View Poll Results: What do you think of my skill as a spriter.

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  • Really good, don't see much else to improve on.

    20 20.83%
  • Pretty good, a little more work here and there.

    51 53.13%
  • Decent, good but needs to work on shading/line work.

    18 18.75%
  • okay, has good ideas, but needs a lot more work.

    1 1.04%
  • Bad, needs a ton of improvement and work in spriting.

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Thread: -Raiga-'s sprites

  1. #51
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    Ok, first of all, I would like to say sorry for the crit I gave on some elses sprite thread. It was crap, and had I had just come out of an op, so I had no idea what the hell I was doing.
    Must have been hell for you to read it.
    Anyways, This example I did might help you.
    (Highlighted in red!)
    [IMG]http://i48.*******.com/v6llq9.png[/IMG]
    Obviously, bieng then a better spriter, you may have done the legs differently, but I think colored in it would look quite good. I moved the right foot down, and add a bit of leg, and making, I suppose 'thigh' smaller.
    The perspective is hard to work with, but I think you've actually done a pretty darn good job.

    Also, you first work is amazing! The pixel overs are brillant, I never seen them so detailed! Love 'im.

    Hopefully, I didnt put rubbish advice this time.

    biatch im fabulous

  2. #52
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    the chuck is from chuck norris!!!!!!!!! i thinkz lolz you scratched alot i can tell and it looks awesome! (entei snorlax), fakemonz are great, so are animations recolors and all that yadda yadda etc. your jsut great, and i just went from critic to spammer :P
    Oh noez, Im making another sucky sprite thread. but i needz motivation, if ten people can PM me by the end of the next ten days, i might make one. (I really wanna make one but i need to know people will look at it cuz in the pas tit either died of no posts or i killed it by puttin it out of its misery.

  3. #53
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    Quote Originally Posted by Electricbluewolf View Post

    Ok, first of all, I would like to say sorry for the crit I gave on some elses sprite thread. It was crap, and had I had just come out of an op, so I had no idea what the hell I was doing.
    Must have been hell for you to read it.
    Anyways, This example I did might help you.
    (Highlighted in red!)
    [IMG]http://i48.*******.com/v6llq9.png[/IMG]
    Obviously, bieng then a better spriter, you may have done the legs differently, but I think colored in it would look quite good. I moved the right foot down, and add a bit of leg, and making, I suppose 'thigh' smaller.
    The perspective is hard to work with, but I think you've actually done a pretty darn good job.

    Also, you first work is amazing! The pixel overs are brillant, I never seen them so detailed! Love 'im.

    Hopefully, I didnt put rubbish advice this time.
    Sorry for not responding to this before, I thought my thread just fell off the page without anyone responding to it. Oh, and sorry if I said any harsh words before, its just I know there are a LOT of stubborn people in the fan sprites section that won't learn if I'm not harsh.

    To be honest I think the example you have changes the perspective a bit. Because the perspective I was going for was almost from the very top down, but a little less than that. I think If I were to use yours, given that you show so much of the legs, that I would have to show more of the torso as well. However its given me an idea on what I need to do, and thanks a lot as most people never go as far as to show an example.

    And thanks for the compliments as well.

    Thanks for the kind words shadow Silver, and don't worry, while I sometimes badger people for not putting any real criticism, I don't think any spriter hates hearing something like this

  4. #54
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    A new sprite I made. Keep in mind that it is a WIP, but that doesn't mean you can't crit everything on it. The only thing I don't need to hear is anything about the claws, as I have touched those at all and are just place there quickly, but everything else is fair game.

    Also, Ursaring is suppose to be slashing with his right arm, but I'll have change it a bit more to get the motion correct.

  5. #55
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    These are all really very good. I don't see what everyone's on about the Snorlax/Entei one for, but I don't have any problems with it. Your fusions are all great.

    I do have a few problems with the pixel-overs though. There's not nearly enough shading on the Mamoswine as there needs to be, and Sudowoodo's outlines are all mostly black, which is not desirable in a pixel-over. However, Sudowoodo's shading is very nice and contrasting, which I like. Just put a few more shades and highlights on that Mamoswine, especially on the light tan fur around the nose and some around the "mask" that goes around the eyes.

    Other than that, you sure do have some great talent as a spriter and I can't wait to see what else you can make.

  6. #56
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    Quote Originally Posted by Ryubane View Post
    These are all really very good. I don't see what everyone's on about the Snorlax/Entei one for, but I don't have any problems with it. Your fusions are all great.
    I think the reason for this is back when I made this sprite 2-4 years ago, there were really only two types of spriters, really good ones, or really crappy ones. Of course the inexperienced ones outnumbered the good ones, and I assume because the sprite was good for the time, thats why people liked it.

