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Thread: Create / Rename / Change Anything And Everything!!!

  1. #7441
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    My Conceptual Intimidate ability team

    Arcanine
    Arbok
    Gyarados
    Staraptor
    Luxray
    Krookodile.

    Intimidate is my fave ability. Would be fun to try sometime.

  2. #7442
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    Quote Originally Posted by dirkac View Post
    New Moves!

    Jolt Missile
    BP: 50
    PP: 10-30
    Hits: 2-5
    Accuracy: 100
    Effect: Has a 50% chance of Paralyzing.

    Vapor Air
    BP: 110
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Has a 50% Chance to confuse.

    Flare Rush
    BP: 90
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Runs off user's physical attack, and hits for special damage. 10% Chance of Burn.

    Sun Ray
    BP: 100
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Deals double damage during day.

    Moon Ray
    BP: 100
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Deals double damage during night.

    Frost Pierce
    BP: 110
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Breaks Reflect and Light Screen. 10% Chance to freeze.

    Leaf Guard
    BP: 110
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Raises Defense and Sp. Defense by one level. Heals 10% of damge dealt.

    Norm Beam
    BP: 90
    PP: 5-25
    Hits: 1
    Accuracy: 90
    Effect: Type of this move changes into the opponent's type.




    You can guess who they belong to.

    Hey, you didnt tell the types of these moves. Sun ray´s and moon ray´s types are not obvious as the others. And these are very strong moves.

  3. #7443
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    Quote Originally Posted by Vivian View Post
    Hey, you didnt tell the types of these moves. Sun ray´s and moon ray´s types are not obvious as the others. And these are very strong moves.
    I forgot. Sun's Psychic, moon's Dark.


    Eh, new moves?

    Gale Blast
    BP: 100
    Type: Flying
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Switches opponent out.

    Ghoul Rush
    BP: 100
    Type: Ghost
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Makes the opponent flinch for the next three turns.

    Armor Blade
    BP: 100
    Type: Steel
    PP: 10-30
    Hits: 1
    Accuracy: 100
    Effect: Raises Attack and Defense of user


    They fit with my previously posted ones...


    New items?

    Magnet Rock
    Switches out both Pokémon once physical contact is made by either Pokémon.

    Water Balloon
    Negates one hit of damage. Deals double damage if it is an Electric move.

    Shimmer Mirror
    Reflects all Light based attacks.

    Loudspeaker
    Doubles the power of all Sound based attacks.

    Sticky Web
    Halves speed of all types except Bug. May latch onto foes.

    Rock Shell
    Causes all priority of the moves used by this Pokémon to drop to -7, but ups Defense and Sp. Defense to maximum.

    Mist Orb
    Causes the user to become confused once holding it. Negated once Wind based attacks are used.

    Absorb Orb
    Absorbs all SE damage done to this Pokémon. After five hits of SE damage, it breaks and unleashes all damgae onto the holder and it's team mates.

    Shadow Cloak
    Ups the evasiveness of the holder during Sandstorm, Fog, or Hail.

    Tissue
    Doubles the power of Cubchoo's Ice Type moves.
    Last edited by dirkac; 6th November 2012 at 10:39 AM.

    Argh, can't you just let me sleep...

    Quote Originally Posted by dirkac
    Litwick: "Haiz! I Litwick, and I steal your soul! And I'm cute to fool you, so can I eat your soul? You won't be dead, because I'm dead! Your dead is my alive! See what happens when I blow out my fire. *freezes and becomes candle, then lights back up* That's what happens!And then I steal your life force because I like my sister Lampent! And cookies are great and what are we talking about?"

    :3 I has it!
    Clickee to go to the Rulers of the Universe.

  4. #7444
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    Quote Originally Posted by dirkac View Post
    Magnet Rock
    Switches out both Pokémon once physical contact is made by either Pokémon.
    Shouldn't it have a different effect in different circumstances? I mean, Magnets can repel OR attract, after all.

    Quote Originally Posted by dirkac View Post
    Sticky Web
    Halves speed of all types except Bug. May latch onto foes.
    What makes it latch onto foes? Physical contact?


    Quote Originally Posted by dirkac View Post
    Rock Shell
    Causes all priority of the moves used by this Pokémon to drop to -7, but ups Defense and Sp. Defense to maximum.
    That seems a bit extreme, but at least it's a fair trade off.



