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Thread: The Fakemon Club IV

  1. #2301
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        Spoiler:- Chubanda:
    Last edited by Infernape77; 22nd April 2013 at 12:17 PM.
    Pokemon X FC: 0318-8348-3829 (Grass: Tangela, Swadloon, Gogoat)
    ★☆★ PokeFarm ❖❖❖ GPX+ ❖❖❖ Vdex ❖❖❖ Renva Region ☆★☆

  2. #2302
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    Here is the fire starter. Lots of stuff, but no level-up sets, sorry.

    Flawn (Flame + Fawn, plus it sounds a bit like flame on)
    Type: Fire
    Ability: Blaze
    DW Ability: Run Away
    Evolution: Lv. 16 into Blazer then Lv. 32 into Taransoul
    Held Item: None
    Gender Ration: 87.5/12.5
    Description: A caribou fawn that is light red. It has spots of yellow on its coat and large, cute green eyes.
    Shiny: A caribou fawn that is light blue. It has spots of white on its coat and large, cute blue eyes.
    Height: 2’
    Weight: 43.1 lbs.
    Classification: Fire Fawn Pokemon
    Egg Group: Field/Amorphous
    Dex Entry: An arctic-dwelling Pokemon believed to share an ancestry with Deerling. Unlike most arctic Pokemon that develop an Ice-type, it has become fiery to give it an advantage over others in the area.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 03 Psyshock
    TM 04 Calm Mind
    TM 06 Toxic
    TM 10 Hidden Power
    TM 11 Sunny Day
    TM 17 Protect
    TM 21 Frustration
    TM 27 Return
    TM 29 Psychic
    TM 30 Shadow Ball
    TM 32 Double Team
    TM 35 Flamethrower
    TM 38 Fire Blast
    TM 43 Flame Charge
    TM 44 Rest
    TM 45 Attract
    TM 48 Round
    TM 49 Echoed Voice
    TM 50 Overheat
    TM 53 Energy Ball
    TM 61 Will-o-Wisp
    TM 67 Retaliate
    TM 83 Work Up
    TM90 Substitute
    HM04 Strength

    Move Tutors (Use B2W2 tutors with a few possible additions):

    Signal Beam
    Magic Coat
    Gravity
    Dark Pulse
    Snore
    Heat Wave
    Helping Hand
    Magic Room
    Snatch

    Egg:

    Megahorn
    Nasty Plot
    Detect
    Counter
    Hi Jump Kick
    Flame Burst
    Will-O-Wisp
    Hex


    Stats:
    HP: 34
    Attack: 48
    Defense: 40
    Special Attack: 68
    Special Defense: 54
    Speed: 68
    Total: 312

    Blazer (Blaze + Deer, and it can also mean something that blazes)
    Type: Fire/Ghost
    Ability: Blaze
    DW Ability: Soul Power (Increases Ghost-type moves to 1.5X power when user is in critical condition-1/3 or less maximum health)
    Evolution: Lv. 16 from Flawn then Lv. 32 into Taransoul
    Held Item: None
    Gender Ratio: 87.5/12.5
    Description: A red caribou. It has moderately large 3-point antlers. The antlers are waxy white and have small yellow flames on the tips. There are yellow spots on its coat. Its lower legs and tail are yellow and semi-transparent.
    Shiny: A blue caribou. It has moderately large 3-point antlers. The antlers are dark grey and have small white flames on the tips. There are white spots on its coat. Its lower legs and tail are white and semi-transparent.
    Height: 5’4”
    Weight: 187.6 lbs.
    Classification: Caribou Pokemon
    Egg Group: Field/Amorphous
    Dex Entry: In its evolution, Blazer took on a ghostly form and powers. Herds of them gather in arctic areas, along with Flawn and Taransoul, and claim large areas.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 03 Psyshock
    TM 04 Calm Mind
    TM 06 Toxic
    TM 10 Hidden Power
    TM 11 Sunny Day
    TM 17 Protect
    TM 21 Frustration
    TM 27 Return
    TM 29 Psychic
    TM 30 Shadow Ball
    TM 35 Flamethrower
    TM 38 Fire Blast
    TM 43 Flame Charge
    TM 44 Rest
    TM 45 Attract
    TM 48 Round
    TM 49 Echoed Voice
    TM 50 Overheat
    TM 53 Energy Ball
    TM 61 Will-o-Wisp
    TM 67 Retaliate
    TM 83 Work Up
    TM90 Substitute
    HM04 Strength
    TM 08 Bulk Up
    TM 22 Solarbeam
    TM 24 Thunderbolt
    TM 25 Thunder
    TM 31 Brick Break
    TM 32 Double Team
    TM 40 Aerial Ace
    TM 42 Façade
    TM 56 Fling
    TM 75 Swords Dance
    TM 77 Psych Up
    TM 78 Bulldoze
    TM 79 Dark Pulse
    TM93 Wild Charge
    TM94 Rock Smash
    TM97 Natural Gift
    TM100 Fire Punch
    HM04 Strength
    HM07 Rock Climb

    Move Tutors:

    Signal Beam
    Uproar
    Magic Coat
    Hyper Voice
    Gravity
    Dark Pulse
    Snore
    Heat Wave
    Pain Split
    Helping Hand
    Magic Room
    Snatch

    Stats:
    HP: 57
    Attack: 60
    Defense: 50
    Special Attack: 90
    Special Defense: 63
    Speed: 89
    Total: 409

