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Tsumiki
29th December 2010, 1:14 PM
This team is nothing more than a bunch of my favourites put together in a team, which means horrible synergy.

~At a Glance~
http://pokemon.marriland.com/images/bw/sprites/front/norm/229_houndoom_female_front_norm.pnghttp://static.marriland.com/images/bw/sprites/front/norm/560_zuruzukin_front_norm.pnghttp://static.marriland.com/images/bw/sprites/front/norm/508_muurando_front_norm.pnghttp://static.marriland.com/images/bw/sprites/front/norm/80_slowbro_front_norm.pnghttp://static.marriland.com/images/bw/sprites/front/norm/149_dragonite_front_norm.pnghttp://static.marriland.com/images/bw/sprites/front/norm/468_togekiss_front_norm.png

~In Depth~

http://static.marriland.com/images/bw/sprites/front/norm/229_houndoom_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/229_houndoom_female_back_norm.png
Houndoom@Leftovers
Nature: Timid
Item: Leftovers
~Nasty Plot~
~Substitute~
~Flamethrower~
~Dark Pulse~

This one should be obvious if you've been on SPPf long enough. SubNPDoom is simple enough. Nasty Plot is for setup, Substitute to filter out the Status Effects and Flamethrower and Dark Pulse for solid STAB moves.

http://static.marriland.com/images/bw/sprites/front/norm/560_zuruzukin_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/560_zuruzukin_back_norm.png
Zuruzukin@Leftovers
Nature: Adamant
Ability: Shed Skin
~Bulk Up~
~Rock Slide~
~Crunch~
~High Jump Kick~

It's got great stats, what's not to like? Bulk Up is a set up move that compliments it's great bulk. Rock Slide is for the weakness coverage, hitting Bugs and Flyings. Crunch is secondary STAB. High Jump is a semi-suicidal RAWR move.

http://static.marriland.com/images/bw/sprites/front/norm/508_muurando_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/508_muurando_back_norm.png
Murand@Choice Band
Nature: Jolly
Ability: Intimidate
~Return~
~Earthquake~
~Ice Fang~
~Wild Volt~

I raise a Yorkshire Terrier myself, so I have a soft spot for this thing. Return is STAB, Earthquake is for Rocks and Steels. Ice Fang and Wild Volt gives me BoltBeam, which is nice.

http://static.marriland.com/images/bw/sprites/front/norm/80_slowbro_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/80_slowbro_back_norm.png
Slowbro@Leftovers
Nature: Bold
Ability: Own Tempo
~Slack Off~
~Calm Mind~
~Surf~
~Ice Beam~

This thing is adowwablle >.<. Calm Mind is for set up and Slack off to shed the damage taken during setup. Surf is primary STAB and Ice Beam counters Grass types.

http://static.marriland.com/images/bw/sprites/front/norm/149_dragonite_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/149_dragonite_back_norm.png
Dragonite@Life Orb
Nature: Lonely
Ability: Inner Focus
~ExtremeSpeed~
~Dragon Claw~
~Earthquake~
~Draco Meteor~

This this is ever is just as adowwable as Slowbro <3. A Mixnite, if you will. ExtremeSpeed is for priority, whilst Dragon Claw is a reliable STAB move. Earthquake hits Rocks and Draco Meteor is to counter the Physical walls that come in.

http://static.marriland.com/images/bw/sprites/front/norm/468_togekiss_front_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/468_togekiss_back_norm.png

Togekiss@Leftovers
Nature: Modest
Ability: Serene Grace
~Thunder Wave~
~Air Slash~
~Aura Sphere~
~Nasty Plot~
Yet another adowwable creature. FlinchKiss has always been a favourite of mine, jut because. TWave + Air Slash is just unfair, becaue of the ridiculously low hit rate. Aura Sphere counters Rocks and Steels and Nasty Plot to boost it's Special Attack to crazy levels, and because tBR and Soroft said so.

~Last Look~
[CENTER]http://pokemon.marriland.com/images/bw/sprites/back/norm/229_houndoom_female_back_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/560_zuruzukin_back_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/508_muurando_back_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/80_slowbro_back_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/149_dragonite_back_norm.pnghttp://pokemon.marriland.com/images/bw/sprites/back/norm/468_togekiss_back_norm.png

Noctourniquet
29th December 2010, 2:25 PM
bahhhhhhhhhhhhhhhh

js, Houndoom can't get Dark Pulse anymore unless taught in the 4th Gen via TM and sent over.


Don't bother with both Drain Punch and HJK on Zuruzukin. HKJ has had its accuracy buffed iirc, so you shouldn't need to worry too much about the recoil. Not like Drain Punch is really powerful enough to solve the problem anyway. You might like to try out Rock Slide to kill Bug and Flying types.


Muurando gets my (y). Although even an SE Ice Fang can't hit as hard as Return, there's not really much else it can use from the looks of things. This can go in the moveset thread, too imo. When you get round to it, it could probably benefit from having Scrappy.


Slowbro is lovely and getting edited into the moveset thread too.

Ew Mixnite. Consider Flamethrower or something somewhere in there, I guess.


Togekiss is angry at you for not using Nasty Plot. Given the amount of 1337 h4x you'll be dishing out, I don't really think you'll be getting hit very much, so consider putting it in over Roost.


Nice team, as far as favourite-based ones go. your favourites suck lol

Edit:


[CENTER]
lol

Soroft
2nd January 2011, 1:20 AM
[CENTER]

lol

So I wasn't going crazy? You saw it too?

Decent synergy, although I find it lulzy you have Roost on Togekiss. Switch to Timid, and run NP like TBR said.

That's about it. Good team, it brought me out of my posting-drought.

Enjoy.

Tsumiki
9th January 2011, 2:05 PM
Houndoom can't get Dark Pulse anymore unless taught in the 4th Gen via TM and sent over.

Dark Pulse isn't a TM anymore? Darn. Well, importing will have to do, I suppose.



Don't bother with both Drain Punch and HJK on Zuruzukin. HKJ has had its accuracy buffed iirc, so you shouldn't need to worry too much about the recoil. Not like Drain Punch is really powerful enough to solve the problem anyway. You might like to try out Rock Slide to kill Bug and Flying types.

It got buffed to 90, iirc. Yeah, Rock Slide>Drain Punch.

Muurando gets my (y). Although even an SE Ice Fang can't hit as hard as Return, there's not really much else it can use from the looks of things. This can go in the moveset thread, too imo. When you get round to it, it could probably benefit from having Scrappy.

Muurando also gets Crunch, so maybe that? Sure, Scrappy it is.


Slowbro is lovely and getting edited into the moveset thread too.

Yays, although I can't take credit, as it was widely used in 4th gen.


Ew Mixnite. Consider Flamethrower or something somewhere in there, I guess.

Meeh. I like Mixnite. Flamethrower over EQ, I suppose.


Togekiss is angry at you for not using Nasty Plot. Given the amount of 1337 h4x you'll be dishing out, I don't really think you'll be getting hit very much, so consider putting it in over Roost.


Decent synergy, although I find it lulzy you have Roost on Togekiss. Switch to Timid, and run NP like TBR said.

Point taken, Nasty Plot>Timid it is.


Nice team, as far as favourite-based ones go. your favourites suck lol

Yeah, well you suck.