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Joerus
19th January 2011, 8:37 PM
Look, I know I didn't list a move set or anything (in my previous thread), but that's because I'm not sure what moves or items I want them to have. My ideas so far:

Zekrom (??? Nature)@White Herb
(Teravolt)
-Lightning Strike
-Draco Meteor
-???
-???

Enboar (??? Nature)@Leftovers
(Blaze)
-Flare Blitz
-Head Smash
-Hammer Arm
-Poison Jab

Krookodile (??? Nature)@???
(Moxie)
-Foul Play
-Earthquake
-Aerial Ace
-Vengeance

Sawsbuck (??? Nature)@Big Root
(Herbivore)
-Megahorn
-Wood Horn
-Double Edge
-???

Jellicent (??? Nature)@???
(Cursed Body)
-Hydro Pump
-Blizzard
-Shadow Ball
-???

Kinklang (??? Nature)@Iron Plate
(Clear Body)
-Flash Cannon
-Gear Change
-Charge
-Rock Polish

Please help me with this team. ;493; Thanks.

Aurath8
19th January 2011, 8:39 PM
http://www.serebiiforums.com/showthread.php?t=469308

Here are the rules. I suggest you follow them and Edit/repost your team.

Joerus
20th January 2011, 4:35 PM
@Aurawarrior8
Look, Mr.Aura, I know this is a team I plan on using in the future and whatnot. And as such, it needs some editing. BUT! I can use "ubers" because I'm not like you smogoners. I don't usually cheat for things like this! That Kinklang I have up there is going to be from the Dream World. If you would help me with suggestions that you think that I would agree with, that's fine.

;000; Thanks.

Aurath8
20th January 2011, 7:07 PM
Zekrom (Naughty Nature)@Life Orb
(Teravolt)
-Lightning Strike
-Draco Meteor
-Rock Slide
-Crunch/Dragon Claw?

The point of Draco Meteor is to smack the opponent with a hugely powerful move and switch while the AI switches to a new pokemon. It's not really for continued sweeping. White Herbs are one time use as well.

Enbuoh (Lonely Nature)@Leftovers
(Blaze)
-Flare Blitz
-Head Smash
-Hammer Arm
-Boiling Water

Poison Jab inflicts weak Poison and that's it. Burungeru can learn Toxic which is a much more worthwile move. Boiling Water covers Ground types.

Raging against the Poison Jab machine!Waruvial (Jolly Nature)@???
(Moxie)
-Crunch
-Earthquake
-Hone Claws/Fire Fang
-Stone Edge

Since your opponent is much more likely to have cr*ppy attack, I find Crunch more reliable. Rock Slide covers Flying types and makes the famous QuakeEdge combo. Hone Claws gives Rock Slide perfect accuracy and a nice power boost but Fire Fang hits Grass types and Bug/Steel types.

Mebukijika (Jolly Nature)@Leftovers
(Herbivore)
-Megahorn
-Wood Horn
-Double Edge
-Wlid Charge

With so much recoil you'll get more benefit from Leftovers. Wlid Charge covers the flying type.

The last two I'll leave to other raters.

And when did you assume I was a smogoner and that I thought you were a haxing uber-n00b?

Joerus
31st January 2011, 10:03 PM
I guess that makes us even, Mr.Aura. I like some of your suggestions, but the idea of a water move on a fire-type (unless it's part water) is not my style. I like to try to have at least one move of every type on a team. I don't think that having the same exact move on two different Pokémon is wise, though. I always try to fit one (for single types) or two (for dual types) stab moves on each Pokémon.

;386-a; Thanks for your help so far.

----------------------------------------

I was thinking about replacing Sawsbuck with Ferrothorn, and Kinklang with something else. Please help me out.

;257; Thanks.

Mr. Marowak
3rd February 2011, 7:11 PM
I guess that makes us even, Mr.Aura. I like some of your suggestions, but the idea of a water move on a fire-type (unless it's part water) is not my style. I like to try to have at least one move of every type on a team. I don't think that having the same exact move on two different Pokémon is wise, though. I always try to fit one (for single types) or two (for dual types) stab moves on each Pokémon.

Tsk, tsk, tsk. Not wise. But I'm not criticizing you, seeing as how I've done this, too. Believe me, a month ago, I was thinking the same theory. I lost every Wi-Fi battle I ever decided to Partake in.

Looking for Jellicent help? Try...

Jellicent @ Lefties/Wise Glasses
Bold
Either ability
Boiling Water/Surf
Toxic/Will-O-Wisp
Ice Beam
Evil Eye

Status + Evil Eye = Win. Boiling water (or Surf) for STAB. Ice Beam for obviously overplayed coverage.

(This was a direct set from AuraWarrior8)

[GS]
3rd February 2011, 7:35 PM
I can use "ubers" because I'm not like you smogoners

This isn't Smogon, and no one said not to use "Ubers".

Competitive≠In-Game.

Anyway, I'll do Klinklang:

Klingklang @ Leftovers
Adamant/Jolly Nature
~ Gear Saucer
~ Gear Change
~ Return
~ Rock Smash/Substitute

Wow, what a terrible physical movepool...