    Taransoul (Tarandus (from Rangifer tarandu the scientific name of Caribou) + Soul)
    Type: Fire/Ghost
    Ability: Blaze
    DW Ability: Soul Power
    Evolution: Lv. 16 from Flawn then Lv. 32 from Blazer
    Held Item: None
    Gender Ratio: 87.5/12.5
    Description: A large blue caribou with very large, 5-point antlers. The antlers are thick and waxy white with red flames on the tips. It has red spots on its coat. Its tail and legs are semi-transparent. It looks generally tough and fierce.
    Shiny: A large red caribou with very large, 5-point antlers. The antlers are thick and dark grey with blue flames on the tips. It has blue spots on its coat. Its tails and legs are semi-transparent. It looks generally tough and fierce.
    Height: 8’7”
    Weight: 276.8 lbs.
    Classification: Ghost Caribou Pokemon.
    Egg Group: Field/Amorphous
    Dex Entry: A Taransoul’s flames are said to be able to melt all snow and ice within a yard of itself. Their antlers are prized by candlemakers and whichever one in a herd has the largest antlers is the leader.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 03 Psyshock
    TM 04 Calm Mind
    TM 06 Toxic
    TM 10 Hidden Power
    TM 11 Sunny Day
    TM 17 Protect
    TM 21 Frustration
    TM 27 Return
    TM 29 Psychic
    TM 30 Shadow Ball
    TM 35 Flamethrower
    TM 38 Fire Blast
    TM 43 Flame Charge
    TM 44 Rest
    TM 45 Attract
    TM 48 Round
    TM 49 Echoed Voice
    TM 50 Overheat
    TM 53 Energy Ball
    TM 61 Will-o-Wisp
    TM 83 Work Up
    TM90 Substitute
    HM04 Strength
    TM 08 Bulk Up
    TM 22 Solarbeam
    TM 31 Brick Break
    TM 32 Double Team
    TM 42 Façade
    TM 56 Fling
    TM 75 Swords Dance
    TM 77 Psych Up
    TM 78 Bulldoze
    TM 79 Dark Pulse
    TM93 Wild Charge
    TM94 Rock Smash
    TM 12 Taunt
    TM 15 Hyper Beam
    TM 24 Thunderbolt
    TM 25 Thunder
    TM 26 Earthquake
    TM 40 Aerial Ace
    TM 67 Retaliate
    TM 68 Giga Impact
    TM97 Natural Gift
    TM100 Fire Punch
    HM04 Strength
    HM07 Rock Climb

    Move Tutors:
    Signal Beam
    Uproar
    Magic Coat
    Hyper Voice
    Gravity
    Dark Pulse
    Snore
    Heat Wave
    Pain Split
    Helping Hand
    Magic Room
    Sleep Talk
    Snatch
    Blast Burn

    Stats:
    HP: 69
    Attack: 75
    Defense: 60
    Special Attack: 123
    Special Defense: 72
    Speed: 122
    Total: 521

    And moving this up.

    Name:
    Type: Bug
    Ability:
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s):

    Stats: (Reminder: They are separate fields, only do one)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    It will be the basic form and have two evolutions. Go.

  3. #2303
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    Hey, I would like to join the club, please.
    My trainer name: Brandon
    My Platinum Version FC: 1806 6081 4355

  4. #2304
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    You need to post a Fakemon, Srivats.

    I'm going to have a new fanfic up soon and there are going to be some Fake items and berries I'm gonna use:

    Baramcola Berries (Also known as Star Berries)
    Based on Carambola or Star Fruits.
    Mostly Sweet, Some Sour.
    70 Power Normal Natural Gift.
    Just think of a larger, plumper slice of an average star fruit (Google it if you don't know what it looks like) instead of an actual star fruit. It is yellow and has the skin of a whole star fruit.
    When consumed, if the holder would knock itself out (By recoil, sacrifice moves, etc.) it survives with 1 HP.
    A rare berry only fund in tropical locations. It is sweet with sour undertones. It helps those who eat it better stand recoil from moves.

    Trick charm
    A purple orb on a necklace.
    A necklace imbued with the powers of a Trick Room. Makes holder go first if slower, but only lasts for five turns.

    More will come as I think of them.

  5. #2305
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    If you need a fake pokemon, here are some examples:

    Munchopper (munch+grasshopper)
    grasshopper pokemon
    bug/electric type
    ability: static
    2'3''
    43 lbs
    evolves into Munchopie at Level 24

    Lectropus, the Monotreme Pokemon
    Name derivation = electro + platypus
    Typage: water/electric
    Other facts: Males may be found holding the item "Poison Barb"

    Plathavian, the Monotreme Pokemon
    Name derivation = platypus + avian (meaning bird or bird-like. What with the duck-bill and webbed feet, I guess it is kinda bird-like)
    Typage: water/electric
    Other facts: Cannot be found in wild. Must be evolved from Lectropus

    Diubio, the dark/grass pokemon! Those who are into the pokemon RPG games will know what I mean by "shiny" and "normal". Shiny pokemon are extremely rare pokemon that are coloured differently to the rest of its species. There was something like a 1/8295 chance of finding one in the wild, heh heh. Evil game designers.

