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Thread: The Mystery Dungeon 2 Strategy Guide

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    (READ BEFORE THINKING ABOUT MAKING A POST) just a few notes:
    This is not the PMD help thread. This is not the Wonder Mail request thread. This is not the Recent Happenings thread. In fact, this is to lessen the amount of "help" posts in this forum. yarly, anyone will report you if they have to because we have threads for these! USE THE CORRECT THREAD INSTEAD!
    Let's not spam this thread up like back in 2006 with Meganium Ex's and my PMD1 Strategy Guide. It's the main reason why Erik closed it.


    The Recruit Dex is incomplete. The new 4th generation Spin-Off dex made this section obsolete because it lolcame out before I could complete this. But, oh well, lazy person's reference.

    Sorry, the official guide isn't that generous, so we're not 100% accurate on our lists. The rest is based on what I and your generous fellow SPPf members experienced from game play. There may be a few things to add to the guide, so notify me via PM.

    INDEX
    Introductory and Miscellaneous things
    Miscellaneous continued, Personality Quiz Guide, Boss Battle Strategies, Attack Dex(IMAGE FILE WARNING)
    Recruit Dex by Dungeon *INCOMPLETE* and Wonder Mail section(PLEASE READ)

    Starting the Game With Your Partner

    When beginning your game, you start out with a personality quiz. You are requested to answer them honestly, but not all people would do so! Especially when the results of the test lean towards the Pokemon you will become in the game. In this game, there are no gender exclusive Pokemon. That means all 16 starter Pokemon are available to males and females.

    You get to choose your partner. The partners are apparently the other starters. You may not choose any Pokemon of your type or of a Normal type. Also, there seems to be changes in options with choosing partners as well.

    Quote Originally Posted by Meganium Ex View Post
    Selecting a partner (just click it once; don't OK it) then going back to the partner menu will result in a different list. Every time, two of the total number of partners will be missing. There seems to be a certain pattern as well. For example, sometimes the 3rd generation starters will be missing.
    Auras

    After you are told who you are most like, you will be asked to place your finger on the touch screen and hold it there so they can get your aura. However, the stylus would work fine as it will all do the same thing. Your aura is [most of the time, but not always] based on the color of the main menu of your DS start-up screen. Bonuses will be granted if you have a colored ribbon matching your aura. Others will be useless.

    List of Auras:
    A Refreshing Green
    A Vivid Pink
    A Mystic Purple
    A Subdued Brown
    A Cool Sky Blue
    A Clear Aqua Blue
    A Gentle Mint Blue
    A Stunning Orange
    An Uplifting Pink
    An Energetic Yellow
    An Elegant Violet
    A Brilliant Green
    A Stately Silver
    A Deep Green
    A Smart Marine Blue
    A Fiery Red

    Rescue Missions and Your Team Rank

    When you begin the game you’ll be at Normal Rank, the lowest rank possible because you just started your rescue team. There will also be a low amount of items you are allowed to hold in the Kangaskhan Storage. You can then begin getting missions from the bulletin boards located in the Guild’s first Sublevel.
    The left board is just like PMD1: rescue missions, escorts and possibly new dungeons to be unlocked. The right one are missions where you find and defeat outlaws and receive the bounty on their head. The Poke money prizes may seem a lot, but you only get ten percent of the money. Completing a mission will always earn you “Rescue Points”. The more points you earn the higher in rank your rescue team will become.

    Rank: Points needed | items allowed in Storage

    Normal Rank: - | 64 items
    Bronze: 100 rescue points | 96 items
    Silver: 400 rescue points | 200 items
    Gold: 1600 rescue points | 320 items
    Diamond: 3200 rescue points | 480 items
    Super: 6000 rescue points | 560 items
    Ultra: 10000 rescue points | 640 items
    Hyper: 15000 rescue points | 800 items
    Master: ? | 1000 items
    Secret Rank: After you graduate, do a job and then go on to the second morning. Then, talk to Mr. Mime and rescue Scizor from the Crevice Cave to be granted Secret Rank.

    Dungeon Information

    Each dungeon has a set amount of floors each. When you go into the same dungeon several times, you notice that the layout is different even though they were in the same dungeon. That's because the floors are changed each time to add challenge to the game.

    Each space that you move onto is considered a turn. Your foes will then take their turn. If you meet and then have to fight against an enemy Pokemon, you will take turns just like previous games except you always go first. However, between each turn you can take a moment to think of what you’ll do next, whether to move during the fight, or use an item. Attacking, moving, and item using uses up a turn.

    Partners can also be set to a certain tactic. If you go and select your Pokemon through the menu under the “Team” section", you then go to “Tactics” and choose what you want them to do. They can go and chase enemy Pokemon, stay where they are, or more.

    Another part to maneuvering through dungeons is the hunger which is displayed on the opening section of your menu. Moving around too much can make your Belly drop down. When your “Belly” status starts to get low, you will be told you’re getting hungry and that you need to eat. Otherwise you’ll begin to lose 1 HP per turn and eventually could faint in the dungeon.

    Certain items are essential when traveling through a dungeon. Items like the Oran Berry to heal your HP and Apples are essential for filling the “Belly” of your Pokemon. Pecha, Rawst, and Cheri Berries can heal certain status like paralysis while Gravelrocks and Blast Seeds can harm other Pokemon. Rare items like Reviver Seeds and Max Elixirs are also crucial in certain situations, so it is important to stock up before entering a dungeon.

    If the rescue team leader faints in the dungeon, then you will be immediately transported out of the dungeon with a failure. This will result in you losing half your items and all your money that you have with you, so save your game often. However, the SOS option allows you to prevent this and will become available soon after starting the game.

    Recruiting Pokemon

    At your Guild’s first Sublevel, there is a desk at the bottom right. After you complete the mission at Waterfall Cave, Chimecho will open a “Chimecho Assembly” where you will be able to put Pokemon you have recruited on your team or on standby.

    With the release of PMD2, there is a new system of recruiting Pokemon. Sadly, it has become quite easier. As some people notice, evolutions of Pokemon can now be recruited at an easier rate than in PMD1. No Friend Areas are required as well. You do not need any spaces in your party as the Team Badge will return them to Treasure Town. If you do have a slot and recruit a Pokemon, they will accompany you for the rest of the dungeon. Even if they faint, they will go back to Treasure Town and they will still be on your team.

    However, things have not changed still. You, as the leader, must land the final blow on the Pokemon for there to even be a chance for it to be recruited. You also must be adjacent to the Pokemon whether it be diagonal or directly in front.

    SOS Process

    If you happen to faint in a dungeon, you would normally lose some items and all your money. You can prevent that situation by sending an SOS distress call. Your game will be Quicksaved then you'll be at the main menu. When being rescued by someone, DO NOT resume gameplay, because that is only for when you're giving up on being rescued.

    When sending an SOS, go to "Friend Rescue" then choose “Get Help”, and you will then be able to choose Wireless, Wi-Fi, or Password. Either way you will be sending an SOS so that somebody may rescue you. When the rescuer receives the mail, they may start rescuing you by going to the “Friend Rescue” option in the main menu, then to “Rescue Mail” and then “Receive SOS Mail.” From there, they will be able to choose their method of receiving mail. The rescuer will then go to “Go Rescue” option in the main menu and perform their duties there. The rescuer must go up the same dungeon with the same floor layout and try to get to the floor you fainted on. When they reach the floor you fainted on, they must find a "Rescue Point" which is a red flag square tile.

    When your rescuer sends an A-OK mail via Wireless, Wi-Fi or Password, you are allowed to revive your team by going to "Friend Rescue" then “Get Help” then "Recieve A-OK". If it is by password, you must go to "Friend Rescue" then "Recieve A-OK" then type in the password that was given. You can send a Thank-You mail right away to the rescuer with an item in your Storage or not or you can send it afterwards. When you're done recieving A-OK mail, you may resume your game with all your items and money.

    Wonder Mail

    Wonder Mail is the code you can use to obtain or give missions via Password or Wi-Fi. When you start up the game, select "Wonder Mail" and input the code or prepare for communication, then you immediately receive a new mission added to your job list. There are a few missions that can only be obtained through Wonder Mail and these special missions come with unique rewards like unlocked Pokemon, or unlocked dungeons.

    If you want to give someone the Wondermail code to a mission, just copy down the Wondermail password of the mission by looking at the Mission Info before accepting the mail. Then give that code to the person. They can put it in and receive the mission too.

    Evolution Process

    You are not able to evolve until after graduating from the guild. After you accomplish that, you continue on as you stumble upon a pond where the evolution processes take place. Apparently, your starter and partner will not be able to evolve until you unlock Marine Resort. That is only part of the storyline.

    Gummis

    Gummis play an important role in the game. It makes the Pokemon eating the Gummi smarter, thus raising IQ. You might even gain IQ skills. If you want to switch IQ skills, you go to the Pokemon's information then go to the IQ List, then set an IQ skill. Dual type Pokemon gain IQ much faster than single type Pokemon. Also, benefits of feeding a Pokemon a Gummi will raise stat point(s) as well as IQ and Belly.

    Pokemon Types that like certain Gummis
    Black: Dark
    Blue: Water
    Brown: Ground
    Clear: Ice
    Gold: Psychic
    Grass: Grass (Ironic)
    Gray: Rock
    Green: Bug
    Orange: Fighting
    Pink: Poison
    Purple: Ghost
    Red: Fire
    Royal: Dragon
    Silver: Steel
    Sky: Flying
    White: Normal
    Yellow: Electric
    *Note: Wonder Gummis raise the IQ of all types

    PMD2 and PMD1 Differences

    As some of you may have [obviously] noticed, there are differences in PMD2 compared to PMD1. This will be split up into subsections explaining these differences.

    lulz. My Torchips follows my Treekipz.
    After you finish the storyline in PMD1, your partner does not follow you anymore and you may walk as your current team leader in town. However, in PMD2, your partner follows you every time and even though you may have team leaders changed, you will still be your starter.

    Well, there's the evolution place, but I can't evolve yet!
    When Luminous Cave came out in PMD1, you could just evolve any Pokemon under the qualifications. In PMD2, you can't evolve your starter and partner for a reason and you must recruit Palkia

    Sentry Duty!
    PMD2 has a minigame! A mediocre one at best, lulz. There are six Pokemons' footprints you have to identify. Four choices are presented to you and you are pressed under a time limit. Sure, you can look up the footprints in a Pokedex or something, but there's still a time limit and more points would be rewarded. Just keep practicing. Sentry duty is a great way to gather up some Poke or Reviver Seeds you may need.

    I want that IQ skill! ):
    There's the possibility that you know it takes 'x' stars of IQ to get that IQ skill you've wanted, and you're already there! However, each Pokemon falls under a specific IQ group which means they will only learn certain IQ skills. In total, there are ten groups.

    Miscellaneous

    Dungeon Floors
    Beach Cave: 4 + 1
    Drenched Bluff: 6
    Mt. Bristle: 9 + 1
    Waterfall Cave: 8
    Apple Woods: 12
    Side Path: 5
    Craggy Coast: 9
    Rock Path: 5
    Mt. Horn: 14
    Forest Path: 5
    Foggy Forest: 11
    Steam Cave: 8 + 7 + 1
    Amp Plains: 10 + 9 + 1
    Northern Desert: 15
    Quicksand Cave: 10 + 10 + 1
    Crystal Cave: 11
    Crystal Crossing: 13 + 1
    Chasm Cave: 8
    Dark Hill: 15
    Sealed Ruin: 8 + 6 + 1
    Dusk Forest: 8
    Deep Dusk Forest: 12
    Treeshroud Forest: 20
    Brine Cave: 9 + 5 + 1
    Hidden Land: 15 + 8 + 1
    Temporal Tower: 13 + 10 + 1
    Serenity River: 7 + 1
    Landslide Cave: 12 + 1
    Lush Prairie: 5 + 1
    Tiny Meadow: 4 + 1
    Oran Forest: 4 + 1
    Mystifying Forest: 13 + 1
    Blizzard Island: 20
    Crevice Cave: 10 + 4 + 1
    Surrounded Sea: 19 + 1
    Miracle Sea: 18 + 4 + 1
    Aegis Cave: 3 + 1 + 3 + 1 + 4 + 1 + 5 + 1
    Mt. Travail: 19
    The Nightmare: 17
    Spacial Rift: 15 + 9 + 1
    Dark Crater: 15 + 14 + 1
    Concealed Ruins: 29 + 1
    Marine Resort: 18 + 1
    Lake Afar: 24 + 1
    Happy Outlook: 19 + 1
    Mt. Mistral: 19 + 1
    Shimmer Hill: 17 + 1
    Lost Wilderness: 17 + 1
    Midnight Forest: 24 + 1
    Last Maze: 48
    Zero Isle North: 74 + 1
    Zero Isle East: 39 + 1
    Zero Isle West: 39 + 1
    Zero Isle South: 98 + 1

    Chapter Log *SPOILER WARNING*

    Chapter 1
        Spoiler:- Chapter 1:

    Chapter 2
        Spoiler:- Chapter 2:

    Chapter 3
        Spoiler:- Chapter 3:

    Chapter 4
        Spoiler:- Chapter 4:

    Chapter 5
        Spoiler:- Chapter 5:

    Chapter 6
        Spoiler:- Chapter 6:

    Chapter 7
        Spoiler:- Chapter 7:

    Chapter 8
        Spoiler:- Chapter 8:

    Chapter 9
        Spoiler:- Chapter 9:

    Chapter 10
        Spoiler:- Chapter 10:

    Chapter 11
        Spoiler:- Chapter 11:

    Chapter 12
        Spoiler:- Chapter 12:

    Chapter 13
        Spoiler:- Chapter 13:

    Chapter 14
        Spoiler:- Chapter 14:

    Chapter 15
        Spoiler:- Chapter 15:

    Chapter 16
        Spoiler:- Chapter 16:

    Chapter 17
        Spoiler:- Chapter 17:

    Chapter 18
        Spoiler:- Chapter 18:

    Chapter 19
        Spoiler:- Chapter 19:

    Final Chapter
        Spoiler:- Final Chapter:

    Post-Ending 1
        Spoiler:- Post-Ending 1:

    Post-Ending 2
        Spoiler:- Post-Ending 2:

    Post-Ending 3
        Spoiler:- Post-Ending 3:

    Post-Ending 4
        Spoiler:- Post-Ending 4:

    Post-Ending 5
        Spoiler:- Post-Ending 5:

    Post-Ending 6
        Spoiler:- Post-Ending 6:

    Post-Ending 7
        Spoiler:- Post-Ending 7:


    Adventure Log List *SPOILER WARNING*

    1/6
    ? Pokemon that joined you.
    ? Kinds of Pokemon battled.
    ? Moves were learned.
    ? Kinds of items acquired.
    ? Dungeons cleared.
    ? Times fainted in dungeons.
    ? Friends were helped.
    ? Thieving attempts succeeded.

