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View Full Version : Make a Fusion move.



X-Ninji
31st October 2005, 10:29 PM
Topic

Future Punch.

Future Sight+Focus Punch.

Type:Fight
Atk:80
PP:20
Acc:75

Punch's the Oponent after Two turns.

Carpetted!
4th November 2005, 3:48 AM
Cool_Sid:
Future Punch.
Future Sight+Focus Punch.
Type:Fight
Atk:80
PP:20
Acc:75
Punch's the Oponent after Two turns.

How boring.
Mind Drill
Mind Reader + Horn Drill

A 1 Hit KO attack that always hits

║Darkchu║
5th November 2005, 1:52 AM
How boring.
Mind Drill
Mind Reader + Horn Drill

A 1 Hit KO attack that always hits

Thats a good one

Hurricane
Rain Dance+Gust

Powerful attack but needs to rest one turn.
Dunno if thats good

EDIT: There's already a thread on this.

GonbeTR
8th November 2005, 7:08 PM
These fusion moves which you talked about is related with which game? Diamond an Pearl, Mysterious Dungeon or Ranger. because if it is related to mysterious dungeons, I think there aren't turns. If it realted to Ranger, I have no idea about this game. And , if it it related with to D/P , it's not right forum.

My suggestion;
Earthquake + eruption = Volcano attack
Type:Fire
Atk:150
PP:5
Acc:---
This attack never misses but it gives recoil damage if the user is not a flying type (or levitate).

Mikau
9th November 2005, 10:52 PM
Here's 1 that I just thought of

Thunder Storm

Thunder+Rain Dance

power/140
pp/5
accuracy/90

decription-summons a storm that harshly hurts the opponent

Carpetted!
10th November 2005, 4:20 AM
Okay, this one goes out on a limb, but...
Cross-Counter
Cross Chop + Counter
Returns a physical attack back at 4x the power, but only works 50% of the time

Kakashi-Sharingan Warrior
10th November 2005, 7:13 PM
Solar dance
Petal dance + Solar beam
The foe is hit by a beam that is sorrouned by petals, the petals leave scratchs while the beam just kills

Wolfstalker
11th November 2005, 10:56 PM
Crush-Beam
crush claw+ice beam
type:ice
a beam fired at such force it literaly crush's the foe.
att.130
acc.100
pp.15
added efect:50%chance of frezzing or flinching.

Carpetted!
12th November 2005, 6:02 AM
Flailin' Frenzy
Flail + Frenzy Plant
Type: Normal
Causes all pokemon to panic and flail meaninglessly
Effect: Causes both pokemon to use the move flail. They will continue to do this until they are switched out or knocked out. Also confuses both pokemon.

RukarioMunchlax93
12th November 2005, 6:06 PM
Eruption Spout = Eruption + Water Spout
Ice Bite = Ice Beam + Bite
Pain Jump = Pain Split + Hi-Jump Kick
Bone Tail = Bone Club + Poison Tail
Needle Kiss = Needle Arm + Lovely Kiss
Dizzy Stomp = Dizzy Punch + Stomp
Poison Wheel = Poison Tail + Flame Wheel
Body Rest = Body Slam + Rest
Icy Ember = Icy Wind + Ember
Lick Ice = Lick + Ice Beam

Haruka's Swimsuit
12th November 2005, 6:14 PM
Not really sure what the point to this thread is but:

Psycho Kick
Psychic [original: Psychokinesis] + Jump Kick

User jumps up high, then uses Psychic power to increase downward momentum for a crushing blow.

Type: Fighting
Atk: 100
PP: 10
Acc: 80
Effect: none

X-Ninji
12th November 2005, 6:19 PM
These fusion moves which you talked about is related with which game? Diamond an Pearl, Mysterious Dungeon or Ranger. because if it is related to mysterious dungeons, I think there aren't turns. If it realted to Ranger, I have no idea about this game. And , if it it related with to D/P , it's not right forum.

My suggestion;
Earthquake + eruption = Volcano attack
Type:Fire
Atk:150
PP:5
Acc:---
This attack never misses but it gives recoil damage if the user is not a flying type (or levitate).

It is for Mysterious Dungeon

Carpetted!
12th November 2005, 6:29 PM
Drunken Rage
Thrash+Rage
Type: Normal
Attk: 200
PP: 5
Acc: 100
Goes into a beer-induced drunken rage.
Effect:After using this attack, all of the user's stats drop to minimum level. Then the user is confused.

