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Results 8,751 to 8,772 of 8772

Thread: Create/Rename/Change Anything and Everything

  1. #8751
    Join Date
    Feb 2011
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    Idea for potential new region, pokemon, characters, abilities, moves and items:

    The region would be called Draconia and would be based on Dragons (obviously).
    All new pokemon introduce would be Dragon or part Dragon. 200 in total.
    You will encounter only the new pokemon throughout the main story (like BW).
    Gym leaders, Elite Four, Champion and your rival would obviously be Dragon users.
    There will be 9 new Dragon legendary pokemon and two pseudo-legendary Dragon lines.
    One new Dragon type Fossil since Fossils are always part Rock.
    Appearance from Lance, Clair, Drake, Drayden, Iris, Drasna and Zinna.
    The Professor obviously studies Dragon Pokemon.
    Dragonite, Hydreigon and Goodra gains mega evolution along with all other pervious gen Dragon pokemon who have yet to receive a mega evolution.
    A new type of Pokeball called the Fang Ball which helps catch Dragon types.
    Post game areas would contain all previous Dragon types from other regions including legendary pokemon.
    All Dragon related items would be found in the game.
    Evil team called Team Legend who's goal is to control all the Dragon pokemon.
    New ability called Dragon's True Power which allows Dragon to do super effective damage on Steel and Fairy pokemon.
    New Dragon moves such as Dragon Punch and Draconic Kick.
    Post game story involves around the mythical Pokemon Arceus who would be in Dragon form. Can be catchable without event.
    Dragon user - can counter Steel with Fire attacks and counter Fairy with Poison and Steel attacks.

    My Dragon gym leader/elite 4 and champion team - Mega Charizard X, Kingdra, Garchomp, Haxorus, Dragalge and Tyrantrum

    My legendary Dragon team - Mega Rayquaza, Black Kyurem, Latios with Soul Dew, Dialga, Palkia and Reshiram

    Currently waiting for Sun and Moon to come out.

    Goodra is likely to be released again. Ash is likely going to lose the Kalos league since Alain is stronger in my opinion.

    Obtained shiny Latias on the 14/4/2016

    I have Asperger Syndrome which makes it hard to socialize, make friends, date and communicate.

  2. #8752
    Join Date
    Nov 2011
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    partying in animeland
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    I would improve Shedinja's stats to make it somewhat more useful:

    HP: 1
    Attack: 130
    Defense: 1
    Special Attack: 130
    Special Defense: 1
    Speed: 100

    or something like that because if its only going to have 1 HP then there is no point in making it so that it has ANY defensive stats, so basically I would increase its offense power as well as speed so that it hits faster and harder to make itself stand out more.
    If you believe in Jesus Christ put this in your profile and don't just ignore this, because in the Bible it says,
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  3. #8753
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    New ability, called 'Hipster'.

    OHKOes Starters (except Meganium, Emboar, and Popplio) Eeveelutions (besides Flareon), Legends (besides Phione if that thing can even be considered a legend), Pseudo-Legends, Dragon-Types, Gardevoir, Zoroark, Pikachu, Lucario, Garchomp, Charizard and Mewtwo upon being sent out. Garchomp and Charizard are half damaged if holding the Garchompite and Charizardite Y, respectively. If the Hipster Pokemon switches into Mega Garchomp or Mega Charizard Y, the Hipster Pokemon becomes infatuated and does no damage to it via its ability. Everything that fits into more than two of these categories 'double dies' and can't be used for ten battles, or until they go out of mass usage. Anything that falls into more than two of these categories gets deleted from your game's code.

    However, if they switch into Raichu, Flareon, Phione, Mega Charizard Y, Mega Garchomp, Ledian or Ariados, they become infatuated.

    If they switch into Simisear, Simisear gets a +6 boost to every single stat, 2x to all its attacks, and the Hipster Pokemon will be infatuated.


    Also, a new ability called 'Rock Body'. The Pokemon absorbs Rock-Type attacks and Stealth Rock to gain HP.

    'Steel Body', which halves the opponent's offensive stat boosts.

    These, along with Ice Body, replace the Regi's 'Clear Body' abilities.
    Gay and Proud.
    Preliminary Moon Team: Rowlet, Pikipek, Cutiefly, Bruxish, Comfey

  4. #8754
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    Rank 10 Blow
    Fighting
    100 Power
    100 Accuracy
    10 PP
    Physical
    Makes Contact
    The user channels their fighting prowess into a strong blow.
    No added effect.
    Learned by: All Stage 2 Fighting-types (As in they've evolved twice, it goes Baby-Basic-Stage 1-Stage 2), including those that didn't evolve from Fighting types like Poliwrath or Gallade; the Hitmons, Throh, Sawk, Medicham, Lopunny.

    Just a Fighting type Earthquake. Fighting is strong against the same number of types as Ground and is resisted by three more types, and they both have a type that is immune to them. So a straight up Fighting Earthquake seems fine.

    Thick Shrubbery
    Description: Reduces the Pokemon's weaknesses on Grassy Terrain.
    Effect: While Grassy Terrain is active and the Pokemon is grounded, weaknesses deal half damage. If the Pokemon is lifted up (such as through Air Balloon or Magnet Rise) then it stops working until it is on the ground again.