    2/6
    ? Pokemon evolved.
    ? Pokemon Eggs hatched.
    ? Record # of one-floor victories.
    Discovered the Hot Spring.
    Discovered the Fogbound Lake.
    Returned from the future.
    Prevented the planet's paralysis.
    Graduated from Wigglytuff's Guild.

    3/6
    Solved the mystery of the Aegis Cave.
    Stopped the evil ambition of Darkrai.
    All training completed.
    Zapdos joined the team.
    Moltres joined the team.
    Unown joined the team.
    Raikou joined the team.
    Entei joined the team.

    4/6
    Suicune joined the team.
    Lugia joined the team.
    Ho-Oh joined the team.
    Regirock joined the team.
    Regice joined the team.
    Registeel joined the team.
    Latias joined the team.
    Latios joined the team.

    5/6
    Jirachi joined the team.
    Deoxys joined the team.
    Uxie joined the team.
    Mesprit joined the team.
    Azelf joined the team.
    Dialga joined the team.
    Palkia joined the team.
    Regigigas joined the team.

    6/6
    Cresselia joined the team.
    Fione joined the team.
    Manaphy joined the team.
    Darkrai joined the team.

    Some of these were picked up from people that translated the Japanese version, so they may or may not be word-for-word. Just a note.

    Traps
    Mud Trap: Randomly lowers any stat except Speed by 1
    Sticky Trap: Makes one of the items being held or in the Treasure Bag sticky and unusable.
    Grimy Trap: The food in your Treasure Bag may become grimy.
    Summon Trap: Enemy Pokemon are randomly placed in the room
    Pitfall Trap: Receive damage and sent to the next floor
    Warp Trap: You are warped to a random spot on the floor
    Gust Trap: You're blown in a random direction in a set number of tiles
    Spin Trap: Confused status
    Slumber Trap: Sleeping status
    Slow Trap: Lowers Speed by 1
    Seal Trap: One of the moves cannot be used on the floor
    Poison Trap: Poisoned status
    Selfdestruct Trap: Inflicts half of your current HP as damage for the 8 tiles it covers
    Explosion Trap: Inflicts half of your current HP as damage for the 24 tiles it covers
    PP-Zero Trap: A random move of yours gets drained to 0 PP
    Chestnut Trap: Receive 10 damage
    Pokemon Trap: All items in the room turn into Pokemon
    Spiked Tile: Receive 20 damage
    Stealth Rock: Up to 1/8 of max HP is inflicted as damage
    Toxic Spikes: Receive 10 damage and poisoned status
    Trip Trap: Your held item is dropped

    Weather Conditions
    Cloudy: All moves except Normal-type deal 3/4 damage.
    Fog: Damage from Electric moves are halved.
    Hail: Non-Ice Pokemon receive 3 damage every 10 turns Activates Snow Cloak ability.
    Rain: 1.5x damage for Water moves. Half for Fire moves.
    Sasndstorm: Non-ground/rock/steel Pokemon receive 3 damage every 10 turns. Activates Sand Veil ability.
    Snow: Ice Pokemon gain one Speed.
    Sunny: 1.5x damage for Fire moves. Half for Water moves.

    IQ Skills

    Apparently, Pokemon are fit under different IQ groups which mean that they have certain IQ skills that some other Pokemon do not have access to. There are new IQ skills as well.

    IQ skills common to all groups:
    Course Checker (Base): Does not use attacks when a wall or ally is in the way.
    Escapist (Base): The Explorer Badge can be used to leave the dungeon.
    Item Catcher (Base): Can catch a thrown item to hold.
    Item Master (Base): Can use and throw held item.
    Exclusive Move-User (Base): Uses moves and not regular attack.
    Nontraitor (0.5*): When confused or cowering, Pokemon will not attack friends.
    Status Checker (0.5*): Does not use moves that inflict status that a foe may already have.

    The Others:
    Dedicated Traveler (Base): Moving is first priority over using attacks and items.
    PP Saver (0.5*): Sometimes gets to use a move without draining PP.
    Cheerleader (0.5*): Raises Attack and Special Attack of friends by 1.
    Efficiency Expert (0.5*): Attacks Pokemon with the lowest HP first.
    Acute Sniffer (0.5*): Lets you know the number of items on the floor.
    Type-Advantage Master (1*): Raises critical hit rate of type-effective moves.
    Brick Tough (1*): Permanently adds 10 to max HP.
    Self-Curer (1*): Shortens required turns for Pokemon to heal from status.
    Bodyguard (1*): Takes damage in place of friends who are low on HP.
    Power Pitcher (1.5*): 1.5x damage inflicted with throwing items excluding Gravelrocks.
    Survivalist (1.5*): Restores more Belly stat with foods and may not be affected by Grimy Foods.
    Weak-Type Picker (1.5*): Targets foes with good type compatibility.
    Wise Healer (1.5*): Raises effectiveness of HP-recovery moves/items.
    Coin Watcher (1.5*): When Poke is picked up, 1.2x will be received instead.
    Deep Breather (2*): Recovers 1PP to a random move upon entering the next floor.
    Wary Fighter (2*): Steps back one tile when it misses a move.
    Practice Swinger (2*): Raises attacks stats by 1 only for the turn after a move misses.
    Hit-and-Runner (2*): Sometimes cancels foe's counter-attacks.
    Concentrator(2*): Raises accuracy by 1 and reduces evasion by 1.
    Exp. Go-Getter(2*): Targets foes that give more experience.
    Nonsleeper (2*): Immune to all sleep-inducing/related moves.
    Gap Prober (2*): Ranged moves and throwing items can pass allies without causing damage.
    Energy Saver (2.5*): Belly lowers slower.
    Defender (2.5*): Raises Defense and Special Defense by 1 but lowers Attack and Special Attack by 1.
    Aggressor (2.5*): Attack and Sp. Attack raises by 1 and Defense and Sp. Defense are lowered by 1.
    Trap Avoider (2.5*): Avoids visible traps only.
    Lava Evader (3*): Avoids walking on lava.
    Counter Basher (3*): Lowers Defense by 1, but sometimes counters the damage received back to the adjacent opponent.
    Quick Healer (3*): Raises natural HP recovery.
    Counter Hitter (3.5*): Sometimes counters 1/4 of the damage received back to the adjacent opponent.
    Multitalent (3.5*): Adds 5 to Pokemon's max PP.
    Exp. Elite (3.5*): Earns more experience when defeating foes.
    Sharp Shooter (3*): Raises critical-hit ratio.
    Erratic Player (3.5*): Increases multiplier effect of type-effective damage.
    Clutch Performer (4*): Raises evasion by 2 when under 25% of max HP.
    All-Terrain Hiker (4*): Can walk on water, lava and valleys.
    Critical Dodger (4.5*): Immunity to critical hits.
    Trap Buster (4.5*): Sometimes destroys traps by stepping on them.
    Sure-Hit Attacker (5*): Regular attacks do not miss.
    Stair Sensor (5*): Learns the location of stairs when changing floors.
    Extra Striker (5.5*): Sometimes strikes again following an attack.
    Quick Dodger (5.5*): Raises likelihood of dodging attacks.
    Fast Friend (5.5*): Raises chances of recruiting foes.
    Trap Seer (6*): Able to step on traps without setting off.
    Intimidator (6*): Sometimes makes foe cringe when they attack.
    No-Charger (6*): Automatically uses charged attack without delay at the cost of 2PP.
    Map Surveyor (6*): Knows the floor layout.
    Quick Striker (7.5*): Can do two regular attacks in one turn in a row.
    House Avoider (8*): Will not enter Monster Houses.
    Pierce Hurler (8.5*): Throwing items penetrate Pokemon and keep flying.
    Natural Gifter (9*): Extends effects of seeds and berries to Pokemon's allies. Only for leader.
    Time Tripper (9.5*): Raises initial Speed by 1.
    Absolute Mover (10*): Can move through water, lava, and valleys. Walls can be crushed.

    Please remember: Individual Pokemon do not learn all of these IQ skills as they are placed under an IQ group that only has some of these IQ skills.

    IQ Groups *COMPLETE*
    Group A:
        Spoiler:- Group A:

    Group B:
        Spoiler:- Group B:

    Group C:
        Spoiler:- Group C:

    Group D:
        Spoiler:- Group D:

    Group E:
        Spoiler:- Group E:

    Group F:
        Spoiler:- Group F:

    Group G:
        Spoiler:- Group G:

    Group H:
        Spoiler:- Group H:

    Group I:
        Spoiler:- Group I:

    Group J:
        Spoiler:- Group J:


    Tactics
    Let's go together (Level 1) - Follows the leader
    Go after foes (Level 1) - Follows the leader but not when enemies are nearby.
    Avoid the first hit (Level 1) - Follows leader; stays one tile from enemies.
    Wait there (Level 10) - Does not move.
    Get away from here (Level 15) - Avoids enemies and won't attack.
    Go the other way (Level 20) - Wanders and approaches seen enemies.
    Be patient (Level 30) - Follows leader but does not move when under 50% of max HP.
    Avoid trouble (Level 35) - Follows leader but flees enemies when under 50% of max HP.
    Last edited by Warfare; 28th July 2008 at 3:37 PM.

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    Miscellaneous (continued)

    The Exclusives

    Pokemon Version Exclusives

    Time

    Held items:
    Bounce Band
    Curve Band
    Detect Band
    Heal Ribbon
    Joy Ribbon
    Lock-on Specs
    Mobile Scarf
    Pass Scarf
    Pierce Band
    Racket Band
    Tight Belt
    Warp Scarf

    Evolution items:
    Sun Ribbon

    TMs:
    Iron Tail
    Dark Pulse
    Rock Slide
    Return
    Giga Drain
    Silver Wind
    Grass Knot
    Psychic
    Shadow Claw
    Safeguard
    Wide Slash
    Skill Swap
    Stone Edge
    Solarbeam
    Bullet Seed
    Charge Beam
    Pluck
    U-turn
    Fling
    Rest
    Steel Wing
    Light Screen
    Flash
    Roar
    False Swipe
    Calm Mind
    Attract
    Avalanche
    Flash Cannon
    Recycle
    Reflect
    Dragon Pulse
    Ice Beam

    Orbs:
    All-Mach Orb
    Foe-Hold Orb
    Spurn Orb

    Seeds:
    Vile Seed

    Darkness

    Held items:
    Dodge Scarf
    Goggle Specs
    Insomniscope
    No-Aim Scope
    Patsy Band
    Scope Lens
    Sneak Scarf
    Trap Scarf
    Twist Band
    Weather Band
    Whiff Specs

    Evolution items:
    Lunar Ribbon

    TMs:
    Torment
    Swagger
    Energy Ball
    Will-O-Wisp
    Brick Break
    Focus Blast
    Focus Punch
    Endure
    Earthquake
    Natural Gift
    Gyro Ball
    Shadow Ball
    Explosion
    Dive
    Taunt
    Aerial Ace
    Thunder Wave
    Toxic
    Dragon Claw
    Trick Room
    Drain Punch
    Thief
    Bulk Up
    Sludge Bomb
    Protect
    Substitute
    Water Pulse
    Frustration
    Captivate
    Dream Eater

    Orbs:
    All-Hit Orb
    Foe-Fear Orb
    Foe-Seal Orb
    Pierce Orb

    Seeds:
    Hunger Seed
    Vanish Seed
    Violent Seed

    PMD2 Starters Guide

    To determine which Starting Pokemon you will be, you will be given 8 questions with answers that leans towards a certain personality. Then the last question will just ask for your gender. When the questions are answered, the answers a tallied and your personality description and Pokemon comes up. When there is a tie between two personalities, one of them will randomly be chosen.

    Unlike PMD1, there are no gender-specific Pokemon which means all starters are available to males and females. Now you can have a male Chikorita (Chelc, lulz) or Skitty and that female Cyndaquil or Meowth some of you have wanted for a while.

