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View Full Version : Absol Based UU Offense!



jacobg333
7th August 2011, 5:05 AM
*I have been working on a new UU team for ages, as I accidentally erased my two favourite UU teams :/. In making this new team I tried to apply the knowledge I've gained from playing in OU (making good EV spreads etc) and tried to apply it to this team. The aim of the team is to put Absol in a position to sweep. As always there's some unorthodox stuff so just bring an open mind haha. Pictures didnt show up:(

This is the team -


Lead



Donphan (M) @ Life Orb
Ability: Sturdy
EVs: 160 HP/176 Atk/98 Def/76 SpDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Stealth Rock
- Protect/Rapid Spin/Assurance

Donphan actually really works quite well as a lead. This lead is pretty much just a Mamoswine rip off, but made for UU where it can shine in the absence of swampert leads. As I have fully gone for a mamoswine rip off, the EV's put it at the same HP as Mamoswine with extra defensive bulk (Defence capping at a nice round and very usable 300) and enough special defence to take a 252 SpAtk Ice beam of off Froslass. The adamant nature Boosts the attack to get as close to Mamoswine as possible (as a lot are running jolly) and I've given it life orb for that extra kick. The attacking moves are pretty standard and using them in succession can provide some nice KO's. Stealth Rock is ... well stealth rock. The last move slot is a tough one to chose, but Protect gets more usage because in testing the lead it is the move that has helped out the most. Why have I chose to rip off mamo? because it's a fantastic lead *
Thoughts on Rapid Spin vs Protect?
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Physical Sweeper



Absol (M) @ Life Orb
Ability: Super Luck
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Sucker Punch
- Psycho Cut
- Superpower/Megahorn

Absol is who the team sort of revolves around. In my teams I prefer to sweep with the pokemon that I like, and though that can be a bit of a hindrance, I just prefer to play that way and I do better that way I find.*
This is really just your bog-standard Priority sweeper. EV's are maxed to make the most of what he can do and the moveset provides nice coverage and a way of abusing super luck. I prefer running Megahorn over Superpower, however I lose coverage of steel types So I've gone to running Superpower more often. It's a shame he doesn't get brick break... or cross chop ... I can imagine that, swishing his head in a X like way.*
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Revenge Killer



Rapidash (F) @ Choice Scarf
Ability: Flash Fire
EVs: 232 Atk/180 Spd/96 SAtk
Naughty nature (+Atk, -SDef)
- Overheat/HP Grass
- Hypnosis
- Megahorn
- Flare Blitz

Onetrick is my all purpose pokemon and is commonly my go-to-gal. She puts things to sleep to help Mismagius or Absol sweep, she kills walls and outspeeds a hell of a lot of things. If Rapidash got U-Turn, she would be absolutely perfect :P. Her main purpose is to kill fast things by beating them and being faster - Her EVs were designed around countering hitmons (specifically hitmonlee), the most common switch in to Absol. She is also my houndoom/Dark/Alakazam/_other bug weak pokemon_ counter. The nature and EV's provide her enough killing power physically and specially. I loosely based on Flygon's choice set (as the attack + special attack are the same as flygons and they play pretty much the same) Less attack power is needed to function as Stab flare blitz does 20bp more than Flygon's EQ and with it megahorn gets some very notable OHKO's though I can't remember exactly which ones at the moment I just know I was surprised xD. So the excess was shimmied into Special attack (taking it to a nice 220 for Overheat to work off). I'm running overheat over HP grass more often at the moment as I'm not seeing a lot of quagsire, but when I start seeing them a bit more HP grass will come back with some EV toggling. Thoughts on HP grass vs Overheat? Random thought- rapidash would be insane with speed boost
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Special Sweeper



Mismagius (F) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Nasty Plot
- Substitute
- Thunderbolt
- Shadow Ball

Mismagius is your general special sweeper and provides great synergy with absol, it can with ease take fighting and bug type attacks and set up quite nicely and try to sweep. It's also a great spin blocker, though spinning has declined lately it is better to have a spin blocker than not have one, especially one that functions so well. I've chosen Tbolt of HP fighting as it gets more damage on Blaziken, while not being over specialised. It also nicely dents Slobro and Milotic after a nasty plot. I am contenplating giving special toxicroak a try (as I would then have a 1 water immunity, 1 electric immunity, one fire immunity, one poison immunity, 1 ground immunity and a psychic immunity) however another ground weakness could prove to be detrimental, and it's hard enough to cover as it is.
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Special Tank



Lanturn (M) @ Leftovers
Ability: Volt Absorb
EVs: 104 HP/76 Def/100 SAtk/228 SDef
Calm nature (+SDef, -Atk)
- Discharge
- Surf/ice beam
- Charge Beam
- Substitute

Elmo - Annata's(female Lanturn) Male counterpart. This Lanturn is made to be more offensive than my other lanturn set. Elmo is really just an amalgamation of various Lanturn sets thrown into a blender, and is actually really effective. 100 Satk and a neutral nature allows me to take out all forms of rhyperior after SR (apart from the sand storm variant which doesn't seem to be running aorund much anyway) The HP EV's are designed to give Lanturn the Perfect HP number - 417. This is a perfect leftover number, an odd number so SR doesn't take as much of a toll, and allows for lanturn to take a phenominal 104HP worth of damage before the sub breaks. Sub is to protect while I boost with charge beam, discharge is to aid in parasweeping (new coinage :P) and is chose over Tbolt for that reason (plus after a couple boosts the difference doesn't really matter that much.) It's really a fantastic special tank *. Thoughts on Ice beam vs Surf?
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Wall



Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Relaxed nature (+ Def,- Spe)
- Reflect
- Heal Bell
- U-turn
- Psychic

This is my physical wall of choice and is chosen under my philosophy that walls must complement each other - and this does just that. A huge defence stat allows me to easily toggle between this and Elmo, and as it has levitate, Lanturn or the rest of the team doesn't have to worry about EQ - which gives me a great time to set up reflect to aid in any one of my setter uppers to set up. Heal bell fits nicely on the set to remove toxic and sleep (as Twave and Will-o are negated) U-turn is for scouting purposes - and given the nature of it's roll provides a nice way of passive damage while shuffling between the team. Psychic is put over memento as I'm really not a fan of pure kamikaze attacks, and I never used it - however I'm finding a lot of use out of psychic. It's also another good go-to-mon for when fighting or poison types threaten to attack. The serious nature is probably quick baffling, however, it is one of those rare occasions where a boost wouldn't be in my favour. It needs all the attack power it can get and it can't afford to lose any bulk. One on one it does have it's way with most physical attackers anyway (With reflect up pursuit off of houndoom did 14%)*

midend
19th September 2011, 11:39 AM
1. You might want to include a phazer on your team o_O

2. Lanturn to me is still hard to do (para)sweeping as you'll most likely be crippled yourself before attempting any sweeping, so i would stick to Surf for STAB; keep the Charge beam and dump the last move of ice beam to replace discharge or put on TWave. 2 electric attacks isn't that wise on lanturn; he's already awesome if not for his speed. Of course, there's still the ever popular raindance/surf/thunder/sub moveset; it could ruin your current team though, with that donphan and rapidash whatnot.

Correct me if I'm wrong; if Swampert is still in UU it could actually put quite a dent in your team.

salaswampert
1st October 2011, 5:17 PM
Correct me if I'm wrong; if Swampert is still in UU it could actually put quite a dent in your team.

Swampert is OU, so his team is safe from Swampert. LOL;260;