    I do have a few problems with the pixel-overs though. There's not nearly enough shading on the Mamoswine as there needs to be, and Sudowoodo's outlines are all mostly black, which is not desirable in a pixel-over. However, Sudowoodo's shading is very nice and contrasting, which I like. Just put a few more shades and highlights on that Mamoswine, especially on the light tan fur around the nose and some around the "mask" that goes around the eyes.
    As mentioned in my post about the mamoswine, the shading that was there was just copied from the orgininal picture. However at the time I did intend to reshade it, but I'll be honest I probably never will.

    And I know what you mean about the sudowoodo, I noticed after it went into the poll just how bad the outline was. I'm thinking of fixing up all of my sprites in the new section up to my current ability, so that should be an easy fix.


    Other than that, you sure do have some great talent as a spriter and I can't wait to see what else you can make.
    Thanks, I guess I'll see what I can do, but as of right now I think I'm at a standstill for improving.
    Last edited by -Raiga-; 30th March 2010 at 5:56 PM. Reason: Screwed up quotes

  7. #57
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    First update in a quite a while. Too bad I still really need vast improvement in spriting, because I've come up with some decent fakemon designs.









    Beldum-Just a sketch, but turned out decent.

    Beldum bug retype-For WSC 106

    Cottedii-fakemon based on teddybear's inner cotton, and a cotton plant
    itself. Yes his neck is screwed up in one frame.

    Gretemp-Based on how an egret's neck looks like pipes you'd find in you're house. The back is a kitched sink, and when it uses a fire or water type move, it will change form and its type accordingly. I just don't have the forms made yet.

  8. #58
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    Really good, don't see much else to improve on.
    Your pixel overs are amayzinly done, especially the mamoswine one well done! Also the latias and latios ones, how it looks all blotchy is very well done!
    Your sprites are well creative and created, I really liked the party sprites as well as the entei recolored snorlax sprite, that one is very creative and cool!
    The lickitonge goku sprite also caught my eye, that is too, very well made

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    I have Alpha Sapphire, but my 3DS is broken and I am waiting to receive it repaired.

  9. #59
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    Thanks for all the kind words Asmoday, it means a lot.

    Here is a new fakemon, Glapel, the apple gladiator pokemon.



    I didn't go with my usual four frame animation because thats a lot more fast paced than an apple, even with legs like this one, would be going at.

  10. #60
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    Evo of ^



    Based on a centaur, apple core, and a knight. Any crit is greatly appreciated.

    And ignore the stray white pixel.

    Edit:And an updated version of cotteddi(animation-wise).

    Last edited by -Raiga-; 24th February 2011 at 5:27 AM.

  11. #61
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    Wow I love the evolution of of the apple!. The placement of the arms don't look really natural tohugh. I also would change the color scheme to a little more green/purple because the both have a little bit of a ghosty appearance.

    I really like the teddybear too but the shaidng doens't look right...Also the head is al ittle bit too small, compared to the body





  12. #62
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    Quote Originally Posted by noobiess View Post
    Wow I love the evolution of of the apple!. The placement of the arms don't look really natural tohugh.
    Maybe its right arm connecting to the lance I can understand, but for a centaur I don't know why they aren't natural.

    I also would change the color scheme to a little more green/purple because the both have a little bit of a ghosty appearance.
    I did forget at the last second to change the second forms colors to something different from the first. However the thing you have to remember is that at least in the second form, I have not 1, not 2, but 3 things to get across already(knight, centaur, apple core), and introducing another element whether its shading, color scheme, ect., might be a bit too much for someone to take in.

    I really like the teddybear too but the shaidng doens't look right...Also the head is al ittle bit too small, compared to the body
    I agree, but frankly I don't really know WHERE its wrong. Also, by head do you mean its face, or his face and the cotton together? Because if its the latter, its already about half his body. Also I based his general body size around aipom's hgss sprite because I consider them to have roughly the same size.

    Thanks for all the crit! Keep it coming guys!

  13. #63
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    My entry for WSC week 110.

  14. #64
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    Wow! Something is off about it, but it still looks very cool! I like the movement in it, like how the mustache things are flying. Although, the more I look at it the more it looks like Stoutland, but it's eye could be more visible. Very cool, good job!

    derp.

  15. #65
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    I don't think the mouth should be pure black, out some red/pink in there to show the toungue. Also, there is no Black outline on him, and the dull colours make it seem fuzzy, even though it's not
    I'm just letting you all know that I will not be returning to Serebii. I've lost interest. But please remember to visit my DeviantART!
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  16. #66
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    Quote Originally Posted by Grovyl View Post
    Wow! Something is off about it, but it still looks very cool! I like the movement in it, like how the mustache things are flying. Although, the more I look at it the more it looks like Stoutland, but it's eye could be more visible. Very cool, good job!
    If you look at both the offical sprite, and official art, his eyes are VERY small and hard to make out. I agree, something is off about it, but its always hard to tell when you work so long on sprite.