    Pokemon: Boy | Girl

    Bulbasaur: Lonely | Docile
    Charmander: Docile | Brave
    Squirtle: Quirky | Bold
    Pikachu: Brave | Hasty
    Meowth: Sassy | Relaxed
    Chikorita: Calm | Quiet
    Cyndaquil : Timid | Calm
    Totodile: Jolly | Sassy
    Treecko: Quiet | Hardy
    Torchic: Hardy | Rash
    Mudkip: Rash | Lonely
    Skitty: Hasty | Naive
    Turtwig: Bold | Timid
    Chimchar: Naive | Impish
    Piplup: Impish | Quirky
    Munchlax: Relaxed | Jolly

    The Questions and Answers

    You're in the final mile of a marathon, but the last stretch is exhausting! What will you do?
    - Hang in here and finish! (+4 Hardy, +2 Brave)
    - Stop running. (+4 Quirky)
    - Find a shortcut. (+4 Bold, +2 Rash)

    Would you even consider sticking to a plan to do ten sit-ups a day?
    - Yes! That's easy! (+4 Impish, +2 Sassy)
    - Yes. Hard work, though. (+4 Hardy)
    - No! Who'd want to do that?! (+4 Quirky)

    What do you do with your allowance?
    - Save it! (+4 Hardy)
    - Spend it! (+4 Quirky, +2 Hasty)
    - Spend half, save half. (+2 Calm)
    - I don't get an allowance! (+4 Lonely)

    You have a heavy suitcase. What will you do?
    - Carry it by myself. (+4 Hardy, +2 Brave)
    - Ask someone to help. (+2 Docile)
    - Make someone else do it! (+4 Bold, +2 Sassy)

    If you don't know something, do you come clean and admit it?
    - Of course. (+4 Docile, +2 Bold)
    - That's not easy to admit! (+4 Timid, +2 Lonely)

    You're on a walk when you smell something delicious. What do you do?
    - Try to imagine what it is. (+4 Docile)
    - Find out what it is! (+4 Naive, +2 Rash)
    - Think about how hungry I am... (+4 Impish)

    A fortune-teller says that you have a bad future ahead of you. How do you react?
    - Worry about it (+4 Docile, +2 Timid)
    - Forget about it. (+4 Jolly, +2 Relaxed, +2 Bold)

    You hear a rumor that might make you rich! What do you do?
    - Keep it all to myself. (+4 Bold, +2 Timid)
    - Share it with friends. (+4 Docile, +4 Rash)

    How do you blow up a balloon?
    - As close to breaking as possible! (+4 Brave, +4 Impish)
    - Big... but not too big! I don't... It could pop! (+2 Quiet, +4 Timid, +2 Docile)

    Do you state your opinion even when it's not what everyone else thinks?
    - Yes! (+4 Brave, +2 Bold)
    - No. (+4 Lonely, +2 Timid)
    - It depends on the situation. (+2 Calm, +2 Quirky)

    You want to reveal that you like someone a whole bunch! What do you do?
    - Show it a little by playing together. (+4 Jolly, +2 Calm)
    - Make it obvious by... playing a prank! (+4 Lonely, +2 Naive)
    - State it clearly for all to hear! (+4 Brave, +4 Impish, +2 Bold)
    - Keep it to myself! It's too risky! (+2 Timid)

    You're on a stroll when a TV crew pounces on you for an interview. What do you do?
    - Run away! How embarrassing! (+4 Timid)
    - Answer questions properly. (+4 Brave, +4 Sassy)
    - Yuck it up! Woo-hoo! I'm on TV! (+4 Naive, +2 Bold)

    You feel a burst of happiness! How about expressing it with a little dance?
    - Yes! (+4 Jolly, +2 Lonely)
    - No. (+2 Calm)

    You see a parade coming from down the street. What do you do?
    - Stay on the sidelines. (+2 Calm)
    - Join the parade! (+4 Jolly, +4 Naive)
    - Walk away. (+4 Sassy, +2 Lonely)

    Your friend tells a joke that's horribly corny! How do you react?
    - Roll around the floor laughing! (+4 Jolly, +2 Naive)
    - Just let it go by... (+2 Impish, +2 Docile)
    - Slap my forehead and groan. (+4 Brave)

    Can you strike up conversations with new people easily?
    - Yes! (+4 Jolly)
    - No. (+4 Bold, +2 Timid, +2 Docile)

    Do you get injured a lot?
    - Yes! (+4 Impish, +4 Rash)
    - No. (+2 Calm)

    You see a ball on the ground. What do you do?
    - Kick it! (+2 Hasty, +2 Sassy)
    - Throw it! (+4 Impish)
    - Spiff it up, shiny and new! (+4 Lonely)

    What do you think of jungle exploration?
    - Sounds fun! (+4 Impish, +2 Naive)
    - Not interested. (+4 Quirky, +2 Timid)

    You discover a secret passage in a basement. What do you do?
    - Go through it! (+4 Impish, +4 Brave, +2 Rash, +4 Hasty)
    - Stay away from it. (+2 Timid)

    You're daydreaming... when your friend sprays you with water! What do you do?
    - Get mad! (+4 Hasty)
    - Get sad. (+4 Lonely)
    - Woo-hoo! Water fight! (+4 Jolly, +4 Impish, +4 Naive)

    Have you ever wanted to communicate with aliens from another planet?
    - Yes! (+4 Naive)
    - No. (+2 Quiet)

    Have you ever upset a friend when you were just kidding around?
    - Yes. (+4 Naive, +2 Impish)
    - No. (+4 Calm)

    Hey, what's that? There's someone behind you! So... did you look just now?
    - Don't do that! It scared me! (+4 Timid)
    - OK, I admit it. You tricked me. (+4 Docile)
    - No way. I didn't fall for it. (+4 Sassy, +4 Lonely)
    - Huh? What? (+4 Relaxed)

    Someone who works at a store suggests an item that isn't quite what you're looking for. But you like this person. What do you do?
    - Say you don't want it. (+2 Brave, +2 Quiet)
    - Say thanks... but say no. (+4 Calm, +2 Lonely)
    - Cave in and buy it. (+2 Rash, +2 Timid)

    You run into a new person that you haven't talked to very much before. What do you do?
    - Make small talk. (+2 Calm)
    - Say nothing! (+2 Quirky)
    - Make an excuse to get away! (+4 Timid)

    You think you hear someone call your name. But no one's around... so what was it?
    - Just my imagination. (+4 Relaxed)
    - Someone fooling around. (+4 Naive, +2 Bold)
    - A ghost! (+4 Timid)

    Do you find yourself jumping to the wrong conclusion a lot of the time?
    - Yes. (+4 Hasty, +4 Rash)
    - No. (+2 Docile, +2 Quiet)

    Do you change the channels often while watching TV?
    - Yes! (+4 Hasty)
    - No. (+2 Calm)

    You find something at a great bargain! What do you do!
    - Buy it right away! (+4 Hasty)
    - Think about whether you need it. (+2 Quiet)
    - Demand and even bigger discount! (+4 Bold)

    You're packing you classroom's snack for a picnic when you get hungry. What do you do?
    - Eat just a tiny bit. (+4 Hasty)
    - Hold myself back and pack it all up. (+4 Hardy)
    - What snacks? They're in my belly! (+4 Rash)

    Are you a rebel at heart?
    - Totally! (+4 Sassy)
    - Of course not. (+2 Calm)

    When walking around in a group, do you tend to be the one at the front?
    - Of course! (+4 Sassy, +2 Lonely)
    - No. (+4 Calm, +2 Quirky)

    Do you think that you might be a genius?
    - Certainly! (+4 Sassy +2 Naive, +2 Jolly)
    - Well, not really... (+2 Hardy)

    Would you feel comfortable stating your opinion to a very important person?
    - Of course! (+4 Sassy, +4 Brave, +2 Bold)
    - Not really. (+2 Timid)

    Are you a city person or a country person?
    - I like the city! (+4 Lonely, +2 Sassy)
    - I like the country! (+4 Calm)
    - I like them both! (+4 Quirky)

    You're about to take the last cookie when your friend wolfs it down! What do you do?
    - Whatever. It's just a cookie. (+4 Calm)
    - I unleash my cookie fury! (+4 Relaxed, +4 Jolly)
    - I weep for my lost cookie. (+4 Lonely)

    You've spent forever stacking dominoes... One more and you're done... OH NO! You've knocked them over! What do you do?
    - I'm too crushed to start again. (+4 Hardy)
    - I unleash my full fury! (+4 Docile)
    - I set up the dominoes again... (+4 Calm, +4 Bold)

    Do you get bothered by noise and ruckus around you?
    - Yes! (+4 Bold, +2 Relaxed)
    - Not at all. (+4 Lonely, +2 Hasty)

    You've just stuffed yourself with a good meal when a great dessert arrives. What do you do?
    - Eat it. Who cares if I'm stuffed? (+4 Hasty, +2 Rash)
    - Turn it down. It's too fattening! (+2 Hardy)
    - Yum! I love dessert the most! (+4 Bold, +4 Jolly, +2 Relaxed)

    You have a really important test tomorrow! What do you do?
    - Study all night long. (+4 Hardy)
    - Wing it! I'm sure it will be fine! (+4 Relaxed)
    - Test?! I think I have a fever... (+4 Naive)

    You're eating at a restaurant when you abruptly realize that everyone's gone! What do you do?
    - Alone?! I look for an employee! (+4 Lonely, +4 Docile)
    - Who's worried? I keep eating. (+4 Jolly, +4 Relaxed)
    - I swipe food from other tables! (+4 Bold)

    Do you find yourself humming or singing often?
    - All the time! (+4 Relaxed, +2 Jolly)
    - Never. (+2 Quiet)

    The phone's ringing! What do you do?
    - Answer right away! (+4 Hasty, +4 Lonely)
    - Wait a bit before answering. (+2 Quiet)
    - Ignore it and let it ring. (+2 Timid)

    Your friends seem to be having a fun chat out of earshot. What do you do?
    - Join them and chat along! (+4 Naive)
    - Nothing... I'm not interested. (+4 Lonely)
    - Eavesdrop from a distance! (+2 Timid)

    Do you like being the center of attention?
    - Yes. (+4 Lonely, +4 Sassy)
    - No. (+2 Relaxed)

    You're told to wait in a big, empty room. What do you do?
    - Wait quietly. (+4 Docile)
    - Search for something to do. (+4 Naive)
    - Wander outside. (+4 Rash)
    - Cradle my knees and sit in the corner. (+4 Lonely)

    Do you have lots of stuff you bought, thinking it was all cool, but don't use anymore?
    - Yes. (+4 Quirky, +2 Rash, +2 Hasty)
    - No. (+2 Quiet)

    Have you had any hobbies for a long time?
    - Yes. (+4 Hardy)
    - No. (+4 Quirky, +2 Hasty)

    Do you often cancel plans to meet others at the last second?
    - Yes. (+4 Quirky, +4 Rash)
    - No. (+2 Calm)

    Do you like to do things according to plan?
    - Of course! (+4 Hardy)
    - I'm not good at planning. (+4 Quirky, +2 Rash)
    - Plans? Who needs plans? (+4 Relaxed)

    Do you think that lies are sometimes necessary?
    - Yes. (+4 Quiet, +4 Bold)
    - No. (+4 Brave)
    - I don't know. (+4 Docile)

    You spot a deserted ship on the high seas! What do you think the ship holds?
    - Precious loot! (+4 Naive, +2 Jolly)
    - Ghosts! (+2 Timid)
    - Nothing! The ship is merely a mirage! (+4 Quiet)

    Do you think that anything goes when it comes to winning?
    - Of course! (+4 Quiet, +4 Sassy)
    - No way! (+4 Brave)

    Your friend is crying in front of you! What made that happen?
    - Someone bullied my friend! (+4 Hasty)
    - My friend fell down, no doubt! (+4 Quiet)
    - I wonder if it's my fault? (+2 Timid)

    Your friend says that your shirt is inside out. What do you do?
    - Get embarrassed! (+4 Docile)
    - Laugh out loud! (+4 Rash)
    - Say that it's the latest fashion! (+4 Jolly)

    You muster your courage and go to a graveyard at night... and see a woman soaked to the skin just standing there! What do you do?
    - Run away at full speed! (+2 Timid)
    - So what? It's just a lady. (+4 Naive, +2 Sassy)
    - Drop down and play dead! (+4 Rash)

    Do you often forget to lock the door when you go out?
    - Yes (+4 Rash, +2 Bold)
    - No. (+2 Quiet)

    Have you ever accidentally revealed a personal secret that someone shared with you?
    - Yes. (+4 Rash, +4 Lonely)
    - No. (+2 Hardy)

    You're in class when you realize that you really have to go to the restroom! What do you do?
    - Ask for permission to leave. (+4 Brave, +4 Bold)
    - Sneak out. (+2 Hasty)
    - Hold on until class ends! (+2 Timid)

    You're in a play with friends. What kind of role do you prefer?
    - Starring tole! (+4 Bold)
    - Supporting role. (+4 Jolly)
    - Just a bit part. (+4 Quirky)

    You see a cake that is past its expiration date, but only by one day. What do you do?
    - Not a problem! Chow time! (+4 Brave, +2 Relaxed)
    - Think about it briefly, then decide. (+2 Timid)
    - Get someone to try it first. (+4 Bold)

    You attend a fine dinner at a friend's house. How do you behave?
    - Devour the food heartily! (+4 Impish, +4 Naive)
    - Enjoy the meal in polite moderation. (+2 Hardy)
    - Ask to take the leftovers home! (+4 Bold)

    Boss Battle Strategy Guide

    The [obvious] items and moves for every boss battle (so nothing shall be repeated):

    Items:
    Reviver Seeds
    Sleep Seeds
    Stun Seeds
    Oran Berries
    Vile Seeds (Time)
    Violent Seeds (Darkness)
    X-Eye Seeds
    Heal Seeds

    Moves:
    Protect/Detect
    Mirror Move
    Agility
    Quick Attack
    Reflect/Light Screen
    Sleep Power/Stun Spore/Thunder Wave
    Double Team
    SmokeScreen
    Scary Face

    Koffing (Lv. 6) and Zubat (Lv. 3):
    Quite an annoying group. Poison Gas, Smog and Supersonic will prove as such. Since super-effective attacks are limited at this point of the game, try the most powerful attacks you have and use support moves as well.

    Drowzee (Lv. 12):
    Again with the poison and confusion status, Drowzee can be annoying. To add on, it will nullify sleep-inducing moves with Insomnia and can avoid more attacks with Forewarn. Same strategy with Koffing and Zubat.

    Groudon (Lv. 30):
    Don't bother using Water-type moves. Alternate with your next strongest moves as Drought will make it extremely weak. Fire attacks get a boost, however, and Grass and Ice moves will deal good super-effective hits. Fire Blast can be annoying for you though.

    Luxray (Lv. 33) and 8 Luxios (Lv. 18 all):
    Electrike has the Lightningrod ability, so recruit one on your way here. Mareep can provide support with Thunder Wave and/or Cotton Spore. Geodude can also be a choice because of Magnitude. However, damage will be dealt to your own team.

