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View Full Version : Pokemon Black & White Future in-game teams Please rate!!



Lionheart24
8th November 2010, 6:04 AM
Here are my two teams, one for Pokemon Black and the other one for Pokemon White. Please rate and comment any suggestions will be appreciated. Changes will be made in bold.

Pokemon Black:

http://pokedream.com/pokerep/images/blackwhite/front/596.png
Denchura @ Wise Lens
Ability: Compoundeyes
~Bug Buzz
~Thunder
~Hyperbeam
~Volt Change

http://pokedream.com/pokerep/images/blackwhite/front/542.png
Hahakomori @ Scope Lens
Ability: Swarm
~Leaf Blade
~X-scissor
~Return
~Swords Dance

http://pokedream.com/pokerep/images/blackwhite/front/560.png
Zuruzukin @ Dragon fang
Ability: Overconfidence
~Crunch
~Hi Jump Kick
~Dragon Claw
~Dragon Dance

http://pokedream.com/pokerep/images/blackwhite/front/494.png
Victini @ Wise Lens
Ability: Victory Star
~Blaze Judgement
~Psychic
~Shadow Ball
~Calm Mind

http://pokedream.com/pokerep/images/blackwhite/front/503.png
Daikenki @ Leftovers
Ability: Torrent
~Surf
~Air Slash
~Strength
~Ice Beam

http://pokedream.com/pokerep/images/blackwhite/front/635.png
Sazandra @ Muscle Belt
Ability: Levitate
~Draco Meteor
~Stone Edge
~Earthquake
~Fly
*Note* Yeah he has better SpAtt then PhAtt but im using this set to fill the needs of this team, i dont have anyone who uses EQ & SE.

Pokemon White

http://pokedream.com/pokerep/images/blackwhite/front/596.png
Denchura @ Expert Belt
Ability: Compoundeyes
~Thunder
~Bug Buzz
~Energy Ball
~Volt Change

http://pokedream.com/pokerep/images/blackwhite/front/579.png
Rankurusu @ Wise Lens
Ability: Magic Guard
~Psychic
~Shadow Ball
~Flash Cannon
~Calm Mind

http://pokedream.com/pokerep/images/blackwhite/front/628.png
Wargle @ ???
Ability: Encourage
~Crush Claw
~Super Power
~Bulk Up
~Fly

http://pokedream.com/pokerep/images/blackwhite/front/526.png
Gigaiath @ Soft Sand
Ability: Sturdy
~Earthquake
~Stone Edge
~Rock Polish
~Explosion

http://pokedream.com/pokerep/images/blackwhite/front/500.png
Enbuoh @ Mistic Water
Ability: Blaze
~Flare Blitz
~Brick Break
~Flamethrower
~Boiling Water

http://pokedream.com/pokerep/images/blackwhite/front/635.png
Sazandora @ Expert Belt
Ability: Levitate
~Surf
~Dragon Pulse
~Charge Beam
~Fire Blast

~-Overheat-~
8th November 2010, 11:12 AM
Give Denchura Thunder instead of Thunderbolt and Discharge and Compundeyes gives it almost perfect accuracy. If you use Wide Lens, i think that makes Thunder have 100% accuracy, 120 Base Power and 30% chance of paralyzing.

Lionheart24
8th November 2010, 6:31 PM
Give Denchura Thunder instead of Thunderbolt and Discharge and Compundeyes gives it almost perfect accuracy. If you use Wide Lens, i think that makes Thunder have 100% accuracy, 120 Base Power and 30% chance of paralyzing.

I didn't pay much attention to its Compoundeyes ability, but it seems helpful thanks.

Aurath8
8th November 2010, 7:39 PM
Denchura@Life Orb
Compundeyes
-Thunder
-Bug Buzz
-Energy Ball
-Volt Change

Thunder has 91% accuracy without Wide lens anyway. Life Orb for power. Energy Ball hits the rock/grounds that happily walk all over you. Volt Change gets you out of deep **** quickly.

Return over Poison Jab on Hahakomori. Make it hold leftovers.

Make Zuruzukin hold Leftovers too and use Bulk UP pver D-Dance.

Calm mind over Cheer Up on Victini.



Daikenki@Wise Glasses
Timid
-Surf
-Ice Beam
-Grass knot
-Air Slash

You barely ever use HMs in this game, ever. Grass knot hits water types while Air Slash is filler.

Sazandora@Choice Specs
Timid
-Dragon Pulse
-Surf
-Flamethrower
-Draco Meteor

Spatk = better. Therefore spatk = win.

Aargh two teams!

Same Denchura.

Rankurusu fails at physical attack. Energy Ball over Gyro Ball. it wants letfovers.

Brave Bird > Bulk Up on Wargle. Return > Crush Claw. Holding Choice Band.

Have you been listening to marriland saying strength is decent move? Either way, Explosion over Strength, holding leftovers.

Wild Bolt over Flare Blitz on Emboar. Holding Choice Scarf.

Sazandora should be holding Wise Glasses.

Well, the teams are great. Just remember that unless your pokemon uses one attack(or almost always favours one attack over the other) you should not use single type boosting items. For instance, a Life Orb boosts all of your attacks at the tiny loss of 10% of your HP.

Lionheart24
9th November 2010, 12:10 AM
Denchura@Life Orb
Compundeyes
-Thunder
-Bug Buzz
-Energy Ball
-Volt Change

Thunder has 91% accuracy without Wide lens anyway. Life Orb for power. Energy Ball hits the rock/grounds that happily walk all over you. Volt Change gets you out of deep **** quickly.

Return over Poison Jab on Hahakomori. Make it hold leftovers.

Make Zuruzukin hold Leftovers too and use Bulk UP pver D-Dance.

Calm mind over Cheer Up on Victini.



Daikenki@Wise Glasses
Timid
-Surf
-Ice Beam
-Grass knot
-Air Slash

You barely ever use HMs in this game, ever. Grass knot hits water types while Air Slash is filler.

Sazandora@Choice Specs
Timid
-Dragon Pulse
-Surf
-Flamethrower
-Draco Meteor

Spatk = better. Therefore spatk = win.

Aargh two teams!

Same Denchura.

Rankurusu fails at physical attack. Energy Ball over Gyro Ball. it wants letfovers.

Brave Bird > Bulk Up on Wargle. Return > Crush Claw. Holding Choice Band.

Have you been listening to marriland saying strength is decent move? Either way, Explosion over Strength, holding leftovers.

Wild Bolt over Flare Blitz on Emboar. Holding Choice Scarf.

Sazandora should be holding Wise Glasses.

Well, the teams are great. Just remember that unless your pokemon uses one attack(or almost always favours one attack over the other) you should not use single type boosting items. For instance, a Life Orb boosts all of your attacks at the tiny loss of 10% of your HP.

Thanks for the ideas. I appreciate them, & i did take some of your suggestions in consideration but not all; Reason being i don't want to get to competitive with items; such as, life orb its just an ingame team just to have fun and get through the game