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Thread: Every Single Wii Game

  1. #26
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    What part of the country are you in? Because if you're in the US, you made some mistakes:

    Super Smash Bros Brawl is going to be released in June 2007

    Sonic And The Secret Rings is going to be released on February 20th.
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  2. #27
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    Quote Originally Posted by xXRushXx View Post
    What part of the country are you in? Because if you're in the US, you made some mistakes:

    Super Smash Bros Brawl is going to be released in June 2007

    Sonic And The Secret Rings is going to be released on February 20th.
    Nobody knows when Brawl is going to be released
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  3. #28
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    Hmm... I don't know about you but I'm beginning to get a little fed up with all the US Virtual Console exclusives that America seem to be getting. UK's only exclusive currently is Excitebike, which although is good, hardly makes up for Kid Icarus, Ice Climber, Streets of Rage, The Legend of Kage and of course, The Legend of Zelda: A Link to the Past. Europe needs some serious catching up to do. Mind you, it all pales into insignificance when you compare it to the mighty Japanese Virtual Console (it's like they have every game in existence already!)
    |
    |
    \/
    That mini rant up there was of course to try and inspire some conversation. What do you guys think of the Virtual Console and what games are you hoping to achieve? Do you wish for similar line-ups across the world or for it to all branch off in different directions? And what about you poor Australians... don't think I've forgotten about you guys... I know how appallingly bad your line-up is... what about you?

    Anyway, a little birdy has told me to expect some Super Mario Galaxy (yes, I know!) news very, very soon. There is also a rumour going round that Shigeru Miyamoto's new IP will be revealed at the GDC in March... it's definitely something to look forward to... And if you want the info then you just need to check here first.

    I know it's been slow news recently, but expect it all to pick up very, very soon. Finally, expect some more game profiles in the near future.
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  4. #29
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    there is a workaround to getting the US vc releases though.


    it's really simple actually, just change the region on your console to anywhere in the world. it doesn't let you download PAL vc titles though (so basically everything in Japan... the stuff we REALLY want )


    but honestly i don't think there should be any region-exclusive titles except for stuff that hasn't been translated properly yet.
    and really, how hard is it to translate from american english to british english? i'm sure it's right up there with japan to american english =|
    Last edited by dr00; 20th February 2007 at 2:13 PM.
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  5. #30
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    Here we have the first proper details of Godzilla: Unleashed. I have to say that it is a rather interesting read...

    Quote Originally Posted by IGN
    ]Playing Godzilla: Unleashed
    We go hands-on with Atari's destructive new Wii brawler. Exclusive new screens and video included.
    by Craig Harris

    US, February 21, 2007 - Over his half-century-plus of life, Godzilla and his Toho-created crew have destroyed metropolis cities more times than is probably healthy for mankind. But those nuclear beasts continue to wreak havoc across the planet in Japanese flicks. And the fact that giant monsters are too cool for school makes them perfect candidates for videogame designs, since it's pretty much the only time fans can play out their building-destruction fantasies...without stacking up cardboard boxes and couch cushions that is. Godzilla: Unleashed is the third in the Godzilla franchise from the partnership between publisher Atari and developer Pipeworks Software, and in this update the two companies are really pushing the Wii functionalities to give the fighting game a bit more "oomph."

    Godzilla: Unleashed is a new design that's based on Pipeworks' previous PlayStation 2, GameCube, and Xbox Godzilla fighters. In this production, gamers play as more than 16 different city-destroying titans of four different factions: earth defenders, aliens, mechas, and mutants. Atari's only ready to talk about four that are in the game: Godzilla 2000, Kiryu, Gaigan, and Megolon. But the company let us in on a little tidbit: the game will have two original Toho-approved characters made specifically for this fighter.