    Mesprit (Lv. 18):
    Ground attacks are useless. Ghost, Dark and Bug attacks (although limited) are obvious choices. Mesprit has access to Rest so take advantage while it's asleep or put it to sleep on your own.

    Grovyle (Lv. 44):
    Target Grovyle's weaknesses... and quickly. Its Overgrow ability can be powerful when it's under 25% HP. Status is also helpful. Take advantage of it when it uses Dig to rearrange yourself into position. It may have Quick Attack, however.

    Spiritomb (Lv. 37):
    Attack Spiritomb with neutral attacks until it faints. Just beware of its status moves and Pressure ability. Its level isn't extremely high for this point of the game.

    Kabutops (Lv. 42) and 2 Omastars (Lv. 35 all):
    Shut down Kabutops' attacking capabilities and start targeting the Omastars. Protect will be annoying for you. Avoid using Rain Dance as they have Swift Swim. Grass attacks are the best options. If they are unavailable, go for Electric, Fighting and Ground. Thunderbolt and Discharge work nicely.

    Dusknoir (Lv. 45) and 6 Sableye (Lv. 38):
    The Sableye may not be as powerful, but they will get in the way. Put Dusknoir to sleep and target the Sableye first. Keep using Discharge or Thunderbolt if available. Vacuum-Cut is the best alternative. 18 damage per Pokemon may seem measly, but against seven opponents, 18x7 will most likely be more damage than your neutral attacks.

    Primal Dialga (Lv. 48):
    Don't allow yourself to even get hit once. Roar of Time is bad. Fighting and Ground moves will be your best bet for taking down Dialga, but you need to rely on Sleep Seeds or X-Eye Seeds.

    Wigglytuff (Lv. 50) and the Guild (Chatot Lv. 45; Guild Apprentices L. 35 all):
    Again, Discharge and Vacuum-Cut. Heal moves/items and Reviver Seeds will do. The opponents vary in type so scout for weaknesses so you know who to target first. Beware of Wigglytuff's status moves, Sunflora's Petal Dance, Corphish's Bubblebeam and especially Dugtrio's Earth Power. Do not aim Water attacks at Croagunk.

    Froslass (Lv. 41):
    Immobilize Froslass with whatever you can use. She can freeze you and also has access to Ominous Wind. It hits the whole room and may raise all of her stats by 1 point.

    Gyarados (Lv. 46):
    Electric and Rock moves are best. Try the recommended things, et cetera.

    Regice, Regirock, Registeel (Lv. 46):
    Damnit, just target the weaknesses.

    Regigigas (Lv. 49), 4 Hitmonlee and 4 Bronzong (Lv. 35 all):
    You'll be fighting with Team Charm, but make sure they don't faint too early. Lopunny's Healing Wish can provide more HP for everyone and Gardevoir provides great support like Imprison. If you have to rely on Protect and Detect, target the Hitmonlees first since they have Feint. However, since the Bronzong have the Bodyguard IQ skill, you may want to target both at the same time. They can also use Imprison and Block, so beware. Since Regigigas has Slow Start, you can ignore it for a few turns. Again, Discharge is useful.

    Palkia (Lv. 48):
    Spacial Rend is bad. Use the strategy with Dialga except for the fact that you need to use neutral moves this time unless your starter or partner knows Dragon moves (unlikely).

    Darkrai (Lv. 53), Arbok, Rhyperior, Aggron, and Magcargo (Lv. 36 all), Mismagius (Lv. 35):
    Best strategy is a stall battle. Put Darkrai to sleep then proceed with attacking the other Pokemon. Beware of Darkrai's Quick Attack and Night Shade. It also has Double Team, but so does Cresselia. Since Cresselia lacks the Dedicated Traveler IQ skill, she will mostly keep using attack moves rather than follow you when adjacent to Darkrai. Avoid and let them keep attempting a stall battle while keeping Cresselia's HP fresh with Oran Berries. Then, approach them when Darkrai has run out of PP. Set your partner's Exclusive Move User IQ off then keep using regular attacks. Yes, it will take long as you will miss many times.

    Attack Dex
    *Warning: image files inside spoilers are large.
        Spoiler:- Attack Dex:
    Last edited by Warfare; 14th May 2008 at 9:52 PM.

    [img]http://i42.*******.com/4rtd0g.png[/img]

  3. #3
    Join Date
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    Recruit Dex by Dungeon *INCOMPLETE*

    The Format
    Dungeon name:
    Pokemon name (requirements): recruit rate [IQ group(for all Pokemon) / floors found on(for legendaries only)]

    *NOTE: Mewtwo, Celebi, Zapdos, Latias, Latios and Darkrai require you to unlock Marine Resort as well as have the Mystery Part or Secret Slab to be able to be recruited.

    To go to what Pokemon you want to recruit, use Ctrl + F and search for it.

    Drenched Bluff:
    Lileep: easy [F]
    Anorith: easy [E]
    Shellos (west): easy [E]
    Chingling:easy [B]

    Mt. Bristle:
    Machop: easy [D]
    Geodude: easy [E]
    Doduo: easy [D]
    Spinarak: easy [F]
    Starly: easy [D]
    Nidorina: easy [C]
    Nidorino: easy [C]

    Waterfall Cave:
    Psyduck: easy [C]
    Poliwag: easy [F]
    Grimer: easy [G]
    Tangela: easy [G]
    Wooper: easy [G]
    Lotad: easy [G]
    Surskit: easy [D]
    Barbroach: easy [B]
    Whiscash: easy [B]

    Apple Woods:
    Caterpie: easy [A]
    Butterfree (Time): easy [A]
    Oddish: easy [B]
    Paras: easy [A]
    Hoppip: easy [H]
    Budew: easy [H]
    Burmy (Sand Cloak / Darkness): easy [G]
    Weedle: easy [A]
    Exeggutor: easy [B]
    Combee (Time): easy [A]
    Gloom: easy [B]
    Kakuna: Easy [A]
    Beedrill (Darkness): easy [A]

    Craggy Coast:
    Krabby: easy [B]
    Dratini: easy [D]
    Wingull: easy [D]
    Spheal: easy [E]
    Gastrodon (east): easy [E]
    Sealeo: easy [E]

    Mt. Horn:
    Parasect: hard [A]
    Ariados: easy [F]
    Natu: easy [F]
    Beautifly: easy [A]
    Shroomish: easy [C]
    Cascoon: very hard [A]
    Venomoth: hard [A]
    Aerodactyl: easy [D]
    Pineco: easy [E]
    Bonsly: easy [E]

    Foggy Forest:
    Hoothoot: easy [A]
    Skiploom: easy [H]
    Dunsparce: easy [A]
    Smeargle: easy [F]
    Zigzagoon: easy [D]
    Pachirisu (Time): easy [B]
    Cherubi: easy [B]
    Noctowl: very hard [A]
    Buneary (Darkness): easy [D]
    Stantler: easy [G]
    Pinsir: easy [C]
    Breloom: easy [C]

    Steam Cave:
    Farfetch'd: easy [G]
    Yanma: easy [D]
    Snubbull: easy [B]
    Slugma: easy [E]
    Magby: easy [C]
    Numel: easy [E]
    Kricketune: easy [G]
    Granbull: easy [B]
    Shuckle: easy [E]
    Volbeat: easy [F]
    Illumise: easy [F]
    Magmar: easy [C]

    Amp Plains:
    Mareep: easy [F]
    Phanpy: easy [E]
    Elekid: easy [C]
    Plusle: easy [B]
    Minun: easy [B]
    Shinx: easy [C]
    Girafarig: easy [F]
    Zapdos (Secret Slab/Mystery Part): very easy [C / 7F]
    Flaaffy: easy [F]
    Pikachu (after graduation): easy [D]
    Pichu (after graduation): easy [D]
    Yanmega: hard [D]
    Electabuzz: easy [C]
    Tauros: easy [C]
    Dodrio: easy [D]
    Electrike: easy [F]
    Luxio: easy [C]
    Luxray (Chapter 16+): very hard [C]
    Ampharos: hard [F]

    Northern Desert:
    Sandshrew: easy [D]
    Cubone: easy [F]
    Larvitar: easy [C]
    Aron: easy [E]
    Trapinch: easy [D]
    Cacnea: easy [C]
    Baltoy: easy [F]
    Carnivine: easy [A]
    Rhyhorn: easy [E]
    Lairon: easy [E]
    Cacturne: easy [C]

    Quicksand Cave:
    Sandslash: easy [D]
    Pupitar: easy [C]
    Nincada: easy [D]
    Vibrava: easy [D]
    Skorupi: easy [C]
    Mawile: easy [C]
    Tyranitar: very hard [C]
    Hippopotas: easy [E]
    Ninjask: easy [D]

    Crystal Cave:
    Graveler: easy [E]
    Seviper: easy [C]
    Beldum: easy [E]
    Wormadam (Sand Cloak): easy [G]
    Riolu (Time): easy [C]
    Cranidos: easy [C]
    Donphan: easy [E]
    Shieldon: easy [E]
    Golem: easy [E]

    Crystal Crossing:
    Bagon: easy [E]
    Wormadam (Grass Cloak): easy [G]
    Floatzel: easy [F]
    Glameow: easy [G]
    Absol: easy [C]
    Glalie: easy [A]
    Froslass (after graduation): very hard [A]

    Treeshroud Forest:
    Kadabra: hard [F]
    Houndoom: hard [C]
    Ralts: easy [F]
    Cherrim: easy [B]
    Ninetales: hard [F]
    Vespiquen: hard [A]
    Kirlia: easy [F]
    Alakazam: very hard [F]

    Brine Cave:
    Seel: easy [H]
    Kingler: hard [B]
    Omanyte: easy [E]
    Pelipper: very hard [D]
    Gastrodon (west): easy [E]
    Tentacool: easy [C]
    Dewgong: hard [H]
    Staryu: easy [C]
    Dragonair: hard [D]
    Walrein: easy [E]

    Mystifying Forest:
    Bulbasaur: easy [F]
    Ivysaur: very hard [F]
    Metapod: very hard [A]
    Ratata: easy [F]
    Raticate: hard [F]
    Spearow: easy [D]
    Nidoran (female): easy [C]
    Nidoran (male): easy [C]
    Venonat: easy [A]
    Bellsprout: easy [G]
    Weepinbell: very hard [G]
    Exeggcute: easy [B]
    Koffing: easy [E]
    Scyther: easy [D]
    Eevee: easy [F]
    Chikorita: easy [H]
    Bayleef: very hard [H]
    Aipom:: easy [F]
    Teddiursa: easy [B]
    Wurmple: easy [A]
    Seedot: easy [C]
    Nuzleaf: easy [C]
    Roselia: easy [H]
    Gulpin: easy [G]
    Flygon: very hard [D]
    Turtwig: easy [E]
    Grotle: very hard [E]
    Torterra: very hard [E]
    Bidoof: easy [F]
    Stunky: easy [G]
    Skuntank: easy [G]
    Munchlax: easy [E]
    Celebi (Time): very easy [B / 10F]
    Darkrai (Secret Slab/Mystery Part): very hard [I / 13F]

    Blizzard Island:
    Golduck: very hard [C]
    Marill: easy [D]
    Azumarill: easy [D]
    Sneasel: easy [F]
    Piloswine: very hard [A]
    Delibird: easy [B]
    Smoochum: easy [G]
    Vigoroth: very hard [C]
    Azurill: easy [D]
    Nosepass: easy [E]
    Swablu: easy [H]
    Snorunt: easy [A]
    Piplup: easy [F]
    Castform: easy [G]

    Crevice Cave:
    Golduck: very hard [C]
    Jynx: hard [G]
    Marill: easy [D]
    Azumarill: easy [D]
    Sneasel: easy [F]
    Swinub: easy [A]
    Piloswine: very hard [A]
    Delibird: easy [B]
    Smoochum: easy [G]
    Slakoth: easy [C]
    Vigoroth: very hard [C]
    Slaking: very hard [C]
    Azurill: easy [D]
    Nosepass: easy [E]
    Swablu: easy [H]
    Altaria: very hard [H]
    Zangoose: easy [C]
    Snorunt: easy [A]
    Piplup: easy [F]
    Prinplup: very hard [F]
    Empoleon: very hard [F]
    Snover: easy [E]
    Weavile: very hard [F]
    Glaceon: very hard [F]
    Mamoswine: very hard [A]

    Surrounded Sea:
    Tentacool: easy [C]
    Slowbro: very hard [B]
    Shellder: easy [E]
    Horsea: easy [C]
    Seadra: very hard [C]
    Starmie: hard [C]
    Slowking: very hard [B]
    Qwilfish: easy [C]
    Remoraid: easy [C]
    Octillery: very hard [C]
    Kingdra: very hard [C]
    Carvanha: easy [G]
    Wailmer: easy [E]
    Wailord: very hard [E]
    Clamperl: easy [F]
    Finneon: easy [A]
    Lapras: easy [B]
    Lugia (Secret Slab/Mystery Part): very easy [F / 18F]

    Miracle Sea:
    Tentacool: easy [C]
    Slowbro: very hard [B]
    Cloyster: hard [E]
    Horsea: easy [C]
    Seadra: very hard [C]
    Starmie: hard [C]
    Chinchou: easy [A]
    Lanturn: hard [A]
    Slowking: very hard [B]
    Qwilfish: easy [C]
    Remoraid: easy [C]
    Octillery: very hard [C]
    Mantine: easy [H]
    Kingdra: very hard [C]
    Sharpedo: very hard [G]
    Wailmer: easy [E]
    Cradily: hard [F]
    Clamperl: easy [F]
    Huntail: very hard [F]
    Gorebyss: very hard [F]
    Relicanth: easy [E]
    Luvdisc: easy [[D]
    Shellos (east): easy [E]
    Finneon: easy [A]
    Lumineon: easy [A]
    Mantyke: easy [H]
    Lapras: easy [B]
    Darkrai (Secret Slab/Mystery Part): very hard [I / B3F]