    Grass Burst
    Grass
    70 Power
    100 Accuracy
    15 PP
    Special
    No contact
    The user uses energy from nearby plantlife to attack. Can't be resisted if there is Grassy Terrain.
    If there is a Grassy Terrain and the user is on the ground, then Grass Burst can't be resisted. Anything that would resist it takes neutral damage. Anything that would be immune such as Pokemon with Sap Sipper still stop the damage and absorb it.

    Static Field
    Description: Increases the power of electric terrains to affect Pokemon in the air.
    Effect: If there is an active Electric Terrain, it affects any Pokemon in the air the same as if they were on the ground. Whether it be having a Flying-type, Levitating, holding an Air Ballon, or using Magnet Rise.

    Electric Burst
    Electric
    70 Power
    100 Accuracy
    15 PP
    Special
    No contact
    The user draws static from the ground to attack. Can't be resisted if there is Electric Terrain.
    If there is an Electric Terrain and the user is on the ground (or a Pokemon with Static Field is out), then Electric Burst can't be resisted. Anything that would resist it takes neutral damage. Anything that would be immune such as Ground types or Pokemon with Motor Drive are still immune.

    Mist Body
    Description: The user releases a powerful mist when they come out.
    Effect: When a Pokemon with Mist Body is sent out, a Misty Terrain is set up for five turns.

    Mist Burst
    Fairy
    70 Power
    100 Accuracy
    15 PP
    Special
    No contact
    The user draws on mist to attack. Can't be resisted if there is Misty Terrain.
    If there is a Misty Terrain and the user is on the ground, then Mist Burst can't be resisted. Anything that would resist it takes neutral damage.

  5. #8755
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    Quote Originally Posted by Aromatic Mist View Post
    New ability, called 'Hipster'.

    OHKOes Starters (except Meganium, Emboar, and Popplio) Eeveelutions (besides Flareon), Legends (besides Phione if that thing can even be considered a legend), Pseudo-Legends, Dragon-Types, Gardevoir, Zoroark, Pikachu, Lucario, Garchomp, Charizard and Mewtwo upon being sent out. Garchomp and Charizard are half damaged if holding the Garchompite and Charizardite Y, respectively. If the Hipster Pokemon switches into Mega Garchomp or Mega Charizard Y, the Hipster Pokemon becomes infatuated and does no damage to it via its ability. Everything that fits into more than two of these categories 'double dies' and can't be used for ten battles, or until they go out of mass usage. Anything that falls into more than two of these categories gets deleted from your game's code.

    However, if they switch into Raichu, Flareon, Phione, Mega Charizard Y, Mega Garchomp, Ledian or Ariados, they become infatuated.

    If they switch into Simisear, Simisear gets a +6 boost to every single stat, 2x to all its attacks, and the Hipster Pokemon will be infatuated
    I don't want to be rude or something but is this a joke?


    Flame shot
    Power: 25
    Accuracy: 90
    Special
    The user attacks the target with shots of fire. It hits up to five times.
    A fire type special version of rock blast/bullet seed

    Normalize (change the anility normalize's name to something else of remove it altogether)
    Power: --
    Accuracy: 100
    Status
    The user causes the target to lose its elemental traits, changing it to normal type.
    Does not work against normal types. Dual-typed normal types lose their type other than normal.
    Last edited by vanillite1; 12th June 2016 at 10:33 AM.


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    claimed super mario, SSB3DS and grasswalk
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  6. #8756
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    Quote Originally Posted by vanillite1 View Post
    I don't want to be rude or something but is this a joke?.
    Yes

    no


    New Attack:

    Name: Infinite Gambit
    Type: Any Type (1/18 Chance for Each)
    PP: 7 (Reference to 777, 7 is seen in some cultures as a lucky number)
    Base Power: 1-250 (Base Power 1-125: 2/375 Chance of Happening, Base Power 126-250: 1/375 Chance of Happening)
    Accuracy: - (Always Hits)
    Side Effect:
        Spoiler:- Side Effects:


    Animation Description:
    Quote Originally Posted by Infinite Gambit
    An overly extravagant attack animation. For type, an eighteen-segmented roulette wheel is spun, landing on a colour related to the move's type. The roulette wheel explodes into confetti and smoke, leaving behind a slot machine in its place. The slot machine's lever is pulled by a white-gloved hand, and as it spins, the three rolls stop one by one, revealing the move's base power. Then, the slot machine spews out a card before exploding in a similar manner to the roulette wheel. The card turns over to reveal a symbol representing the chosen status, with a number (10, 20, 30, 40, 50, 60, 70, 80, 90, or 100), and then the card flies straight up before a beam of light (colour depends on the type) hits the opponent, with its width increasing depending on its base power rounded up to the nearest 50, and an effect related to the status it can/will cause occurs on the opponent, before the attack calculates for damage and status.
    It's an OTT chancey-joke move, which would be distributed to some Pokemon with luck themes (Happiny, Chansey, Blissey, and due to the various Game Corners, Pokemon such as Voltorb, Electrode, Cleffa, Clefairy, Clefable..) and overall 'derp' Pokemon (like Dunsparce and Stunfisk).
    Gay and Proud.
    Preliminary Moon Team: Rowlet, Pikipek, Cutiefly, Bruxish, Comfey

  7. #8757
    Join Date
    Aug 2009
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    Chicago
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    Came up with an idea for a Normal/Ghost evolution, loosely based on zombies. I hope folks like it as much as I do!

