# Thread: Sweeping Guide (a guide on pokemon attacks)

1. Beginning Trainer
Join Date
Jul 2006
Posts
15

## Sweeping Guide (a guide on pokemon attacks)

This is question most do when planning a sweeper. I have the answer.

1st:ATTACK POWER. With attacking moves you want damage right? So, attack power is obviously a factor.

2nd:ACCURRACY. You want to HIT with power, so accurracy counts too.

3rd:CRITICAL HIT RATIO. For most moves it's 1/16(6.25%), but for some it's 6/16(37.5).

4th:ADDED EFFECTS. You know: paralysis, flinch, etc.

5th:STAB. self explainig.

Then you do this formula to measure all these factors in a single one.
This will find the average damage given by the attacks:

AP=attack power
STAB=same type attack bonus(if applied 1.5 if not 1)
acc.=accurracy in decimals(example:0.70 for thunder)
CHR=critical hit ratio(17 if standard, 22 if high)

EXAMPLE:

Let's do this with the popular physical attacking move earthquake being used by Tyranitar=

Got to a number, 106

And what if this same Tyranitar used Rock Slide?

So, this Tyranitar would be better using Rock Slide than Earthquake because of STAB.

Then it becomes like this

Earthquake=106.25
Rock Slide=~107.58+1/3 flinch, meaning it has a 1/3 chance of flinching the foe

And here I have listed the average damage of some of the most used attacks nowadays separated by type:

BUG

Megahorn=108.38
Signal Beam=79.69+1/10 confusion
Silver Wind=63.75+1/10 raising all stats

DARK

Bite=63.75+1/3 flinch
Crunch=85+1/10 lowering SD
Faint Attack=63.75+ never misses

DRAGON

Dragon Claw=85
Dragonbreath=63.75+1/3 paralyze

ELECTRIC

Thunder=89.25+1/3 paralyze (yeah, better than dragon claw and crunch)
Thunderbolt=100.94+1/10 paralyze
Thunderpunch=79.69+1/10 paralyze

FIGHTING

Brick Break=79.69+ breaks reflect
Cross Chop=110 (!!!)
Sky Uppercut=76.5

FIRE

Blaze Kick=105.19+1/10 burn (!!!)
Fire Blast=108.38+1/10 burn
Flamethrower=100.94+1/10 burn
Overheat=148.75+ SA harshly fells +1/10 burn
Fire punch=79.69+1/10 burn

FLYING

Aeroblast=130.63 (!!!!!!)
Drill Peck=85
Aerial Ace=63.75+ never misses

GHOST

GRASS

Giga Drain=63.75+ absorbs half the damage inflicted
Solarbeam=127.5

GROUND

Earthquake=106.25

ICE

Blizzard=89.25+1/10 freeze
Ice Beam=100.94+1/10 freeze
Ice Punch=79.69+1/10 freeze

NORMAL

Double-Edge=127.5
Return=108.38

POISON

Sludge Bomb=95.63+1/10 poison

ROCK

Rock Slide=71.79+1/3 flinch
Ancientpower=63.75+ raising all stats

PSYCHIC

Psychic=95.63+1/10 lowering SD

STEEL

Metal Claw=50.47+1/10 raising ATK
Meteor Mash=90.31+1/5 raising ATK (better than thunder and blizzard)
Steel Wing=66.94
Iron Tail=79.69+1/3 lowering DEF (better than both metal claw and steel wing)

WATER

Surf=100.94
Hydro Pump=102 (really interesting, lol)

HIDDEN POWER=74.38(better than many other moves)

2. A good guide, but I am not sure how many people will actually use it. Its not like you know your opponents HP, and I don't thik you would remember all of this in battle. I think you forgot super effectiveness, etc.

3. Beginning Trainer
Join Date
Jul 2006
Posts
15
this shows wich moves are better than others bar super effectiveness

4. Beginning Trainer
Join Date
Jul 2006
Posts
15
dont believe this will die

5. Maybe this should a sticky in the R/S/E section i skipped through all the moves,Btw,is ur guide only for sweepers?
Dont double post,if u look at this very sentence,look at the post above,Ull c an edit button

6. I think I saw something similar before around here on the forums. You forgot about PP as well. Things like Giga Drain are restricted by the amount of PP they have.

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