    Aegis Cave:
    Unown (All): easy [A]
    Zubat: easy [D]
    Golbat: hard [D]
    Machoke: hard [D]
    Machamp: very hard [D]
    Crobat: very hard [D]
    Mewtwo (Darkness): very hard [C/Pit B5F]
    Regice: easy [E]
    Regirock: easy [E]
    Registeel: easy [E]
    Regigigas: 100% [E]

    Mt. Travail
    Fearow: hard [D]
    Mankey: easy [C]
    Primeape: hard [C]
    Marowak: hard [F]
    Hitmonchan: very hard [C]
    Kangaskhan: easy [B]
    Mr. Mime: hard [F]
    Sentret: easy [D]
    Furret: hard [D]
    Ledyba: easy [F]
    Ledian: hard [F]
    Scizor: very hard [D]
    Heracross: easy [C]
    Ursaring: very hard [B]
    Tyrogue: easy [C]
    Shedinja: very hard [D]
    Meditite: easy [C]
    Medicham: very hard [C]
    Bibarel: easy [F]
    Onix: easy [E]
    Darkrai (Secret Slab/Mystery Part): very hard [I /17F]

    Spacial Rift:
    Charizard: very hard [C]
    Kadabra: hard [F]
    Jolteon: very hard [F]
    Xatu: hard [F]
    Sableye: easy [C]
    Honchkrow: very hard [D]
    Chatot: very hard [B]
    Drapion: very hard [C]
    Magnezone: very hard [A]
    Electivire: very hard [C]
    Gallade: very hard [F]
    Solrock: easy [F]
    Chimecho: easy [B]
    Gligar: easy [C]
    Bronzor: easy [E]
    Toxicroak: very hard [F]
    Tropius: easy [E]
    Dusknoir: very hard [F]
    Drowzee: easy [F]
    Spiritomb: very hard [G]
    Porygon: easy [E]
    Hypno: hard [F]
    Lunatone: easy [F]
    Darkrai (Secret Slab/Mystery Part): very hard [I / B14F]
    Latias (Secret Slab/Mystery Part): easy [D / B10F]
    Latios (Secret Slab/Mystery Part): easy [D / Deep B5F]
    Palkia: 100% [J]

    Dark Crater:
    Charmander: easy [C]
    Charmeleon: very hard [C]
    Growlithe: easy [C]
    Ponyta: easy [D]
    Flareon: very hard [F]
    Cyndaquil: easy [C]
    Slugma: easy [E]
    Torchic: easy [C]
    Combusken: very hard [C]
    Numel: easy [E]
    Chimchar: easy [C]
    Monferno: very hard [C]
    Hippowdon: easy [E]
    Camerupt: very hard [E]
    Rapidash: hard [D]
    Arcanine: very hard [C]
    Mewtwo (Secret Slab/Mystery Part; Darkness): very hard [C / B6F]
    Quilava: very hard [C]
    Macargo: easy [E]
    Rhyperior: very hard [E]
    Magmortar: very hard [C]
    Charizard: very hard [C]
    Blaziken: very hard [C]
    Typhlosion: very hard [C]
    Infernape: very hard [C]
    Torkoal: easy [E]
    Mismagius: easy [G]
    Aggron: very hard [E]

    Concealed Ruins:
    Pidgey: easy [D]
    Nidoqueen: very hard [C]
    Voltorb: easy [C]
    Weezing: very hard [E]
    Umbreon: very hard [F]
    Murkrow: easy [D]
    Poochyena: easy [D]
    Taillow: easy [D]
    Loudred: very hard [B]
    Delcatty: very hard [G]
    Pidgeotto: hard [D]
    Electrode: hard [C]
    Shuppet: easy [F]
    Swellow: easy [D]
    Mightyena: hard [D]
    Exploud: very hard [B]
    Pidgeot: very hard [D]
    Raikou (Secret Slab/Mystery Part): easy [D / B29F]

    Marine Resort:
    Clefairy: hard [B]
    Jigglypuff: easy [B]
    Slowbro: very hard [B]
    Krabby: easy [B]
    Lickitung: easy [G]
    Kabuto: easy [E]
    Kabutops: easy [E]
    Dratini: easy [D]
    Bellossom: hard [B]
    Espeon: very hard [F]
    Wobbuffet: very hard [E]
    Snubbull: easy [B]
    Corsola: easy [E]
    Phanpy: easy [E]
    Smeargle: easy [F]
    Miltank: easy [H]
    Wingull: easy [D]
    Pelipper: very hard [D]
    Whismur: easy [B]
    Spoink: easy [F]
    Spinda: easy [G]
    Wynaut: easy [E]
    Croagunk: easy [F]
    Cleffa: easy [B]
    Buizel: easy [F]
    Lickilicky: very hard [G]
    Igglybuff: easy [B]
    Swalot: very hard [G]
    Ambipom: easy [F]
    Clefable: very hard [B]
    Wigglytuff: very hard [B]

    Lake Afar:
    Squirtle: easy [E]
    Poliwhirl: easy [F]
    Slowpoke: easy [B]
    Goldeen: easy [A]
    Magikarp: easy [C]
    Croconaw: very hard [E]
    Politoed: very hard [F]
    Quagsire: easy [G]
    Mudkip: easy [F]
    Lombre: hard [G]
    Ludicolo: very hard [G]
    Corphish: easy [B]
    Feebas: easy [H]
    Totodile: easy [E]
    Seaking: hard [A]
    Wartortle: very hard [E]
    Marshtomp: very hard [F]
    Vaporeon: very hard [F]
    Crawdaunt: very hard [B]
    Poliwrath: hard [F]
    Feraligatr: very hard [E]
    Blastoise: very hard [E]
    Swampert: very hard [F]
    Milotic: very hard [H]

    Happy Outlook:
    Metapod: very hard [A]
    Oddish: easy [B]
    Persian: very hard [G]
    Exeggutor: easy [B]
    Chikorita: easy [H]
    Togepi: easy [H]
    Togetic: very hard [H]
    Sunkern: easy [B]
    Sunflora: very hard [B]
    Seedot: easy [C]
    Skitty: easy [G]
    Gulpin: easy [G]
    Cacturne: easy [C]
    Turtwig: easy [E]
    Budew: easy [H]
    Happiny: easy [H]
    Mime Jr.: easy [F]
    Meowth: very hard [G]
    Blissey: very hard [H]
    Chansey: easy [H]
    Latias (Secret Slab/Mystery Part): easy [D / B19F]

    Mt. Mistral:
    Pidgeot: very hard [D]
    Fearow: hard [D]
    Venomoth: hard [A]
    Aerodactyl: easy [D]
    Jumpluff: very hard [H]
    Swellow: easy [D]
    Flygon: very hard [D]
    Staraptor: easy [D]
    Mothim: easy [G]
    Drifblim: easy [G]
    Mismagius: easy [G]
    Gliscor: hard [C]
    Ho-Oh (Secret Slab/Mystery Part): very easy [D / 19F]

    Shimmer Hill:
    Primeape: hard [C]
    Arcanine: very hard [C]
    Rhyhorn: easy [E]
    Tauros: easy [C]
    Sentret: easy [D]
    Mareep: easy [F]
    Espeon: very hard [F]
    Girafarig: easy [F]
    Ursaring: very hard [B]
    Houndour: easy [C]
    Stantler: easy [G]
    Miltank: easy [H]
    Linoone: easy [D]
    Camerupt: very hard [E]
    Castform: easy [G]
    Skuntank: easy [G]
    Deoxys (Secret Slab/Mystery Part): very hard [F / 17F]

    Lost Wilderness:
    Abra: easy [F]
    Kadabra: hard [F]
    Lickitung: easy [G]
    Mr. Mime: hard [F]
    Magmar: easy [C]
    Tyrogue: easy [C]
    Hitmontop: very hard [C]
    Shiftry: very hard [C]
    Hariyama: very hard [E]
    Meditite: easy [C]
    Medicham: very hard [C]
    Spinda: easy [G]
    Croagunk: easy [F]
    Makuhita: easy [E]
    Lucario (Time): very hard [C]

    Midnight Forest:
    Beedrill (Darkness): easy [A]
    Raticate: hard [F]
    Venonat: easy [A]
    Venomoth: hard [A]
    Bellsprout: easy [G]
    Scyther: easy [D]
    Ledyba: easy [F]
    Ledian: hard [F]
    Wurmple: easy [A]
    Beautifly: easy [A]
    Nuzleaf: easy [C]
    Nincada: easy [D]
    Roselia: easy [H]
    Rotom (Darkness): very hard [G]
    Latios (Secret Slab/Mystery Part): easy [D / B24F]

    Marowak Dojo - Last Maze:
    Doduo: easy [D]
    Staravia: easy [D]
    Houndour: easy [C]
    Magby: easy [C]
    Poochyena: easy [D]
    Omanyte: easy [E]
    Kabuto: easy [E]
    Shroomish: easy [C]
    Carnivine: easy [A]
    Magnemite: easy [A]
    Mareep: easy [F]
    Mawile: easy [C]
    Swinub: easy [A]
    Phanpy: easy [E]
    Machop: easy [D]
    Spinarak: easy [F]
    Skorupi easy [C]
    Bagon: easy [E]
    Misdreavus: easy [G]
    Jirachi (Marine Resort): very hard [B / B23F]
    Suicune (Marine Resort): very easy [D / B29F]
    Moltres (Marine Resort): very easy [C / B40F]

    The Wonder Mail Section [READ IF YOU WANT TO CONTRIBUTE]

    What is a Wonder Mail?
    Wonder Mails are Rescue Jobs you find in the Guild's first Sublevel on both of the boards on the left and right. These Missions have a Code on them so you could give the same mission to someone else so they could use the same mission as you.

    Now as PMD2 is a recently released game, let’s all keep an updated list by posting our Wonder Mail codes in either THIS thread or the following thread:

    http://www.serebiiforums.com/showthread.php?t=316183

    (if that thread has not been posted in longer than thirty days, post here instead)

    Now why would I update this thread from another thread? Because we don’t want cluttered posts that contain Wonder Mails and Wonder Mail requests all in one. Might as well have an organized list rather than people looking through ten pages with half of the posts asking for mail!

    Please use this form:
    Client:
    Objective:
    Place:
    Restrictions:
    Difficulty:
    Reward:
    Wonder Mail:

    If anything is placed in “???”, please complete the mission and specify what it is in parenthesis. Of course, not all rewards have to be specified if the point of the Wonder Mail is to unlock a dungeon, or if it’s unimportant, but please try to anyway.

    Example:
    Client: Carnivine
    Objective: Explore with Carnivine.
    Place: ??? (Oran Forest)
    Restrictions: None
    Difficulty: C (20)
    Reward: 200 Poke + ?
    Wonder Mail :
    61X& @6+H X##C
    P33% H4J9 4#%N

    Only post Wonder Mail if it’s useful. TMs, rare items, dungeon unlockables, Pokemon unlockables, et cetera. I will be checking the threads and updating. (:

    Check here for more Wonder Mail too:
    http://spreadsheets.google.com/pub?k...MlhaQzdxmxNADA
    (there are some codes that are incorrect; do not PM me telling me it is wrong, I did not create that page)

    Unlockable Dungeons:

    http://serebii.net/dungeon2/event.shtml

    Client: Carnivine
    Objective: Explore with Carnivine.
    Place: ??? (Oran Forest)
    Restrictions: None
    Difficulty: C (20)
    Reward: 200P + ?
    Wonder Mail :
    61X& @6+H X##C
    P33% H4J9 4#%N

    Client: Seedot
    Objective: Explore with Seedot
    Place: ??? (Lake Afar)
    Restrictions: None
    Difficulty: 5* (500)
    Reward: 600P + ?
    Wonder Mail:
    J0%W =PM& 0Y+M
    @JR5 292# +=1T

    Client: Tyranitar
    Objective: Explore with Tyranitar
    Place: ??? (Landslide Cave)
    Restrictions: None
    Difficulty: B (30)
    Reward: 250P
    Wonder Mail:
    %H#N 33@F 66#5
    6%CT 2H9W =4QF

    Client: Nosepass
    Objective: Explore with Nosepass
    Place: ??? (Lost Wilderness)
    Restrictions: None
    Difficulty: 5* (500)
    Wonder Mail:
    YNP5 Q&%9 HP5+
    SWK5 60P0 W1%W

    Client: Shroomish
    Objective: Explore with Shroomish
    Place: ??? (Midnight Forest)
    Restrictions: With Poison-type partner
    Difficulty: 5* (500)
    Reward: Explosion TM
    Wonder Mail:
    X7=C J8+3 FRWK
    +919 H%09 Y+F+

    Client: Magcargo
    Objective: Explore with Magcargo
    Place: ??? (Shimmer Hill)
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ???
    Wonder Mail:
    MP55 10F4 26HT
    TP1S 4FMF &KSJ

    Client: Shellder
    Objective: Explore with Shellder
    Place: ??? (Serenity River)
    Restrictions: None
    Difficulty: B (30)
    Reward: X-Scissor + ?
    Wonder Mail:
    S6P& 198+ -5QY
    R&22 FJMK W1XF

    Client: Cranidos
    Objective: Explore with Cranidos
    Place: ??? (Happy Outlook)
    Restrictions: None
    Difficulty: 5* (500)
    Reward: 600P
    Wonder Mail:
    92MK QF2X M#HQ
    9T#1 &KJ# W1K9

    Client: Hariyama
    Objective: Explore with Hariyama
    Place: ??? (Tiny Meadow)
    Restrictions: None
    Difficulty: D (15)
    Reward: 150P
    Wonder Mail:
    ##4- +2RY +M2N
    CRX@ 5PC4 6KN2