    Quote Originally Posted by Zozo1999 View Post
    I don't think the mouth should be pure black, out some red/pink in there to show the toungue. Also, there is no Black outline on him, and the dull colours make it seem fuzzy, even though it's not
    Using any more colors would be going over the limit of 4 colors on any given sprite, but I'll see what I can do. Although you hav to keep in mind his mouth is turned upwards, meaning his tongue would most likely be blocked from view.

    Black outline is something I was going to add, I just wanted to make sure I got the entry in.

    Anyways, thanks for the crit guys, I barely ever get it in my thread so it means lot. I'll have the new pic up in a bit.

  17. #67
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    Quote Originally Posted by -Raiga- View Post


    My entry for WSC week 110.
    I lovee this one (And not just because I love Stoutland)

    It's very clever with the 'action' pose, and I like it without the black lines-I don't know why, it looks better to me. The shading is just right, though his left paw (his view) looks a little odd coming out of the mass of blue fur. I also think the back of his body is 'square', and for 'dog' proportions, it looks odd. But otherwise, it's another fanastic sprite. I always enjoy looking at your sprites, they're really good (I could also eat that pixel art of pokemon sudowoodo, it is really good)

    biatch im fabulous

  18. #68
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    Hmm, well, I'm not really sure how to comment to some of those things. His paw is just coming out of his fur like the official picture. Same with his boxy look(although the back of his body IS curved in the sprite to follow the action he's performing).



    Thank you for all the kind comments.

  19. #69
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    Eh...I don't care for parts of it, but I think its decent for my first sprite in a year. That middle leg is bothering me(specially on the dark/black+white skins), and my linework is as crappy as ever.

    Light is coming from opposite direction to mix things up, just thought I'd mention that before someone mentions the stupid "MLSS" stuff.
    ----------------------------------

  20. #70
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    I think the head is really well done, and that the pose could look great with a couple of touch-ups. As you stated the middle leg is't that good, but the other front leg isn't either. I don't now if it's the shading or the linework but something makes the legs look really frail. I also think the two main shades contrast a little bit too much, which doesn't help either.

    It's better than any scratch I could pull off, but those are the things that caught my immediate attention.
    It's good to see another sprite of you, Raiga.

  21. #71
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    Pretty Good! I like the chubby Entei.
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  22. #72
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    Quote Originally Posted by Bert View Post
    I think the head is really well done, and that the pose could look great with a couple of touch-ups. As you stated the middle leg is't that good, but the other front leg isn't either. I don't now if it's the shading or the linework but something makes the legs look really frail. I also think the two main shades contrast a little bit too much, which doesn't help either.
    Hmm, well the shades were something I thought I got right actually. I was going for a hg/ss style of sprite, and they usually use two distinct shades plus one linework shade. My style of shading is a little different though, its not as clean-cut, so that might be why.

    As for the middle leg, I think it might be the shape, especially towards the bottom. It was difficult though, because it gets smaller as it gets closer to the toes, plus combined with perspective... Anyways, the other front leg that covers it could probably feel a bit more like it's coming out at you too.

    I'll edit this post later or something when I get the chance to edit it.

    Quote Originally Posted by Da Man X View Post
    Pretty Good! I like the chubby Entei.
    Its a fusion of Entei/snorlax actually. Thanks regardless!
    ----------------------------------

  23. #73
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    I think the head look amazing, nicely pose and well scratched.

    Although, you're right there are some issues with its front leg. (I suggest you google cat/cat walking/cat standing to get some reference of how they should be to look better)

    - As for the current legs, I think both of its front legs are too thin, I think maybe 1-2 pixels wider would be enough.
    - Also, there are some issues with the shading. The top of its front-right (his point of view(HPV)) shouldn't be shade while the bottom should.
    - His front-left (HPV) looks too straignt, it's missing an elbow/knuckle.

    Other than that, I think it's a rather good sprite

  24. #74
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    Jesus Christ that was one hell of a bump.

    My biggest qualm with the sprite outside of the aforementioned front leg issues is the shading on the head and lower frill area. The two don't exactly match up, and it seems like you've got MLSS coming from the bottom of the sprite. Needs more cowbell anti-aliasing to give it a more Gen III or realistic look, unless you're fine with the Gen IV / V cartoony-style.

    Otherwise it looks good.

  25. #75
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    I guess I'll get around to fixing vaporeon some other time(code for "I'm never going to touch the sprite the rest of my life")

    Here is an icon(50x50) I made for my deviantart-



    Note a few things. One, I got really sick of making it toward the end(the scarf thing), so the linework and all that is f'd up.

    Two, crit is fine, but this wasn't meant to be my greatest art, just a simple icon.
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