    Mormolt
    Type: Normal
    Classification: Shedding Pokémon
    Height: 4’7" (1.4m)
    Weight: 28 lbs. (12.7kg)
    Gender: 50% Male; 50% Female
    Dex Entry 1: It is constantly growing, and thus constantly shedding its skin. It leaves a trail of skin as it walks.
    Dex Entry 2: Because its body is always shedding, it has a near-numb nervous system. Local myths consider it undead.

    Description: Thin and humanoid. Looks clothed, but it's really tattered skin. Mostly gray, with hints of slate and dark blue hair atop its head.
    Etymology: Mormolt is a combination of mortus, the Latin word for 'dead,' and molt.

    Abilities
    - Rapid Shed - The Pokémon is immune to status infliction.
    - Zombie - The Pokémon's Speed is halved, but Defense is doubled.
    Base Stats
    HP: 45
    Attack: 50
    Defense: 25
    Sp. Atk: 10
    Sp. Def: 25
    Speed: 15
    Total: 170


    Mediomort
    - Evolves from Mormolt at Lv. 30
    Type: Normal/Ghost
    Classification: Corpse Pokémon
    Height: 8’1" (2.46m)
    Weight: 60 lbs. (27.2kg)
    Gender: 50% Male; 50% Female
    Dex Entry 1: It walks almost as slowly as its pre-evolved form. Its body functions at such a slow pace, it takes ten seconds to fully breathe in and out.
    Dex Entry 2: Upon evolution, it ceases shedding and hardens it body. However, any remaining dead skin hardens as well, giving it a corpse-like appearance.

    Description: Humanoid and very thin. Still gray and slate, but now also carrying hints of black. Body shines a bit in light. Eyes are glossy white, and its mouth is always open.
    Etymology: Mediomort derives from from the Latin words medio, meaning half, and mortus, meaning dead.

    Abilities
    - Zombie - The Pokémon's Speed, is halved, but Defense is doubled.
    - Unaware - If readying an attack at 0 HP, the Pokémon attacks before fainting.
    Base Stats
    HP: 85
    Attack: 100
    Defense: 90
    Sp. Atk: 40
    Sp. Def: 55
    Speed: 25
    Total: 395
    Last edited by PrinceOfFacade; 25th June 2016 at 5:24 PM.
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  8. #8758
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    Default Evolutions, Mega Evolution and so on

    Mega Butterfree
    Type-Bug/Psychic
    Ability-Haven't figured a name for it, but it ensures all status moves Butterfree uses have perfect accuracy
    Mega Stone-Butterfreeite

    Ratiplague, The Swarm Rat Pokemon
    Type-Normal/Poison
    Ability-Mega Jaw(biting moves have a 50% increase in power)
    Evolves from-Raticate leveling up in urban areas
    Signature move-Mega Bite. It is a 80 Atk, 10 PP Normal move which ignores type advantages. It can affect Ghost Pokemon, and both Rock and Steel Pokemon are neutrally affected by it

    Mega Fearow
    Type-Normal/Flying
    Ability-Lightningrod
    Mega Stone-Fearowite

    Orochion, The Grand Serpent Pokemon
    Type-Poison/Dragon
    Ability-Unchanged
    Evolves from-Arbok by learning Dragon Tail

    Raichu(Super Charge Form)
    Type-Electric
    Ability-Super Charge(Electric moves affect Ground Pokemon)
    Note: A form change, obtained by max friendship with your Raichu

    Paracide, The Spore Pokemon
    Type-Bug/Ghost
    Ability-Unchanged
    Evolves from-Parasect with max friendship

    Mega Golem
    Type-Rock
    Ability-Pressure
    Mega Stone-Golemite

    Mega Rapidash
    Type-Fire
    Ability-Levitate
    Mega Stone-Rapidashite

    Mega Slowking
    Type-Water/Psychic
    Ability-Mental Shield(this Pokemon is immune to Dark moves)
    Mega Stone-Slowkingite

    Ossimatron, the Bone Guard Pokemon
    Type-Ground/Ghost
    Ability-Unchanged
    Evolution-Use a Dawn Stone on the female Marowak

    Hakking, The Toxic Mine Pokemon
    Type-Poison/Fire
    Ability-Unchanged
    Evolves from-Weezing by learning Flamethrower

    Mega Jynx
    Type-Ice/Psychic
    Ability-Samba(special moves have a chance of causing confusion)
    Mega Stone-Jynxite

    Porygon-Z(Patched Form)
    Type-Normal/Ghost
    Ability-Electric Spirit(Electric moves get a 50% increase in power)
    How to obtain: Gain the key item "Upgrade File". This is essentially Porygon-Z as it was intended, un-glitched