    Client: Grumpig
    Objective: Explore with Grumpig
    Place: ??? (Mt. Mistral)
    Restrictions: None
    Difficulty: 5* (500)
    Reward: 600P + ?
    Wonder Mail:
    K3#2 -Q1& C8&W
    3FW8 &&P8 CRSS

    Client: Aipom
    Objective: Explore with Aipom.
    Place: ??? (Lush Prairie)
    Restrictions: With Xatu
    Difficulty: B (30)
    Reward: 250P + ?
    Wonder Mail:
    J#5@ H9&J 02W8
    FN@Y 6%CS +X6C

    Unlockable Version Exclusive Pokemon:

    Client: Pachirisu
    Objective: Take Item from Baltoy
    Place: Waterfall Cave B8F
    Restrictions : None
    Difficulty: A (50)
    Reward: Power Band + ?
    #S%K +NS8 =3=F
    89@Q 3C%5 56&4

    Client: Ampharos
    Objective: Rescue Combee
    Place: Foggy Forest 11F
    Restrictions : None
    Difficulty: A (50)
    Reward: 300P
    962& 5@91 Y-8H
    212X FC@5 WK9-

    Client: Riolu
    Objective: Guide Riolu
    Place: Labyrinth Cave B5F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Riolu recruit)
    Wonder Mail:
    6@YW ST%H +TN&
    C0K7 Y7#& SQ-7

    Client: Rotom
    Objective: Take item from Foretress
    Place: Mystifying Forest B11F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Rotom recruit)
    Wonder Mail:
    0K3% 1Y&W H3M4
    4P6R &RW0 +-PW

    Client: Combee
    Objective: Rescue Combee
    Place: Apple Woods 8F
    Restrictions: None
    Difficulty: B (30)
    Reward: 250 Poké
    Wonder Mail:
    M@X2 4K46 JXS@
    +@&7 -HP8 %S76

    Items:

    Client: Magnezone
    Objective: Arrest Kricketune
    Place: Waterfall Cave B5F
    Restrictions : With Fighting-type Partner
    Difficulty: B (30)
    Reward: Reviver Seed
    Wonder Mail:
    W+P0 MYKJ FNN3
    &Q%& -J12 J2QH

    Client: Ratata
    Objective: Prospect with Ratata (Mystery Part)
    Place: Beach Cave B2F
    Restrictions: With Pichu
    Difficulty: D (15)
    Reward: 150P
    Wonder Mail:
    PXJ6 34F4 4Q3F
    QW&K YRX5 38+=

    Client: Houndoom
    Objective: Prospect with Houndoom (Secret Slab)
    Place: Crevice Cave B8F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: 600P + ?
    Wonder Mail:
    S=W7 3&8S 2CSQ
    0-7Y HP3+ H260

    Client: Mime Jr.
    Objective: Prospect with Mime Jr. (Secret Slab)
    Place: Beach Cave B3F
    Restrictions: None
    Difficulty: D (15)
    Reward: Green Gummi + ?
    Wonder Mail:
    K=&4 Q=@9 08N7
    =X&X HQ+Q 1-CS

    Client: Scyther
    Objective: Take item from Bronzor
    Place: Blizzard Island 10F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Sun Ribbon + ?
    Wonder Mail:
    %1T7 #TWY J+96
    0-47 &W@= J+Q@

    Client: Rampardos
    Objective: Rescue Rampardos
    Place: Zero Isle East B36F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Dawn Stone
    Wonder Mail:
    P@SJ WJ@N 945Y
    22-5 P@95 Y6FQ

    Client: Gastly
    Objective: Explore with Gastly (Golden Chamber)
    Place: Beach Cave B2F
    Restrictions: None
    Difficulty: D (15)
    Reward: 150P + ?
    Wonder Mail:
    F7MC XQ7- #CS8
    S+QS N@F5 QTRW

    Client: Sandslash
    Objective: Prospect with Sandslash
    Place: Midnight Forest B19F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Deepseatooth + ?
    Wonder Mail::
    WQCM 0-H= QH&-
    W+JP 7FKT 4CP+

    Client: Magnezone
    Objective: Arrest Ditto
    Place: Mt. Mistral 13F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Calcium + ?
    Wonder Mail:
    Y=59 NRNS -#M2
    %C25 725N JMQQ

    Client: Numel
    Objective: Take item from Fearow
    Place: Lake Afar B16F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Iron + ?
    Wonder Mail:
    7#ST 9WF5 YQ@6
    Q+K@ #QTR F78R

    Client: Pichu
    Objective: Explore with Pichu (Golden Chamber)
    Place: Treeshroud Forest 14F
    Restrictions: None
    Reward: 450 + ?
    Wonder Mail:
    Q#85 N8X2 #%J+
    CY=2 4%H1 P286

    Client: Cubone
    Objective: Take item from Cubone
    Place: Concealed Ruins B24F
    Restrictions: None
    Dificullty: 5* (500)
    Reward: Electrilizer
    Wonder Mail:
    4SJY CFNX 0-N@
    JN%N Q#+7 -Q7#

    Client: Forrestress
    Objective: Rescue Finneon
    Place: Crevice Cave 8F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Shiny Stone
    Wonder Mail:
    %%2K 7KP5 QKXT
    PSC7 53-F FNT9

    Client: Magnezone
    Objective: Arrest Bagon
    Place: Concealed Ruins B16F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Fire Stone
    Wonder Mail:
    8+@W 9J%# 8453
    #RJ8 3=67 SJ77

    Client: Rapidash
    Objective: Explore with Rapidash (Golden Chamber)
    Place: Steam Cave 6F
    Restrictions: None
    Difficulty: S (70)
    Reward: ??? (Rapidash recruit)
    Wonder Mail:
    J1W9 @X%9 33M4
    T122 9N#9 7%4%

    Client: Nidorina
    Objective: Explore with Nidorina (Golden Chamber)
    Place: Steam Cave 6F
    Restrictions: None
    Difficulty: S (70)
    Reward: Energy Ball TM
    Wonder Mail:
    #CWW @J4J X7X=
    &W#T FNY1 M19%

    Client: Tropius
    Objective: Search for Kadabra
    Place: Surrounded Sea
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Joy Seed + ?
    Wonder Mail:
    PQS3 9&-7 WC+R
    &QJQ M2Y@ @1KN

    Client: Magnezone
    Objective: Arrest Staryu
    Place: Lost Wilderness B17F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Beauty Scarf + ?
    Wonder Mail:
    ++3W #@6T @38&
    =J4N N&RR CHPH

    Client: Snorunt
    Objective: Guide Snorunt
    Place: Marine Resort 13F
    Restrictions: With Turtwig
    Difficulty: 5* (500)
    Reward: Lunar Ribbon + ?
    Wonder Mail:
    -SX2 #F#@ 20T4
    =H1Y 3P=N 0#PN

    Client: Tropius
    Objective: Take item from Kricketune
    Place: Surrounded Sea B10F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Dawn Stone
    Wonder Mail:
    N&-8 XRSY 27JR
    TM+M N0XT 518W

    Client: Magnemite
    Objective: Arrest Mime Jr.
    Place: Midnight Forest B18F
    Restrictions : None
    Difficulty: 5* (500)
    Reward: Upgrade + ?
    Wonder Mail:
    HK@9 N==7 T#@8
    JQFH &3+9 H2@-

    Client: Shedinja
    Objective: Prospect with Shedinja (Weather Band)
    Place: Mt. Avalanche 14F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Protector + ?
    Wonder Mail:
    @QSM FJR# 7593
    K7C= 1Y2Y F@KT

    Client: Magnezone
    Objective: Arrest Venemoth
    Place: Beach Cave B2F
    Restrictions: None
    Difficulty: D (15)
    Reward: Golden Seed
    Wonder Mail:
    =+2W 989Y 2+-N
    5J79 CX#N 8P34

    Client: Magnezone
    Objective: Arrest Venemoth
    Place: Beach Cave B4F
    Restrictions: None
    Difficulty: D (15)
    Reward: Miracle Chest
    Wonder Mail:
    FX19 9P@C W@-X
    K54Q %462 8XT#

    Client: Magnezone
    Objective: Arrest Venemoth
    Place: Beach Cave B3F
    Restrictions: None
    Difficulty: D (15)
    Reward: Wonder Chest
    Wonder Mail:
    0@R# 3-+& 7SC2
    K3@4 NQ0- JQX9

    Client: Magnezone
    Objective: Arrest Yanma
    Place: Shimmer Desert 9F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Wonder Dust)
    Wonder Mail:
    7F4H P6@S PX&F
    WRM6 F2R5 KRHW

    Client: Magnezone
    Objective: Arrest Wailmer
    Place: Giant Volcano 19F
    Restrictions: With Dragon-type partner
    Difficulty: 7* (1000)
    Reward: Razor Fang + ?
    Wonder Mail:
    K@55 P-6@ =NYN
    KYQ2 9YNM YK#4

    Client: Wooper
    Objective: Rescue Wooper
    Place: Surrounded Sea B18F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Beauty Scarf
    Wonder Mail:
    T#10 P7RP JH3%
    P7@N 8R2R RY8W

    Client: Mismagius
    Objective: Take item from Houndour
    Place: Zero Isle North B57F
    Restrictions: None
    Difficulty: 9* (1500)
    Reward: Oval Stone + ?
    Wonder Mail:
    %&QC 4%P3 XJ8P
    H60N X&-6 R4&+

    Client: Magnezone
    Objective: Arrest Beldum
    Place: Blizzard Island 10F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Frozen Rock + ?
    Wonder Mail:
    P+WY W&KF JM4C
    JC85 H=K% QFM0

    Client: Solrock
    Objective: Search for Gastrodon
    Place: Midnight Forest
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Dubious Disc
    Wonder Mail:
    JF7X QC92 K0WM
    8KM& &7JN H558

    Client: Rapidash
    Objective: Take Special Band from Hitmonchan
    Place: Mystifying Forest 7F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Mossy Rock + ?
    8#&R 8J66 78+N
    0&2+ 6FKR FWFJ

    Client: Stantler
    Objective: Deliver Sleep Seed
    Place: Crevice Cave B9F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Dawn Stone
    Wonder Mail:
    N54= MK=F SH1F
    CR8= R@HN 14#Y

    Client: Ledian
    Objective: Escort to Gengar
    Place: Crevice Cave B10F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: Moon Stone
    Wonder Mail:
    &+8+ =QX= -6M%
    7M4+ +-PS QP%K

    Client: Kirlia
    Objective: Explore with Kirlia (Golden Chamber)
    Place: Quicksand Cave B8F
    Restrictions: None
    Difficulty 1* (100)
    Reward: Attract TM
    Wonder Mail:
    4P-P WWSJ 48YX
    59H2 MP6K 35#N

    Client: Dragonite
    Objective: Explore with Dragonite (Golden Chamber)
    Place: Lush Prairie 3F
    Restrictions: None
    Difficulty: B (30)
    Reward: 250P
    Wonder Mail:
    C#5- %J&H 9-R2
    F7@2 2=2S 9=QM

    Client: Clamperl
    Objective: Rescue Clamperl
    Place: Mt. Travail F15
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Dusk Stone + ?
    Wonder Mail:
    =KNF 7#&0 4F6P
    KSY+ +=94 9#TC

    Client: Magnezone
    Objective: Arrest Kabuto
    Place: Drenched Bluff B1F
    Restrictions: None
    Difficulty: D (15)
    Reward: 150P + ? (Golden Seed)
    Wonder Mail:
    Y9QW 0RSX 2+JR
    TN@4 0MF5 T1CY

    Client: Luvdisc
    Objective: Escort to Luvdisc
    Place: Marine Resort 12F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Friend Bow
    Wonder Mail:
    CQ@8 TMN- M46X
    2CFM 9YXH X5WK

    Eggs and Recruits:

    Client: Lairon
    Objective: Rescue Starly
    Place: Apple Woods 10F
    Restrictions: None
    Reward: ??? (Egg)
    Wonder Mail:
    7J-2 #PC& &9#7
    73C9 1#QF FQ&M

    Client: Kingler
    Objective: Deliver Oran Berry
    Place: Beach Cave B3F
    Restrictions: None
    Difficulty: E
    Reward: ??? (Egg)
    Wonder Mail:
    S7K% -JQ0 %H-6
    Q=M3 NQ45 K#C#

    Client: Farfetch'd
    Objective: Rescue Wooper
    Place: Mt. Bristle
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Farfetch'd recruit)
    Wonder Mail:
    C4RF CMYS 5NN6
    4RTJ 8Y#- 1SXC

    Client: Electrike
    Objective: Rescue Hoothoot
    Place: Amp Plains
    Restrictions: None
    Difficulty: A (50)
    Reward: ??? (Electrike recruit)
    Wonder Mail:
    Y1TX 7T+% T97%
    9#5# %002 3JPS

    Client: Beedrill
    Objective: Arrest Wingull
    Place: Drenched Bluff B6F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Beedrill recruit)
    Wonder Mail:
    J7J& F@TF 7MH7
    52+3 =P@7 +66Y

    Client: Magby
    Objective: Deliver Max Elixir
    Place: Amp Plains 8F
    Restrictions: None
    Difficulty: A (50)
    Reward: ??? (Magby recruit)
    Wonder Mail:
    #Q05 C&NM Q-HR
    622Y QCJJ R-N+

    Client: Leafeon
    Objective: Take item from Stunky
    Place: Serenity River B4F
    Retrictions: None
    Difficulty: B (30)
    Reward: ??? (Leafeon recruit)
    Wonder Mail:
    F=4X T7SH M8+3
    #C62 Q37H 3JJ3

    Client: Magmortar
    Objective: Rescue Magmortar
    Place: Tiny Meadow 4F
    Restrictions: None
    Difficulty: E (10)
    Reward: ??? (Magmortar recruit)
    Wonder Mail:
    RRX7 5&96 M@=-
    K=NR 43MC T6Y0

