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Thread: Official GSC Programming & Beta Glitch Thread

  1. #301
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    I think beta town 3 was supposed to be Ecruteak city. Look at the shape of the tower, and it looks similar to the beta Ecruteak.
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  2. #302
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    de en onkwo gii en GSC peda pada pda am

    Translation : There are lots of glitch in GSC , not list en.........
    Last edited by Psychic; 11th May 2011 at 4:37 AM.

  3. #303
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    you can actually get to the PCC...http://www.serebii.net/crystal/pcc.shtml
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  4. #304
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    I think that the 2nd strange picture is viridian forest, because that was not added to Kanto in G/S/C.

  5. #305
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    hey can found about the third tower in beta town 3.... If you found the ans so post here..

  6. #306
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    Strange Map 1 is the Demo Forest from Spaceworld '97. No doubt about it. From descriptions of the demo, you do apparently go through a forest before facing Silver at an entrance to a cave by a Pokemon Center. This fits the bill.

    As for the 5 caves, all but one seem to have a bad tileset, or the tileset was rearranged at one point. Cave 5, in particular, seems to be from when the minecart was a thing. The path with the ladders appears to signify this. Maybe fool around with them a bit?
    Last edited by Chippy2000; 25th December 2016 at 3:32 AM.

  7. #307
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    I remember hearing they wanted a skateboard in GS, but it didn't make it to programming. Maybe Teru Sama was the skateboard?

    On another note, here's a question I don't think anyone's asked... Assuming Kanto was limited due to space left on the cartridge, how much space does all this beta information take up? If they got rid of the beta files on the cartridge, could they have had space to expand kanto? Like, to add a safari zone, the cinnabar island, pewter museum, viridian forest...
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  8. #308
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    Exclamation The Safari Zone is there, and it functions.

    TERU-SAMA is a number of items, with only 2 having any functionality at all. 06h is the Town Map from Pokemon Red and Blue, with only small functionality existing. 38h works as the Poke Flute. The TERU-SAMA were eventually reused to make new items in Pokemon Crystal, such as the GS Ball.

    "If they got rid of the beta files on the cartridge, could they have had space to expand kanto? Like, to add a safari zone, the cinnabar island, pewter museum, viridian forest..."
    The Safari Zone, does in fact, exist in Pokemon Gold. It's got unused, but fully functional warps, in Fuchsia City. Same place as before and all. It has a hallway as well, with no attendant or person in sight. You can enter the Safari Zone from here, but can't get out. I have personally managed to make this functional before (see signature).

    Linking in with the Safari Zone, there are 2 other tables of Pokemon that can run away. They are as follows:

    Table 1 (25% chance to flee a turn):
    Eevee
    Porygon
    Togetic
    Umbreon

    Table 2 (50% chance to flee a turn):
    Articuno
    Zapdos
    Moltres

    Table 3 contains the Legendary Beasts, who have a 100% chance to flee. I believe that Table 1 could have been the start of the Safari Zone, but I am not entirely sure. One oddity here is that Espeon doesn't flee, as well as Baby Pokemon Evolutions.

    Unused text relating to Pokemon eating and getting angry in the Safari Zone also exist. Eating starts at 10168A, and ends at 101695. Angry starts at 1016A1, and ends at 1016AB. In PokeText, this can be viewed in "Others 1" at Blocks 144 and 146.

    As for Cinnabar Island, it is possible to restore it. It's just the Map Size that takes up space, not whatever space there is. With the space the maps have, you can restore Cinnabar. In fact, an unused palette for the Gym exists.

    Pewter Museum isn't hard to restore either as long as you can make the Warps. To do this, you need to know the Bank and Map Number for it. Sadly, I don't know this myself.

    Viridian Forest is a difficult one, but I don't think it would be that hard to do.

    TCRF has more information here;
    https://tcrf.net/Pokémon_Gold_and_Silver
    Last edited by Chippy2000; 25th December 2016 at 7:13 PM.
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  9. #309
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    Default Gen II Beta - Is this a real image of Honooguma?

    Recently while gathering resources for an article I am writing about the prerelease versions of Pokemon Gold and Silver, I came across a tweet from 2013 by user Katsu_Nagao about Honooguma, the scrapped fire starter for Gen II.



    The text in the tweet reads: "Commemorating XY's release: Honooguma."

    While this may seem trivial, I believe that this is a real picture from Spaceworld 1997, the only time that Honooguma was available to play as a starter. Footage from this demo was extremely limited, and for years we only had eyewitness accounts of this early version.
    • A reverse Google Images search showed that no other versions of this photo exist on the Internet.
    • I have taken time to contact the tweet's author as they are still active, but they have not responded yet. For now I believe that this user covertly snapped this image of Honooguma while in line at the demo (or watching it as a bystander.)
    • Eyewitness accounts from various Japanese webpages also mention Honooguma's tail, which is not seen in the art we know, but is seen in this sprite.
    • The only thing that seems to set this image off as strange is the fact that Metapod's palette is orange. It is likely that the kiosks were running on a Super Game Boy, so the palette should be green, but I am unsure as to whether this makes the picture suspicious. Metapod's sprite also doesn't seem to match any of its other sprites from Gen 1 or 2.
    • The price above the kiosk reads 3500 yen, which is what eyewitness accounts reported as the estimated price for the game.




    I also have a comparison image of the kiosks for playing the demos. The kiosks appear to match the one seen in the picture.


    This information has not really gotten out at all. I wanted to post it on a Pokemon website as my Twitter posts have not gotten much traction, nor has the original tweet of the Honooguma image.

    Help with verifying or disproving this image would be greatly appreciated. Thank you for reading.
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  10. #310
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    Catstorm, I don't have more information but this is very interesting!

  11. #311
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    Nice find! I may be stretching here, but assuming the picture is legit (I'm being cautiously optimistic), and if this was running on Super Game Boy hardware, perhaps shinies were implemented as far back as the Spaceworld 1997 demo? That would explain why Metapod is orange. Both of the lifebars are also orange, so it's probably just an SGB palette.

    With that said, I wonder why the original tweet never got much traction. I only found out about it when I looked at Gold and Silver's pre-release page on The Cutting Room Floor.

    EDIT: I Google translated the replies to the original tweet. According to Katsu_Nagao himself, the photo was taken at the 7th Next Generation World Hobby Fair, held in January 1998. I'm guessing the demo there was identical to the Spaceworld one, since both events were held around the same timeframe.
    Last edited by CartmanKusanagi; 10th March 2017 at 6:00 AM.

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