    The game is being prepared for a fall 2007 release, but Atari stopped by our offices today to give us a peek at an early build to show off some of the concepts that the development team's working on for this fighter. On the surface, it looks very much like Godzilla: Destroy All Monsters Melee released on the GameCube a few years ago. Visuals have definitely been bumped up in the move to the Wii -- we only had the opportunity to play as either Godzilla 2000 and Kiryu (essentially MechaGodzilla 3) but it was clear that the character models and cityscapes received a bump-up in texture work even in this pre-alpha stage. Atari promises four player battles when the game wraps later this year, but at this admittedly early stage of development the engine struggled to keep up with just two fighters on-screen. The game still has a ways to go in production, though, so what we saw will definitely improve and change by the time it ships.

    What surprised us was how well the current Wii controls work with the fighting system. Atari and Pipeworks made it clear that the mechanics will most likely change as the game's tweaked in the next few months, but we can see the potential for Wii motion sensing for this fighter. Movement's handled via the nunchuk analog stick, with attacks mapped on the A or B button on the Wii remote. Combining the remote's buttons with motion will perform different swipes and uppercuts. Holding the crouch button on the nunchuk and shaking the device will send the beast on a charge towards his foe. Letting off a beam attack is handled by a two button system and aimed in 3D by twisting the Wii Remote to mimic the direction of your character's head. If the two monsters' beams cross, they'll play "volleyball" with an energy ball riding the beam where each player must time their return or else take the hit.

    As the two characters battle, the cityscape can be destroyed by punching buildings or stomping them down. Some buildings could even be utilized as throwing objects during the fight; simply find a knee high structure, drop and lift the Wii Remote and Nunchuk in a "pick up" motion. Whipping the controller or Nunchuk will toss the building towards the enemy. Though it took a few minutes to adjust, the motion controls admittedly works well because these are huge lumbering beasts, and players make smooth, steady attacks that match their 200-foot, on-screen persona's motions.

    Godzilla: Unleashed still has a ways to go -- the company is still ironing out the fighting system and control mechanics, as well as working on Wii-specific features that the companies weren't yet ready to talk about publicly. The early look was just a taste of what's in the works for Godzilla on the Wii -- expect more details to surface as the game continues through its development cycle.
    SOURCE: http://uk.wii.ign.com/articles/766/766597p1.html

    ---------------------------

    We also have a not too positive Sonic and the Secret Rings review. It's a shame, as I was expecting much more from this game.

    SOURCE: http://uk.wii.ign.com/articles/766/766214p1.html

    ---------------------------

    IGN have also gone hands on with Medal of Honour Vanguard. Here's the link to prove it.

    SOURCE: http://uk.wii.ign.com/articles/766/766566p1.html

    ---------------------------

    Finally, Fire of Emblem: Goddess of Dawn is to be released in Japan in just one week. Annoyingly, the game can only be played with the classic controller which, I don't know about you but I think, is a bit annoying. Never mind, I'm sure it will still be a fantastic game.

    Keep checking back here for more info and links to everything you need to know about Wii's games.
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  6. #31
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    Nintendo has published a list of official first-party (I assume) games to come out in 2007. Although there weren't any games that are COMPLETELY unheard of it does confirm the existence of a few games, eg) Wii Health Pack. It also reveals that the games will indeed come out in 2007.

    Dairantou Smash Brothers X
    Disaster: Day of Crisis
    Donkey Kong Taru Jet Race
    Doubutsu no Mori
    Forever Blue
    Hoshi no Kirby
    Mario Party 8
    Mario Strikers Charged
    Metroid Prime 3: Corruption
    Project H.A.M.M.E.R.
    Super Mario Galaxy
    Totsugeki Famicom Wars
    Wii Health Pack
    Wii Music
    Here's an English-friendly version of the list:

    - Super Smash Bros. Brawl
    - Disaster: Day of Crisis
    - DK Bongo Blast
    - Animal Crossing
    - Forever Blue
    - Kirby Adventure
    - Mario Party 8
    - Mario Strikers Charged!
    - Metroid Prime 3: Corruption
    - Project H.A.M.M.E.R.
    - Super Mario Galaxy
    - Batallion Wars II
    - Wii Health Pack
    - Wii Music

    This is, in all honestly, a massively brilliant line-up from Nintendo. You would maybe see this sort of line-up over a 3-year spread... not just one year. There are also games missing from this list such as Super Paper Mario and Big Brain Academy which makes things even better. How much more Nintendo can you take? What games will you be getting? Does this get you hyped?

