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KingTapir
17th December 2010, 10:29 AM
Herro. I felt like posting a few of my newer sprites here, and to hopefully get some crit. So enjoy :D


Unova Badges in DPP Style
http://fc07.deviantart.net/fs70/f/2010/350/b/b/unova_badges_dpp_style_by_kingtapir-d3503t1.png
I was bored and saw the art on Bulbapedia so decided to sprite them.


A request from someone on Deviantart
http://fc05.deviantart.net/fs71/f/2010/350/b/9/request___stevevandoorn_by_kingtapir-d34zeii.png
The Tapira Region (Chosen by requester)
Credit to TeaAddiction (http://teaaddiction.deviantart.com/)for tiles


A few pixel overs
http://fc00.deviantart.net/fs71/f/2010/348/2/d/tepig_pixel_over_by_kingtapir-d34v7m3.pnghttp://fc05.deviantart.net/fs70/f/2010/297/d/1/darumakka_pixel_over_by_kingtapir-d31extx.pnghttp://fc06.deviantart.net/fs71/f/2010/298/6/7/morobareru_pixel_over_by_kingtapir-d31hgjw.png
Tepig
Darumakka
Morbareru


Map
http://fc08.deviantart.net/fs70/f/2010/312/8/4/route_1_by_kingtapir-d32fqdr.png
Route 1 of Pokemon Alexandrite


Overworld
http://fc08.deviantart.net/fs71/f/2010/338/9/9/calis_overworld_entry_by_kingtapir-d347kfv.png
Custom Overworld of Dent using Calis' templates


Some random badges
http://fc01.deviantart.net/fs70/f/2010/298/3/7/daruma_badge_by_kingtapir-d31hkdb.pnghttp://fc09.deviantart.net/fs70/f/2010/307/1/4/sewing_badge_by_kingtapir-d323ls5.png
Daruma and Sewing badges


Thats all for now. Will upload more in future :D

V4LOVER
18th December 2010, 1:21 AM
Just bits and pieces here...

Tepig - BLACK. The dark areas on the outline should have black or at least darker shades of that color.

Morobareru - There's a random line jutting out on the (our) left side of the mushroom.

First badge (Unova set) - it's somehow smaller than the others...

The rest are fine, imo.

noobiess
18th December 2010, 9:42 AM
Hi,

Itl ooks really good, I think.
The duramaka-picle over looks really nice.
Alos the badges look really good.
For the pokabu-pixle over, I actually make make more shading seeable. Now it looks a little bit too flat.

KingTapir
18th December 2010, 12:42 PM
Thanks for the crit, but im rubbish at shading so where should I add it on the Tepig PO?

altariaking
18th December 2010, 3:39 PM
The map...is terrible. Why is it terrible? Well, for one it has more space than needed, it looks incredibly empty. Also, the flowers. try placing them diagonally, and not just scattered all over the place. And the grass is too...at the sides? Idk, try making is so you actually have to pass through the grass. And the top right part of the mountain...where did that come from? It looks like it just randomly appeared. So yeah, try making the map smaller, add some more trees, spread out the grass more, maybe add a path and such...right now though it looks very bad.

KingTapir
19th December 2010, 5:07 PM
The map...is terrible. Why is it terrible? Well, for one it has more space than needed, it looks incredibly empty. Also, the flowers. try placing them diagonally, and not just scattered all over the place. And the grass is too...at the sides? Idk, try making is so you actually have to pass through the grass. And the top right part of the mountain...where did that come from? It looks like it just randomly appeared. So yeah, try making the map smaller, add some more trees, spread out the grass more, maybe add a path and such...right now though it looks very bad.
I agree with you but I did it on advance map, and my game screwed up so I cant recover it. I'll try make it again later. I tried to make the badge bigger but it looks kinda ugly now: http://fc02.deviantart.net/fs71/f/2010/352/d/f/unova_badges_dpp_style_by_kingtapir-d3503t1.png

M4zz
1st January 2011, 2:21 PM
Redownload a new "source" but have it the opposite of the one you had. I screwed a few tileset things over and had to resort to this. I like the map, but yes, fill the gaps more.