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Thread: Create/Rename/Change Anything and Everything

  1. #9001
    Join Date
    Mar 2012
    Location
    my secret lair
    Posts
    2,822

    Default

    New Moves

    Name- Finisher (based on a wrestling finisher)
    Type- Fighting (physical)
    BP- N/A
    Effect-One Hit KO move
    PP- 5
    Accuracy 30%
    Known by- Hawlucha & Incineroar

    Name-Repeat Time
    Type- Psychic (Status)
    BP- N/A
    PP- 5
    Effect- the pokemon repeats the move it used in the previous turn (this even counts if it was a Z-move)
    Known By Celebi (signature move) & Dialga (event only)

    Name- Penguin Smash
    Type- Ice (Physical)
    BP- 70
    PP-20
    Accuracy 70%
    Effect- This move is treated as being both a water and ice type move
    Known by Entire Piplup line and Delibird

    Name-Magic Fist
    Type Fairy (Physical)
    BP 75
    PP 15
    Accuracy 100%
    Effect- 10% chance of causing infatuation if opposite gender
    Known by Granbull. Teachable to many pokemon with fists by move tutor

    Name- Quick Cast
    Type Fairy (Special)
    BP- 40
    PP- 30
    Accuracy 100%
    Effect It has a priority of +1
    Known by Gardevoir, Hoopa & Delphox (teachable to some fairy types by move tutor)

    Name- Sacred Dance
    Type-Fire (status)
    BP- N/A
    PP- 20
    Accuracy- N/A
    Effect- Boosts Attack, Speed & Defence by one stage
    Known by Alolan Marowak & Cubone (egg move)
    Last edited by Luthor; 27th May 2017 at 10:55 PM.

  2. #9002
    Join Date
    Feb 2015
    Location
    Baltimore
    Posts
    26

    Default

    Quote Originally Posted by KillerDraco View Post
    Merged this with the existing "Change things about the game" thread.



    Being immune to 5 types would be the epitome of overpowered.
    Compensate by making psychic & fairy super effective.
    Team Leader Umbreon
    Wing girl Dragonite
    Feraligatr
    Metagross
    Charizard
    Snorlax

    Team Dark Moon

    FC: 4613-9473-8802

  3. #9003
    Join Date
    Mar 2012
    Location
    my secret lair
    Posts
    2,822

    Default

    New Z moves

    Eternal Ruination- Type Fairy (special) BP 200. After using this move Floette takes no recoil damage for the rest of the battle. (even if it switches out)
    Usable by Eternal Flower Flowette. Requires Light of Ruin EternalFloettium-Z

    Regi Rage- Type Normal (status) Boosts attack and speed by one stage and changes the ability of the Regis for the rest of the battle (Regirock gets Sand force, Regice gets Slush Rush & Registeel gets Heatproof & Regigigas gets scrappy)
    Usable by Regis. Requires Giga Impact and Regium-Z

    First Bird Strike- Type Flying (physical) BP 185 changes users ability to Aerilate
    Requires Acrobatics & Archeoptium- Z
    Usable by Archeops

    Vigorous strike- Type Normal (physical) BP 185 and changes users ability to Vital Spirit
    Requires Slack off and Slakinginium-Z

    Fulfillment type (Fire) (status) boosts attack by 6 stages if Sheer Force Darmanitan or boosts special by 6 stages if Zen mode (also transforms into Zen mode)
    Requires Flamethrower and Darmantanium-Z
    usable by Darmanitan
    Last edited by Luthor; 31st May 2017 at 4:09 PM.

  4. #9004
    Join Date
    Sep 2005
    Location
    ?
    Posts
    4,177

    Default OHKO/self-destructive moves

    Nova/Supernova
    Type-Fire/Special/Spread
    Attack-200/250
    Acc-100
    PP-5
    Note: This is the Fire type equivalent of Self-Destruct and Explosion

    Knock-Out Blow
    Type-Fighting/Physical/1 on 1
    Attack-N/A
    Acc-30
    PP-5
    Note: This move knocks out whoever it hits

    Electroboom
    Type-Electric/Special/Spread
    Attack-300
    Acc-100
    PP-5
    Note: This is the signature move of Electrode. It is the ultimate explosive move

    Coil Shed
    Type-Ghost/Special/1 on 1
    Attack-N/A
    Acc-30
    PP-5
    Note: This move drags people into the afterlife
    Favorite Generation: V
    Favorite Pokemon per generation:
    Favorite type: Water
    Favorite team: Plasma
    First shiny: (search) (random) Beast Trio (event), (SR) (Trade) (Chain)

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