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Thread: Health and injury systems.

  1. #1
    Join Date
    Apr 2014
    I'm still not sure.

    Default Health and injury systems.

    I'm planning on running a Pokémon Mystery Dungeon RP, and I've been wondering about attacks and damage, which will be important for combat.

    In addition, illness and injuries, how could they be represented here? I don't subscribe to the "sleep and cure all wounds" idea, I want, say, a broken bone to be a serious problem if left untreated. Are there any people here who can give me pointers? Sorry for the short post length, I don't have much else to say.
    Last edited by Omegagoldfish; 25th October 2016 at 12:52 AM.
    I looked within my heart of hearts, and I knew despair.

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