    Name: Auroreon (pronounced aur-or-eon) The name comes from the word aurora.
    Classification: Icy wing pokemon
    Type: Ice/Flying
    Moves (Just some of them): Wing attack, hail, blizzard, aurora beam, ice beam, fly, icy wind, ice shard, crushing frost (a powerful attack only for Auroreon)
    Notes: Auroreon has the ability to engulf itself in a foggy cloud of icy air as it streaks toward its target. It can fly through vicious snowstorms, even in subzero temperatures.


    Starbat (star+bat duh)
    rainbow tail pokemon
    normal/flying type
    ability: serene grace
    2'3''
    43 lbs
    Last edited by Srivats123; 12th July 2012 at 9:38 PM.
    My trainer name: Brandon
    My Platinum Version FC: 1806 6081 4355

  6. #2306
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    Jul 2008
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    La La Land
    Posts
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    @Srivats: Hi! Seems like you're fond of electric types (or you just happened to pick two to show off). Funny that the grasshopper is a bug/electric (and the lightning bug Pokemon is not...). But it has a nice and funny name for it. But what's Duibio like, and why do you have a ramble about shiny Pokemon with it? Starbat has some potential to be really pretty.

    But Auroreon... it sounds an awful lot like Articuno, and due to power creep it's entirely possible that a 'regular' Pokemon might overpower a legendary Pokemon when they're both made off the same basic idea. Plus, it sounds like a possible Eevee name; not sure which type it'd belong to, since the obvious ones for the name are already used. If Auroreon is a legendary, then it's still pretty sad for Articuno.

    Welcome to the club!

    @Curiousheartless: Don't' have much time for another lengthy review, but I adore Flawn's name! Great idea.
    Pokedex OS- Still trying to capture every single Pokemon out there in words: 648/718 Kanto, Johto, Hoenn, and Sinnoh complete!

    Fluer Noir- A story of a black flower, a shameful history, and magic.

  7. #2307
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    Thanks Ysavvryl,I worked hard on those. Please, guys, critic these and try and come up with stuff to fill in all of the things labeled TBA, those are kinda needed. Here are the Water-starters, Water/Fighting Kangaroos.

    Mizoey (Mizu (Jap. for water) + Joey (A baby kangaroo))
    Type: Water
    Ability: Torrent
    DW Ability: Kiai (Increases Fighting-type moves by 1.5 X when user is in critical condition)
    Evolution: Lv. 16 into Kangoomi then Lv. 32 into Marsumi
    Held Item: None
    Gender Ratio: 87.5/12.5
    Description: A light blue kangaroo Joey. It has brown on the tips of its ears and tail. A white fist-shaped spot is on its chest and it is wearing white hand wrapping. Its eye are green.
    Shiny: A light purple kangaroo Joey. It has red on the tips of its ears and tail. A blue fist-shaped spot is on its chest and it is wearing blue hand wrappings. Its eyes are pink.
    Height: 3’8”
    Weight: 52.1 lbs.
    Classification: Sparring Pokemon
    Egg Group: Field/Human-Shape
    Dex Entry: Mizoey spend there first few months of life in their mother’s pouch learning how to fight by watching her. Mizoey often spar with other Mizoey that live in the same mob as them.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 06 Toxic
    TM 08 Bulk Up
    TM 10 Hidden Power
    TM 12 Taunt
    TM 13 Ice Beam
    TM 14 Blizzard
    TM 17 Protect
    TM 18 Rain Dance
    TM 21 Frustration
    TM 27 Return
    TM 28 Dig
    TM 31 Brick Break
    TM 32 Double Team
    TM 40 Aerial Ace
    TM 41 Torment
    TM 42 Façade
    TM 44 Rest
    TM 45 Attract
    TM 47 Low Sweep
    TM 48 Round
    TM 49 Echoed Voice
    TM 55 Scald
    TM 58 Water Pulse
    TM 66 Payback
    TM 67 Retaliate
    TM 83 Work Up
    TM94 Rock Smash
    TM98 ThunderPunch
    TM99 Ice Punch
    TM100 Fire Punch
    HM04 Strength

    Egg:

    TBA

    Move Tutors:
    Covet
    Bounce
    Uproar
    Dual Chop
    Low Kick
    ThuderPunch
    Ice Punch
    Fire Punch
    Hyper Voice
    Icy Wind
    Iron Tail
    Aqua Tail
    Snore
    Knock Off
    Sleep Talk

    Stats:
    HP: 53
    Attack: 75
    Defense: 42
    Special Attack: 42
    Special Defense: 52
    Speed: 50
    Total: 314

