Volcanic Typhlosion
13th December 2010, 11:42 PM
Just so you know, I will not change any Pokemon but will change moves.
Enbuoh (http://archives.bulbagarden.net/media/upload/7/73/500Enbuoh.png)
Ability: Blaze
- Nitro Charge
- Brick Break
- Rock Slide
- Earthquake
Nitro Charge and Brick Break are for STAB. Rock Slide and Earthquake are for countering Flying and Rock types.
Yanakkie (http://archives.bulbagarden.net/media/upload/1/14/512Yanakkie.png)
Ability: Gluttony
- Seed Bomb
- Acrobat
- Hone Claws
- Toxic
Seed Bomb is for Physical STAB since Yanakkie's Attack is higher than his SpAtt and Acrobat is to counter bug types. Hone Claws powers him up and raises accuracy and Toxic is for whittling away at the opponent's HP.
Zeburaika (http://archives.bulbagarden.net/media/upload/f/f4/523Zeburaika.png)
Ability: Lightningrod or Motor Drive
- Discharge
- Thunder Wave
- Return
- Hidden Power [Water/Grass]
Discharge is for obvious STAB and good for decent PP. Return will be good with high happiness and Zeburaika's high Attack stat while Hidden Power is for Ground types.
Abagoura (http://archives.bulbagarden.net/media/upload/a/a7/565Abagoura.png)
Ability: Solid Rock
- Surf
- Aqua Tail
- Blizzard (Will be replaced with Ice Beam if possible.)
- Rock Slide/Stone Edge
Nothing really to say here. STAB and Grass/Dragon coverage.
Wargle (http://archives.bulbagarden.net/media/upload/e/ea/628Wargle.png)
Ability: Keen Eye/Brute Force
- Fly
- Aerial Ace
- Crush Claw
- Superpower
Again not much Fly, Aerial Ace, and Crush Claw are for STAB and Superpower is for countering Rock types.
Thoughts?
Enbuoh (http://archives.bulbagarden.net/media/upload/7/73/500Enbuoh.png)
Ability: Blaze
- Nitro Charge
- Brick Break
- Rock Slide
- Earthquake
Nitro Charge and Brick Break are for STAB. Rock Slide and Earthquake are for countering Flying and Rock types.
Yanakkie (http://archives.bulbagarden.net/media/upload/1/14/512Yanakkie.png)
Ability: Gluttony
- Seed Bomb
- Acrobat
- Hone Claws
- Toxic
Seed Bomb is for Physical STAB since Yanakkie's Attack is higher than his SpAtt and Acrobat is to counter bug types. Hone Claws powers him up and raises accuracy and Toxic is for whittling away at the opponent's HP.
Zeburaika (http://archives.bulbagarden.net/media/upload/f/f4/523Zeburaika.png)
Ability: Lightningrod or Motor Drive
- Discharge
- Thunder Wave
- Return
- Hidden Power [Water/Grass]
Discharge is for obvious STAB and good for decent PP. Return will be good with high happiness and Zeburaika's high Attack stat while Hidden Power is for Ground types.
Abagoura (http://archives.bulbagarden.net/media/upload/a/a7/565Abagoura.png)
Ability: Solid Rock
- Surf
- Aqua Tail
- Blizzard (Will be replaced with Ice Beam if possible.)
- Rock Slide/Stone Edge
Nothing really to say here. STAB and Grass/Dragon coverage.
Wargle (http://archives.bulbagarden.net/media/upload/e/ea/628Wargle.png)
Ability: Keen Eye/Brute Force
- Fly
- Aerial Ace
- Crush Claw
- Superpower
Again not much Fly, Aerial Ace, and Crush Claw are for STAB and Superpower is for countering Rock types.
Thoughts?