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Thread: Create/Rename/Change Anything and Everything!!!

  1. #8201
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    Apr 2013
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    Quote Originally Posted by Nacreous View Post
    I think Florges will get a Mega evo,but depending on its flower,its secondary type will vary:

    Red Flower-Fairy/Grass
    Yellow Flower-Fairy/Electric
    Orange Flower-Fairy/Fire
    Blue Flower-Fairy/Water
    White Flower-Fairy/Ice

    Item: Florgesite

    Ability: Adaptability

    Stats:

    HP-108
    Atk-65
    Def-68
    SpAtk-142
    SpDef-184
    Spd-85

    BST=652
    That would be a really interesting concept. I don't see how it would work though, considering Florges doesn't have the move pool to support every type that it could become when it Mega evolves.

    Vote for Gardevoir as the next Smash fighter!

  2. #8202
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    Jan 2007
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    Quote Originally Posted by cmats4020 View Post
    That would be a really interesting concept. I don't see how it would work though, considering Florges doesn't have the move pool to support every type that it could become when it Mega evolves.
    This. It might partially work if it gets Weather Ball in Z like Cherrim did in HG/SS, but we will still be missing an Electric move.

    Hoever, this doesn't matter too much, since they can always add moves out of nether to make sense of Mega Evolutions.

    As for the Milotic debacle, I'm pretty sure Milotic has more in common with Kiyohime than modern depictions of sirens. But since Gyarados is not a Dragon-type, and Dark-type is presented as the anti-thesis of Fairy-type(as seen with the recent two berries, Kee and Maranga), a Water/Fairy Milotic is more likely.

    As a side note, what do you guys think will be the breeding mechanic change for Z? All "final game of generation" games brought in new mechanic changes to the breeding formula. While we are still missing Egg Moves that are passed down from Female parents within the Egg Move lists, I doubt addition of Lovely Kiss to Smoochum or Mandibuzz's moves to Rufflet would be the next big thing.
    This is Turtwig, he was the most under appreciatted starter in Diamond & Pearl. If you picked Turtwig as your starter, put this in your sig . Started by Dax-360
    Quote Originally Posted by Teshub View Post
    I also read from the bulbagarden thread about the movie that Zorua impersonates Dawn and tries to show Dawn's butt to Ash. Fanservice, foreshadowing?
    Quote Originally Posted by Locormus View Post
    This show is called Pokemon, not Pochaman.. although that sounds almost the same..

    Youtube, DeviantArt, Bulbagarden, Imageshack, Photobucket, Smogon, Blog, Pokémon Series Analysis Dropbox Folder, Tumblr. PO/PS Username: Yusuf Kaya 3.0

  3. #8203
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    Quote Originally Posted by Trainer Yusuf View Post
    As for the Milotic debacle, I'm pretty sure Milotic has more in common with Kiyohime than modern depictions of sirens. But since Gyarados is not a Dragon-type, and Dark-type is presented as the anti-thesis of Fairy-type(as seen with the recent two berries, Kee and Maranga), a Water/Fairy Milotic is more likely.
    Yeah, but do counterparts really need similar or antithetical types? I just feel that since Milotic can only learn one Fairy-type move and an overwhelming amount of Dragon-type moves, I feel it's unnecessary to add more Fairy-type moves to justify this 'duo' of sorts.

    ~~~~~~~~~~~~~~~~~~~~

    Mega Cresselia
    (Psychic/Fairy)
    Ability: Sweet Dreams - This Pokémon and its allies will have 1/8 of their total HP restored each turn while asleep.
    Item: (Cresseliaite)

    HP: 150 (+30)
    Attack: 50 (-20)
    Defense: 150 (+30)
    Sp. Attack: 100 (+25)
    Sp. Defense: 150 (+20)
    Speed: 100 (+15)
    Total: 700 (+100)

    Type Effectiveness:
    Weak to: Ghost (2x), Poison (2x), Steel (2x)
    Immune to: Dragon (0x)
    Resistant to: Fighting (1/4x), Psychic (1/2x)

    ~~~~~~~~~~~~~~~~~~~~

    Mega Darkrai
    (Dark/Ghost)
    Ability: Bad Dreams
    Item: (Darkraiite)

    HP: 70
    Attack: 90
    Defense: 100 (+10)
    Sp. Attack: 185 (+50)
    Sp. Defense: 100 (+10)
    Speed: 155 (+30)
    Total: 700 (+100)

    Type Effectiveness:
    Weak to: Fairy (2x)
    Immune to: Fighting (0x), Normal (0x), Psychic (0x)
    Resistant to: Poison (1/2x)

    *I would've linked a picture of a Mega Cresselia, but I didn't like any of the ones I saw.
    Last edited by cmats4020; 1st May 2015 at 7:01 PM.

    Vote for Gardevoir as the next Smash fighter!