    Kangoomi (Kangaroo + corruption of Mizumi (Jap. for lake)
    Type: Water/Fighting
    Ability: Torrent
    DW Ability: Kiai
    Evolution: Lv. 16 from Mizoey then Lv. 32 into Marsumi
    Held Item: None
    Gender Ratio: 87.5/12.5
    Description: A darker blue kangaroo. It looks like a normal kangaroo but more upright. It has brown ears and on the tip of its tail. It has two of the white fist-shaped spots on its chest, a left and a right, and is wearing more hand wrappings. Its eyes are green.
    Shiny: A darker purple kangaroo. It looks like a normal kangaroo but more upright. It has red ears and on the tip of its tail. It has two of the blue fist-shaped spots on its chest, a left and a right, and is wearing more hand wrappings. Its eyes are pink.
    Gender Differences: Females have a small pouch on their stomach. Normal are white and shiny are blue.
    Height: 5’3”
    Weight: 98.6 lbs.
    Classification: Boxing Pokemon
    Egg Group: Field/Human-shape
    Dex Entry: Mobs of Kangoomi get into territorial boxing matches over lakes. They have exceptional jumping skills and can go over three times there body length in a powerful jump.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 06 Toxic
    TM 08 Bulk Up
    TM 10 Hidden Power
    TM 12 Taunt
    TM 13 Ice Beam
    TM 14 Blizzard
    TM 17 Protect
    TM 18 Rain Dance
    TM 21 Frustration
    TM 26 Earthquake
    TM 27 Return
    TM 28 Dig
    TM 31 Brick Break
    TM 32 Double Team
    TM 40 Aerial Ace
    TM 41 Torment
    TM 42 Façade
    TM 44 Rest
    TM 45 Attract
    TM 47 Low Sweep
    TM 48 Round
    TM 49 Echoed Voice
    TM 54 False Swipe
    TM 55 Scald
    TM 56 Fling
    TM 58 Water Pulse
    TM 60 Drain Punch
    TM 66 Payback
    TM 67 Retaliate
    TM 75 Swords Dance
    TM 78 Bulldoze
    TM 83 Work Up
    TM 84 Poison Jab
    TM 87 Swagger
    TM 89 U-Turn
    TM 90 Substitute
    TM 94 Rock Smash
    TM 98 ThunderPunch
    TM 99 Ice Punch
    TM 100 Fire Punch
    HM 04 Strength

    Move Tutors:
    Covet
    Bounce
    Uproar
    Dual Chop
    Low Kick
    ThuderPunch
    Ice Punch
    Fire Punch
    Block
    Hyper Voice
    Icy Wind
    Iron Tail
    Aqua Tail
    Snore
    Knock Off
    Drain Punch
    Sleep Talk

    Stats:
    HP: 70
    Attack: 85
    Defense: 58
    Special Attack: 59
    Special Defense: 74
    Speed: 65
    Total: 411

    Marsumi (Marsupial + Umi (Jap. for Ocean))
    Type: Water/Fighting
    Ability: Torrent
    DW Ability: Kiai
    Evolution: Lv. 16 from Mizoey then Lv. 32 from Kangoomi
    Held Item: None
    Gender Ratio: 87.5/12.5
    Description: A large dark blue kangaroo. It stands upright and has a shorter tail than a normal kangaroo. Its ears and tail are brown. It still has the two fist-shaped white marks on its chest and now has white boxing gloves instead of hand wrappings. It has green eyes.
    Shiny: A large dark purple kangaroo. It stands upright and has a shorter tail than a normal kangaroo. Its ears and tail are red. It still has the two fist-shaped blue marks on its chest and now has blue boxing gloves instead of hand wrappings. It has pink eyes.
    Gender Difference: Same as on Kangoomi.
    Height: 8’9”
    Weight: 175.4 lbs.
    Classification: Fighting Roo Pokemon
    Egg Group: Field/Human-shape
    Dex Entry: Marsumi have been known to destroy large boulders with their attacks. The females have a pouch they hold their young in.

    Moves:
    Level-Up:

    TBA

    TM/HM:

    TM 06 Toxic
    TM 08 Bulk Up
    TM 10 Hidden Power
    TM 12 Taunt
    TM 13 Ice Beam
    TM 14 Blizzard
    TM 15 Hyper Beam
    TM 17 Protect
    TM 18 Rain Dance
    TM 21 Frustration
    TM 26 Earthquake
    TM 27 Return
    TM 28 Dig
    TM 31 Brick Break
    TM 32 Double Team
    TM 40 Aerial Ace
    TM 41 Torment
    TM 42 Façade
    TM 44 Rest
    TM 45 Attract
    TM 47 Low Sweep
    TM 48 Round
    TM 49 Echoed Voice
    TM 54 False Swipe
    TM 55 Scald
    TM 56 Fling
    TM 58 Water Pulse
    TM 60 Drain Punch
    TM 66 Payback
    TM 67 Retaliate
    TM 68 Giga Impact
    TM 75 Swords Dance
    TM 78 Bulldoze
    TM 83 Work Up
    TM 84 Poison Jab
    TM 87 Swagger
    TM 89 U-Turn
    TM 90 Substitute
    TM 94 Rock Smash
    TM 98 ThunderPunch
    TM 99 Ice Punch
    TM 100 Fire Punch
    HM 04 Strength

    Move Tutors:
    Covet
    Bounce
    Uproar
    Dual Chop
    Low Kick
    ThuderPunch
    Ice Punch
    Fire Punch
    Block
    Hyper Voice
    Icy Wind
    Iron Tail
    Aqua Tail
    Snore
    Knock Off
    Drain Punch
    Sleep Talk
    Hydro Cannon

    Stats:
    HP: 92
    Attack: 110
    Defense: 80
    Special Attack: 79
    Special Defense: 83
    Speed: 90
    Total: 534

  8. #2308

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    New Fakemon alert... and I've been away for quite some time..It's time for me to start critiquing again....