    Omastar(Restored Form)
    Type-Ground/Water
    Ability-Heavy Armor(an inverse Weak Armor. Gets slower if hit, but defense increases)
    Note: Restored Forms are the original forms of ancient Pokemon, as the standard resurrection process resulted in Rock attributes being mutated into them(or some other aspect). The Restoration Stone allows for them to return to their natural state. The Evo-Stone is a held item that converts Rock moves into their translated type

    Kabutops(Restored Form)
    Type-Bug/Water
    Ability-Swift Swim

    Mega Dragonite
    Type-Dragon/Fairy
    Ability-Water Spirit(Water moves get 50% increase in power)
    Item-Dragontite

    Mew(Prime State)
    Type-Psychic/Fairy
    Ability-Protean
    Signature move-Psyche Pierce. A special Psychic move of 130 Atk and 5 PP, it does neutral damage against types that either are immune to or resist Psychic moves
    BST-680
    Description-Mew, restored to the state it was in its prime. It is revealed that Mewtwo's genetic engineering was to artifically retain the Pokemon's original power

    Mega Meganium
    Type-Grass/Fairy
    Ability-Antidote(Poison moves and poisoning do nothing against this Pokemon)
    Item-Meganite

    Mega Typhlosion
    Type-Fire
    Ability-White Smoke
    Item-Typhlosite

    Mega Feraligatr
    Type-Water
    Ability-Mega Jaw
    Item-Feraligatite

    Arachanos, The Dread Spider Pokemon
    Type-Bug/Poison
    Ability-Sticky Spit(special moves have a chance of causing paralysis)
    Evolves from-Ariados through learning Sticky Web and having two or more Amie hearts

    Mega Sudowoodo
    Type-Rock
    Ability-Forest Soul(Grass moves have a 50% increase in power)
    Item-Sudowoodite

    Ciphable, The Enigmatic Pokemon
    Type-Psychic/Normal
    Ability-Mysterious Soul(moves that share the type of this Pokemon's Hidden power have a 50% increase in power)
    Evolves from-Lv up Unown with other Unown when the move "Strange Aura" is known
    Signature move-Strange Aura. A Normal/Status move learned by a tutor, which serves to increase the power of Pokemon who's type matches the initate's Hidden Power type

    Sparcagon, The Strange Dragon Pokemon
    Type-Normal/Dragon
    Ability-Unchanged
    Evolves from-Teach Dunsparce a Dragon move after getting two or more hearts in Amie

    Mega Magcargo
    Type-Fire/Steel
    Ability-Drought
    Item-Magcargite

    Aviklaws
    Type-Ice/Flying
    Ability-Harvest
    Evolves from-Delibird when traded

    Lugia Unbound
    Type-Psychic/Dragon
    Ability-Storm Body(the "Storm" ability activates, empowering all Flying Pokemon and lowering the accuracy of non-Flying Pokemon for five turns)
    BST-760

    Ho-oh Unbound
    Type-Fire/Psychic
    Ability-Rebirth(this Pokemon heals a third of the damage inflicted on it when attacked. The ability only activates once per battle)
    BST-760
    Shinies
    Search:
    Random:
    SR:
    Traded away:
    Gift:
    In-game:
    MM:
    Dexnav:
    Trade: Sylveon

    Friend code: 4356-0061-9735, Redjirachi

    Latest shiny: Omanyte(40 SR!)

  9. #8759
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    TBH I want more abilities to have overworld effects, specifically ones like Magnet Pull and Static.

    Swarm: If the Pokémon is in the lead spot, chance of encountering a Bug-type wild Pokémon increases to 150%.

    Dark Aura: If the Pokémon is in the lead spot, chance of encountering a Dark-type wild Pokémon increases to 150%.

    Fairy Aura: If the Pokémon is in the lead spot, chance of encountering a Fairy-type wild Pokémon increases to 150%.

    Big Pecks: If the Pokémon is in the lead spot, chance of encountering a Flying-type wild Pokémon increases to 150%.

    Hydration: If the Pokémon is in the lead spot, chance of encountering a Water-type wild Pokémon increases to 150%.

    Flash Fire: If the Pokémon is in the lead spot, chance of encountering a Fire-type wild Pokémon increases to 150%.

    Harvest: If the Pokémon is in the lead spot, chance of encountering a Grass-type wild Pokémon increases to 150%.

    Shadow Tag: If the Pokémon is in the lead spot, chance of encountering a Ghost-type wild Pokémon increases to 150%.

    Normalize: If the Pokémon is in the lead spot, chance of encountering a Normal-type wild Pokémon increases to 150%.

    Ice Body: If the Pokémon is in the lead spot, chance of encountering a Ice-type wild Pokémon increases to 150%.

    Telepathy: If the Pokémon is in the lead spot, chance of encountering a Psychic-type wild Pokémon increases to 150%.

    Stench: If the Pokémon is in the lead spot, chance of encountering a Poison-type wild Pokémon increases to 150%.

    Sand Veil: If the Pokémon is in the lead spot, chance of encountering a Ground-type wild Pokémon increases to 150%.

