Health and injury systems.
I'm planning on running a Pokémon Mystery Dungeon RP, and I've been wondering about attacks and damage, which will be important for combat.
In addition, illness and injuries, how could they be represented here? I don't subscribe to the "sleep and cure all wounds" idea, I want, say, a broken bone to be a serious problem if left untreated. Are there any people here who can give me pointers? Sorry for the short post length, I don't have much else to say.
Last edited by Omegagoldfish; 25th October 2016 at 12:52 AM.
I looked within my heart of hearts, and I knew despair.