Fire Drill
Fire Blast + Horn Drill
Type: Fire
Attk: 0
PP: 5
Acc: 30
A bell starts ringing loudly. Causes foe pokemon to flee in fright.
Effect: A 1HKO move, does not work on pokemon with 'soundproof'

Toxic Milk
Toxic + Milk Drink
Type: Poison
Attk: 0
PP: 10
Acc: 100
Throws poisoned milk at the opponent.
Effect: Badly Poisons the opponent.

daksunt
12th November 2005, 7:21 PM
lifeplosion
endure+explosion
type normal
att250
acc90
pp5
effect:you remain with one hp


lava surf
surf+eruption
type:fire
att120
pp5
acc100
the attack lowers as you lose hp

hyper burn hyper plant hyper cannon
type fire grass water
att300 300 300
acc 95 95 95
pp5 5 5
eff rest for three turns after the attack

Hukuzo
12th November 2005, 7:29 PM
Status Beam
Att: 60
Acc: 90
Causes confusion, attraction, poison, curse, and lowers all stats.

Mikau
12th November 2005, 8:10 PM
One more for me.


Life Drain(Giga Drain+Destiny Bond)
acc-100
power-75
pp-10
type-ghost
description-Aborbs a large amount of hp that is recovered to the user.When user faints opponent faints.

Lolaroflmao
13th November 2005, 4:34 AM
FrostCannon :ICE
Atk:85
Acc:100
Description:Counters foe's last move with x2 +85 damage, If hit with ice attack,it's x4 + 100
Effect:Always Freezes

SkillSwap2 :PSYCHIC
Atk:--
Acc:--
Description:Swaps moves and skill,has no effect on dark types
Effect:--

Preview :??
Atk:--
Acc:--
Description:Uses move foe was about to use with double power
Effect:Makes foe use Struggle

Dream Desire :??
Atk:200
Acc:90
Description:1st turn puts user and foe to sleep, 2nd turn heals foe and user by ½ of their current hp 3rd turn wakes up POKÈMON with most hp, If user wakes up, move is canceled, The lower hp the user has the more damage the move does.
Effect:Heals user completely if move is succesful

Carpetted!
13th November 2005, 5:34 AM
Secondhand
Smokescreen + Poison Gas
Acc: 100
Power: 0
PP: 10
Type: Poison
Envelopes the foe in secondhand smoke to 1HKO it. Then user is arrested for smoking.
Pokemon that can use: Weezing. Ask Clammyshazam! is you want details.

Sapphire Ocean Princess
13th November 2005, 11:00 AM
Sapphire Rain
Rain Dance + Hail
Attack : 50+
Acc : 100
PP : 5
Effect : Causes blue gems to fall from the sky. Does 50 damage on the turn it is used on then 10 damage for the next 5 turns.


Ruby Light
Morning Sun + Hail
Attack : 70
Acc : 100
PP : 5
Effect : Causes a bright light to be shone on the opponent and red gems to fall from the sky. The red jems do 70 damage while the light lowers accuracy.


Emerald Stars
Meteor Mash + Hail
Attack : 85+
Acc : 100
PP : 5
Effect : Causes green stars to fall from the sky. The stars do 85 damage on the turn it's used on then does 5 damage for the next 5 turns. Might cuase confusion.

legendery colecter
13th November 2005, 1:20 PM
frenzy pump
frenzy plant + hydro pump
pp:5
acc:100%
attk:120
effect: water shoots out as the plants restrains the opponent in its possition

trainer1000
13th November 2005, 2:13 PM
Superplant

Superpower-frenzy plant
type:Grass
Attack:103
pp:20
accuracy:90
Effect:Summon a giant Vinus Fly Trap to swallow you enemie;will be 1 hit KO
agaist BUG type.

Wolfstalker
16th November 2005, 2:11 AM
Extremebellyslam
Extremespeed+belly drum+body slam
att.120
acc.100
pp:20
Effect:Maximizes attak for one turn and hits first.may cause paralizes

Dark Venusaur
20th November 2005, 1:44 AM
SheerMind
Type-Ice
Sheercold+Mindreader
Acc-100%
Attack-n/a
effect very sure to knock out expect Ice, water and fire types

marineblob
20th November 2005, 5:16 PM
protectcycle:
protect + recycle
reuses the item the pokemon had just used, while a sheild covers the pokemon
so it doesn't lose any hp it just gained(if it was holding a oran berrie, for example)

dragon122
21st November 2005, 8:45 PM
water lick
water gun+lick
pp20
atk 79
acc 100
ef:licks the opponent with very much water makes the opponent confused