    Quote Originally Posted by dirkac View Post
    Mist Orb
    Causes the user to become confused once holding it. Negated once Wind based attacks are used.
    Why would mist confuse a Pokemon? It seems like it shouldd reduce accuracy instead.
    Last edited by Bolt the Cat; 6th November 2012 at 10:55 PM.
    Quote Originally Posted by bel9 View Post
    It is not a new form of Mewtwo. Majin Buu just ate Mew.

  5. #7445
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    Quote Originally Posted by Bolt the Cat View Post
    Shouldn't it have a different effect in different circumstances? I mean, Magnets can repel OR attract, after all.

    I originally had it only repel if both were holding it, and stay in battle if one was holding it, but it would be incredibly unreliable and never used so I changed it.

    What makes it latch onto foes? Physical contact?

    Yes. Just like Sticky Barb. I should've clarified it.


    That seems a bit extreme, but at least it's a fair trade off.

    Priority moves are still upped, and -7 is only the "base" priority.


    Why would mist confuse a Pokemon? It seems like it shouldd reduce accuracy instead.

    It probably should, but I could not think of a better name for it.
    Comments in bold.

    Also, a few more items.


    Gold Barrier
    Ups the defense and Special defense to the max, but makes 1HKO moves always hit.

    Calculator
    Allows the player to see the IV's and EV's of one Pokémon permanently. Single use only. Only given out through Nintendo Events.

    Ginger
    Ups the power of Fire and Psychic type attacks of the holder.

    Ancient Rock
    Ups the power of all attacks used by Fossil Pokémon + Relicanth and all AncientPower Evolutions. (also ups AncientPower)

    Hearing Aids
    Doubles the damage done to the holder by Sound based attacks.

    Rafflesia
    Locks Bug type Pokémon in battle if holder is in battle.

    Gun powder
    Doubles the power of Explosion and Self-Destruct of the holder.

    Eclipse Lens
    Negates all Dark Type attacks used against the holder.

    Frost Cloth
    Doubles the defense and Attack of Glalie, doubles the Sp. Defense and Sp. Attack of Froslass, doubles the Speed of Snorunt.

    Sword Cap
    Dubles the power of all Sword based moves (Leaf Blade, Secret Sword, etc.)

    Argh, can't you just let me sleep...

    Quote Originally Posted by dirkac
    Litwick: "Haiz! I Litwick, and I steal your soul! And I'm cute to fool you, so can I eat your soul? You won't be dead, because I'm dead! Your dead is my alive! See what happens when I blow out my fire. *freezes and becomes candle, then lights back up* That's what happens!And then I steal your life force because I like my sister Lampent! And cookies are great and what are we talking about?"

    :3 I has it!
    Clickee to go to the Rulers of the Universe.

  6. #7446
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    Desert Cat Pokemon
    based on Sand Cat (http://en.wikipedia.org/wiki/Sand_cat)
    Normal/Ground
    (new ability)
    Aquaphobia: Raises speed and evasion one stage in rain

  7. #7447
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    Default Invertebrates need some love too, you know

    Hexadusa and Cubelatin, the Floating Jelly Pokemon
    Type-Psychic/Electric
    Ability-Levitate/Static, Dry Skin(Dream World)
    Evolves-Lv 33
    Basis-Hexadusa and Cubelatin are based off the box jellyfish. They are like normal jellyfish, except with behaviour and more complex
    Name origin-Hexadusa uses Hexahedron(the name of a cube) and Medusa(the name of the shape of jellyfish). Cubelatin uses cube and gelatin
    Pokedex description-"Highly intelligent, Hexadusa has managed to escape the sea. It does this to hunt birds."/ "Though powerful, Hexadusa rarely confront their opponent. They are secretly vulnerable organisms."
    Stats-Hexadusa have quite poor physical defense and offense. They make this up, however, with great special and speed. They also have a nice amount of HP
    Moves-Hexadusa and Cubelatin are good status inflictors-along with moves you'd expect, they know a fair number of Poison moves. Also, they have a few Water moves. They have a unique move called Electro Whip. Electro Whip is a Special based move with 60 base power and 15 PP. It has a small chance of Poisoning the opponent.