    Guts: If the Pokémon is in the lead spot, chance of encountering a Fighting-type wild Pokémon increases to 150%.

    Multiscale: If the Pokémon is in the lead spot, chance of encountering a Dragon-type wild Pokémon increases to 150%.

    Just some thoughts for each type.

    Most Recent Shiny

    Hunting:


    "Vengeance has consumed you. It's consuming them. I'm done letting it consume me."
    - Black Panther

  10. #8760
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    Some possible encounters for Pokémon that don't appear in the wild in Unova in either BW or B2W2. This for BW encounter tables only:

        Spoiler:- Unova Pokémon:


    I might add/replace more things.

    Edit:
        Spoiler:- BW only changes:
    Last edited by Trainer Yusuf; 23rd July 2016 at 1:08 PM.
    This is Turtwig, he was the most under appreciatted starter in Diamond & Pearl. If you picked Turtwig as your starter, put this in your sig . Started by Dax-360
    Quote Originally Posted by Teshub View Post
    I also read from the bulbagarden thread about the movie that Zorua impersonates Dawn and tries to show Dawn's butt to Ash. Fanservice, foreshadowing?
    Quote Originally Posted by Locormus View Post
    This show is called Pokemon, not Pochaman.. although that sounds almost the same..

    Youtube, DeviantArt, Bulbagarden, Imageshack, Photobucket, Smogon, Blog, Pokémon Series Analysis Dropbox Folder, Tumblr. PO/PS Username: Yusuf Kaya 3.0

  11. #8761
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    Evolution line

    Mega Probopass
    Type-Rock/Electric
    Ability-Levitate
    Item-Probopassite

    Volbeat and Illumise evolutions
    Type-Bug/Electric
    Ability-Cute Charm
    Evolution-Level up Volbeat with Illumise in your party, or vice versa

    Pandaxis, The Dizzy Fighter Pokemon
    Type-Normal/Psychic
    Ability-Samba
    Evolution-Lv up Spinda while learning Teeter Dance

    Mega Flygon
    Type-Ground/Dragon
    Ability-Swarm Soul(Bug moves get STAB)
    Item-Flygonite

    Mega Lunatone and Solrock
    Type-Rock/Fairy and Rock/Fire
    Ability-Levitate
    Item-Lunatonite and Solrockite

    Claydol(Restored Form)
    Type-Ground/Psychic
    Ability-Sand Stream
    Description-A more offensive designed by the inventors of Claydol, which was created in order to protect the environment. It's more offensive-related than balanced stats

    Cradily(Restored Form)
    Type-Water/Grass
    Ability-Suction Cups

    Armaldo(Restored Form)
    Type-Water/Bug
    Ability-Tough Claw

    Nimbast
    Type-Flying/Normal
    Ability-Barometer(the secondary typing of this Pokemon changes for the weather. It becomes Water in rain, Fire in sun, Ice in Hail or Ground in Sandstorm)
    Evolution-Trade Castform with the "Weather Bell" item. This evolution is described as being an upgrade by the Weather Institute, like Porygon 2
    Item-Sunny Orb/Rain Orb/Sandy Orb/Hail Orb(this item usually give Pokemon the Shed Skin effect in the appropriate weather. If the Pokemon is Castform or Nimbast, it instead instantly sets up a certain weather condition)

    Mournknell
    Type-Psychic/Ghost
    Ability-Soundburst(sound based moves are boosted in power)
    Evolution-Use a Dusk Stone on Chimecho

    Regirock Restored
    Type-Rock/Fighting
    Ability-Stonecutter(this Pokemon is healed by Rock moves)

    Regice Restored
    Type-Ice/Fighting
    Ability-Permafrost(this Pokemon is immune to Fire moves)

    Registeel Restored
    Type-Steel/Fighting
    Ability-Tough Steel(this Pokemon is immune to Steel moves)

    Mega Staraptor
    Type-Fighting/Flying
    Ability-Intimidate
    Item-Staraptorite

    Krickeswune
    Type-Bug/Psychic
    Ability-Samba
    Evolution-Lv up Kricketot with a Sound based move, after two hearts in Pokemon Amie

    Rampardos Restored
    Type-Fighting
    Ability-Rock Head

    Bastiodon Restored
    Type-Steel
    Ability-Rock Head

    Mega Cherrim
    Type-Grass/Fire
    Ability-Drought
    Item-Cherrimite

    Bronzong Restored
    Type-Steel/Psychic
    Ability-Drizzle
    Description-The restored Bronzong is the original model of Bronzong, designed to have full access to its weather-controlling abilities

    Spiritomb Restored
    Type-Ghost/Dark
    Ability-Dark Aura
    Description-The Odd Keystone's restraints are loosened, allowing the evil spirits of Spiritomb to reach their full potential

    Mega Carnivine
    Type-Grass
    Ability-Flycatcher(Bug moves heal this Pokemon)
    Item-Carnivinite

    Ultimate Arceus
    Type-Normal
    Ability-Mastery(all types gain)
    Item-Alpha Spear
    BST-800
    Description-It is revealed that Arceus used to be stronger, however gave a fair bit of its power and being up to create the universe. The Alpha Spear allows it to access this might once more, so long as it holds the Alpha Spear

    Unofficial and fake mons manifested

    Illusionary Rayquaza
    Type-Dragon/Ghost
    Ability-Levitate
    Description-It is not a catchable Pokemon, but a powerful illusion cast by a Mismagius. It is an optional boss battle you can face, which it creates for mischief. It is the same Rayquaza

    Illusion Groudon
    Type-Ground/Ghost
    Ability-Levitate
    Description-An illusion created by said Mismagius, and optional boss battle.

