View Full Version : Rmt :d

Fluorescent Adolescent
2nd December 2005, 6:09 PM
RMT please.

Jolteon (M) @ Leftovers
Trait: Volt Absorb
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt

Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 196 HP / 40 Atk / 252 Def / 20 Spd
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Rest
- Spikes
- Whirlwind

Salamence (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Earthquake
- Hidden Power [Flying]
- Rock Slide

Starmie @ Leftovers
Trait: Natural Cure
EVs: 42 HP / 216 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Ice Beam
- Rapid Spin
- Recover
- Surf

Swampert (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 92 Atk / 176 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Hidden Power [Bug]
- Ice Beam

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 6 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunder Wave

shoe pilot
3rd December 2005, 1:13 AM
too much HP on bliss. you only need 212 EVs.

Fluorescent Adolescent
4th December 2005, 9:37 PM
I prefer max HP but whatever.

Pax Deorum
4th December 2005, 10:15 PM
212 gives it Max Lefties recovery

4th December 2005, 10:18 PM
the extra 44 are better used in sdef imo

Fluorescent Adolescent
4th December 2005, 10:22 PM
Alright I'll change that.

I was thinking Rock Slide>Ice beam for swampert because salamence is hardly going to stay in/switch in to him...whereas if zapdos comes along...or gyarados...I'm screwed for claydol though.

Still just a thought. Has anyone tried rock slide on 'pert?

5th December 2005, 1:07 AM
take brick break for fire blast. and take out hidden bug for rest.
if you are concerned bout celebi problem use heracross. skarmbliss ownz this team so fire blast can take skarm down

5th December 2005, 1:33 AM
standard teams but will get hurt from the usual special sweeper that name genger ice punch kill mence giga kill pert thunderbolt kill starmie and focus punch hurt both of your wall. a boah weakness as well but you got it cover with star and pert. make pert the mix or curse both need rest and change SToss to ice beam as it will help with genger as well hope i help

5th December 2005, 9:50 AM
what gengar actually uses drain/bolt/ice punch and focus punch

btw Crolum, rest swampert is pretty outdated and pretty much fails now

Fluorescent Adolescent
5th December 2005, 4:11 PM
So anyway does Rock Slide work? I think it'd be useful...

And Crolum, I would rather a surprise factor on swampert. If I predict the switch I curse and when celebi comes in and leech seeds I smash it with HP bug :) Besides I don't like heracross :D

I actually think brick break is better than Fire Blast, especially for aerodactyl switch ins but then again I have had problems with skarm as soon as starmie and Jolteon are down =/

Comments appreciated so far BTW.

Pax Deorum
5th December 2005, 5:33 PM
Mence should be more worried about Skarm switch ins than Aero, since the first is much more common and the second can't take hits all that well. Plus, if you predict a switch to Aero, just Rock Slide it to non existance

Fluorescent Adolescent
7th December 2005, 4:21 PM
skarmbliss ownz this team

Erm no it doesn't.

I replaced Breloom with swampert so:

Breloom (M) @ Leftovers
Trait: Effect Spore
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Focus Punch
- Hidden Power [Ghost]
- Mach Punch
- Spore

I was having trouble with endrevers and flailers ._.;

Pax Deorum
7th December 2005, 5:43 PM
who has troubles with those in OU? >.>They are like nonexistant there

Fluorescent Adolescent
7th December 2005, 5:51 PM
I still seem them there though >.> Also helps for DDtar after his speed his upped when I switch to Breloom.