    Narachne, Nerachne and Pontachne
    Type-Bug/Water
    Ability-Weak Armor/Compound Eyes
    Evolves-Narachne-Lv 21-Nerachne-Lv 36-Pontachne
    Name basis-Mix of arachne and two nymph names/the primal ocean deity Pontus
    Basis-A sea spider
    Stats-Average defenses, but quite good speed and nice attack
    Moves-Standard

    Depthurm, Shadworm and Wurmbra, the Flat Pokemon
    Type-Ghost
    Ability-Intangible(physical moves have less chance of hitting this Pokemon), Shadow Tag(Dream World)
    Evolves-Depthurm-Lv 20-Shadworm-Lv 33-Wurmbra
    Name basis-Shadworm and Wurmbra mix shadow or umbra(also related to shadow) with worm. Depthurm does the same, but with depth(for irony)
    Description-This Pokemon is based off a literal interpretation of the flatworm. It is the mixture of a shadow and a flatworm. Depthurm starts off a small shadow with floating eyes. Shadworm looks like a shadow version of the traditional flatworm with some colorful stripes, while Wurmbra takes it up a notch by being a giant shadow worm
    Stats-This Pokemon has strangely good speed. It had nice special defenses and good defense, but very little physical attack. It does have some great Special Attack when it evolves.

    Glisquid and Cephloat
    Type-Water/Psychic
    Ability-Levitate
    Evolves-Glisquid-Lv 30 Cephloat
    Basis-Glisquid and Cephloat are based off the Japanese Flying Squid, a species of squid with the ability to "fly", like the flying fish
    Last edited by RedJirachi; 17th November 2012 at 2:52 AM.

    Cutest Pokemon ever

    White 2 game
    (current members)

    (former members)

    Shinies: and the bird trio (SR) (search) (random)
    Most recent shiny: (2176 SR)

  8. #7448
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    New Move
    Side Step
    Type: Fighting
    PP: 10
    Status Move


    User Evades Attack requiring physical contact (except Aerial Ace. Faint Attack etc. and Priority Moves)
    Attacker takes 1/4 damage of attack's power
    High Jump Kick Still does it's normal recoil damage
    Can be negated by Rock Head ability.
    Use in succession increases chance of failure.
    Last edited by Moonlight_Tails; 13th November 2012 at 5:00 AM.

  9. #7449
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    trololol, have a new move

    Chargestone
    Type: Electric
    Category: Status

    Power: -
    Accuracy: -
    PP: 20 (up to 32 with PP Max)
    Target: Opponent's field
    Effect chance: N/A
    Priority: 0

    Flags:
    Reflectable - Can be bounced back at user via Magic Coat or Magic Bounce

    Flavor text:
    The user sets a trap of magnetic stones around the opponent's team. The trap hurts Pokémon that switch into battle.

    In-game effect:
    Spreads magnetic stones around the opposing field, damaging any Pokémon that enters the field for 1/8 its max HP. This damage is affected by the entering Pokémon's susceptibility to Electric moves.

    Wonder Guard does not block damage from this effect.

    Rapid Spin removes this effect from its user's side of the field. Defog removes this effect from its target's side of the field.

    Opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.


    Available as a tutor move for Mew, Nosepass, Probopass, Magnezone, Roggenrola, Boldore, Gigalith, Drilbur, Excadrill, Joltik, Galvantula, Ferroseed, Ferrothorn, Klink, Klang, Klinklang, Tynamo, Eelektrik, and Eelektross.
    Last edited by Excitable Boy; 13th November 2012 at 5:22 AM. Reason: added Tynamo to the list of Pokes who get it, why the hell not, it gets Magnet Rise from tutors anyway
    Jodie Foster held two pair
    Bach had three of a kind
    Gandhi said, "With my full house,
    I will blow your mind!"

    Quote Originally Posted by jrs View Post
    What if gogoat became fairy typed

  10. #7450
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    Quote Originally Posted by a person View Post
    trololol, have a new move

    Chargestone
    Type: Electric
    Category: Status

    Power: -
    Accuracy: -
    PP: 20 (up to 32 with PP Max)
    Target: Opponent's field
    Effect chance: N/A
    Priority: 0

    Flags:
    Reflectable - Can be bounced back at user via Magic Coat or Magic Bounce

    Flavor text:
    The user sets a trap of magnetic stones around the opponent's team. The trap hurts Pokémon that switch into battle.

    In-game effect:
    Spreads magnetic stones around the opposing field, damaging any Pokémon that enters the field for 1/8 its max HP. This damage is affected by the entering Pokémon's susceptibility to Electric moves.

    Wonder Guard does not block damage from this effect.

    Rapid Spin removes this effect from its user's side of the field. Defog removes this effect from its target's side of the field.

    Opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.