    Venustoise
    Type-Grass/Water
    Ability-Levitate
    Description-The first illusion that the trickery Mismagius uses

    Tanovim
    Type-Dragon/Water
    Ability-Plasma Drive(Fire and Electric moves get STAB)
    BST-740
    Description-This is the original Pokemon that Kyurem, Reshiram and Zekrom were a part of
    Shinies
    Search:
    Random:
    SR:
    Traded away:
    Gift:
    In-game:
    MM:
    Dexnav:
    Trade: Sylveon

    Friend code: 4356-0061-9735, Redjirachi

    Latest shiny: Omanyte(40 SR!)

  12. #8762
    Join Date
    May 2013
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    I'd like to see them introduce more Poke Balls, specifically ones that are more effective on certain types like Net and Dive Ball.

    Dusk Ball: Is now more effective on Dark types.
    Premier Ball: Is now more effective on Normal types.
    Dawn Ball: More effective during the day time, in cities, and on Fairy types.
    Forest Ball: More effective on Grass types.
    Heat Ball: More effective on Fire types.
    Spirit Ball: More effective on Ghost types.
    Metal Ball: More effective on Steel types.
    Hard Ball: More effective on Rock types.
    Earth Ball: More effective on Ground types.
    Feather Ball: More effective on Flying types.
    Shock Ball: More effective on Electric types.
    Draconid Ball(Yes, I did go there): More effective on Dragon types.
    Cold Ball: More effective on Ice types.
    Dream Ball: Now available to purchase and is more effective on Psychic types.
    Strength Ball: More effective on Fighting types.
    Waste Ball: More effective on Poison types.

    I'd also like to see the HGSS balls brought back, it's a shame those Poke Balls can't be obtained outside of those games. I highly doubt the Apricorn Trees are exclusive to Johto.

    Most Recent Shiny

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    - Black Panther

  13. #8763
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    There should be more moves like forest's curse or trick or treat.

    Evilize:
    Adds the dark type to the target

    Fairy dust:
    Adds the fairy type to the target

    Solidify:
    Adds the rock or steel type to the target


    --><--
    Credit goes to american--pi
    claimed super mario, SSB3DS and grasswalk
    (I'm bored so feel free to VM me some questions!)

  14. #8764
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        Spoiler:- Some move variations:
    This is Turtwig, he was the most under appreciatted starter in Diamond & Pearl. If you picked Turtwig as your starter, put this in your sig . Started by Dax-360
    Quote Originally Posted by Teshub View Post
    I also read from the bulbagarden thread about the movie that Zorua impersonates Dawn and tries to show Dawn's butt to Ash. Fanservice, foreshadowing?
    Quote Originally Posted by Locormus View Post
    This show is called Pokemon, not Pochaman.. although that sounds almost the same..

    Youtube, DeviantArt, Bulbagarden, Imageshack, Photobucket, Smogon, Blog, Pokémon Series Analysis Dropbox Folder, Tumblr. PO/PS Username: Yusuf Kaya 3.0

  15. #8765
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    Default Other things in Gen 1-4

    Regigigas Unbound
    Type-Normal/Fighting
    Ability-Clear Body
    BST-750
    Description-The true power of Regigigas, no longer restrained. It requires the "Ancient Crown" item to activate, and like Hoopa Unbound will last for three days
    Signature move-King's Fist. It is a physical fighting move similar to Tri Beam, showing off rock, ice and steel animations. It has a 20% chance of increasing physical attack(rock), 20% chance of increasing special defense(ice) and 20% chance of increasing physical defense(steel)

    Arbok variations: true to its dex entry, Arbok now have varying patterns. Not to the extent of Spinda, but still a bunch.

    Crystal Onix
    Type-Rock/Ground
    Ability-Crystal Body(this Pokemon's speed increases if hit by a Water move, rather than getting hurt)
    Stats-Crystal Onix, like AZ's Floette, is a lot stronger than normal Onix. It's actually about 20 BST stronger than your average Steelix
    Note-This is based off the anime Crystal Onix, and is described as being "a rare mutation." There is a 1% chance of encountering it in a cave with water in it.
    Shinies
    Search:
    Random:
    SR:
    Traded away:
    Gift:
    In-game:
    MM:
    Dexnav:
    Trade: Sylveon

    Friend code: 4356-0061-9735, Redjirachi

    Latest shiny: Omanyte(40 SR!)