    Client: Electivire
    Objective: Explore with Electivire
    Place: Landslide Cave B12F
    Restrictions: None
    Difficulty: B (30)
    Reward: ??? (Electivire recruit)
    Wonder Mail:
    10S0 -J#@ 1-N+
    =+38 -PM% J289

    Client: Alakazam
    Objective: Explore with Alakazam
    Place: Landslide Cave 8F
    Restrictions: None
    Difficulty: B (30)
    Reward: ??? (Alakazam recruit)
    Wonder Mail:
    N=PK CCS8 %Y-F
    8=MF 0222 @76F

    Client: Eevee
    Objective: Search for Starly
    Place: Mt. Bristle
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Eevee recruit)
    Wonder Mail:
    M&7J SK6X &FCW
    51JX HHM# =RS-

    Client: Walrein
    Objective: Save Spheal
    Place: Oran Forest 4F
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Walrein recruit)
    Wonder Mail:
    1P1K T8M- @H4H
    Y0H8 N%4& TMK7

    Client: Pichu
    Objective: Explore with Pichu
    Place: Lost Wilderness B12F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Pichu recruit)
    Wonder Mail:
    242P CW&W 2QX4
    4SXQ THJ5 +-+P

    Client: Aggron
    Objective: Save Vigoroth
    Place: Mt. Bristle
    Difficlty: C (20)
    Restrictions: None
    Reward: ??? (Aggron recruit)
    Wonder Mail:
    7@QW S9FY %775
    XK&4 C5R# NM6C

    Client: Yanmega
    Objective: Rescue Yanmega
    Place: Waterfall Cave B4F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Yanmega recruit)
    Wonder Mail:
    Y&+N MR@6 9HFY
    2%WK 3YH5 &N#M

    Client: Slowking
    Objective: Take item from Rapidash
    Place: Crystal Cave B9F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: ??? (Slowking recruit)
    Wonder Mail:
    JCT7 45K7 &-X&
    95#R CNY9 549X

    Client: Breloom
    Objective: Take item from Barboach
    Place: Foggy Forest 6F
    Restrictions: None
    Difficulty: S
    Reward: ??? (Breloom recruit)
    Wonder Mail:
    4F6% QWF& 5+4T
    W26X T#J% 0R&#

    Client: Seaking
    Objective: Rescue Seaking
    Place: Blizzard Island 11F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Seaking recruit)
    Wonder Mail:
    0JWF =1CH S5Y8
    &&-4 %WX4 8T6R

    Client: Lanturn
    Objective: Search for Hippowdon
    Place: Quicksand Cave
    Restrictions: None
    Difficulty: S (70)
    Reward: ??? (Lanturn recruit)
    Wonder Mail:
    &&+X %6%+ 7YS2
    +S78 X%+% P&MX

    Client: Chinchou
    Objective: Rescue Chinchou
    Place: Drenched Bluff B3F
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Egg)
    Wonder Mail:
    H0-# MKH6 1&1J
    N%H= 1Q%S TYQF

    Client: Metagross
    Objective: Rescue Lunatone
    Place: Lake Afar B21F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Egg)
    Wonder Mail:
    XJNS 9R%# 8F+3
    #7=+ 975@ 2JF%

    Client: Kangaskhan
    Objective: Search for Glameow
    Place: Drenched Bluff
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Kangaskhan recruit)
    Wonder Mail:
    MFQ& Q@Q2 53W-
    0&0& #43S =7YF

    Client: Slaking
    Objective: Rescue Slaking
    Place: Mt. Horn 10F
    Restrictions: None
    Difficulty: B (30)
    Reward: ??? (Slaking recruit)
    Wonder Mail:
    20S# +6+J 0&0C
    PKFC CTF% RS9T

    Client: Tyranitar
    Objective: Rescue Tyranitar
    Place: Mt. Bristle 6F
    Difficulty: C (20)
    Rewards: ??? (Egg)
    Wonder Mail:
    @YTK 259W 49W0
    MRRH X79& 1W1T

    Client: Charizard
    Objective: Escort to Qwilfish
    Place: Tiny Meadow 3F
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Charizard recruit)
    Wonder Mail:
    7CW@ 01CC S2K8
    &Q66 K=S1 8TM5

    Client: Swalot
    Objective: Take item from Breloom
    Place: Crystal Crossing B11F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: ??? (Swalot recruit)
    Wonder Mail:
    &TKQ 6@%9 1864
    TX36 MN5W N%=9

    Client: Ninjask
    Objective: Rescue Ninjask
    Place: Brine Cave B8F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: ??? (Ninjask recruit)
    Wonder Mail:
    X&MN -N5Q WF7#
    QH0J %2K- R-J1

    Client: Parasect
    Objective: Explore with Parasect
    Place: Crevice Cave B8F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Parasect recruit)
    Wonder Mail:
    HY44 T43P 02H5
    6#3W -P-5 P5&P

    Client: Clefable
    Objective: Take item from Machamp
    Place: Landslide Cave B9F
    Restrictions: None
    Difficulty: B (30)
    Reward: ??? (Egg)
    Wonder Mail:
    #15J TWJ5 &20+
    NKCR 6Q0Y 5HR8

    Client: Persian
    Objective: Take item from Piloswine
    Place: Oran Forest 3F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Persian recruit)
    Wonder Mail:
    QMJ% 8Q+= TSH%
    97PJ Y35Q 3HQ4

    Client: Onix
    Objective: Take item from Manectric
    Place: Mt. Horn 8F
    Restrictions: None
    Difficulty: A (50)
    Reward: ??? (Onix recruit)
    Wonder Mail:
    7F+= 6W2& FXP=
    126P 2QYK 7J&=

    Client: Volbeat
    Objective: Guide Volbeat
    Place: Oran Forest 3F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Volbeat recruit)
    Wonder Mail:
    T3=H %9FX =@T5
    XP-M X-NW 75%7

    Client: Croconaw
    Objective: Take item from Electabuzz
    Place: Dark Crater B10F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Croconaw recruit)
    Wonder Mail:
    8782 P0RY R8HN
    C&FX 6RYF 21Y7

    Client: Ninetales
    Objective: Rescue Ninetales
    Place: Quicksand Cave B5F
    Restrictions: None
    Difficulty: S (70)
    Reward: ??? (Ninetales recruit)
    Wonder Mail:
    0SF7 2X6S @-8%
    =8QW WQPQ &HYW

    Client: Sandslash
    Objective: Escort to Kirlia
    Place: Lush Prairie 3F
    Restrictions: None
    Difficulty: B (30)
    Reward: ??? (Sandslash recruit)
    Wonder Mail:
    -5JJ 4X@K 828F
    1XTN #-1F NN88

    Client: Muk
    Objective: Take item from Lanturn
    Place: Foggy Forest 10F
    Restrictions: None
    Difficulty: S (70)
    Reward: ??? (Muk recruit)
    Wonder Mail:
    @-R4 2=2N 1424
    %&C7 QNKT K%T2

    Client: Sneasel
    Objective: Take item from Buizel
    Place: Lake Afar B16F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Sneasel recruit)
    Wonder Mail:
    KF#1 4YMJ NJHF
    FKQ# Y3W+ T@XR

    Client: Metagross
    Objective: Rescue Lunatone
    Place: Lake Afar B21F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Egg)
    Wonder Mail:
    XJNS 9R%# 8F+3
    #7=+ 975@ 2JF%

    Client: Chansey
    Objective: Take Item from Tropius
    Place: Drenched Bluff B6F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Chansey Recruit)
    Wonder Mail:
    3PP1 95@+ 0RCK
    +HW# 0KYK 7&1=

    Client: Weavile
    Objective: Save Weavile
    Place: Tiny Meadow 5F
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Weavile recruit)
    Wonder Mail:
    =H65 5THJ T%%M
    QFT& KKN1 @F##

    Client: Dusclops
    Objective: Take item from Hariyama
    Place: Quicksand Cave B8F
    Restrictions: None
    Difficulty: 1* (100)
    Reward: ??? (Dusknoir recruit)
    Wonder Mail:
    @#%N 1X91 XC6H
    25%2 QSN5 K16#

    Client: Purugly
    Objective: Search for Pinsir
    Place: Serenity River
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Purugly recruit)
    Wonder Mail:
    R5#P -3Y5 K+@8
    HWQX X79P =+-H

    Client: Hippowdon
    Objective: Rescue Hippowdon
    Place: Mt. Travail 15F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Hippowdon recruit)
    Wonder Mail:
    6JXF YT%J #T6&
    C04F #T5S SQ+5

    Client: Monferno
    Objective: Search for Ledian
    Place: Foggy Forest
    Restrictions: None
    Difficulty: A (50)
    Reward: ??? (Monferno recruit)
    Wonder Mail:
    6XX+ K8H2 %30-
    W-&1 76TQ 3HH=

    Client: Charmeleon
    Objective: Take item from Shroomish
    Place: Midnight Forest B16F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Egg)
    Wonder Mail:
    T=HT 8KPW 92MR
    7PM0 W4T@ 8HMJ

    Client: Sentret
    Objective: Search for Grumpig
    Place: Spacial Rift
    Restrictions: None
    Difficulty: 4* (400)
    Reward: ??? (Sentret recruit)
    Wonder Mail:
    6MPP TTX= KS5%
    7&H7 6HRP TPJ5

    Client: Skuntank
    Objective: Take item from Hitmonchan
    Place: Crevice Cave B9F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Skuntank recruit)
    Wonder Mail:
    QRFK 05@S PFNF
    WP#J P=5T @PH2

    Client: Bulbasaur
    Objective: Search for Tangela
    Place: Shimmer Hill
    Restrictions: None
    Difficulty: 3* (300)
    Reward: ??? (Bulbasaur recruit)
    Wonder Mail:
    J@M+ N%N- CP9@
    M94& PNJ+ 6@JY

    Client: Gorebyss
    Objective: Guide Gorebyss
    Place: Marine Resort 10F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: ??? (Egg)
    Wonder Mail:
    QNFQ +K46 J+3@
    +Q5- RJR= YS87

    Client: Alakazam
    Objective: Take item from Electabuzz
    Place: Amp Plains 5F
    Restrictions: None
    Difficulty: S (70)
    Reward: ??? (Alakazam recruit)
    Wonder Mail:
    HC5& P@X2 2SM%
    F-32 =13Q FR#Y

    Client: Bibarel
    Objective: Rescue Bibarel
    Place: Brine Cave B5F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: ??? (Bibarel recruit)
    Wonder Mail:
    8Y1+ QWKJ 977W
    &%73 8FT5 P7@-

    Client: Magnezone
    Objective: Arrest Stantler
    Place: Surrounded Sea B14F
    Restrictions: None
    Difficulty: 6* (700)
    Reward: ??? (Egg)
    Wonder Mail:
    0-61 #RQ+ %P+6
    Q9@5 ST3Q 1#0%

    Client: Gorebyss
    Objective: Find Escape Orb
    Place: Steam Cave 6F
    Restrictions: None
    Difficulty: A (50)
    Reward: ??? (Gorebyss recruit)
    Wonder Mail:
    TKR1 HQC- Q9PT
    MFQY JF-N HJS3

    Client: Minun
    Objective: Take item from Cloyster
    Place: Drenched Bluff B4F
    Restrictions: None
    Difficulty: C (20)
    Reward: ??? (Egg)
    Wonder Mail:
    -C8R &T%9 XF78
    4N65 HHW0 X&36

    Client: Wailmer
    Objective: Deliver Sleep Seed
    Place: Oran Forest 3F
    Restrictions: None
    Difficulty: D (15)
    Reward: ??? (Wailmer recruit)
    Wonder Mail:
    5YN1 RKP@ 9-QR
    7357 +JY- +HHC

    TMs and HMs:

    Client: Corsola
    Objective: Arrest Sealeo
    Place: Craggy Coast B5F
    Restrictions: None
    Difficulty: A (50)
    Reward: Gyro Ball TM
    Wonder Mail:
    C#S@ Y4%9 YFQ+
    SQ6W RK36 @1N0

    Client: Magnezone
    Outlaw: Yanma
    Place: Craggy Coast B8F
    Restrictions: None
    Difficulty: A (50)
    Reward: Flamethrower TM + ?
    Wonder Mail:
    JQ78 %-CK %1PT
    P-77 M740 =F98

    Client: Magnezone
    Objective: Arrest Flareon
    Place: Apple Woods 6F
    Restrictions: None
    Difficulty: A (50)
    Reward: Sleep Talk TM + ?
    Wonder Mail:
    N2H1 X06W PTTN
    XX24 XR5R S@JF

    Client: Gloom
    Objective: Rescue Oddish
    Place: Foggy Forest 9F
    Restrictions: None
    Difficulty: A (50)
    Reward: Embargo TM + ?
    Wonder Mail:
    1PQ7 K%JX #4=H
    FHXP PK%7 K04H

    Client: Magnemite
    Objective: Arrest Surskit
    Place: Lost Wilderness B14F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Protect TM + ?
    Wonder Mail:
    Q#67 62JK @967
    H#CM X#RQ 3&M3

    Client: Magnezone
    Objective: Arrest Gloom
    Place: Treeshroud Forest 10F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: Blizzard TM + ?
    Wonder Mail:
    HXN% 1S#C RXPW
    N9S% S%J1 9J69

    Client: Magnezone
    Objective: Arrest Onix
    Place: Northern Desert 9F
    Restrictions: None
    Difficulty: 1* (100)
    Reward: Rock Slide TM
    Wonder Mail:
    CN%+ TMSH M0&3
    #&5Y C4M1 #C@2

    Client: Zangoose
    Objective: Escort to Mankey
    Place: Shimmer Desert 7F
    Restrictions: None
    Difficulty: 4* (400)
    Reward: Fire Blast TM + ?
    Wonder Mail:
    7KJ6 &09= #N&6
    YWRN 96-# YQTJ

    Client: Magnezone
    Objective: Arrest Carvanha
    Place: Treeshroud Forest 15F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: Bullet Seed TM
    Wonder Mail:
    %9N@ 2XTF 7Y-7
    5JM3 0828 %&CM

    Client: Lileep
    Objective: Take item from Ledian
    Place: Marine Resort 14F
    Restrictions: None
    Difficulty: 5* (500)
    Reward: Grass Knot TM + ?
    Wonder Mail:
    &39% XXTF 7+&7
    5P%R @%Q7 W65W

    Client: Hoothoot
    Objective: Rescue Crobat
    Place: Lush Prairie 3F
    Restrictions: None
    Difficulty: C (20)
    Reward: Solarbeam TM
    Wonder Mail:
    823H HJSX 1S-R
    T1C0 R34T 51H7

    Client: Magnezone
    Objective: Arrest Parasect
    Place: Zero Isle North B59F
    Restrictions: None
    Difficulty: 9* (1500)
    Reward: Dark Pulse TM
    Wonder Mail:
    295% +JC8 H0Y5
    5935 1HT3 RFW3

    Client: Nidorina
    Objective: Rescue Nidorina
    Place: Brine Cave B5F
    Restrictions: None
    Difficulty: 2* (200)
    Reward: Poison Jab TM + ?
    Wonder Mail:
    R-#5 N1@C &&XS
    5K9+ MFY7 N&%T

    Credits
    The Prima Official Game Guide (for the lists)
    Meganium Ex (for inspiration from back in '06 with the PMD1 Strategy Guide; for the Adventure Log list)
    raglflagl (for being awesome by helping me write this. lawl.)
    Garmmon (for helping me write Recruit Dex parts)
    Shuam (for helping me post this)

    Wonder Mail contributors:
    Garmmon (29)
    iPokeYou (23)
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    Other Links:
    Coronis' PMD2 Discovery Thread *CONTAINS SPOILERS*
    Last edited by Warfare; 28th May 2008 at 9:41 PM.

