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EpicLucario
20th November 2010, 11:23 PM
http://www.iaza.com/work/101121F/index74228758.html?CURRENTFILE=/work/101121C/iaza19612523487600.png&LASTOPERATION=File%20Loaded

http://www.iaza.com/work/101121F/index58279175.html?CURRENTFILE=/work/101121C/iaza19612574655200.png&LASTOPERATION=File%20Loaded

http://www.iaza.com/work/101121F/index10187375.html?CURRENTFILE=/work/101121C/iaza19612532095700.png&LASTOPERATION=File%20Loaded

http://www.iaza.com/work/101121F/index61665709.html?CURRENTFILE=/work/101121C/iaza19612578335900.png&LASTOPERATION=File%20Loaded

http://www.iaza.com/work/101121F/index98436578.html?CURRENTFILE=/work/101121C/iaza19612554695900.png&LASTOPERATION=File%20Loaded




Rate, Taking Requests

ReaperNeku
20th November 2010, 11:36 PM
you made 3 threads, please delete the other 2

tomthepom
20th November 2010, 11:51 PM
Ok delete your other 2 threads, and upload these to Photobucker because these are much too large and blurry to see.

M4zz
21st November 2010, 9:29 PM
Instead of just using the URL tag, use the IMg tag, and they'll show up.
@TomthePom, it's just the way Iaza works. Once you have a physical copy of it, it reduces to the size it started at.
These sprites arent bad, but need a lot of work on porportioning, shading, and colouring. DO NOT USE THE DEFAULT COLOURS ON PAINT!!!!!! The light always comes in from the top left corner with Pokemon Sprites. Read over the tutorials for aid relating to shading. Make sure the body suits the limbs, etc. Porportioning has a big role in spriting. If showing distance, that requires proper shading. Keep trying.