  16. #8766
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    Default

        Spoiler:- More move variations:

        Spoiler:- Item variations:
    Last edited by Trainer Yusuf; 24th July 2016 at 1:45 PM.
    This is Turtwig, he was the most under appreciatted starter in Diamond & Pearl. If you picked Turtwig as your starter, put this in your sig . Started by Dax-360
    Quote Originally Posted by Teshub View Post
    I also read from the bulbagarden thread about the movie that Zorua impersonates Dawn and tries to show Dawn's butt to Ash. Fanservice, foreshadowing?
    Quote Originally Posted by Locormus View Post
    This show is called Pokemon, not Pochaman.. although that sounds almost the same..

    Youtube, DeviantArt, Bulbagarden, Imageshack, Photobucket, Smogon, Blog, Pokémon Series Analysis Dropbox Folder, Tumblr. PO/PS Username: Yusuf Kaya 3.0

  17. #8767
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    Default

    Fable Ball: 3x effective if used on a Dragon or Fairy-type Pokémon; 1x otherwise.
    Occult Ball: 3x effective if used on a Dark, Ghost or Psychic-type Pokémon; 1x otherwise.

  18. #8768
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    Remove the fighting=good/hero and dark=evil
    SAVE ARCADIA BAY!


    Friend code:
    3ds: 2509 2089 0857


    Visit the Black Ice youtube channel today and Subscribe!https://www.youtube.com/channel/UCVU...PN_n9LOvZtmhxQ

  19. #8769
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    Default

    This cheat.

    Game: Black (not white, white 2 or black 2)
    Requirements:just a game of Platinum you don't mind resetting.

    1. Go to Castelia City in Black (assuming you have a female character named "Malva" in Black. If you had ANYTHING else or chose male, you can't do the cheat.).
    2. Boot up your Pokemon Platinum game and reset the save.
    3. Start with a female character called "Diantha" and start with a Chimchar named "AZ".
    4. Get a Pokeball and catch a Starly. If the first Pokemon you see is not a Starly or it faints, go back to Twinleaf Town and try again..
    5. Name the Starly "Birdie" and take it and Chimchar to Black.
    6. With Birdie and AZ, defeat the Elite 4. Have them fully evolve.
    7. When you go against the Champion, throw a Master Ball at his last Pokémon. Instead of catching IT, you'll get Arceus.


    Is it just me or is mr.mime64 the vanillite1 of the Face-Offs?


  20. #8770
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    First time posting here!
    I created a legendary Pokemon:

    Amnicrypha: the Oblivion Pokemon

    Appearance: Amnicrypha looks like it is entirelly made out of fire. Its front half looks like that of a ram, but with four horns and no facial features, and clawed feet instead of hooves. While it has a front half, with legs, a head, and a torso, it has no backside, the rest of its flamelike body gradually fading into nothingness. It is genrally seen floating, but will ocasionally go on the ground, standing with only two legs. It is white when shiny.

    Legend: Amnicrypha was a spirit created by psychics from a now extinct civilization. It is said to have the ability to snatch any knowledge out of the head of people, as well as nullify thoughts before they can even be formed. Several times throughout history, Amnicrypha has destroyed places of knowledge such as libraries. While it generally has an antagonistic role in myths and folklore, some see a more positive side to it, as a guardian of humanity that destroys dangerous knowledge before it falls into the hands of individuals who would abuse it.

    Typing: fire/psychic

    Stats: 130/95/145/100/125/85 (total:680)

    Ability: Oubliette: While Amnicrypha is on the battlefield, ennemy pokemon will be unable to use one of their moves, chosen at random. Does not apply if the enemmy only knows one move.

    Signature moves:
    Thought eater: PP 5. Psychic type. Peering into the mind of the opponent, Amnicrypha will steal the pokemon's intent when they decide their next action. This will cause the target's next move to fail.
    Cleanse: PP 10. Fire type. Special. Amnicrypha sends out a pulse of fire that purifies the battlefield. Deals 50 base damage to all pokemon, and resets the battlefield. Any entry hazard, weather effects, stat changes, status effects, incoming moves (future sight), and other effects (trick room) will be nullified.

    What do you think?

  21. #8771
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    A new game in which Kanto is revisited, however, rather than simply be remakes of Red and Blue, it is canonically set 15 years after the events of those games.
    In the fifteen years, the people of Kanto have changed a little.

    Professor Oak has retired. His Grandson has replaced him a the new Professor, but he operates out of the Viridian Gym, which he is still the leader of.

    They player still starts in Pallet Town and Oak still lives there. Because you have to go to Viridian City to meet with Blue, Oak lets you choose between Pikachu and Clefairy to take with you for your safety on Route 1 - the in-game text makes it clear that this is only intended as a temporary arrangement until you get your starter pokemon, but once Oak sees how well you have bonded with your pokemon he lets you keep it.

