jfflow
15th April 2012, 6:57 AM
Hey i'm just starting competative play. While i havn't been able to test this yet i have tried to put a good amount of time into building this team.
Swampert @ Leftovers
Ability: Torrent
EVs: 252-ATK 200- SpA 52- DEF
Nature: Naughty (+atk, -SpD)
- Surf
- Substitute
- Focus Punch
- Ice Beam
Pretty much just a lead sub-puncher (not sure on term sorry). Substitute then take the foe out with focus punch. If they swap with a grass type (not common i know) then ice beam them to take them out. when low on health surf's power increases because of Torrent
Gengar @ Leftovers
Ability: Levitate
EVs: 252 SpA 252 Spe 4 HP
Nature: Modest (+SpA, - ATK)
- Hypnosis
- Dream Eater
- Sludge Bomb
- Destiny Bond
In a way its a mix of a special sweeper and a revenge killer, plus it can also make your foe swap out pokemon. Hypnotize the pokemon at start and if they switch out keep hypnotizing the pokemon but if the dont then you can do dream eater to damage them but also heal your gengar. Sludge Bomb is also a decent move to use against other ghosts if any were to come out. Destiny bond is mainly for when you know Gengar is about to die. That way you bring their pokemon down no matter what
Gardevoire @ Leftovers
Ability: Trace
EVs:56 HP 252 Spa 200 SpE
Nature: Timid ( +SpE, -ATK) / Modest (+SpA, -ATK)
- Calm Mind
- Hypnosis
- Psychic
- Dream Eater
SPecial sweeper that induces sleep with hypnosis, then while the foe is sleeping it can buff it's self up by using calm mind (if they wake up just keep hypnotizing them) then if, after an appropriate amount of CM, the opponent is still asleep you can use dream eater to deal a good chunk of damage but if they aren't asleep then use psychic. Putting them to sleep and using dream eater is also a good way to heal Gardevoire if needed
Salamance @ Leftovers
Ability: Intimidate
EVs: 116-HP 252-ATK 140-SpE
Nature: Adamant ( +ATK, -SpA)
- Dragon Dance
- Flame Thrower
- Hidden Power Flying
- Earthquake
Mainly a Physical sweeper. Use Dragon Dance to buff up its ATK and DEF then use Earthquake, and HP Flying to deal damage. Flame thrower is there in case in ice pokemon is switched out.
Shuckle @ Leftovers
Ability: Sturdy
EVs: 252- HP 252- ATK 4- SPE
Nature: Careful ( +SpD, -SpA)
- Toxic
- Defense Curl
- Rollout
- Rest
Basically a staller that can deal damage while poisoning the opponents team. Defense Curl obviously increases its defense even more than it already is. Toxic allows you to deal damage while poisoning your opponents pokemon while (hopefully) making them swap out and allowing you to eventually poison their entire team. Rollout allows you to deal good chunks of damage after the 4th and 5th roll which also takes down their team. Rest is to heal shuckle while in the process of poisoning their team. So basically its a support staller.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144- HP 68- ATK 132- DEF 164- SpD
Nature: Adamant ( +ATK, -SpA)
- Curse
- Body Slame
- Earthquake
- Rest
Curselax. Use curse when first brought into the field to boost ATK and DEF. Body Slam deals damage while giving you the chance to slowly paralize their pokemon and/or team. Earthquake is to deal large chunks of damage. and rest Heals Snorlax when needed.
I'm up for any suggestions and while gladly accept any criticism that anyone offers. Thanks :)
Swampert @ Leftovers
Ability: Torrent
EVs: 252-ATK 200- SpA 52- DEF
Nature: Naughty (+atk, -SpD)
- Surf
- Substitute
- Focus Punch
- Ice Beam
Pretty much just a lead sub-puncher (not sure on term sorry). Substitute then take the foe out with focus punch. If they swap with a grass type (not common i know) then ice beam them to take them out. when low on health surf's power increases because of Torrent
Gengar @ Leftovers
Ability: Levitate
EVs: 252 SpA 252 Spe 4 HP
Nature: Modest (+SpA, - ATK)
- Hypnosis
- Dream Eater
- Sludge Bomb
- Destiny Bond
In a way its a mix of a special sweeper and a revenge killer, plus it can also make your foe swap out pokemon. Hypnotize the pokemon at start and if they switch out keep hypnotizing the pokemon but if the dont then you can do dream eater to damage them but also heal your gengar. Sludge Bomb is also a decent move to use against other ghosts if any were to come out. Destiny bond is mainly for when you know Gengar is about to die. That way you bring their pokemon down no matter what
Gardevoire @ Leftovers
Ability: Trace
EVs:56 HP 252 Spa 200 SpE
Nature: Timid ( +SpE, -ATK) / Modest (+SpA, -ATK)
- Calm Mind
- Hypnosis
- Psychic
- Dream Eater
SPecial sweeper that induces sleep with hypnosis, then while the foe is sleeping it can buff it's self up by using calm mind (if they wake up just keep hypnotizing them) then if, after an appropriate amount of CM, the opponent is still asleep you can use dream eater to deal a good chunk of damage but if they aren't asleep then use psychic. Putting them to sleep and using dream eater is also a good way to heal Gardevoire if needed
Salamance @ Leftovers
Ability: Intimidate
EVs: 116-HP 252-ATK 140-SpE
Nature: Adamant ( +ATK, -SpA)
- Dragon Dance
- Flame Thrower
- Hidden Power Flying
- Earthquake
Mainly a Physical sweeper. Use Dragon Dance to buff up its ATK and DEF then use Earthquake, and HP Flying to deal damage. Flame thrower is there in case in ice pokemon is switched out.
Shuckle @ Leftovers
Ability: Sturdy
EVs: 252- HP 252- ATK 4- SPE
Nature: Careful ( +SpD, -SpA)
- Toxic
- Defense Curl
- Rollout
- Rest
Basically a staller that can deal damage while poisoning the opponents team. Defense Curl obviously increases its defense even more than it already is. Toxic allows you to deal damage while poisoning your opponents pokemon while (hopefully) making them swap out and allowing you to eventually poison their entire team. Rollout allows you to deal good chunks of damage after the 4th and 5th roll which also takes down their team. Rest is to heal shuckle while in the process of poisoning their team. So basically its a support staller.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144- HP 68- ATK 132- DEF 164- SpD
Nature: Adamant ( +ATK, -SpA)
- Curse
- Body Slame
- Earthquake
- Rest
Curselax. Use curse when first brought into the field to boost ATK and DEF. Body Slam deals damage while giving you the chance to slowly paralize their pokemon and/or team. Earthquake is to deal large chunks of damage. and rest Heals Snorlax when needed.
I'm up for any suggestions and while gladly accept any criticism that anyone offers. Thanks :)