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Thread: Please Rate My Team :)

  1. #1
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    Default Please Rate My Team :)

    Okay, This is my Net Battle team:

    Tyranitar - Leftovers
    Nature: Quiet
    6 HP/252 Speed/252 Spatt --> Yes i know, strange, but it works like woah
    - Crunch
    - Focus Punch
    - Thunderbolt
    - Ice Beam

    Aerodactyl - Leftovers
    Power: Rock Head
    Nature: Jolly (+ Spd, - Spatt)
    255 att/255 spd
    - Earthquake
    - Rock Slide
    - Double Edge
    - Ariel Ace --> Not HP Fly because a Jolteon out-sped me once...

    Metagross - Leftovers
    Nature: Adamant
    252 att/160 def/98 spd
    - Brick Break --> Has saved my *** so many times against Normal and Steel
    - Meteor Mash
    - Earthquake
    - Explosion

    Suicune - Leftovers
    Nature: Bold
    240HP/212 Def/58 spd
    - Calm Mind
    - Ice Beam
    - Surf
    - Roar

    Espeon - Leftovers
    Nature: Modest
    144hp/241 spd/53 sp def
    - Calm Mind
    - Psychic
    - Baton Pass
    - Substitute

    Blissey - Leftovers
    Nature: Bold
    252HP/252def/6 spd
    - Aromatherapy
    - Seismic Toss/ Counter
    - Thunderwave
    - Softboiled

    I have a weakness to Rock, Ground, and Fighting...Every time someone uses them I get killed.

    I am some-what new at making teams, any constructive criticism would be appreciated

    Maj
    Last edited by Maj; 25th April 2006 at 2:17 AM.

  2. #2
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    espeon should have calm mind/psychic/substitute/baton pass
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  3. #3
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    Suicune needs more rest and bold nature
    Serebii's community has made me not come so often to this forum. If you wonder why, i suggest you look at this

  4. #4
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    Quote Originally Posted by Lord Fierrus
    Suicune needs more rest and bold nature
    I hate Rest...

    And why Bold?

    Quote Originally Posted by nooblet
    espeon should have calm mind/psychic/substitute/baton pass
    Eh.... I guess so. I tried that and i didn't use it much...

  5. #5
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    Quote Originally Posted by Maj
    I hate Rest...

    And why Bold?
    K, i assume you haven´t NB for long, so i´ll explain:

    -Suicune is a water pokemon, and as such, it works better with tons of defense. Why? Because water pokemon are the best switches for Metagross´ CB Meteor Mash. With bold nature, it won´t be doing more than 25%, so you have a free turn to CM, Surf or w/e. It´s also a great nature to switch into ground pokemon EQs and such, which all have bad Sdef. Without bold, you´d be taking a whole load of damage, and you don´t want that for your groundo counter. Calm is pointless, what are you going to switch in? a Thunderbolt? CM helps you boost the Sdef and keep electrics away, imo

    And rest is a must on Suicunes, since otherwise, it won´t have durability (Unless you run wish Espeon, which is unreliable). the whole point of using Suicune is that it never dies, so you stall PP with pressure, and that´s why rest is important
    Serebii's community has made me not come so often to this forum. If you wonder why, i suggest you look at this

  6. #6
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    imo, Explosion > Aerial Ace for Metagross. :/
    Alpha SapphireL

  7. #7
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    Thanks You

    Any others?

    Quote Originally Posted by Lord Fierrus
    K, i assume you haven´t NB for long, so i´ll explain:

    -Suicune is a water pokemon, and as such, it works better with tons of defense. Why? Because water pokemon are the best switches for Metagross´ CB Meteor Mash. With bold nature, it won´t be doing more than 25%, so you have a free turn to CM, Surf or w/e. It´s also a great nature to switch into ground pokemon EQs and such, which all have bad Sdef. Without bold, you´d be taking a whole load of damage, and you don´t want that for your groundo counter. Calm is pointless, what are you going to switch in? a Thunderbolt? CM helps you boost the Sdef and keep electrics away, imo

    And rest is a must on Suicunes, since otherwise, it won´t have durability (Unless you run wish Espeon, which is unreliable). the whole point of using Suicune is that it never dies, so you stall PP with pressure, and that´s why rest is important
    I understand

  8. #8
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    brick break on metagross is pointless

    Super Effective Brick break = 150 Power

    STAB Meteor Mash = 150 power + 10% chance of Atk up

    and

    Brick Break x4 effective (Tyranitar) = 300 power

    Super Effective STAB Meteor Mash = 300 power + 10% chance of Atk up

    so use explosion not brick break
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  9. #9
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    Hmm I like Brick Break (and have used it alot, as well as Meteor Mash) because i can use it against another Steel, or a Blissey.