    PS) Wii Health Pack added to the list!

    EDIT: Ocarina of Time is now on the UK Virtual Console. Don't be too upset though, America... you'll probably get it this Monday. (Mind you, UK still haven't got Link to the Past). Also available for the UK now, is Kid Icarus.
    Last edited by Smile Guy; 23rd February 2007 at 12:35 PM.
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  7. #32
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    New game!:

    The Golden Compass
    Publisher: Sega
    Developer: Shiny Entertainment
    Genre: Action
    Release Date: December, 2007
    In One Phrase: Phillip Pullman's superb series is being made into a blockbuster film and this is the obligitary game to go with it. Thoughts of playing as a polar bear, and solving puzzles with your daemon however could make this game above the usual licenced twoddle.

    Also, I would love people to actually post in this thread y'know... to make me feel like I'm not completely wasting my time!
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  8. #33
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    Default Post!

    This is a post, happy now?

    Anywayz: I'm glad to hear that SSBB will be out this year - is that the japan date, or worldwide?
    My thoughts with regards to a Sound type. Comments, feedback, etc, would be appreciated.

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  9. #34
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    Excite Bike will be out in the US soon. NP confirmed that it should be out by April. (Its for the VC)

    Oh, by the way, Hoshi no Kirby is out in Japan.
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  10. #35
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    Quote Originally Posted by Elementman-Novapoke View Post
    This is a post, happy now?

    Anywayz: I'm glad to hear that SSBB will be out this year - is that the japan date, or worldwide?
    Yes, I am happy now, hehe.

    To be honest, nobody really knows about SSBB's release date. It's just that very vague 2007, and that could very well end up being just Japan. On the other hand, I think the vibes are right for a 2007 worldwide release... it just seems to fit better with all the clues.

    Quote Originally Posted by Toge-oge the Togepi
    Excite Bike will be out in the US soon. NP confirmed that it should be out by April. (Its for the VC)

    Oh, by the way, Hoshi no Kirby is out in Japan.
    Is Kirby really? I've been completely unaware of that release. As for the US release of Excitebike... it should be even sooner as you think given past ways things have worked. Expect it in March. Meanwhile, Europe still haven't got The Legend of Zelda: A Link to the Past. It's getting a ridiculously long wait... why aren't they releasing it here?

    Anyway, I have a dozen and one Wii games to announce. Yes, a dozen and one new games! The thing is, is that a dozen of them are from the same developer who haven't completely reeked of quality in the past. So, here we go!

    Action Girlz Racing
    Anubis II
    Billy the Wizard
    Earache Extreme Metal Racing
    Elvis - Rock n' Roll Adventures
    Hamster Heroes
    London Taxi: Rush Hour
    Mini Desktop Racing
    Monster Trux Extreme: Offroad Edition
    Myth Makers: Orbs of Doom
    Myth Makers: Super Kart GP
    Myth Makers: Trixie in Toyland
    NinjaBread Man


    I'm very interested to see what you guys make of them!

    Finally, we have our "one" game. I introduce you all to:

    Space Station Tycoon developed by Namco Bandai. More information about the games coming very very soon!
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  11. #36
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    Quote Originally Posted by Smile Guy View Post
    Yes, I am happy now, hehe.

    To be honest, nobody really knows about SSBB's release date. It's just that very vague 2007, and that could very well end up being just Japan. On the other hand, I think the vibes are right for a 2007 worldwide release... it just seems to fit better with all the clues.



