I need help with my Exploud
I need help with my Exploud
=Rapidash's profile=
Name: Rapidash.
Nickname: Inferblaze.
Level: 100.
Type: Fire.
Nature: Naive.
Ability: Flashfire.
Equiped item: King's rock.
=Base power=
HP: 287.
Attack: 235.
Defence: 163.
Sp. ATK: 207.
Sp. Def: 168.
Speed: 312.
=Movesets=
Fire blast.
Iron tail.
Strenth.
Posion jab.
=About mine Rapidash=
Hey hello trainers how are all today good? With me is great and good today dear trainers! I have finaly mine 10th level 100 Pokémon and his name is Rapidash, he is now ready to the real battles at mine gym dear trainers. He ha's a greatest base power and his speed is higher than other base powers that he can have dear trainers. His moveset is great either and I updated some moves of him and I updated with 3 PP extra for his Fira blast from 5 to 8 PP dear trainers and I maxed the move named Iron tail dear trainers. I met this Rapidash at mine Pokéwalker at the level 0f 7 and I trained him to level 100 with battle and rematches against the strongest trainers and gym leader and the last 10 gymleader rematch was against the Dragon gymleader from Johto named Clair and mine rapidash was finaly get on the level 100 list and in min gyme dear trainers. Please rate mine Rapidash of level 100 dear trainers okay?
I've finished up my team, but there's a couple of things that I need to sort out.
Magnezone:
Thunderbolt
Flash Cannon
Thunder Wave (Speed is always nice)
I don't know what to give it for it's fourth move, Magnet-Rise seems pointless with its' speed, but I could be wrong.
Also my Froslass (Modest)
Ice Beam
Psychic
Destiny Bond
And I'm deciding between Ominous Wind and Shadow Ball. However I'd need to do some serious BP farming to re-buy Shadow Ball..
^ Charge Beam + Substitute should fill up the last two slots so you can setup behind a Sub.
Froslass wants Shadow Ball / Thunderbolt / Ice Beam / Water Pulse.
Meganium
Timid nature
- Earthquake
- Body Slam
- SolarBeam
-
I'm currently working on a Meganium, it's still a Chikorita because I just started playing. But I'm wondering what move set would be good to use. I was thinking about the 3 moves I just mentioned, but what do you think? And which move should I add? Thanks in advance c:
Typhlosion (Modest)
~
Heat Wave
Solarbeam (My first pokemon to be sent out has Sunny Day) (Also covers all 3 weaknesses)
Will-O-Wisp? (Only one I'm not sure I want..)
Focus Blast
Well, your moves and nature sort of contradict themselves; Timid weakens attack (+Spe/-Atk), while Body Slam and Earthquake are obviously physical. Meganium's offenses aren't too great to begin with either, and its special movepool is genuinely pretty bad. If you don't have a Sunny Day user, you might want want to avoid Solar Beam; the two turn requirement makes it outclassed by Energy Ball (which does more damage over two turns). You could try something along the lines of...
Meganium
-Energy Ball
-Ancient Power
-Toxic
-Leech Seed
Seriously, its Special Movepool is that bad; I wouldn't even suggest Ancient Power at all but it literally has no other good special options, barring Hidden Power. Toxic and Leech Seed can at least take advantage of its natural bulk to stall. Reflect and/or Light Screen can also be viable, though.
SD Variants of Meganium can be good, but I wouldn't do it with a Timid nature; its attack is already fairly unimpressive, you don't want a nature that cuts it even lower. If it had a better nature, I'd suggest:
Meganium
-Swords Dance
-Earthquake
-Seed Bomb
-Body Slam
Again, if you want to use SD Meganium, I'd advise a better nature than Timid.