    Available as a tutor move for Mew, Nosepass, Probopass, Magnezone, Roggenrola, Boldore, Gigalith, Drilbur, Excadrill, Joltik, Galvantula, Ferroseed, Ferrothorn, Klink, Klang, Klinklang, Tynamo, Eelektrik, and Eelektross.
    So basically it's Electric type Stealth Rock? That'd be awesome, I'd love to see more moves like Stealth Rock.
    Quote Originally Posted by bel9 View Post
    It is not a new form of Mewtwo. Majin Buu just ate Mew.

  11. #7451
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    Even more items from the dirkac Reverse Winter collection.

    Lantern
    Gives off light. Lowers accuracy of the opponent.

    Leaf Orb
    Turns one hit into HP. Dissapears after use. Reappears after switching out.

    Search Pod
    Destroys all switch in moves.

    Truth Mirror
    Turns the opponent into the user and locks it in battle. Only enables if physical contact is made by the user.

    Shimmer Sphere
    Allows Psychic type moves to hit Dark types.

    Bug Spray
    Halves the HP of Bug types when holding this item. Opponent catches this if Fling is used.

    Alarm Bell
    Causes damage to sleeping Pokémon. Causes sleeping Pokémon to wake up. Activates on physical contact.

    Argh, can't you just let me sleep...

    Quote Originally Posted by dirkac
    Litwick: "Haiz! I Litwick, and I steal your soul! And I'm cute to fool you, so can I eat your soul? You won't be dead, because I'm dead! Your dead is my alive! See what happens when I blow out my fire. *freezes and becomes candle, then lights back up* That's what happens!And then I steal your life force because I like my sister Lampent! And cookies are great and what are we talking about?"

    :3 I has it!
    Clickee to go to the Rulers of the Universe.

  12. #7452
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    New Hold Items

    Sponge
    One Use till Switch Out
    Negates any Water type attack
    Fails if used in Rain

    Solar Panel
    Raises Power of Electric type moves in bright sun

    Egg Timer
    Special Item to be used by Exeggcute/Exeggcutor
    Raises Power of Grass and Psychic type moves
    but will cause pokemon to faint after 3 turns
    negates if switched out.
    Last edited by Moonlight_Tails; 17th November 2012 at 7:33 PM.

  13. #7453
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    Quote Originally Posted by Moonlight_Tails View Post
    Solar Panel
    Raises Power of Electric type moves in bright sun
    I like this one. That'd be a neat twist.
    Quote Originally Posted by bel9 View Post
    It is not a new form of Mewtwo. Majin Buu just ate Mew.

  14. #7454
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    yeah would certainly add some diversity to a sunny day team

  15. #7455
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    Even more Items.

    Water Shield
    Negates all Fire type damage done to the holder. If in Hail, doubles Defense.

    Windmill
    For all times the affected is hit by Wnd based moves, the Electric type moves x1.1 in Power.

    Argh, can't you just let me sleep...

    Quote Originally Posted by dirkac
    Litwick: "Haiz! I Litwick, and I steal your soul! And I'm cute to fool you, so can I eat your soul? You won't be dead, because I'm dead! Your dead is my alive! See what happens when I blow out my fire. *freezes and becomes candle, then lights back up* That's what happens!And then I steal your life force because I like my sister Lampent! And cookies are great and what are we talking about?"

    :3 I has it!
    Clickee to go to the Rulers of the Universe.

  16. #7456
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    New Battle-Frontier Idea: 10-Streak Challenge

    It takes place in an underground dome. After registering his/her Pokemon, the trainer enter a metal cage, and 10 other trainers Que in for the battle.

    Restrictions
    -Based on the amount of Pokemon you may bring and which species you may use.
    -These restrictions may be downloadable under "10-Streak Challenge"

    Standard Restrictions
    -You may bring exactly 3 Pokemon
    -No exotic Pokemon (such as Mewtwo, Mew, Lugia etc.)

    Fixed Rules
    -All items held by Pokemon are temporary removed
    -All Pokemon's level are adjusted to 50.
    -You may switch your own Pokemon in-battle.
    -You cannot use your own items
    -You may choose to Forfeit under the Run option.

    About Other Trainers
    -Each have 3 Pokemon to battle regardless of rules.
    -All Pokemon will not hold any item either.
    -First few trainers will have weak Pokemon, but as the battle streak rises, so are their choice of Pokemon by strength and potential. Eventually, the last trainer will even have legendary Pokemon!
    -If a Pokemon species is banned, none of the trainers will use them.

