View Full Version : Wondertomb and Wondereye

8th November 2011, 3:04 AM
I know there are status effects weather effects, and entryy hazards but did anyone else think of/try Foresight+Fighting Move? If you eliminate not being able to be hit by a fighting move it's super effective sine it's neutral to Ghost and Super effective to dark.

8th November 2011, 3:07 AM
Fire Fang


8th November 2011, 3:18 AM
1.) Poison
2.) Badly Poisoned
3.) Burned
4.) Hail
5.) Sandstorm
6.) Acid Rain
7.) Status moves (Leech Seed, Pain Split, Curse, etc.)
8.) Mold Breaker
9.) TurboBlaze
10.) TeraVolt
11.) Gastro Acid
12.) Foresight + Fighting Move
13.) Trick + Black Sludge
14.) Fire Fang

I think that's all of its counters.

kaiser soze
8th November 2011, 3:18 AM
Mold Breaker..........

Plus they are impossible to use legally in a competitive match.

8th November 2011, 3:20 AM
Fire Fang


Fire Fang doesn't do that any more.

Begin the thread again...

Wondertomb and Wondereye don't exist, thus making this topic pointless.


8th November 2011, 3:32 AM
Don't forget Scrappy.

7th December 2011, 11:30 AM
This is not competitive discussion.