View Full Version : RDL Deck

25th November 2011, 8:58 PM
1-1 RD legend
3-1-2 Emboar
2 Reshiram
3-2-3 Magnezone
Trainers: 29
3 N
2 Energy Retrieval
1 Fisherman
2 Switch
3 Twins
1 Super Rod
3 Junk Arm
4 Collector
2 Catcher
4 Communication
4 Candy
Energy: 13
8 Fire
5 Electric
I know Magneboar is generally dead, but I have most of the cards and I want to give it a try.
You want to start with a Reshiram, for stall, mostly. As they whittle away at the Reshiram, you set up an Emboar and Magnezone. At this point you can attack with Reshiram, or switch and attack with Magnezone. When you have two prizes left, or really desperate, you lay down the RDL and attack, and hope that you can live one more turn, assuming you didn't just win the game.


26th November 2011, 1:12 PM
magneboar isn't dead, they just stuff yanmega into it with dragons and call it a teir 1 deck.

26th November 2011, 5:12 PM
But about this decklist...

27th November 2011, 12:50 PM
magneboar is still used dude!
i suggest taking out 1 or 2 candies because i doubt you'll need them. plus you have junk arm. i like the 10 fire energies, 4 energies and 4 junk arm thing. very clever! ( or is it me who hasn't seen it before)

27th November 2011, 5:00 PM
well, my Magnezones and Emboars will inevitably be catchered up and killed, so I need to replace them when that happens with more rare candies

28th November 2011, 6:07 AM
they catcher you switch and we all do the rumba, cha cha chaaa!

28th November 2011, 10:09 PM
Deck Updated

29th November 2011, 5:25 AM
gotta be honest, what if you get ahead, I'd rather have 3 pont over 3 N so I know that I always get an awesome hand.

30th November 2011, 12:00 AM
But it is disruptive, and I can magnetic draw it back

30th November 2011, 2:18 AM
I guess, but at times even judge is more disruptive then N, then again I'd rather have more in my hand so I can go through more of my deck, 12 cards max versus less then 12.