  4. #4
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    Default

    Thanks for the guide.
    Can I request that you talk about the
    base for all the people who haven't bought
    this game yet?

    thanks.

  5. #5
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    Bravo! ^_^
    It would be very useful if this was stickied.
    Here's a wonder Mail code to recruit an Alakazam.


    Client: Alakazam
    Goal: Explore with Alakazam
    Place: Landslide Cave (8F)
    Difficulty: B (30) I'm guessing (To be blunt, I don't really remember... >_> 10secmemorylimit)
    Restrictions: None
    Reward: ??? (Alakazam recruit)
    Wonder Mail:
    N=PK CCS8 %Y-F
    8=MF 0222 @76F

    Old edit:Here's an Aggron recruit
    Client: Aggron
    Objective: Save Vigoroth
    Place: Mt. Bristle
    Difficlty: C
    Restrictions: None
    Reward: ??? (Aggron recruit)
    Wonder Mail:
    7@QW S9FY %775
    XK&4 C5R# NM6C
    Old edit: This has to be one of the easiest Yanmega recruits ever. XP
    Client: Yanmega
    Objective: Rescue Yanmega
    Place: Waterfall Cave B4F
    Restrictions: None
    Difficulty: C (20)
    Reward: ???
    Wonder Mail:
    Y&+N MR@6 9HFY
    2%WK 3YH5 &N#M

    Tiny edit: almost forgot to say thanks for crediting me for the wondermails. That doesn't mean I'll stop, though. ^_^

    Old edit (4/27/08):Here's a good Slowking recruit. (;

    Client: Slowking
    Objective: Take item from Rapidash
    Place: Crystal Cave B9F
    Restrictions: None
    Difficulty: *2 (200)
    Reward: ??? (Slowking recruit)
    Wonder Mail:
    JCT7 45K7 &-X&
    95#R CNY9 549X

    Old edit (4/27/08): Read the quote for more recruits. :3

    Quote Originally Posted by Wiimote View Post
    Here are some fishy friends to add to your team.

    Client: Seaking
    Objective: Rescue Seaking
    Place: Blizzard Island 11F
    Restrictions: None
    Difficulty: *5 (500)
    Reward: Seaking recruit
    Wonder Mail:
    0JWF =1CH S5Y8
    &&-4 %WX4 8T6R

    Client: Lanturn
    Objective: Search for Hippowdon
    Place: Quicksand Cave (Random Floor)
    Restrictions: None
    Difficulty: S (70)
    Reward: Lanturn Recruit
    Wonder Mail:
    &&+X %6%+ 7YS2
    +S78 X%+% P&MX
    Old edit (4/28/08): I know a lot of Charizard lovers. Since they proabably won't be able to evolve their strter after level 46 or so, they can at least recrruit one now. ^_^

    Client: Charizard
    Objective: Escort to Qwilfish
    Place: Tiny Meadow 3F
    Restrictions: None
    Difficulty: D (15)
    Reward: Charizard recruit
    Wonder Mail:
    7CW@ 01CC S2K8
    &Q66 K=S1 8TM5
    Last edited by Wiimote; 28th April 2008 at 10:06 PM. Reason: I hope you're not fed up with all the edits! O_o

    Click Shaymin to go to my All is Brawl profile!
    Brawl Friend Codes: 3137-0097-6156 (MN~S) | 0560-4676-1166 (シェイミ)
    Skype name: midnitemns (If you add me on Skype, please specify who you are, and I'll most likely accept.)
    Claims: Legend of Zelda: A Link to the Past (VG), Taokaka from Blazblue (character)

  6. #6

    Default

    IPokeYou, can you add Gold Chambers to the WonderMail?




    ^Click the pic for my PASBL Trainer Summary!^

        Spoiler:- Credits:


  7. #7
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    Default

    nice guide!

    veyr good compilation of the information... but i have a question.

    do you know what pokemon can learn what IQ skills? and if so,can empoleon learn absolute mover, quick striker and time tripper?

    i would love it if you coudl answer ^.^

    (btw, thanks for the recruitment piece. may i suggest adding a section for legends and starters, just so peopel wishing to collect can do so withotu searchign ainlessly? just a thought ^.^)

  8. #8
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    Thanks for crediting me.

    This must be stickied!

  9. #9
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    Very helpful! Thank you so much!

    Here's a reasonably easy Pichu recruit for that Mystery Part requirement:

    Client: Pichu
    Objective: Explore with Pichu
    Place: Lost Wilderness B12F
    Restrictions: None
    Difficulty: *5 (500)
    Reward: ??? (Pichu joins you)

    242P CW&W 2QX4
    4SXQ THJ5 +-+P

    Edit: And I'm pretty sure Master Rank is in the vicinity of 65000-70000 points.
    Last edited by piasora; 27th April 2008 at 10:28 AM.

  10. #10
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    This is a great guide guys great work

    Someone ask on of the mods to sticky it

    Thanks to everyone that made the WM codes great help

  11. #11
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    Very nice!
    I hope that you're planning on adding a more detailed section on these 'IQ groups': what pokemon belongs to a group, which IQ skills go with a particaular group, ect.

    My safari contains Fraxure, Dragonair, and Sliggoo.
    FC: 1075-2018-8942

  12. #12
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    For those who have the official guide:
    If you want to help me with the Recruit Dex and IQ groupings, please PM me, I'd be glad to have assistance. But please look at the examples/formats to do it correctly. And always check for typos! (:
    Don't post it here; just PM.

    Also, updated the list.

    Quote Originally Posted by h0v0r View Post
    Thanks for the guide.
    Can I request that you talk about the
    base for all the people who haven't bought
    this game yet?
    PMD2 is different from PMD1. It's a whole guild that stays the same throughout the game. With that said, it's not noteworthy.

    Quote Originally Posted by Hauntershadow92 View Post
    IPokeYou, can you add Gold Chambers to the WonderMail?
    I would if it wasn't so hard for people to put them in the correct format. I can't go through every single Wonder Mail unless I had the time.

    Quote Originally Posted by wammy View Post
    do you know what pokemon can learn what IQ skills? and if so,can empoleon learn absolute mover, quick striker and time tripper?
    That is for the stickied PMD2 help thread.

    Quote Originally Posted by wammy View Post
    (btw, thanks for the recruitment piece. may i suggest adding a section for legends and starters, just so peopel wishing to collect can do so withotu searchign ainlessly? just a thought ^.^)
    Ctrl + F is your friend. But I'll consider adding specific floors for legendaries only.

    Quote Originally Posted by PurpleMew View Post
    Someone ask on of the mods to sticky it
    I can contact Erik via MSN. But he hasn't been on MSN or SPPf for two days.


  13. #13
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    Client: Kingler
    Objective: Deliver Oran Berry
    Place: Beach Cave B3F
    Restrictions: None
    Difficulty: E
    Reward: ??? (Egg)
    Wonder Mail:
    S7K% -JQ0 %H-6
    Q=M3 NQ45 K#C#

    Client: Breloom
    Objective: Take item from Barboach
    Place: Foggy Forest 6F
    Restrictions: None
    Difficulty: S
    Reward: ??? (Breloom Recruitment)
    Wonder Mail:
    4F6% QWF& 5+4T
    W26X T#J% 0R&#



    Just postin' wondermail.
    Last edited by Shuam; 27th April 2008 at 5:17 PM.

    [img]http://i42.*******.com/4rtd0g.png[/img]

  14. #14
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    Default Exclusive Items!?

    Hey Gang,

    This concept of Item Exclusives really has me ticked off! Some of those are just such basic staple items!

    My question, if anybody has figured this out, if I get one of the other version's exclusive items via a Wonder Mail Code, is that item now unlocked or still ONLY obtainable via Wonder Mails or direct wireless trades?

  15. #15
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    Quote Originally Posted by LordGek View Post
    Hey Gang,

    This concept of Item Exclusives really has me ticked off! Some of those are just such basic staple items!

    My question, if anybody has figured this out, if I get one of the other version's exclusive items via a Wonder Mail Code, is that item now unlocked or still ONLY obtainable via Wonder Mails or direct wireless trades?
    Yes, you can only get them through wondermail or wireless trades. I also believe you can trade items on Wi-Fi.

    [img]http://i42.*******.com/4rtd0g.png[/img]

  16. #16
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    Default

    There is no trading over Wi-Fi, per se, but these exclusive items are often given as random rewards from rescues of folk from the other version and can be included specifically in a thank you gift from that player.

  17. #17
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    Quote Originally Posted by LordGek View Post
    There is no trading over Wi-Fi, per se, but these exclusive items are often given as random rewards from rescues of folk from the other version and can be included specifically in a thank you gift from that player.
    Yeah, that's what I'm talking about :x

    [img]http://i42.*******.com/4rtd0g.png[/img]

  18. #18
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    This needs sticky.GJ

    Hey, I know the guide says "Very Hard", "Hard", etc., but do you know what those percentages are? Like .01%, -10%, etc. Also, do you know how much of a % boost does level 50/90/100/etc and the Golden Mask/FBow/Amber Tear give? I want to recruit fully evolved Pokemon, but I dun want them to start at level 1...

  19. #19
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    Client:Mothim Objective:Find Max Elixir Place:Beach Cave B4F Restrictions:None Dificulty:E (10) Reward:??? (Mothim recruit) Wonder Mail:1KH+ 3JTT +C76 M4CH M&%Q 1Q=+ That was just a Wonder Mail code that gets you a Mothim recruit.
    FEAR MY FIREMONKEY POKEMON!
    http://sneaselplushie.legends-statio...s/flareon1.jpg :"I'm warning you, I have pizza and parmesan cheese, and I'm not afraid to use it! Now give me that ice and Luigi cap! That's it, I'm using Ember and throwing the pizza and parmesan cheese and this atomic bomb that I found on a deserted island!" There is a moral to this: Give me ice and a Luigi cap if I am in a woodland area and you are near me,because I would maybe be starving if I am lost and nobody becomes hurt. Guess who that Infernape is.

  20. #20
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    Quote Originally Posted by Ybbob View Post
    This needs sticky.GJ

    Hey, I know the guide says "Very Hard", "Hard", etc., but do you know what those percentages are? Like .01%, -10%, etc. Also, do you know how much of a % boost does level 50/90/100/etc and the Golden Mask/FBow/Amber Tear give? I want to recruit fully evolved Pokemon, but I dun want them to start at level 1...
    It isn't specified in the guide. It's bad enough looking through each list of floors and not dungeons.
    I wish I could update it with percentiles, though.

  21. #21
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    Your aura is based on the color of the main menu of your DS start-up screen.
    I would like to point out that this isn't entirely true. Yes i get the color of my DS setting alot, but I've also gotten other colors several times as well. Not completely sure if it's random, based on your second highest score during the test, or what, but i know it's not -always- the color of your DS setting.


    aside from that, very good guide =)

  22. #22
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    Quote Originally Posted by KalierDarke View Post
    I would like to point out that this isn't entirely true. Yes i get the color of my DS setting alot, but I've also gotten other colors several times as well. Not completely sure if it's random, based on your second highest score during the test, or what, but i know it's not -always- the color of your DS setting.


    aside from that, very good guide =)
    Yeah. My setting was orange at first, but I got dark blue a few times. And I noticed that I tended to get Bold a lot. Like 90% of the time. So I changed it to silver, which is my favorite color. I got silver a lot of times, and Brave 90% of the time.


    Not sure, really. ><


    Yeah, great guide this is. : )
    I forgot what gender I put my Pokemon as, only the nature, so thanks for "identifying" the gender of my Pokemon. xD
    And the boss guide is very lovely.

  23. #23
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    This guide is brilliant! Well Done!
    HeartGold

  24. #24
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    IQ Skills (continuation)
        Spoiler:- Group A:

        Spoiler:- Group B:

  25. #25
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    Updates:
    Chapter Log *SPOILER WARNING*
    Recruit Dex by Dungeon (thanks to Garmmon) *STILL INCOMPLETE*
    IQ Groups (thanks to raglflagl) *STILL INCOMPLETE* [two more groups]
    Wonder Mail
    Mistake about Auras (thanks to a LOT of members ): )

    And guys. Remember, THIS IS NOT A HELP THREAD!

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