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SPN
1st December 2005, 12:27 AM
Hey, here's a team for ya. I've been working on teams for quite a while and I'm open for suggestion on this (perhaps) temporary team.

;059; Arcanine

Extremespeed (you can't go wrong with this ^^)
Overheat (only special, so good for a few strong hits)
Roar (good since he has a very limited move pool)
Hyper Beam (last resort)

;359; Absol

Slash (combined with Scope Lens)
Aerial Ace (fighting types)
Swords Dance (more attack is good ^^)
Double Edge/Counter (last resort)

;121; Starmie

Rain Dance (combined with Thunder) (also for powered water attacks)
Thunder (combined with Rain Dance)
Water Pulse/Surf (good water attack)
Psychic/Confuse Ray (if I use Water Pulse, I'll go with Psychic)

;197; Umbreon

Toxic (possibly combined with Double Team, and Protect if learned)
Double Team (always good to have)
Confuse Ray (also good to have)
Protect/Faint Attack (Protect combined with Toxic, or an attack...I'll probably keep Protect ^^)

;254; Sceptile

Leaf Blade (every good Sceptile has Leaf Blade)
Thunderpunch (flying types)
Dragon Claw (good move...possibly switched)
Earthquake/Aerial Ace/Brick Break (good physical attack either way)

;089; Muk

Acid Armor (more defense = good)
Sludge Bomb (obviously)
Brick Break (good to have)
Explosion/Toxic (either good status attack, or powerful finishing blow)

So, there's my team in a nutshell, C&C greatly appreciated. Thanks.

Wyndigo
1st December 2005, 12:44 AM
Arcanine
Extremespeed
Overheat
Howl
Iron Tail / Ariel Ace
Ariel Ace kinda sucks, but it always hits. Which is good for ingame

Sceptile
Leaf Blade
Thunderpunch
Dragon Claw
Leech Seed / Crunch
Crunch is probably better in this case

I'll let someone else do the rest.

SPN
1st December 2005, 12:54 AM
Yep...crunch sounds good. Anyone else?

Zootster
1st December 2005, 9:59 PM
Hey, here's a team for ya. I've been working on teams for quite a while and I'm open for suggestion on this (perhaps) temporary team.

;059; Arcanine

Extremespeed
Overheat
Howl
Aerial Ace/HP: Fighting if you're lucky

;359; Absol

Return
Shadow Ball
Swords Dance
Magic Coat

Don't use Scope Lens. You shouldn't rely on hax.

;121; Starmie

Recover
Thunderbolt
Surf
Ice Beam

;197; Umbreon

Taunt
Mean Look
Baton Pass
Wish

Umbreon's useless ingame, but if you do link battles then he's pretty awesome. And never use Double Team, cause again, it's hax.

;254; Sceptile

Leaf Blade
Thunderpunch/HP: Ice/HP: Fire if you're lucky
Leech Seed
Substitute

;089; Muk

Substitute
Sludge Bomb
Focus Punch
Haze/HP: Ghost (again if you're lucky)

So, there's my team in a nutshell, C&C greatly appreciated. Thanks.
Comments in bold, hope this helps!

Air Dragon
3rd December 2005, 2:56 PM
Originally posted by SPN
Arcanine
Hold Lum Berry
Extremespeed (you can't go wrong with this ^^)
Overheat (only special, so good for a few strong hits)
Iron Tail
Hyper Beam (last resort)

Absol holding Sharp Beak/Shell Bell

Slash (combined with Scope Lens)
Aerial Ace (fighting types)
Swords Dance (more attack is good ^^)
Double Edge (last resort)

Starmie holding Magnet

Rain Dance (combined with Thunder) (also for powered water attacks)
Thunder (combined with Rain Dance)
Surf (greater attack power)
Psychic (more helpful than Confuse Ray.. the opponent may snap out of it on the very next turn. not too reliable.)

Umbreon Holding Blackglasses

Toxic (possibly combined with Double Team, and Protect if learned)
Shadow Ball (many will disagree with you Double Team there. doesn't usually work against earthquake there. it doesn't usually work against earthquake. )
Confuse Ray (also good to have)
Not really. Try Facade.
Faint Attack ( combined with Toxic, Protect doesn't work too well...)

Sceptile

Leaf Blade (every good Sceptile has Leaf Blade)
Thunderpunch (flying types) (very, very nice!)
Dragon Claw (good move...possibly switched)
Earthquake(definitely. helps beat fire types)

Muk holding Leftovers
Acid Armor (more defense = good)
Sludge Bomb (obviously)
Brick Break (good to have)
Explosion (powerful finishing blow)

So, there's my team in a nutshell, C&C greatly appreciated. Thanks.



Ok... comments in bold. Pls try a Dragon type in place of one of the dark types. Altaria, Salamence or Flygon are all good.
All in all, i'd give it 8.5/10 for two dark types.
Hope my rate is helpful.
Later!

SPN
4th December 2005, 12:17 AM
That sounds about right. For Arcanine, I'll probably use Iron Tail...even though it's shaky on the accuracy. For Umbreon, he's not going to be an attacker AT ALL. His offensive stats lack and I plan to keep it that way. He'll be my technical annoyance tank. EV's in the defenses, and maybe a bit in Hp if there's any left. The only reason why I even had Faint Attack in the moveset was because it never misses, and gains from STAB. Toxic and Confuse Ray are a must for mine, and Protect can combine pretty well with Toxic if needed; making the enemy get beat by poison two turns and only damaging once (since Protect resets once not used for a turn). I think I'll go with Faint Attack, Toxic, Confuse Ray and Protect, but thanks for the unput. ^^ As for Sceptile and Muk, those additions'll work well.

Thanks!

S:C
4th December 2005, 1:11 AM
Hey, here's a team for ya. I've been working on teams for quite a while and I'm open for suggestion on this (perhaps) temporary team.

Arcanine

Extremespeed
Overheat
Roar
Hyper Beam

Are you sure about Hyper Beam? Anyways, you need Howl and HP Fighting. Delete Roar and Hyper Beam.

Absol

Slash
Aerial Ace
Swords Dance
Double Edge/Counter

Shadow Ball would beat Double-Edge, which Absol isn't that great with.

Starmie

Rain Dance
Thunder
Water Pulse/Surf
Psychic/Confuse Ray

DanceThundering sucks. Try this set, as it's more ideal.

Ice Beam
Thunderbolt
Surf
Recover

Um, yeah, BoltBeam and STAB plus Recover is leet. -_-

Umbreon

Toxic
Double Team
Confuse Ray
Protect/Faint Attack

Don't ever use Double Team. Chance isn't a good stat. I've never used an attacking Umbreon productively before, so there's nothing from me here.

Sceptile

Leaf Blade
Thunderpunch
Dragon Claw
Earthquake/Aerial Ace/Brick Break

You need Leech Seed in the last slot given Sceptile's paltry HP rating.

Muk

Acid Armor
Sludge Bomb
Brick Break
Explosion/Toxic

Try Curse instead of Acid Armor. It's a double benefit, and Muk is as slow as a snail anyways.

So, there's my team in a nutshell, C&C greatly appreciated. Thanks.
Comments are in bold. Don't post annotations next time.

SPN
4th December 2005, 2:31 AM
Starmies can't learn Calm Mind.

S:C
4th December 2005, 2:41 AM
I dunno what I was thinking. Void that.