View Full Version : Gallery of My Sprites

9th February 2011, 1:29 AM
It's been a long time since I first tried to make a sprite thread (back when I was an uber n00b). Now I'm actually ok at spriting!

Anyway here's what I've got:
http://www.iaza.com/work/110209C/iaza12644373615800.gif Espeon-Made for WSC B-day but didn't make it to the poll.

http://www.iaza.com/work/110210C/iaza12644341763400.gif Eevee+Evolutions
http://www.iaza.com/work/110209C/iaza12644364074900.gif Umbreon+Paras+Mightyena-Made for a fusion contest, I forget which.
http://www.iaza.com/work/110209C/iaza12644398327100.gif Turtwig+Torchic- For the same contest, a different round
http://www.iaza.com/work/110209C/iaza12644354886000.gif Charizard+Heracross+Blaziken-SOTY Round 2, unfortunately caused me to use me to use my call-back the next round.
http://www.iaza.com/work/110209C/iaza12644398579200.gif Dragonite+Tyranitar+Salamance+Garchomp- My entry for WSC 105, although there seems to be confusion about it...


http://www.iaza.com/work/110209C/iaza12644374973400.gif Cyndaquil line made for my cousin's birthday.
http://www.iaza.com/work/110209C/iaza12644326008600.gif Excadrill Colored Audino
http://www.iaza.com/work/110209C/iaza12644382581000.gif Dewott Colored Galade
http://www.iaza.com/work/110209C/iaza12644376403100.gif Lemon-Lime Feraligatr
http://www.iaza.com/work/110209C/iaza12644327725400.gif Red Caterpie
http://www.iaza.com/work/110209C/iaza12644350821200.gif Color-Swap Porygon2
http://www.iaza.com/work/110209C/iaza12644324697100.gif Sky-Blue Celebi
http://www.iaza.com/work/110209C/iaza12644319683200.gif Orange-Cream, Winter, Floral, Peachy, Primal, and Shadow Color Pallets
http://www.iaza.com/work/110209C/iaza12644336787700.gif Klinklang Colored Charizard- Entry for STY Round 1
http://www.iaza.com/work/110209C/iaza12644358780100.gif Red Muk and Phione- Entry for WSC 44

http://www.iaza.com/work/110209C/iaza12644358177700.gif Normal-Type Phanpy
http://www.iaza.com/work/110209C/iaza12644330700400.gif Ghost-Type Grovyl-Entry for WSC 106

So please tell me how to improve, so long as the crit is CONSTRUCTIVE!

9th February 2011, 6:19 AM
Chao's haven't got a lot to get any critique.

I'm very glad you put that warning with the fusions, because it's very true. the one that stood out most was the Salamence headed dragon/pseudo fusion. It's VERY disproportionate. The Eeveelution one looks like it's tail is broken in the middle as it suddenly makes a corner. I have no comments for the others, except the Heracross one's arms look VERY thing attached to a body that bulky.

The colours you choose for a recolour can make or break a sprite. Out of your recolours, the only ones that seem to have done well are the Celebi, the colour-swapped Porygon2, and the Charizard.

Retypes are average. Changing the colours for Phanpy doesn't necessarily make it a normal type. However, you've done ok with the Groyle. However, how many ghost-types do you see with their guts showing?

Keep working.

9th February 2011, 7:48 PM
Thanks for the crit. I understand what you mean by the break in the tail, I plan to fix that.
As for the Grovyle, my idea was to make it zombie like. Obviously there's no "zombie" type, so ghost type was the next best fit.
I obviously have some work to do, so please keep the crit coming!

EDIT: Changed the tail on the Eevee fusion. Tell me what you think!

9th February 2011, 11:29 PM
Yeah, I see how you gave it the Ghost-type, and it is a well done sprite. I thought maybe giving it a kinda ethereal look, and more ghastly rather decomposing. But that's just me.

Ok, well I'll crit just the fusion now. It looks like it has a bulge in the middle of it's tail. Although, the tail looks much better now than it did before. The tuft on the top of it's head stands out far too much because of the black outline. Maybe give it some anti-aliasing? It doesn't actually look like the tail is connected because of the anti-aliasing on the tail near the joint and back of the body, maybe make the outline darker to make it move together. And the body looks too small. Try and move it out and extend the body to make it look a bit bigger. I think that's all I can suggest for that sprite.