    Brawleo, the Feisty Cat Fakemon

    Type: Ice/Fighting

    Ability: Guts

    Height: 3'0 ft

    Weight: 67 lbs

    Gender Ratio: Female 12.5%/Male 87.5%

    Species Information: Brawleo are a pack species found in chilly rough terrain areas. Very territorial, these Fakemon spar against one another to determine dominance among them, unless they are governed by a Syndicat. If a Syndicat leads the pack, they serve her loyally; fighting off other Fakemon and guarding her to prove themselves worthy of her attention. Brawleo are nimble on their paws, and wag their tails feverishly when energized. Their paw pads are the coldest parts of their body, generating enough chill when healthy to freeze water with a single step.

    Dex Entry: Fakemon use the small ice floes that experienced Brawleo leave behind to cross frozen lakes.

    Evolution: Brawleo evolves from Friskit at level 24, although only females will evolve into Syndicat at level 48.

    Name Origin: Brawleo could be a combination of ‘brawl’, and 'leo' or ‘leopard’, referring to it's lust for battle and sparring and it's feline appearance. This Fakemon was based on the Sonic FC Syndra Iglacius.

    Base Stats:
    HP: 60
    Attack: 95
    Defense: 70
    Special Attack: 30
    Special Defense: 65
    Speed: 80
    Total: 400

    Level Up Moves:
    Start- Beat Up
    Start- Tackle
    Start - Helping Hand
    5. Tackle
    9. Helping Hand
    13. Fury Swipes
    17. Ice Shard
    21. Taunt
    23. Double Team
    25. Karate Chop
    29. Fake Out
    33. Taunt
    37. Ice Punch
    41. Counter
    45. Dynamic Punch
    Last edited by PinkViper; 18th July 2012 at 11:38 PM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

  9. #2309
    Join Date
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    Quote Originally Posted by Srivats123 View Post
    If you need a fake pokemon, here are some examples:

    Munchopper (munch+grasshopper)
    grasshopper pokemon
    bug/electric type
    ability: static
    2'3''
    43 lbs
    evolves into Munchopie at Level 24

    Lectropus, the Monotreme Pokemon
    Name derivation = electro + platypus
    Typage: water/electric
    Other facts: Males may be found holding the item "Poison Barb"

    Plathavian, the Monotreme Pokemon
    Name derivation = platypus + avian (meaning bird or bird-like. What with the duck-bill and webbed feet, I guess it is kinda bird-like) Webbed feet aren't avian, it's an aquatic characteristic. And Platypodes aren't avian in the slightest really. The name is also rather awkward and doesn't flow.
    Typage: water/electric
    Other facts: Cannot be found in wild. Must be evolved from Lectropus

    Diubio, the dark/grass pokemon! Those who are into the pokemon RPG games will know what I mean by "shiny" and "normal". Shiny pokemon are extremely rare pokemon that are coloured differently to the rest of its species. There was something like a 1/8295 chance of finding one in the wild, heh heh. Evil game designers. We all know about shinies. And you gave pretty much no information on the Pokemon itself.

    Name: Auroreon (pronounced aur-or-eon) The name comes from the word aurora. Sounds like an Eeveelution. Also, could you give some more information?
    Classification: Icy wing pokemon
    Type: Ice/Flying
    Moves (Just some of them): Wing attack, hail, blizzard, aurora beam, ice beam, fly, icy wind, ice shard, crushing frost (a powerful attack only for Auroreon)
    Notes: Auroreon has the ability to engulf itself in a foggy cloud of icy air as it streaks toward its target. It can fly through vicious snowstorms, even in subzero temperatures.


    Starbat (star+bat duh)
    rainbow tail pokemon
    normal/flying type
    ability: serene grace
    2'3''
    43 lbs
    Comments in bold. No offense meant, but this is rather poorly done. You could've used a lot more information put in and that tangent on shinies doesn't help things. Try to improve some and you may have some potential.

    Haven't worked on the grass starter yet, but some other stuff. Also, guys, please comment on the fakemon I have put up and help fill in the blanks.

    Freeze
    Ice
    Special
    60 Power
    20 PP
    100 Acc
    The user lets out a powerful freezing ray. Super-effective against Water-types.

    FreezeFist
    Ice
    Physical
    60 Power
    20 PP
    100 Acc
    The user punches with a freezing fist. Super-effective against Water-types.

    Salamander
    Fire
    Special
    60 Power
    20 PP
    100 Acc
    The user breaths a flame with dragonic energies. Super-effective against Dragon-types.

    Sala-Tackle
    Fire
    Physical
    60 Power
    20 PP
    100 Acc
    The user coats themself in a dragonic fire and tackles the opponent. Super-effective against Dragon-types.

    Overload
    Electric
    Special
    60 Power
    20 PP
    100 Acc
    The user lets out a strong electric blast that can overide other electric systems. Super-effective against Electric-types.

  10. #2310

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    Quote Originally Posted by Srivats123 View Post
    Hey, I would like to join the club, please.
    You're sorta annoying.

    Name:
    Type: Bug
    Ability:
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats:
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:



    And now for an info dump! Behold, Kertonmel's TM list. A few things of note:


    • Flash is an HM once more.
    • Yes those ARE some exclusive moves being tossed around. Come at me breh!
    • Some moves have been made more useful. Twinneedle may seem like a joke, but with a new higher base power of 45, imagine that on Technician Scizor.
    • I'll go into more details in due time.


