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Iron Predator
12th January 2011, 8:19 PM
Jalorda
-Coil
-Leaf Blade
-Dragon Tail
- Wring Out/Leech Seed (Not to sure about this one...)

Abagoura
(Solid Rock ability)
-Aqua Jet
-Aqua Tail
-Curse
-Stone Edge

Wargle
(Sheer Force ability)
-Brave Bird
-Superpower
-Thrash
-Hone Claws

Ononokusu
(Mold Breaker ability)
-Dragon Dance
-Outrage
-Dragon Tail
-Rock Slide/Brick Break

Darmanitan
(Sheer Force ability)
-Flare Blitz
-Superpower
-Belly Drum
-U-Turn

~OR~

Victini
-Blaze Judgement
-Energy Ball
-Thunderbolt
-Psychic

Waruvial
(Moxie ability)
-Earthquake
-Foul Play/Crunch
-Stone Edge
-Aerial Ace

~OR~


Zoroark
-U-Turn
-Flamethrower
-Nightburst
-Nasty Plot

~OR~

Zuruzukin
(Moxie ability)
I can't think of a move set for this guy...

So any suggestions or recommendations would be greatly appreciated, thanks for taking the time to read it! =D ;149;

Iron Predator
12th January 2011, 8:22 PM
*NOTE* Please excuse the random spelling errors in the thread title, I have no idea what happened there...

Aurath8
12th January 2011, 8:52 PM
Jalorda
-Coil
-Leaf Blade
-Dragon Tail
-Leech Seed

Abagoura
(Solid Rock ability)
-Aqua Jet
-Earthquake
-Curse
-Stone Edge

Earthquake gets Electric types and after a few Curses Aqua Jet shall satisfy you're needs.

Wargle
(Keen Eye ability)
-Brave Bird
-Superpower
-Return
-Hone Claws

Sheer Force isn't activated by any of your moves; Keen Eye can actually have use. Return is there so you don't KO yourself with Hone Claws-boosted confusehax.

Ononokusu
(Mold Breaker ability)
-Dragon Dance
-Dragon Claw
-Earthquake
-Rock Slide/Brick Break

Earthquake covers steel types that wall you pretty well. Dragon Claw is here for the same reason as above.

Darmanitan
(Sheer Force ability)
-Flare Blitz
-Superpower
-Rock Slide
-U-Turn

Belly Drum means you're pratically asking to be KOed with those defences.

~OR~

Victini
-Blaze Judgement
-Energy Ball
-Thunderbolt
-Psychic/Shadow Ball

Shadow Ball hits Ghosts and other Psychics(which threaten you with their own Shadow Ball). STAB is helpful though especially when Blaze judgement is a one-time use.

Waruvial
(Moxie ability)
-Earthquake
-Crunch
-Stone Edge
-Aerial Ace/Fire Fang

Fire Fang is slightly stronger than Aerial Ace and Ice types as well. You can breed it on using Darumakka from Route 4 and you can breed as soon as you enter Raimon City.

~OR~


Zoroark
-U-Turn/Focus Blast
-Flamethrower
-Nightburst
-Nasty Plot

Focus Blast gets a few KOs here and there especially against high defence Rocks but usually misses a lot: something to consider.

~OR~

Zuruzukin
(Intimidate ability)
-Hi Jump Kick
-Crunch
-Bulk Up
-Rock Slide

Standard ZuruBulkin'Up xD. Dual STAB and Rock Slide for coverage. Bulk Up to gain some attack power and stay healthy with good defence.



I would go with Victini and Zoroark. Your team needs Special moves and these to give it in the truckloads.

Iron Predator
12th January 2011, 9:53 PM
Sheer Force isn't activated by Brave Bird? Sadface...

rocky505
12th January 2011, 9:56 PM
It is activated by rock slide though and Wargle can learn that.

Iron Predator
12th January 2011, 10:30 PM
I would go with Victini and Zoroark. Your team needs Special moves and these to give it in the truckloads.

I've also been looking at Shandera recently, any recommendations for or against it?

Noctourniquet
12th January 2011, 10:42 PM
^ That can work very well; Shandera is a great Pokémon.


• Shandera @ Leftovers
• Flash Fire
• Timid Nature
- Flamethrower
- Energy Ball
- Shadow Ball
- Calm Mind

• Shandera @ Choice Scarf
• Shadow Tag / Flash Fire
• Timid Nature
- Flamethrower / Overheat
- Energy Ball
- Shadow Ball
- Hidden Power [Ice] / Hidden Power [Fighting] / Hidden Power [Ground]


Only use the second one if you can get Hidden Powers. Don't feel obliged to use the suggested items and natures, but I put them in there for the hell of it anyway.

Both movesets use Double STAB attacks and Energy Ball to cover up some weaknesses. And the last move is then changed to fit the moveset.

Whee.