View Full Version : My Revised White Team

13th December 2010, 11:42 PM
Just so you know, I will not change any Pokemon but will change moves.

Enbuoh (http://archives.bulbagarden.net/media/upload/7/73/500Enbuoh.png)
Ability: Blaze
- Nitro Charge
- Brick Break
- Rock Slide
- Earthquake

Nitro Charge and Brick Break are for STAB. Rock Slide and Earthquake are for countering Flying and Rock types.

Yanakkie (http://archives.bulbagarden.net/media/upload/1/14/512Yanakkie.png)
Ability: Gluttony
- Seed Bomb
- Acrobat
- Hone Claws
- Toxic

Seed Bomb is for Physical STAB since Yanakkie's Attack is higher than his SpAtt and Acrobat is to counter bug types. Hone Claws powers him up and raises accuracy and Toxic is for whittling away at the opponent's HP.

Zeburaika (http://archives.bulbagarden.net/media/upload/f/f4/523Zeburaika.png)
Ability: Lightningrod or Motor Drive
- Discharge
- Thunder Wave
- Return
- Hidden Power [Water/Grass]

Discharge is for obvious STAB and good for decent PP. Return will be good with high happiness and Zeburaika's high Attack stat while Hidden Power is for Ground types.

Abagoura (http://archives.bulbagarden.net/media/upload/a/a7/565Abagoura.png)
Ability: Solid Rock
- Surf
- Aqua Tail
- Blizzard (Will be replaced with Ice Beam if possible.)
- Rock Slide/Stone Edge

Nothing really to say here. STAB and Grass/Dragon coverage.

Wargle (http://archives.bulbagarden.net/media/upload/e/ea/628Wargle.png)
Ability: Keen Eye/Brute Force
- Fly
- Aerial Ace
- Crush Claw
- Superpower

Again not much Fly, Aerial Ace, and Crush Claw are for STAB and Superpower is for countering Rock types.


14th December 2010, 2:11 AM
Might as well go with Keen Eye for Wargle, since the only thing in your set affected by Encourage is Crush Claw.
And even then, it's still weaker than Return at max happiness ;)

Adamant/Impish Nature
~Aqua Jet
~Rock Slide/Stone Edge

Aqua Jet has only 40 BP, but it has priority, which is good for this superslow Pokemon, and not to mention you're boosting your Attack with Curse anyway.
And it has STAB :p

14th December 2010, 6:21 PM
Rock Slide instead of Acrobat on Yanakkie. Rock hits all grass weaknesses except poison(which is grass' least exploited weakness).

Wild Bolt/Thunderbolt for Zeburaika. You already have Thunder Wave to Paralyse, which is the only reason for using this.

On Emboar, Brick Break already hits Rock supereffectively(and with more power too) so use Boiling Water for Ground types, which most of your team is weak to.

As for the last team member here are my thoughts:
You already have the elements, an electric type, a fighting type and a flying type so (according to my code of teammaking) you could use a ground, ice or Dragon in the last slot.
Currently you lack a strong fire move so Sazandora with Dragon Pulse|Surf|Flamethrower|Crunch seems ideal at the moment. It also has Levitate to combat the grpund weakness.

14th December 2010, 10:08 PM
I kinda need to have Surf and Blizzard on Abagoura but I could use Curse to power up Rock Slide/Stone Edge.

Actually, the reason I only put 5 Pokemon is because I'm going to use a Miruhog for HMs. Also, I think Boiling Water or Enbuoh and Thunderbolt on Zeburaika would be better.

15th December 2010, 5:52 PM
You wont need HMs much at all in this game. They only one you need is Cut for the Dream Lot East of Sanyou City.
If your adamant on keeping Surf then try this.
-Shell Break
-Ice Beam
-Earthquake/Rock Slide

Curse isn't worth it when it's only boosting one move. Sturdy means you will definitely survive to Shell Break. You keep Surf as wanted but Ice Beam is far better than Blizzard. 70% accuracy moves should only really be used if you no other choice generally. Until after the Elite 4, use Ice Breath. It always gets a crit so you have an 80 power move on your hands rather than the stated 40.