    Name
    TM 1 Focus Punch
    TM 2 Dragon Claw
    TM 3 Psyshock
    TM 4 Calm Mind
    TM 5 Roar
    TM 6 Toxic
    TM 7 Hail
    TM 8 Bulk Up
    TM 9 Venoshock
    TM 10 Hidden Power
    TM 11 Sunny Day
    TM 12 Taunt
    TM 13 Ice Beam
    TM 14 Blizzard
    TM 15 Hyper Beam
    TM 16 Light Screen
    TM 17 Protect
    TM 18 Rain Dance
    TM 19 Giga Drain
    TM 20 Safeguard
    TM 21 Frustration
    TM 22 Solar Beam
    TM 23 Iron Tail
    TM 24 Thunderbolt
    TM 25 Thunder
    TM 26 Earthquake
    TM 27 Return
    TM 28 Dig
    TM 29 Psychic
    TM 30 Shadow Ball
    TM 31 Brick Break
    TM 32 Double Team
    TM 33 Reflect
    TM 34 Sludge Wave
    TM 35 Flamethrower
    TM 36 Sludge Bomb
    TM 37 Sandstorm
    TM 38 Fire Blast
    TM 39 Rock Tomb
    TM 40 Aerial Ace
    TM 41 Torment
    TM 42 Façade
    TM 43 Flame Charge
    TM 44 Rest
    TM 45 Attract
    TM 46 Thief
    TM 47 Steel Wing
    TM 48 Low Sweep
    TM 49 Crabhammer
    TM 50 Overheat
    TM 51 Roost
    TM 52 Focus Blast
    TM 53 Energy Ball
    TM 54 Brave Bird
    TM 55 Scald
    TM 56 Fling
    TM 57 Charge Beam
    TM 58 Sky Drop
    TM 59 Dragon Pulse
    TM 60 Drain Punch
    TM 61 Will-o-wisp
    TM 62 Acrobatics
    TM 63 Embargo
    TM 64 Explosion
    TM 65 Shadow Claw
    TM 66 Payback
    TM 67 Recycle
    TM 68 Giga Impact
    TM 69 Rock Polish
    TM 70 Icicle Crash
    TM 71 Stone Edge
    TM 72 Volt Switch
    TM 73 Thunder Wave
    TM 74 Gyro Ball
    TM 75 Swords Dance
    TM 76 Aqua Jet
    TM 77 Inner Fire
    TM 78 Bulldoze
    TM 79 Dark Pulse
    TM 80 Rock Slide
    TM 81 X-Scissor
    TM 82 Sleep Talk
    TM 83 Work Up
    TM 84 Poison Jab
    TM 85 Dragon Tail
    TM 86 Grass Knot
    TM 87 Forest Fire
    TM 88 Pluck
    TM 89 U-Turn
    TM 90 Substitute
    TM 91 Flash Cannon
    TM 92 Trick Room
    TM 93 Wild Charge
    TM 94 Acid Rain
    TM 95 Shatter Head
    TM 96 Encase
    TM 97 Cold Steel
    TM 98 Thunderclap
    TM 99 Leaf Blade
    TM 100 Oblivion
    TM 101 Smite
    TM 102 Ether Upper
    TM 103 Yawn
    TM 104 Shiver
    TM 105 Twinneedle
    TM 106 Aeroblast
    TM 107 Zap Cannon
    TM 108 Spacial Rend
    TM 109 Grave Curse
    TM 110 Thwack
    TM 111 Cave In
    TM 112 Flare Blitz
    TM 113 Axe
    TM 114 Thunderblade
    TM 115 Ice Punch
    TM 116 Thunderpunch
    TM 117 Fire Punch
    TM 118 Grass Punch
    TM 119 Feeders
    TM 120 Feather Dance
    TM 121 Pierce
    TM 122 Destiny Bond
    TM 123 Boulderdash
    TM 124 Tri Attack
    TM 125 Arm Thrust
    TM 126 Icy Wind
    TM 127 Land Power
    TM 128 Limestone
    TM 129 Ice Arrow
    TM 130 Heatseeker
    TM 131 Black Ice
    TM 132 Nuclearblast
    TM 133 Brine
    TM 134 Hammer Arm
    TM 135 Gold Rush
    TM 136 Bullet Seed
    TM 137 Coil
    TM 138 Quicksilver
    TM 139 Leaf Storm
    TM 140 Water Pulse
    TM 141 Psycho Cut
    Last edited by Dilasc; 22nd July 2012 at 4:49 AM.

    Currently on Hiatus

    Very gracious thanks to Tezza for the Banner.

    The Generic Story You All Probably Know… and Hate

    It's 97% pure Parody, the other 3% is mockery!


    Kertonmel: Sinsufficient Glory

    A grand adventure, spoken in 2MB Colored glory!

  11. #2311
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    Minneapolis,MN
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    Thayt was really good work for fake Pokemon!
    My trainer name: Brandon
    My Platinum Version FC: 1806 6081 4355

  12. #2312
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    Default

    Srivats, please stop the one-liners. Especially since you never said who you were talking to, what Fekmon you were talking about, or what you liked about it. Those kinds of things are pretty looked down upon and useless. While I don't like how blunt Dilasc was about it, I have to agree, you are kinda annoying. You obviously didn't read the first post because you tried to join without posting a fakemon, your fakemon seem very low quality, and you are posting one-liners.

    PinkViper: Good Pokemon, again. Interesting idea with the female being able to get another evoluion and it being matriarchal if one is around, although most cats are patriarchal or not pack animals. I think, I'm not exactly a feline expert. If I'm wrong, well then I guess I'll get to learn something new. Nice name. hte only real complain I have is more of a question. Do female Brawleo who forgo evolving into Friskit become Syndicats or do female Friskit become Syndicats?