That's pretty much all Typhlosion has available as far as Special Attacks are concerned. Your only other two choices to replace Will-O-Wisp are Hidden Power (which results may vary for), and Extrasensory, which is an egg move. Alernatively, you can also put Eruption in place of Will-O-Wisp; while it is type-redundant, it does offer a 150 base power attack with no drawbacks when at full health; once your HP starts dropping though, you can switch to the more reliable options. Speaking of which, I'd personally use Flamethrower over Heat Wave; the drop in power is only slight (95 vs. 100), but the perfect accuracy makes up for it, imo. Only in Double Battles does Heat Wave tend to be preferable.
I make no claim of being perfect or always right. Take everything I say with a grain of salt.
If you're ever feeling sad, search the "Weepinbell" tag on Tumblr.
Typhlosion can simply use Flamethrower / Focus Miss / Shadow Claw / Eruption.
The drop in Attack isn't too bad with Modest, so for ingame purposes it still works well.
I'm trying to use a Gardevior in my platinum but I'm having trouble picking the moveset for her. I have 3 that I have come up with. All natures are Timid/Modest. I don't normally EV train before the elite 4 but if I decided to it would be 252SpA and 252Spe. Here are the movesets:
First Moveset
Psychic
Shadow Ball
Magical Leaf
Thunderbolt
Second Moveset
Hypnosis
Dream Eater
Magical Leaf
Thunderbolt
Third Moveset
Calm Mind
Psychic
Shadow Ball
Focus Blast
Notes: As you can see, I'm aiming for Gardevior to be an attacker. I don't mind if she's used as a supporter though. Magical Leaf and Thunderbolt are purely for coverage. I would use Energy Ball but I don't have the TM for it yet. I will be getting it soon.
I make no claim of being perfect or always right. Take everything I say with a grain of salt.
If you're ever feeling sad, search the "Weepinbell" tag on Tumblr.
Just a nitpick, but if you hate Focus Miss' Accuracy, check your Hidden Power. Hp [Fire] / Hp [Fighting] could replace it.
i dont think you should use hidden power fighting its not very strong focus blast has more power you should use wish as will gardevoir is good with wish
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Actually if Focus Miss missed once, Hidden Power would outdamage it. Either way, the 3 Moves are completely viable.
Don't use Wish on Gardy, it's too frail and you can use Potions anyways.
I need advice on my Ninjask the first three moves are Baton Pass, Swords Dance, U-Turn. It currently has Substitute, but I wonder if I would be better off with Protect because Substitutes tend to break after one hit.
There's no real reason to use U-Turn on a Baton Pass Ninjask. It defeats the purpose entirely, since you already have Baton Pass to escape, you generally wouldn't ever use U-Turn (which gets rid of your boosts anyway). Switch it with X-Scissor. You can swap Sub for Protect if you're not having much use from it, since Protect will ensure you get at least one Speed Boost.
Substitute IS invaluable for the Battle Tower, but... it's complicated to make it work effectively. The prevailing strategy is to use things like Paralysis and/or Accuracy lowering moves with your lead Pokemon, and then switch in your setup Pokemon (in this case, Ninjask). In which case, since the AI doesn't switch, they'd be stuck dealing with an incredibly low chance of hitting due to being paralyzed and having their accuracy so low, which gives you nearly limitless time to set up to the point of being at +6, and put up a Substitute so you're not revenge killed by Scizor or Mamoswine.
Doing this with Baton Pass though is a bit cumbersome, though.
I make no claim of being perfect or always right. Take everything I say with a grain of salt.
If you're ever feeling sad, search the "Weepinbell" tag on Tumblr.
What's better on a Garchomp: Outrage or Dragon Rush? Dragon Rush has a better effect, but the decreased accuracy has caused problems before
Outrage always and forever. Dragon Rush should never be used because of the poor accuracy, while Outrage's combination of high power and perfect accuracy make it the most powerful force available to Garchomp. If you're worried about being locked into Outrage and the confusion effect thereafter, Dragon Claw is the standard alternative; it may not be as powerful as Dragon Rush, but the perfect accuracy makes it far more reliable.
I make no claim of being perfect or always right. Take everything I say with a grain of salt.
If you're ever feeling sad, search the "Weepinbell" tag on Tumblr.