    Battle Point Rewards
    -If you win the entire 10 battles, you'll earn 4 BP. Also, for every battle you win without any of your Pokemon KO-ed, you'll earn another 1 BP.
    -If you loose (but not forfeit), you'll earn a consolation price of a colored shard or heart scale.


    Recreate Battle-Frontier Idea: TM Colosseum

    A huge dome where all trainers come to battle. Each have a team themed after a TM move.

    Restrictions
    -You may have a Single, Double, Triple or Rotation Battle.
    -May use 3 Pokemon for Singles, 4 or Double or Rotation and 6 for Triples
    -You must also register which TM you will be using
    -You can only register the TM you currently have.
    -No exotic Pokemon
    -Each Pokemon must know the move its TM was registered.

    Fixed Rules
    -All Pokemon's level are adjusted to 50.
    -You may switch your own Pokemon in-battle.
    -You cannot use your own items
    -You may choose to Forfeit under the Run option.

    About Other Trainers
    -You will battle against 3 trainers, one at a time.
    -Each have a different TM registered.

    Battle Point Rewards
    -If you win the entire round, you'll earn 6 BP. Also, for every battle you win without any of your Pokemon KO-ed, you'll earn another 2 BP.
    -If you loose, you'll earn a consolation price of a colored shard or heart scale.
    Last edited by pikadon92; 21st November 2012 at 9:55 AM.

  17. #7457
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    Even more new items :P

    Heat Engine
    When hit with a Fire Type move, negates it and turns into Speed.

    Lawn Mower
    Every time the holder beats a Grass Type Pokémon, The power of the holder's Electric type moves doubles.

    Electric Drill
    Each time the holder beats a Ground, Rock, or Steel type, the power of the holder's Electric type moves doubles.

    Telescope
    At night, the holder knows all of the opponents moves, at day, the holder recieves 1/16th of max HP of damage. negates if used outside of Clear Weather or Heavy Sun.

    Pillow
    Softens the damage done by the holder's recoil attacks.
    Sp. Ability: Negates the Truant Ability of Slakoth and Slaking and turns it into Insomnia, opposite effect for Vigoroth.

    Clay
    Multiplies the damage done by the holder by 1.5. Only applies to attacks that have variable damage such as Flail or Eruption.

    Mud Ball
    If thrown with fling, traps the target in battle and the target's attacks all have a 99% chance to miss.

    Gas Orb
    If physical contact is made against the holder, it breaks and causes the holder's evasiveness to up one stage.

    Frozen Root
    Heals 1/16th of Max HP of Ice Types, melts and turns into Big Root once Fire Type attack is used on the holder.

    Cactus
    Causes damage to the holder, may latch onto foes once physical contact is made.
    If Bug Bite or Pluck is used to consume this item, the user of Bug Bite or Pluck obtains the hallucinating status, in which it'll randomly attack Pokémon on the field, including itself.

    Argh, can't you just let me sleep...

    Quote Originally Posted by dirkac
    Litwick: "Haiz! I Litwick, and I steal your soul! And I'm cute to fool you, so can I eat your soul? You won't be dead, because I'm dead! Your dead is my alive! See what happens when I blow out my fire. *freezes and becomes candle, then lights back up* That's what happens!And then I steal your life force because I like my sister Lampent! And cookies are great and what are we talking about?"

    :3 I has it!
    Clickee to go to the Rulers of the Universe.

  18. #7458
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    Galvanize
    Status
    Electric
    Power--
    Acc--
    PP:20
    The user stimulates its muscles with an electrical impulse the users Special attack and speed are raised by one stage

    Stone Drop
    Physical
    Rock
    Power:75
    Acc:95
    PP:15
    The user jumps into the air and crashes into the target. This move's power and effect is based on the users weight (Kg).
    Lightweight(0-50.0 Kgs): no added effect.
    Middleweight(50.1-100.0 Kgs): 20% chance paralysis and base power is increased by 50%.
    Heavyweight (100.1+ Kgs): 40% chance paralysis and base power doubled.

    Stone Skin
    status
    Rock
    Power:--
    Acc:--
    PP:20
    The user tightens its outer skin making it tougher and more resilient . Halves all physical damage for a turn the user is also immune weather damage and burn/poison damage for this turn. Priority +3 move.
    Feed him


        Spoiler:- Credits:


  19. #7459
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    So I was really bored and came up with a hypothetical set of Gym Leaders for something or other. The idea is that they use types that aren't as well-represented in Gym matches, and they're balanced similarly to how the normal Gyms in the games are balanced, but more difficult toward the end. Tell me what you think about how they're balanced.

