyndaquil
7th November 2010, 3:53 AM
Sorry about the pictures haha!!!

And I think only 3 of my pokemon have a rock weakness, and I don't see rock being a huge problem since Archeos is the only one who will be dealing rock attacks and burunkeru and waruvial can take care of him.

I actually considered Doryuzzu, but I don't like his lack of steel attacks, and general lack of movepool. Shinpora is my likely choice. And I know this might seem weird, but I don't like to have the same pokemon as my main antagonist...N has an Archeos.

If I can get over my obsession, Rankurusu will be my first choice :). And I can use an HM slave to fly around and stuff.

Aurath8
7th November 2010, 10:31 AM
@chanseychansey Psychic on that Rankurusu as nothing has stupidly good special defence except 2 pokemon pre-elite 4, even then one doesn't have the HP to back it up and Energy Ball would be more powerful on the next. Use Thunder Wave over Recover because, as stated in my ealier rate, it's better to use items to heal ingame.
Abagoura and Doryuuzu also learn rock moves through levelup, as does Gigaith.
@Cyndaquil Steel attacks aren't too good anyway, and his movepool is decent enough. N isn't really evil, in fact Geechisu is just using him. Even so Archeos isn't to good because of it's ability faint-hearted. That means you hit like a fairy when below half health. Stick with Shinpora or Ranks.