I love it! Now Sp. Atk and Attack make sence!!!
I love it! Now Sp. Atk and Attack make sence!!!
Virtually gone.
Personally, I don't mind having to switch between two mindsets when planning for teams. It gives me more reason to play the games.
And yes, Shadow Ball makes more sense now.
Unfortunately, some Pokemon lost the Elemental Punches... (Mourns for his Gardevoir)
And I'm also writing a series of short stories centering on Hoenn's Battle Frontier. Imagine all the confusion that the Physical/Special Split would make, especially if you're writing about a battle between some random Pokemon and a Blastoise with both Mirror Coat and Counter! It would also be hard to write about certain Frontier Brains like Anabel. (Yes, a fanfic writer's point of view...)
I liked how pokemon like Kingler, Hitmonchan and Gyarados could finally use their good stats effectively
A bit saddened by pokemon like Alakazam and Gengar losing their huge movepool but it did give other pokemon a chance to shine (Although I miss Hypno getting the punches, worked well in my FR). Also Flareon losing a physical Shadow Ball
On the same track saddened Sceptile couldn't use Leaf Blade, Crunch and Dragon Claw with it's good Special stat though. Also a bit saddened most of Bulbasaur lines natural moves are physical.
I really like the split! It makes me not dizzy about looking for the attacks that are Special and Attack!
Like back at those good old days at Ruby and Sapphire (yeah, late starter), I was confused because the opponent has stactic so I start thinking which could get in contact and which doesn't. At first I thought "Bite eats our foe, I better don't use it. Ah here we go, Hyper beam!" but turns out to be paralyzed too...
(I hate non-spliting!)
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i think my favourite part is that it made things very calculative, and because of it it made some pokemon better but some worse which was a lil problem. but even still i like it
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Um... You must be mistaken there. Static wouldn't paralyze someone who used Hyper Beam even back in the 3rd gen. Physical/Special isn't the same with moves that make contact or not. And it still is the same way after the split, Earthquake is a physical move but it still doesn't make contact. And back in 3rd gen, the elemental punches were Special but they made contact, so if you used them on a Carvanha you'd get damage from Rough Skin.
I mostly like the split. I wasn't competitively battling in RSE/FRLG so I didn't lose anything important.
It also helps to make strategic movesets (Dragon types don't resist 4/7 special types now).
Can't really think of anything bad.
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The split was great cause the sp atck and sp defence didn't make sense to me at first, but it makes a lot more sence now. The attacks makes more sense, too. YAY! XD The downside is as what others have said some of the attacks seemed to have lost thier charm a bit. But it's all cool.
The Physical/Special split was a great move, and has helped me a lot.
However, Hidden Power is still annoying, as it is primarily only used with Special Attackers. Maybe I want my Aerodactyl to have a physical Psychic move? I wish they could have "Hidden Power Psychic 70 PHYSICAL/SPECIAL". Or would that make things a bit complex?
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i like the split because now i understand sp. attack and attack better and i can make strategies that are useful now.
why am I back u ask? um ask sapphire sapphrine. thats why.......
A lot of Pokemon are truly useful with STAB now.
Others, like Alakazam and Sceptile, are weakened-those elemental punches and Leaf Blade are sorely missed, especially with Leaf Blade's increased power. Pokemon like Blaziken can be more useful with their attacks, using the higher of their offensive capabilities.
I'm on both sides. It helped alot of pokemon out in being able to use their strong stats more effectively, but it makes it somewhat harder to make good walls. For instance, in R/S/FR/LG/E you would know what types are super-effective and you could increase that defense more knowing which one it would go against. Now they could use a type move that can be either Normal Attack or Special.
Good: makes more sense, and has more variety
Bad: all the people complaining/being happy about the Punches, shadow ball, Gengar, Alakazam, and Hitmonchan, usually some in the same post
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I like it because it creates a really nice variety in moves
so most people aren't attacking each other with the same move (most of the time lol)
Probably Physical Elemental Punches on the Elekid line.
well it opened up hyper beam for some pokemon, such as alakazam. plus some moves being special didnt make sence like dragon claw, clearly its physical same with fire funch. and aura sphere coming from attack stat when its based on mystical(aura) energy? i think it makes sence to be honest.
at first i didnt like it, but now if anything i think it made things simpler when selecting move sets. though i will say some types move pools are a bit one sided, but i do wonder when they decided to make this change, seems a bit last minute to me.
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I hate how the punches have made a 3rd gen Alakazam look terrible. Then again it helps hitmonchan
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The balance of power has been realigned. We know get to see much more variety in pokemon, move sets and strategies. Some of my favorite pokemon has been considerably powered up (Gligar and Sneasel) while others have been rightfully dropped from their high horse (Elemental Punch Alakazam and Shadow Ball Gengar)
my FC is 2064 8570 2074m but I don't do a lot of Wi-Fi stuff
I am a semi-grammar nazi, yet I have a habit of Capitalizing words that don't need to be Capitalized.
I wait in the depths for the return of the Non-Competitive Trainer's Hangout Ultimate Journey. Time is not important.