    Is Kirby really? I've been completely unaware of that release. As for the US release of Excitebike... it should be even sooner as you think given past ways things have worked. Expect it in March. Meanwhile, Europe still haven't got The Legend of Zelda: A Link to the Past. It's getting a ridiculously long wait... why aren't they releasing it here?

    Anyway, I have a dozen and one Wii games to announce. Yes, a dozen and one new games! The thing is, is that a dozen of them are from the same developer who haven't completely reeked of quality in the past. So, here we go!

    Action Girlz Racing
    Anubis II
    Billy the Wizard
    Earache Extreme Metal Racing
    Elvis - Rock n' Roll Adventures
    Hamster Heroes
    London Taxi: Rush Hour
    Mini Desktop Racing
    Monster Trux Extreme: Offroad Edition
    Myth Makers: Orbs of Doom
    Myth Makers: Super Kart GP
    Myth Makers: Trixie in Toyland
    NinjaBread Man


    I'm very interested to see what you guys make of them!

    Finally, we have our "one" game. I introduce you all to:

    Space Station Tycoon developed by Namco Bandai. More information about the games coming very very soon!
    Clues about SSBB?!

    Who is the developer of the dozen?

    Ninjabread man XD
    My thoughts with regards to a Sound type. Comments, feedback, etc, would be appreciated.

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  12. #37
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    Quote Originally Posted by Elementman-Novapoke View Post
    Clues about SSBB?!

    Who is the developer of the dozen?

    Ninjabread man XD
    Clues include comments by the creator Sakurai and determination by Nintendo president Satoru Iwata (both of which are close friends by the way, having both originated at HAL Laboratories).

    Data Design Interactive is developing the varied, mostly family-friendly dozen of games... with their publisher being Value Price Games. Expect them to go up on the list soon but not that soon as it will take a while to research all the info required.

    And Ninjabread Man really, really does sound like a temptingly good game! As well as Billy the Wizard and Elvis - Rock n' Roll Adventures!
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  13. #38
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    Quote Originally Posted by Elementman-Novapoke View Post
    This is a post, happy now?

    Anywayz: I'm glad to hear that SSBB will be out this year - is that the japan date, or worldwide?
    IF anybody bought the latest released nintendo power a poster comes in labeled SMASH 2007 with a picture of a couple new charectors (sp?) not sure if its official but it's the closest thing I could find.

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    Yes Kirby for Wii should come out before SSBB to get us use to the engine. If it uses the same one.

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    Quote Originally Posted by Emblematic View Post
    IF anybody bought the latest released nintendo power a poster comes in labeled SMASH 2007 with a picture of a couple new charectors (sp?) not sure if its official but it's the closest thing I could find.
    could you show us a link to were you found it
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    I didn't see Sonic and the Secret rings on there. Also that sims game is called MySims now.

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    NeoGeo and MSX games soon to be revived on the Virtual Console. You heard it here first! (Hopefully.)

    Anyway, UK have been given a healthy dose of new Virtual Console games which have, of course, been added to the list. That big group of games I announced recently will be up by the end of the weekend.

    Oh, and finally, its the Game Developers Conference tomorrow so I'd expect some major announcements on either already known games or brand new games. IGN and other such sites have hinted that there will be some big guns brought out. But it is not clear whether it will be for Wii or DS.
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  18. #43
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    Quote Originally Posted by Smile Guy View Post
    Yes, I am happy now, hehe.

    To be honest, nobody really knows about SSBB's release date. It's just that very vague 2007, and that could very well end up being just Japan. On the other hand, I think the vibes are right for a 2007 worldwide release... it just seems to fit better with all the clues.



    Is Kirby really? I've been completely unaware of that release. As for the US release of Excitebike... it should be even sooner as you think given past ways things have worked. Expect it in March. Meanwhile, Europe still haven't got The Legend of Zelda: A Link to the Past. It's getting a ridiculously long wait... why aren't they releasing it here?

    Anyway, I have a dozen and one Wii games to announce. Yes, a dozen and one new games! The thing is, is that a dozen of them are from the same developer who haven't completely reeked of quality in the past. So, here we go!