  4. #8204
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    Jan 2013
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    Tennessee, US
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    Mega Plusle and Mega Minun
    Type: Electric
    Ability: Assistant (Allows Mega Plusle or Mega Minun to pass self-inflicting status moves onto an ally)
    Visual: Plusle would be noticeably larger and orange where its red was. Stands holding its arms crossed in front of like a plus sign. Minun would be noticeably smaller and purpler where its blue was. Stands with its arms fully out as if imitating an airplane.
    Stat changes: Plusle gets increased Attack and Defense, Minun gets increased Special Attack and Speed.
    LOOKING FOR A SHINY ONIX/STEELIX and SHINY SCYTHER/SCIZOR and SHINY SLOWPOKE . I HAVE POKEBANK CELEBI FOR TRADE AND SOME OTHER SHINIES. PM IF INTERESTED.

    ATTN UNITED KINGDOM TRAINERS: I AM VERY INTERESTED IN HAVING MY OWN DARKRAI IF ONE OF YOU COULD PLEASE GET AN EXTRA ONE, I WILL GLADLY TRADE YOU SOMETHING OF MINE. PLEASE AND THANK YOU.

  5. #8205
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    Sep 2012
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    Mega Bellossom (Bellossite)
    Grass/Fairy
    Ability: Adaptability
    Base Stats:
    HP: 75
    Atk: 60 (-20)
    Def: 95
    Sp. Atk: 150 (+60)
    Sp. Def: 100
    Spe: 110 (+60)

    Possible Set:
    4 Def/252 Sp. Atk/252 Spe
    Nature: Timid
    Held Item: Bellossite
    Moveset:
    Protect (to safely Mega Evolve)
    Leaf Storm (power)/Giga Drain (survivability)
    Moonblast (Singles metagame)/Dazzling Gleam (Doubles, Triples, VGC metagames)
    HP Ground (provides coverage for Steel, Fire, or Poison types; HP Fire would be bad since it lowers Speed IV to 30 and you want Bellossom to speed tie with non-scarfed Base 110s)

    Quote Originally Posted by cmats4020 View Post
    Yeah, but do counterparts really need similar or antithetical types? I just feel that since Milotic can only learn one Fairy-type move and an overwhelming amount of Dragon-type moves, I feel it's unnecessary to add more Fairy-type moves to justify this 'duo' of sorts.

    ~~~~~~~~~~~~~~~~~~~~

    Mega Cresselia
    (Psychic/Fairy)
    Ability: Sweet Dreams - This Pokémon and its allies will have 1/8 of their total HP restored each turn while asleep.
    Item: (Cresseliaite)

    HP: 150 (+30)
    Attack: 50 (-20)
    Defense: 150 (+30)
    Sp. Attack: 100 (+25)
    Sp. Defense: 150 (+20)
    Speed: 100 (+15)
    Total: 700 (+100)

    Type Effectiveness:
    Weak to: Ghost (2x), Poison (2x), Steel (2x)
    Immune to: Dragon (0x)
    Resistant to: Fighting (1/4x), Psychic (1/2x)

    ~~~~~~~~~~~~~~~~~~~~

    Mega Darkrai
    (Dark/Ghost)
    Ability: Bad Dreams
    Item: (Darkraiite)

    HP: 70
    Attack: 90
    Defense: 100 (+10)
    Sp. Attack: 185 (+50)
    Sp. Defense: 100 (+10)
    Speed: 155 (+30)
    Total: 700 (+100)

    Type Effectiveness:
    Weak to: Fairy (2x)
    Immune to: Fighting (0x), Normal (0x), Psychic (0x)
    Resistant to: Poison (1/2x)

    *I would've linked a picture of a Mega Cresselia, but I didn't like any of the ones I saw.
    Megas can't have their HP stat raised.
    Last edited by Canto; Yesterday at 1:20 AM.

  6. #8206
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    Quote Originally Posted by cmats4020 View Post
    That would be a really interesting concept. I don't see how it would work though, considering Florges doesn't have the move pool to support every type that it could become when it Mega evolves.
    Exactly what Trainer Yusuf said.They could just add moves through any way really,wether is lvl up or breeding,or move tutor or TM...it doesn't matter.If they want to add something,they'll do it.

    And I modified Mega Florges's stats now that I know Megas can't have their HP touched:


    HP-78
    Atk-65
    Def-98
    SpAtk-142
    SpDef-184
    Spd-85

    BST=652
    Last edited by Nacreous; 1st May 2015 at 10:32 PM.

  7. #8207
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    Thunder Kick

    Type: Electric
    Attack: 85
    PP: 10
    Accuracy: 90
    Category: Physical
    Contact: Yes

    Description: The user launches a kick with a high critical-hit ratio. It may also leave the target with a paralysis.

    Quote Originally Posted by cmats4020 View Post

    Mega Darkrai
    (Dark/Ghost)
    Ability: Bad Dreams
    Item: (Darkraiite)

    HP: 70
    Attack: 90
    Defense: 100 (+10)
    Sp. Attack: 185 (+50)
    Sp. Defense: 100 (+10)
    Speed: 155 (+30)
    Total: 700 (+100)

    Type Effectiveness:
    Weak to: Fairy (2x)
    Immune to: Fighting (0x), Normal (0x), Psychic (0x)
    Resistant to: Poison (1/2x)

    *I would've linked a picture of a Mega Cresselia, but I didn't like any of the ones I saw.
    A Mega Darkrai could be really scary. lol I used to think it was like a ghost Pokemon when I've first saw it on the show.