    Dilasc: I am only going to make one comment: That is a lot. I really don't know what to say beyond that.

    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability:
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    (Remember, it is the regional bug and will have two evolutions.

  13. #2313

    Default

    There's probably nothing to say, to be fair, it is just a dump of information.

    I will go into some details... right now.

    Quicksilver (135) and Goldrush (138) are both Steel type Extremespeed clones. The difference being that Quicksilver is the Special Attack and Gold is Physical.

    Encase (96) is a highly inaccurate (45) move whose sole purpose is to inflict Freeze. It's like all other status moves, but really terribly inaccurate.


    Axe (113) is a Physical Steel OHKO move. Thankfully, nothing with No Guard can learn it.

    Cave In (111) is like an inverse version of Grass Knot. Lighter foes take more damage and its physical.

    Boulderdash (123) is a physical rock type Quick Attack. Its greatest asset is its availability to Bulky Belly Drummers like Hariyama and Azumarill.

    Locusts is now renamed Feeders (119). It's pretty much a Bug version of Leech Seeds, only avoidable by bug types instead of grass. Foretress and Shuckle will be annoying stallers with Locusts and thankfully the current bug with the highest HP stat (besides Arceus with Plate) is Yanmega.

    Currently on Hiatus

    Very gracious thanks to Tezza for the Banner.

    The Generic Story You All Probably Know… and Hate

    It's 97% pure Parody, the other 3% is mockery!


    Kertonmel: Sinsufficient Glory

    A grand adventure, spoken in 2MB Colored glory!

  14. #2314

    Default

    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability:
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance: Silkwurm is an eight legged, caterpillar-like insect, appearing to be wrapped in a wispy, silky thread from it's own creation. The threads are quite durable, and cover it's head and body in a cloak like fashion. It's glowing red eyes and it's legs are the only part of it that can be seen underneath its ghostly white threads.
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    (Remember, it is the regional bug and will have two evolutions.)



    Lol... I was thinking something Bug/Ghost for it's evolution for some reason.

    Anyway... as for your question CuriousHeartless, both genders begin as Friskit and eventually become Brawleo... Males just remain Brawleo forever while female eventually become Syndicat, almost like Combee and Vespiquen. This Fakemon was also based on a female Sonic FC whose quite bossy and leads her group, so that's where the pack mentality comes from, although I'm not certain about how actual cats roam and behave. I've only ever had inside female cats,. I shall go look that up. Thank you for the compliments, I put a lot of work into this Fakemon, and hopefully, I'll have Syndicat and Friskit up for viewing too!

    Dilasc... hm.... I can tell you make a lot of your strategies, abilities, and movesets around competitive play. That kinda makes it hard for me to critique them, since I usually base my judgement and bounce my ideas and opinions for how those things would work during in-game normal play. I'll still try though. Like Boulderdash, I really like the name placement... actually I also like the names for Quicksilver and Gold Rush too, but without more in depth information, there's nothing I can say for what they do. I am more into abilities and moves that are completely unique from existing ones though, kinda why I'm not too fond of Cave-In. Also I don't like that legendary exclusive moves are now TMs...

    Please expand a bit more on your ideas :3
    Last edited by PinkViper; 22nd July 2012 at 9:04 AM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

  15. #2315
    Join Date
    Dec 2011
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    loosdrecht
    Posts
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    Yo people im new here and i wanna join this fakemon club:





    fakedex.jpg

  16. #2316
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    Yo people im new here and i wanna join this fakemon club:



    http://th07.deviantart.net/fs71/PRE/...15-d58w9p9.png

    i do requests so you can ask me for request.

    EDIT:sorry for the diuble post i dont know what happened lol

  17. #2317
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    You are supposed to post the information for your fakemon, koekie. And, no offense, but those suck. You have next to no Fakemon. In fact, I wouldn't even say you had any fakemon. You have poor fusions and recolors. The only one I like in the slightest is Vulpy, it actually blends well and is cute. I'm a really big Sceptile fanboy, and I can't even say I like Scepera, I think that is what its name is. It is way too small to make out some of the names clearly.

    Dilasc, I agree with PinkViper. Legendary exclusive moves should stay that ay. I can accept event Pokemon like the Arceus with the titan's moves, but not as TMs.


    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability: Shed Skin
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    (Remember, it is the regional bug and will have two evolutions.

  18. #2318
    Join Date
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    Default

    You are supposed to post the information for your fakemon, koekie. And, no offense, but those suck. You have next to no Fakemon. In fact, I wouldn't even say you had any fakemon. You have poor fusions and recolors. The only one I like in the slightest is Vulpy, it actually blends well and is cute. I'm a really big Sceptile fanboy, and I can't even say I like Scepera, I think that is what its name is. It is way too small to make out some of the names clearly.

    Dilasc, I agree with PinkViper. Legendary exclusive moves should stay that ay. I can accept event Pokemon like the Arceus with the titan's moves, but not as TMs.


    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability: Shed Skin
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    (Remember, it is the regional bug and will have two evolutions.

  19. #2319

    Default

    Yeah.... koekie715.. I really can't see those... I'm really nearsighted, although it's very clear that those are merely splices of original Pokemon. sometimes they work, but in this case they really don't. You don't have to have pictures of your Fakemon to show off, just please be more descriptive with what you have in mind and try to be more original.

