Seriously Online Multiplayer is crap. Really. Unless your one of THOSE guys who play for hours on end and just pwn.
Seriously Online Multiplayer is crap. Really. Unless your one of THOSE guys who play for hours on end and just pwn.
I'd say it's because there are alot of Halo fans out there waiting for it and then they got their wish
Current team that's in the works for an upcoming tournament
EV trained and ready:![]()
Still need to train/get:
Pokemon still considering:
Shinies:
4/13/2013
The reason I like Halo is due to the sheer awsome characters and not to mention Sergeant Johnson who inspired me to get into the series. The theme has got to do with aliens, space, and mystery, now that's something I'm totally fond of. And then the game has some great quotes which make me smile. I just can't play other first person shooters cause I don't get the same feeling when I'm playing them.
I have to say, Halo has possibly one of the worst, most cliche plots ever, and even though my expectations were low for the plot of Halo 3, it sucked more than I ever imagined. What really makes me mad, though, is that when I first found out about Halo, I thought it was a sci-fi about humans that didn't seem like they were ripped from Star Trek, didn't have lasers, but had enough brains and good enough tech to survive. When I learned that this couldn't be any further from the truth (aka Halo was more of the same but somehow worse), I really began to hate Halo. Every human sucked more than a Stormtrooper from Star Wars, and in the books the Spartans couldn't even really save the day. Also, in H2 onwards, the mysterious, alien feel of the plasma weaponry felt replaced by a plastic, flashlight feel.
Regarding gameplay, Latios pretty much covered everything, and in H3 the brutes felt weak and lame to fight. Because they didn't have regenerating shields, you could fight them at a less intense pace. If they were like the fearsome, crazy shoulder-ramming brutes from H2 they might have been cool, but the second they were just brown elites all coolness they had died out.
Nurse Joy: We hope to see you again! (Translation: We hope you get the crap beaten out of you so that you require medical treatment again!) Not so nice in a different light, is it?
I don't use "uber" Pokemon, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature. (Started by Tyranitar)
Guys, Halo's story is just a mish-mash of various B sci-fi books, Aliens, and wrapped up in the lamest, anti-epic way ever.
Nurse Joy: We hope to see you again! (Translation: We hope you get the crap beaten out of you so that you require medical treatment again!) Not so nice in a different light, is it?
I don't use "uber" Pokemon, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature. (Started by Tyranitar)
Halo: Great game, loved it.
Halo 2: Played it a little, lost intrest easily.
Halo 3: Have not played yet.
Story-wise it's basically the same thing over and over.
It's gotta be doing something right if it's the best selling game on the planet Earth
I don't really care, ask that random guy in your English class and he's more likely to be playing Halo than Half life or Bioshock for example. Halo has more appeal.
Yeah i would buy or rent Halo if they had Multiplayer bots. Just you Vs Bots in Capture The Flag, Death matches, etc.
I'm good at Halo, and I'm good at CoD4. Just because some people play Halo exclusively doesn't mean others don't.
A lot of people who have complaints about Halo concentrate their criticisms towards the fact that it's not revolutionary and that it's another shooter with the same iterative gameplay as other FPS predecessors.
Well, the thing is that, believe it or not, Halo is pretty different in the mass market FPS space. Watershed shooters like Quake, Unreal, and Half-Life tend to have a weapon hierarchy, fast moving players, and cumulative health and armor. At the flipside, you have slow, tactical shooters like Rainbow Six and Ghost Recon which tend to have limited weapons, weapon equality, slow movement speeds, and little to none health and armor.
What Halo does different is that it has a blended mish mash of tactical shooter and sci-fi shooter gameplay styles applied on its rules that creates a more accessible FPS, but still is capable of having a lot of depth. Rechargeable health is something Halo pioneered which doesn't force players to hunt for health and armor especially post-Halo CE and prevents people from whoring the 100+ armor bonus. The weapon balance allows players to survive longer on maps they're unfamiliar with. The two weapon limit prevents players with momentum from gaining too much momentum in the heat of a match. Slow movement speeds allows players to exploit opponents who aren't near cover. Instant grenade throwing probably has been the most intuitive method of handling thrown weapons ever in an FPS.
I think Halo's popularity owes a lot to the accessibility of the game (appealing to your fraternity brothers) combined with it having rather different rules from its competitors (appealing to FPS fans looking for interesting gameplay). Dare I say it, I think Halo had probably the most thought out gameplay design in the FPS space when it came out on the X-Box.
Real gamers don't think Halo is revolutionary.
Little kids do.
END!
Hey I'm only 12 and hate Halo. One of my friend has orgasms over it. >:/
You missed the point by a longshot. The point isn't that Halo did everything first and preempted all other games after it. The point is that Halo took many innovative concepts from various different gameplay-styles and combined them all into one cohesive package in a sci-fi setting resulting in a game that played and felt differently because of it. Most FPSs back then would simply introduce a novel idea but everything else in the game would follow the gameplay mechanics expected of its setting/environment/art direction.Well the only thing that's really different I found in Halo was regenerative health, which I found meh at most. And as far as multiplayer matches go, it contains pretty much everything else every FPS game before it had.
And please, cut the condescension. I've been playing first person shooters since Wolfenstein 3D to Bioshock. Just because I think Halo deserves its merits shouldn't automatically make you assume that I don't know what the hell I'm talking about.