    One of the biggest changes to the landscape is that the cycling road fell into disrepair and was finally washed away by the sea during a powerful storm. In the five years since then, construction workers have been working on a pair of state-of-the-art bridges, one travelling from south of was was Celadon City to the north of Fuchsia City, through the long ago closed down safari zone. The second bridge connects the east side of Viridian City to the west side of Vermillion City. The two bridges meet together in the middle, adding better access between all four cities. When the player starts the game, this road is blocked off, only becoming available once the fourth gym badge has been obtained and the player has need to head south to Fuchsia City. Other than having a quite a few trainers, the bridges do not have a huge amount of purpose, although flying pokemon can be encountered in the same way that Duckett could be encountered on the Driftveil Drawbridge. Usually the pokemon are Pidgey, Spearow and sometimes Pidgeotto, but on rare occasions Fearow may be found and very rarely Pidgeot. (Once the National Dex is obtained, Taillow, Swellow, Staravia, Staraptor, Murkrow, Braviary and Fletchinder can also be found)

    In additon, Celadon City and Saffron City have expanded so much that they are now one entity - Celaffron City. The patch of grass that once was found on Route 7 is now a park in the heart of the city, similar to the park found in Castelia City in Black 2/White 2. With the Game Corner formerly owned by Team Rocket having been shut down, many of the pokemon awarded as prizes were released here and some now dominate the area, allowing the player to catch Mr. Mime, Eevee, Abra, Nidorina or Nidorino (depending on verion of the game), Scyther or Pinsir (again depending on the game) and, very rarely in a small pond, Dratini. Pokemon that were previously found on this route (Pidgey, Growlithe, Vulpix, Bellsprout, Oddish and Meowth) are also still found there (game dependent), while the pond is also home to Magikarp and Goldeen. (When the National Dex is obtained, Larvitar can also be found here)

    All of this construction work required building materials, as such there is now an area to the north east of Pewter City and to the north of Route 3 known as Pewter Quarry. Excavations have mostly ceased and wild Geodude, Sandshrew, Ekans, Spearow and Rattata have moved in. Meanwhile Koffing that were drawn to the site due to the pollution produced by the machinery are also still lingering about. In the centre, the deepest point of the excavations have flooded with rainwater, but only Grimer can be encountered while Surfing. Later in the storyline Suicune is encountered here and it purifies the water here before leaving. The area then slowly rejuvenates in real-time, with grass and trees growing over time (that time is judged by the time system on the game console rather than the amount of play time done by the player) As time goes by more pokemon become available, in the grass this includes Caterpie, Metapod, Butterfree, Weedle, Kakuna, Beedrill Oddish, Gloom, Bellsprout, Weepinbell, Nidoran (both), Nidorina, Nidorino, Pidgey, Pidgeotto, Venonat, Venomoth, Paras and Parasect while in the water you get Magikarp, Krabby, Goldeen, Seaking, Poliwag, Poliwhirl and Psyduck. Ekans, Rattata and Spearow remain and Arbok, Raticate and Fearow can also be found rarely. Very late in the game Vileplume, Victreebel, Nidoking, Nidoqueen, Poliwrath, Kingler and Golduck all turn up here, obtainable through various means (maybe shaking spots or something.) In a few tunnels, Koffing and Grimer still remain, and Weezing and Muk can also be found here. Geodude, Graveler, Sandshrew and Sandslash also live in the tunnels and very rarely Golem can be found.

    Gym Leaders:

    Pewter City: Rock Type - Brock - Rhyhorn, Onix

    Cerulean City: Grass Type - Erika - Gloom, Weepinbell, Tangela

    Vermillion City: Flying Type - Toby - Doduo, Fearow, Golbat

    Lavender City: Fairy Type - Melody - Clefable, Wigglytuff, Mr. Mime

    Celaffron City: Electric Type - Lt. Surge - Raichu, Electabuzz, Magneton, Electrode

    Fuchsia City: Poison Type - Janine - Nidoqueen, Arbok, Tentacruel, Weezing

    Seafoam Islands: Ice Type - Snowy - Jynx, Cloyster, Lapras, Dewgong

    Viridian City: Multi Type - Blue - Pidgeot, Alakazam, Rhyperior, Exeggutor, Gyarados, Arcanine

    Elite Four

    Normal Type: Blanco - Tauros, Snorlax, Persian, Lickilicky, Blissey

    Water Type: Misty - Starmie, Gyarados, Golduck, Poliwrath, Kingdra

    Fire Type: Blaine - Magmortar, Ninetales, Rapidash, Flareon, Charizard

    Psychic Type: Sabrina - Alakazam, Jynx, Slowbro, Hypno, Exeggutor

    Champion

    Silver: Magnezone, Weavile, Crobat, Gengar, Ursaring, Houndoom (Silver is the Rival from Gold, Silver & Crystal)

    Later in the post-game, Red and Leaf are able to be battles in a double battle alongside your rival, like how the player character battles with Silver against Lance and Clair in HG/SS

    Red: Raichu, Charizard, Blastoise, Venusaur, Snorlax, Espeon

    Leaf: Clefable, Umbreon, Dragonite, Kangaskhan, Lapras, Aerodactyl
    Yellow League Champions

    Zappy Charlie Cabbage Leonardo Penelope Chuck

    Blue [Monotype Poison] 3rd Badge
    Cabbage Jr Hornet Elizabeth Bathilda

  22. #8772
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    Quote Originally Posted by L. Lawliet View Post
    Remove the fighting=good/hero and dark=evil
    But Dark is literally called Evil in Japan. It is literally the Evil-type despite Dark-type Pokémon not actually being evil.

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