    Action Girlz Racing
    Anubis II
    Billy the Wizard
    Earache Extreme Metal Racing
    Elvis - Rock n' Roll Adventures
    Hamster Heroes
    London Taxi: Rush Hour
    Mini Desktop Racing
    Monster Trux Extreme: Offroad Edition
    Myth Makers: Orbs of Doom
    Myth Makers: Super Kart GP
    Myth Makers: Trixie in Toyland
    NinjaBread Man


    I'm very interested to see what you guys make of them!

    Finally, we have our "one" game. I introduce you all to:

    Space Station Tycoon developed by Namco Bandai. More information about the games coming very very soon!

    Actually, it said Hoshi No Krby only. I think its for the Wii. I'll check.

    Also, the Smash Poster, I got it. No news nor new characters.
    Events:
    On a 3rd Gen Game (Temporarily Unavailable for Trade-Missing DS with a GBA Slot): Bonus Disk Jirachi, 10 ANIV Celebi, 10 ANIV Typhlosion, 10 ANIV Suicune, 10 ANIV Espeon, MYSTRY Mew, XD Lugia
    On a 4th Gen Game: ALAMOS Darkrai, Japanese Member Card Darkrai, Zoroark Movie Scizor, 11219 Mew, NZ Jirachi, Japanese Regigagas to activate the event
    On a 5th Gen Game: GAMESTOP Suicune, May 2012 Darkrai x 3, June 2012 Victini x 2, Spring 2012 Reshiram, Spring 2012 Zekrom, 2012 Arceus, Liberty Island Victini

  19. #44
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    I've been having terrible trouble with my computer lately which is why there has been a lack of news and updates from "the List" from me. Let me assure you, however, that I have a couple new games for you all to devour in the very near future!

    Emergency Mayhem
    Publisher: Codemasters
    Developer: Supersonic
    Genre: Action Adventure
    Release Date: June, 2007
    In One Phrase: Race around the city as the police, fire or ambulance forces as you play in a variety of different situations. Combining minigames, comedy and sandbox-style gameplay, this might just be a fantastic thing!
    Last edited by Smile Guy; 8th March 2007 at 9:44 AM.
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    I finally managed to get up all the games that I had announced but not put up. Sorry about the delay but my computer's been very poor recently and I've had a distinct lack of time. With that all done, I'll be able to concentrate my efforts on some game profiles. Please say which games you want to be profiled the most (though keep in mind, I'm only profiling games that I can actually play so no obscure Japanese titles please.

    But, regardless, at this point of time we have 174 Wii games, which means we are just 16 games from the big 200. Which means, at that point of time it would be nice to have a little celebration. If anybody has any ideas for what we can do then please don't hesitate to suggest it. I'll try and create it.

    Finally, if you have any queries, ideas, or comments for Every Single Wii Game... then again, don't hesitate to ask.
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    Quote Originally Posted by Smile Guy View Post
    But, regardless, at this point of time we have 174 Wii games, which means we are just 16 games from the big 200. Which means, at that point of time it would be nice to have a little celebration. If anybody has any ideas for what we can do then please don't hesitate to suggest it. I'll try and create it.

    Finally, if you have any queries, ideas, or comments for Every Single Wii Game... then again, don't hesitate to ask.
    change 16 to 26 please

    mabe you chould show a big arow by the 200th Wii game reveld
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    Red Steel
    ^^^ URL Link to IGN Page
    Publisher: Ubisoft
    Developer: Ubisoft Paris
    Genre: First-Person Shooter
    Release Date: Out Now
    In One Phrase: The first ever game to be revealed on Wii! It’s received mixed reviews but general applause from the public. It combines gun-play and sword-play in the murky world of the Yakuza!



    This game will go down in a rather odd history as being the first ever officially announced game for the Wii (well, back then, it was still the Revolution). If you thought it would be a Mario game or a new Nintendo franchise then you were very wrong: this, instead was it. 7th April 2006 was the day when this Every Single Wii Game list could have properly got started. The thing is, it's not exactly easy being the first ever something...