  8. #8208
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    Quote Originally Posted by Cradily17 View Post
    Megas can't have their HP stat raised.
    They can't? Or GAME FREAK just hasn't touched any Pokémon's HP, yet?

    Quote Originally Posted by raichu27 View Post
    lol I used to think it was like a ghost Pokemon when I've first saw it on the show.
    Same! I never picture it as a Dark-type.

    Vote for Gardevoir as the next Smash fighter!

  9. #8209
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    Quote Originally Posted by cmats4020 View Post
    They can't? Or GAME FREAK just hasn't touched any Pokémon's HP, yet?
    I feel as though Game Freak didn't touch the HP stat to set a precedent for future Mega Evolutions to not have HP increases. I'm not saying it'll never happen, but I feel that Game Freak is either going to avoid increasing the HP stat for Megas, or they are going to not use it until they feel that it is appropriate. Maybe they introduce it on one Mega and see how people react.
    Quote Originally Posted by carnivalmar View Post
    leern to spel i canot reed
    Ironic, isn't it?

  10. #8210
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    Quote Originally Posted by Kansas_Rocks! View Post
    I feel as though Game Freak didn't touch the HP stat to set a precedent for future Mega Evolutions to not have HP increases. I'm not saying it'll never happen, but I feel that Game Freak is either going to avoid increasing the HP stat for Megas, or they are going to not use it until they feel that it is appropriate. Maybe they introduce it on one Mega and see how people react.
    I agree, whole-heartedly.

    But as a general statement, never say "can't" unless it's a definite. More likely than not, it will bite you on the butt when you start making assumptions.

    Vote for Gardevoir as the next Smash fighter!

  11. #8211
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    Quote Originally Posted by cmats4020 View Post
    I agree, whole-heartedly.

    But as a general statement, never say "can't" unless it's a definite. More likely than not, it will bite you on the butt when you start making assumptions.
    That's the reason I rarely ever say "can't".
    Quote Originally Posted by carnivalmar View Post
    leern to spel i canot reed
    Ironic, isn't it?

  12. #8212
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    Quote Originally Posted by cmats4020 View Post
    I agree, whole-heartedly.

    But as a general statement, never say "can't" unless it's a definite. More likely than not, it will bite you on the butt when you start making assumptions.
    Okay, but there's an actual reason HP isn't affected. Not just fan reaction.
    LOOKING FOR A SHINY ONIX/STEELIX and SHINY SCYTHER/SCIZOR and SHINY SLOWPOKE . I HAVE POKEBANK CELEBI FOR TRADE AND SOME OTHER SHINIES. PM IF INTERESTED.

    ATTN UNITED KINGDOM TRAINERS: I AM VERY INTERESTED IN HAVING MY OWN DARKRAI IF ONE OF YOU COULD PLEASE GET AN EXTRA ONE, I WILL GLADLY TRADE YOU SOMETHING OF MINE. PLEASE AND THANK YOU.

  13. #8213
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    Mega Meganium
    Grass/Fairy
    Ability: Magic Bounce
    Base Stats:
    HP: 80
    Atk: 102 (+20)
    Def: 120 (+20)
    Sp. Atk: 83
    Sp. Def: 180 (+80)
    Spe: 60 (-20)
    Now learns Play Rough and Dazzling Gleam

  14. #8214
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    Sep 2012
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    Fortree City, Hoenn
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    Mega Kecleon
    Normal/Dragon
    Ability: Protean
    Base Stats:
    HP: 60
    Atk: 140 (+50)
    Def: 60 (-10)
    Sp. Atk: 110 (+50)
    Sp. Def: 50 (-70)
    Spe: 120 (+80)
    Now learns Dragon Claw and Extremespeed

  15. #8215
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    Mega Lumineon
    Water/Bug
    Ability: Super Cannon (This Pokemon's special attack is doubled)

    HP: 69
    Attack: 39 (-30)
    Defense: 96 (+20)
    Special Attack: 109 (+40)
    Special Defense: 126 (+40)
    Speed 121 (+30)

    Movepool Changes: Bug Buzz, Quiver Dance, Hurricane, Hydro-Pump, Dazzling Gleam, Baby-Doll-Eyes.


    Mega Rapidash
    Fire/Fairy
    Ability: Levitate

    HP: 65
    Attack: 135 (+35)
    Defense: 90 (+20)
    Special Attack: 80
    Special Defense: 100 (+20)
    Speed: 130 (+25)

    Movepool Changes: Play Rough, Moonblast, Fairy Lock, Crafty Sheild.


    Mega Noctowl
    Psychic/Flying
    Ability: Gale Wings

    HP: 100
    Attack: 30 (-20)
    Defense: 90 (+40)
    Special Attack: 126 (+60)
    Special Defense: 126 (+30)
    Speed: 70

    Movepool Changes: Psycho-Boost,
    Last edited by bloocookies; Today at 12:46 PM.

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