Gear Saucer is the obligatory STAB attack, Gear Change is for
boosting, Return is basically for neutral coverage and Rock
Smash was literally his last physical attack of note, but it does
give you a way to hit steel types.

Dr. Leggs
3rd February 2011, 9:09 PM
I hear both Volt Change and Toxic are useful in-game on Klinklang, considering its relative bulk.

gyaradosuseddragonrage!
4th February 2011, 12:43 AM
Klinklang can still hit with Thunderbolt or Discharge if you give it Metal Sound to remedy its movepool but its still pretty meh.

Dr. Leggs
4th February 2011, 3:46 AM
I feel like that would be good, but then you'd have to pass up Return or something (because you want Gear Saucer and Gear Change) and two stat moves doesn't seem too helpful in-game. But certainly an option.

gyaradosuseddragonrage!
4th February 2011, 5:47 AM
It is just a solution to his poor physical movepool, nothing more.

Noctourniquet
4th February 2011, 11:32 AM
I hear both Volt Change and Toxic are useful in-game on Klinklang, considering its relative bulk.

Volt Change contradicts Gear Change. I don't see how it works with Toxic all that well, since it has no real way to stay alive besides said bulk.

Really I was discussing this with GrumpySnorlax and the set he gave is literally the best offensive one we could come up with.

Although, as it is more or less a useless move, Substitute > Rock Smash imo. This thing really does have a horrible movepool. =/

Dr. Leggs
4th February 2011, 6:42 PM
Volt Change contradicts Gear Change. I don't see how it works with Toxic all that well, since it has no real way to stay alive besides said bulk.

Really I was discussing this with GrumpySnorlax and the set he gave is literally the best offensive one we could come up with.

Although, as it is more or less a useless move, Substitute > Rock Smash imo. This thing really does have a horrible movepool. =/

Seeing as this is in-game, healing isn't really an issue. Substitute isn't particularly useful in-game either.

Noctourniquet
4th February 2011, 6:51 PM
Seeing as this is in-game, healing isn't really an issue.

If you're up to spending lots of money on potions then fair enough.



Substitute isn't particularly useful in-game either.

Your reasoning? The way I see it, this is untrue. The AI is stupid which means that it will spam your substitutes with things like stat-reducing moves which obviously can't hit you, despite you being behind a substitute. It is better in-game than in any other Pokémon environment because it buys you so many free turns with ease.

Joerus
21st May 2011, 4:36 PM
I thank you for your suggestions. By the way, this is my team that I have entered into the Hall of Fame with many times:

Genrl.Reon the Emboar Shell Bell
Careful Nature
Ability:Blaze
Male
-Earthquake
-Hammer Arm
-Flare Blitz
-Head Smash
EVs: Unknown

Ero al Riu the Braviary Sitrus Berry
Brave Nature
Ability: Sheer Force
Male
-U-turn
-Fly
-Crush Claw
-Rock Slide
EVs: Unknown

Jabberwoky the Zekrom Dragon Fang
Adamant Nature
Ability: Teravolt
It
-Dragon Claw
-Hone Claws
-Zen Headbutt
-Bolt Strike
EVs: Mostly attack, some in HP, defense, & sp. defense.

Tpmge.John the Jelicent Wide Lens
Modest Nature
Ability: Water Absorb
Male
-Ice Beam
-Sludge Bomb
-Shadow Ball
-Hydro Pump
EVs: Unknown

Madam Nina the Stoutland BlackGlasses
Sassy Nature
Ability: Sand Rush
Female
-Giga Impact
-Reversal
-Work Up
-Crunch
EVs: Unknown

Mexiid the Ferrothorn Leftovers
Lax Nature
Ability: Iron Barbs
Male
-Curse
-Power Whip
-Pin Missile
-Gyro Ball
EVs: Unknown

Please feel free to suggest any changes.

noob21
21st May 2011, 7:15 PM
Zekrom (brave Nature)@choice band
(Teravolt)
-bolt Strike
-outrage
-payback
-volt switch

Enboar (brave Nature)@Leftovers
(Blaze)
-Flare Blitz/flame charge
-bulk up
-Hammer Arm
-wild charge

Krookodile (adamant Nature)@choice scarf
(Moxie)
-Foul Play
-Earthquake
-thunder fang
-outrage

Sawsbuck (jolly Nature)@focus sash
(Herbivore)
-Megahorn
-Wood Horn
-swords dance/agility
-baton pass

Jellicent (modest Nature)@life orb
(Cursed Body)
-Hydro Pump/scald
-ice beam
-Shadow Ball
-recover

Kinklang (careful Nature)@iron plate
(Clear Body)
-toxic
-protect
-shift gear
-gear grind

If you use the team like this you probably wont run into eney problems it took me a while to figure it out but I did

[GS]
21st May 2011, 9:19 PM
Start a new thread instead of bumping one from almost 4
months ago, besides, no one will look at the bottom to
see your new team anyway.

*Closed