    Initially impressing people with its graphics, it felt that this game could be something special. And then it happened. It happens to everything on the Internet; the whiners appear:

    Code:
    EXCERPT FROM THE UPCOMING "RED STEEL STORY" FILM (Actually Non-Existant)
    
    WHINERS: It's bound to be an on-wheels shooter, which will be crap!
    UBISOFT: Nope, it's a fully fledged first-person shooter.
    WHINERS: So, that first trailer is staged!
    UBISOFT: Nope, the first trailer revealed true gameplay.
    WHINERS: Then the AI must be awful!
    UBISOFT: Actually, it's a unique system where characters will react fully to protect their comrades and surrender if you point a gun at them.
    WHINERS: So, the gameplay will suck!
    UBISOFT: Let's find out from a demo...
    The first advanced playings for video game sites appeared and disaster striked: Some of the people didn't like the control system and the game became an apparent mess. So, this is its history, how did it fare as the first ever first-person shooter?

    It depends, would be the answer. Over here, in the land of Blighty, this game is viewed as a masterpiece and an impessive stab at the first-ever FPS. The visuals are certainly very nice and the Wii controls really make the game a rather good first-ever. Multiplayer is particularly loved by many magazines, and, having played it myself I must say I agree with it. Maybe, that's all just a Brit thing though, cos' back in the US of A it has been a very different story. IGN don't like it, Gamespot don't like it (not that they like any Wii game), The Wiire don't like it, the results don't fare well in the Game Rankings -- it really is not a very well-critiqued game. So, why is there such a divide then?

    The truth is, I don't know. But it sold substantially well (well enough for there to be an upcoming Red Steel 2 (you heard it here first)) and seems to be adored by the majority of the public... except the WHINERS. Dun dun dun durrr!!!!!

    But, guess what, ignore the WHINERS, I genuinely recommend this game.


    Secrets and Tips
    - The more respect points you have, the higher your rank at the end of each level. So it is worth to spare a couple of people's lives!
    - In the mission Reiko sends you on, there are some lockers near where you first find the geishas. If you open them up you will see some picture of the staff of the game's development team... intriguingly wearing blonde wigs!
    - To get 100% in this game, you have to get Perfect Rank in every level which is virtually impossible. Good luck if you're going to be brave enough to try it though.
    - This game is crazier than people think... look out for Shadow men, giant frogs and exploding bunnies.


    Having not played this game as much as some other games I haven't quite reached the levels of info that I have with others. Do you have any info that you can share with me, because it would be greatly appreciated!

    Aaaand, yes! I got through a whole Red Steel without mentioning the not-so-great sword play. Mission accomplished. Oh...
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    Earache Extreme Metal Racing, sounds like my kinda game, hopefuly not crappy music like AFI or....yea.

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    the max percentage for Red Steel is 105%
    if you beat the game and attempt to replay levels for a maximum completion rate, you will encounter a bug that occurs halfway through each level when you reach the loading screen where all respect points are forgotten and start back at zero.
    the only way to get a perfect score is to restart the game:
    it is possible to save over your game and replay it again while still retaining your completion and the ability to replay any level completed from the first save.

    also when trying to reach the samurai rank, avoid using shotgun weapons (shotgun/type 12).
    even though you only used one bullet to kill someone, it fired and counted 6 for your accuracy.

    there are two possible endings. if you don't receive the ending you want, you must start a new game to see the new ending.

    changing the language on your wii will change the language (text, menus, subtitles and voiceovers) of the game.
    [00:40:57] jenni: you're still my favourite pedo :'(

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    sorry to be nitpicky but mario party 8 comes out on the 1st of may in canada and may 29th in the US, not march 5 (Canada finnaly gets something before the US)

    When life gives you lemons make lemonade, when life gives you money then goddamn it just go and buy the freakin lemonade.

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