        Spoiler:- Gym #1: Dark:


        Spoiler:- Gym #2: Fire:


        Spoiler:- Gym #3: Rock:


        Spoiler:- Gym #4: Ground:


        Spoiler:- Gym #5: Bug:


        Spoiler:- Gym #6: Grass:


        Spoiler:- Gym #7: Poison:


        Spoiler:- Gym #8: Steel:
    Jodie Foster held two pair
    Bach had three of a kind
    Gandhi said, "With my full house,
    I will blow your mind!"

    Quote Originally Posted by jrs View Post
    What if gogoat became fairy typed

  20. #7460
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    I can't sleep and I thought of something. I feel like putting it here.

    Re-Creation of Unovan Starters
    (Yes I know we've all moved on haven't we? But I still feel like putting it here)

    Pokemon: Serperior
    Type: Grass/Dragon
    Abilities: Overgrow, Contrary(DW)
    Base Stats
    HP: 85
    ATK: 100
    DEF: 67
    SAtk: 100
    SDef: 67
    SPE: 115
    BST: 534
    Movepool: Too lazy

    Reason: I thought having a snake with good defenses(Def & SDef) was kinda weird. C'mon it's a snake, if it was a hippo or an elephant it would be understandable, but a snake? No.Why Dragon you ask? It looks draconian and it just seems to fit, it also widens Serperior's movepool by a bit seeing as how most dargons know a lot of moves. Serperior is the only one who gets the Dragon typing it's pre-evos don't. I also wanted Serperior to be the Glass Cannon of the Unova Starters.

    Pokemon: Emboar
    Type: Fire/Ground
    Abilities: Blaze, Sheer Force(DW)
    Base Stats
    HP: 110/100
    ATK: 70
    DEF: 95/100
    SAtk: 105
    SDef: 95/100
    SPE: 60
    BST: 535
    Movepool: It gets Earth Power via Level up and a few other things. Too lazy to actually plan out the movepool.

    Reason: Look at this picture first(All credits goes to this picture's creator). I wanted Emboar to be like that, not another Fire/Fighting. Emboar also doesn't look like a pig. I chose Fire/Ground cause it fits with the picture as well as it removes Emboar's weakness to Stealth Rock. And a pig with low defenses? You'd think a fat pokemon would be bulkier but no. Anyway, this re-creation turns Emboar into a tank. What it should have been.

    Pokemon: Samurott
    Type: Water/Fighting or Water/Steel
    Abilities: Torrent, Swift Swim(DW), Intimidate(DW), Hyper Cutter(DW)
    Base Stats
    HP: 90
    ATK: 105
    DEF:95
    SAtk: 95
    SDef: 70
    SPE: 80
    BST: 535
    Movepool: Again, too lazy to plan out movepool

    Reason: This time Samurott is the All-around pokemon in the 3 Unova Starters. It has higher Physical attack than Special Attack mostly because it fights with shell BLADES. The same goes for Defense. Samurott is wearing physical shell armor not armor crafted from energy or any sort of weird power people can think of. As for the typing, sword fighting is like a form martial art yes? That's why I chose to give it Water/Fighting, on the other hand Water/Steel also makes sense since swords and blades are made of metal, so it kind makes sense. Swift Swim should be self-explanatory, Intimidate is there mostly because of this: "Part of the armor on its anterior legs becomes a giant sword. Its cry alone is enough to intimidate most enemies". Before you say anything, Shinx also has Intimidate and can Intimidate a Tyranitar lowering its Attack. Yes a 1 foot tall kitten scaring a 7 foot tall brute of a dinosaur, makes sense doesn't it? Hyper Cutter is also an option moslty to not make Samurott too strong. What it does is prevent opponents from lowering your Attack. What does Hyper CUTTER have to do with Samurott? Sammy uses Shell BLADES. Also I wanted to make Samurott Bipedal, the one in the pic. works but the creator probably forgot that the Samurott line is also based off of samurais. No Shell Blades.

    Emboar and Samurott have a BST of 535 while Serperior have a BST of 534. These aren't that much OP since Swamper and Infernape has the same BST and they're fine.
    A BST of 535 is currently the highest a starter's BST can go unless TrollFreak comes up with something else. I couldn't decide on Emboar's stats lol
    Last edited by ExeDivinus; 24th November 2012 at 5:02 AM.

    Realistic pokemon battle FTW!

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