  10. #10
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    Quote Originally Posted by Maj
    Okay, This is my Net Battle team:

    Tyranitar - Leftovers
    Nature: Quiet
    252 HP/68 Speed/190 Spatt
    - Crunch
    - Focus Punch
    - Thunderbolt
    - Earthquake

    Aerodactyl - Leftovers
    Power: Rock Head
    Nature: Jolly (+ Spd, - Spatt)
    252 att/252 spd/6 hp
    - Earthquake
    - Rock Slide
    - Double Edge
    - Hidden Power Flying

    Metagross - Leftovers
    Nature: Adamant
    252 att/160 def/98 spd
    - Psychic
    - Meteor Mash
    - Earthquake
    - Agility

    Suicune - Leftovers
    Nature: Bold
    240HP/212 Def/58 spd
    - Calm Mind
    - Ice Beam
    - Surf
    - Hydro Pump

    Espeon - Leftovers
    Nature: Modest
    144hp/241 spd/53 sp def
    - Calm Mind
    - Psychic
    - Attract
    - Shadowball/ HP Fighting

    Blissey - Leftovers
    Nature: Bold
    252HP/252def/6 spd
    - Sing
    - Seismic Toss/ Counter
    - Double Edge
    - Softboiled

    I have a weakness to Rock, Ground, and Fighting...Every time someone uses them I get killed.

    I am some-what new at making teams, any constructive criticism would be appreciated

    Maj
    There you go some people don't like my movesets but I don't care because I know they're good

  11. #11
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    ^lol

    what's 'cune gonna hurt with hydro pump that it can't do with surf?

    blissey not gonna hurt anything with base ten attack. What's your excuse? STAB?

    sing misses too much, twave is much more useful because it cuts speed


  12. #12
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    Quote Originally Posted by Maj
    Hmm I like Brick Break (and have used it alot, as well as Meteor Mash) because i can use it against another Steel, or a Blissey.
    Other steel types will take more damage from Earthquake than from Brick Brake, unless of course the steel type is a Skarmory, in which case Brick Brake will do neutral damage, and a not very effective, but STAB'd Meteor Mash does the same amount of damage as Brick Brake.
    And Blissey takes the same amount of damage from a Super-Effective Brick Brake, as from a STAB'd Meteor Mash.

    So unless you're paranoid about MM's not 100% accuracy... use Explosion over Brick Brake.

  13. #13
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    there seriously is no point to brick break on metagross, rock slide would even be better tbh, so you can hit zapdos
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  14. #14
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    Understood, Thanks alot

  15. #15
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    Okay, well i changed some things, what do you all think now?

  16. #16
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    aero needs hp fly. Just use 30/30/30/31/30/30 IVs


  17. #17

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    Gross needs CB with that set, or if you want to keep Lefties, slot in Agility over Brick Break.

    I like 192 Def / 76 Spd on Suicune.
    Quote Originally Posted by Jirachi_Reborn
    There you go some people don't like my movesets but I don't care because I know they're good
    "I'll still beat you on NetBattle with my FireRed team anyways. Pikachu owns Blissey all the way!"

  18. #18
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    lolling at quake on boah.

  19. #19
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    Quote Originally Posted by retnea
    aero needs hp fly. Just use 30/30/30/31/30/30 IVs
    But when a Jolteon or Aero comes along with 31 speed IV and max spd EV, then outrun my Aero...

    Quote Originally Posted by Nine Thou
    Gross needs CB with that set, or if you want to keep Lefties, slot in Agility over Brick Break.

    I like 192 Def / 76 Spd on Suicune.
    CB? (sorry i'm sorta new at the abbreviations.

    Quote Originally Posted by DragonDance
    lolling at quake on boah.
    boah? -_-

  20. #20

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    Quote Originally Posted by Maj
    CB? (sorry i'm sorta new at the abbreviations.
    Choice Band, that's what.
    Quote Originally Posted by Maj
    boah? -_-
    Tyraniboah = Sub/FP/Tbolt/Crunch. Your version looked similar enough.

  21. #21
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    Quote Originally Posted by Maj
    But when a Jolteon or Aero comes along with 31 speed IV and max spd EV, then outrun my Aero...
    30/30/30/31/30/30 means you set all your IV's but speed to 30. Then he'll have HP Fly, and he'll be as fast.


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  22. #22
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    You should never leave it in one jolteon and vica versa.
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  23. #23
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    Quote Originally Posted by Tazzler
    You should never leave it in one jolteon and vica versa.
    What Taz said. 31 Speed EVs is a last-ditch situation type thing, like if your last Poke was Jolty and his was Aero, don't wanna bank your Jolt/Aero on a 50/50 chance.
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