PDA

View Full Version : Finalized Black Team



bleeding-chocobo
4th March 2011, 3:36 AM
My final team for Black. Srs this time.

http://www.arkeis.com/images/animations/500.gif
Emboar @ LO
Lonely Nature | Blaze
- Scald
- Wild Charge
- Flare Blitz
- Hammer Arm

http://www.arkeis.com/images/animations/512.gif
Simisage @ Leftovers
Hasty Nature | Gluttony
- Rock Slide
- Brick Break
- Work Up
- Energy Ball

http://www.arkeis.com/images/animations/523.gif
Zebstrika @ Choice Specs
Timid Nature | Lightningrod
- Thunderbolt
- Overheat
- HP [Ice]
- Volt Switch

http://www.arkeis.com/images/animations/626.gif
Bouffalant @ Leftovers
Adamant Nature | Sap Sipper
- Swords Dance
- Head Charge
- Earthquake
- Rock Slide

http://www.arkeis.com/images/animations/561.gif
Sigilyph @ Leftovers
Timid Nature | Magic Guard
- Calm Mind
- Psyshock
- Air Slash
- Ice Beam

http://www.arkeis.com/images/animations/565.gif
Carracosta @ Leftovers
Adamant Nature | Sturdy
- Shell Break
- Ice Beam
- Earthquake
- Aqua Jet

There's my final team. Won't be changing any pokes, btw. Rate away~

Monochromatic
4th March 2011, 4:25 AM
Why not go Jolly on Simisage, and give him Seed Bomb over E-Ball and Rock Slide over Work Up?

bleeding-chocobo
4th March 2011, 4:26 AM
Why not go Jolly on Simisage, and give him Seed Bomb over E-Ball and Rock Slide over Work Up?

I'll go w/ Rock Slide over Crunch, I think. I want him to be mixed, so that's why he's got Work Up and Energy Ball.

Kerech
4th March 2011, 3:38 PM
Imo, Shell Break Carracosta should always have Aqua Jet on. You don't really have much time to set up with this move due to the Def and SpD drops, and if you're not EVing, Carracosta will still be slow at +2 Spe. Also, I believe in Ice Beam > Rock Slide. See, the thing is that I find it to be pointless to use Shell Break if you're not going to mix. Think about it: Carracosta can't do much at +2 Spe, appreciates +2 Atk, but resents to drop in bulk. If you're going to lose bulk, you should take full advantage of your boosting move. There is no reason to shy away from mixing here, especially when Ice + Ground has excellent coverage, as well as Ice Beam giving you some sort of chance against Grass types.

I don't think it wants a LO either...idk. I just think it's too slow to do such things. Plus, you immediately lose out on Sturdy once you attack. Leftovers is probably best forboth sets. And SBCosta can go Adamant I suppose, while CurseCosta should run Careful (also, CurseCosta should have Waterfall in the last slot, and have solid Rock as an ability).

That's all I've got lol.

Spyfox4989
4th March 2011, 6:24 PM
I would do a Quiet Emboar with Flamethrower, Grass Knot, Stone Edge, and Brick Break/Hammer Arm. It's the best typed moveset to cover the most things. Both of our combos beat 11 types, so it's up to you.

eronia
4th March 2011, 6:35 PM
If sigilyph is going to CM then it is probably going to need a recovery move