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Lumos77
25th November 2011, 9:58 PM
MagneBoar
Pokemon:18
1-1 RD legend
3-1-2 Emboar
2 Reshiram
3-2-3 Magnezone
Trainers: 29
3 N
2 Energy Retrieval
1 Fisherman
2 Switch
3 Twins
1 Super Rod
3 Junk Arm
4 Collector
2 Catcher
4 Communication
4 Candy
Energy: 13
8 Fire
5 Electric
Strategy
I know Magneboar is generally dead, but I have most of the cards and I want to give it a try.
You want to start with a Reshiram, for stall, mostly. As they whittle away at the Reshiram, you set up an Emboar and Magnezone. At this point you can attack with Reshiram, or switch and attack with Magnezone. When you have two prizes left, or really desperate, you lay down the RDL and attack, and hope that you can live one more turn, assuming you didn't just win the game.

Ideas?

ven?
26th November 2011, 2:12 PM
magneboar isn't dead, they just stuff yanmega into it with dragons and call it a teir 1 deck.

Lumos77
26th November 2011, 6:12 PM
But about this decklist...

toonnee
27th November 2011, 1:50 PM
magneboar is still used dude!
i suggest taking out 1 or 2 candies because i doubt you'll need them. plus you have junk arm. i like the 10 fire energies, 4 energies and 4 junk arm thing. very clever! ( or is it me who hasn't seen it before)

Lumos77
27th November 2011, 6:00 PM
well, my Magnezones and Emboars will inevitably be catchered up and killed, so I need to replace them when that happens with more rare candies

ven?
28th November 2011, 7:07 AM
they catcher you switch and we all do the rumba, cha cha chaaa!

Lumos77
28th November 2011, 11:09 PM
Deck Updated

ven?
29th November 2011, 6:25 AM
gotta be honest, what if you get ahead, I'd rather have 3 pont over 3 N so I know that I always get an awesome hand.

Lumos77
30th November 2011, 1:00 AM
But it is disruptive, and I can magnetic draw it back

ven?
30th November 2011, 3:18 AM
I guess, but at times even judge is more disruptive then N, then again I'd rather have more in my hand so I can go through more of my deck, 12 cards max versus less then 12.