    CuriousHeartless... I actually filled in the appearance on the Fakemon game, although I'm not sure if you either didn't notice or I didn't do it right.... not sure XD.

    Anyway.. this Fakemon line is kinda new, but not really. I don't think you guys have seen it though, so here ya go <3



    _______________________________


    Mitiki, the Torchlight Fakemon

    Type: Bug/Fire

    Ability: Illuminate

    Height: 1'2 ft

    Weight: 12 lbs

    Gender Ratio: Female 12.5%/Male 87.5%

    Species Information: Thought to be created when spirits possess a volcanic ember, Mitiki thrive in tropical areas, drawn to the heat and plentiful food supply. They feed on wood constantly, burrowing into the trunks of trees and homes and leaving distinct markings that resemble tiki statues that when inhabited by these Fakemon glow eerily. Part of their abdomen is transparent, it's bony beige exoskeleton exposed and allowing it's inner flame to be seen. It flashes brightly during the night to assemble other Mitiki to search for food. On very warm nights, these gatherings could include over 100 Mitiki

    Dex Entry: Mitiki lights are often used in many luau parties, as their flame seems to drive away other insects.

    Evolution: Mitiki evolve into Detrimite on level 24

    Name Origin: Mitiki could be a combination of ‘mite’ a parasitic pest, and ‘tiki’ which may reflect on it’s behind, which resembles a tiki torch.

    Base Stats:
    HP: 55
    Attack: 30
    Defense: 45
    Special Attack: 58
    Special Defense: 40
    Speed: 32
    Total: 260

    Level Up Moves:
    Start- Tackle
    5. Tackle
    10. Incinerate
    14. Bug Bite
    21. Confuse Ray
    26. False Swipe
    32. Tail Glow
    38. Bug Buzz
    45. Lava Plume
    50. Scary Face
    58. Signal Beam

    ______________________



    Detrimite, the Torchlight Fakemon

    Type: Bug/Fire

    Ability: Intimidate

    Height: 2'5 ft

    Weight: 49 lbs

    Gender Ratio: Female 12.5%/Male 87.5%

    Species Information: After it's evolution Detrimite's becomes much more of a pest than it's former being, now with a larger appetite, hotter flame, and a small stinger at the tip of it's abdomen to help it subdue it's prey and ward off attackers. This Fakemon flits about in the darkness, buzzing it's ominous call to frighten off predators while it hunts for smaller insects like Caterpie. However, it's main food is still burnt wood, which makes these Fakemon more of a hazard with the threat of collapsing huts, arson, and falling trees located in the tropical areas. They are easily dealt with with spray bottles filled with water, but beware of nets as they will burn them down very easily.

    Dex Entry: Swarms of Detrimite are often seen as bad luck omens, marking the wrath of a deity in the form of lost vegetation and continuous fires.

    Evolution: Detrimite evolves from Mitiki on level 24 and into Tarantiki via Friendship

    Name Origin: Detrimite could be a combination of ‘detrivore’ a consumer of decomposing plant/animal parts or 'detrimental' which means harmful and ‘mite’ which is a parasitic pest.

    Base Stats:
    HP: 70
    Attack: 55
    Defense: 60
    Special Attack: 85
    Special Defense: 75
    Speed: 45
    Total: 390

    Level Up Moves:
    Start- Fire Fang
    Start- Rage Powder
    5. Tackle
    10. Incinerate
    15. Bug Bite
    22. Confuse Ray
    29. False Swipe
    35. Tail Glow
    42. Bug Buzz
    48. Lava Plume
    55. Scary Face
    60. Signal Beam

    ______________________



    Tarantiki, the Torchlight Fakemon

    Type: Bug/Fire

    Ability: Flash Fire

    Height: 3'9 ft

    Weight: 61 lbs

    Gender Ratio: Female 12.5%/Male 87.5%

    Species Information: A trainer's friendship is the only way to obtain one of these rare Fakemon. Their evolution symbolizes good luck as opposed to it's pre-evolution, seeing as these Fakemon emit a very pleasing aroma from their flame which brings not only different insects to feed Tarantiki's carnivorous appetite, but to also pollinate new flowering buds. During their mating season in late summer, these Fakemon light up the night skies in an upbeat dance of sorts to attract a mate. Their dancing brings forth other Tarantiki from miles around and often incite celebrations by the native inhabitants. Unfortunately, not many take the time to tolerate Tarantiki's pre-evolutions, so there aren't many left of this joyous Fakemon's specie.

    Dex Entry: Many people often mistake the pattern on it's face to be a wide grin. It's aroma is that of roasted fruit.

    Evolution: As the final form of Mitiki Tarantiki doesn't evolve

    Name Origin: Tarantiki could be a combination of ‘tarantism’ which is a irresistible urge to dance and ‘tiki’ which may reflect on it’s behind, which resembles a tiki torch.

    Base Stats:
    HP: 95
    Attack: 60
    Defense: 65
    Special Attack: 100
    Special Defense: 85
    Speed: 50
    Total: 455

    Level Up Moves:
    Start- Sweet Scent
    Start- Teeter Dance
    Start- Rage Powder
    5. Tackle
    10. Incinerate
    15. Bug Bite
    23. Confuse Ray
    30. False Swipe
    37. Tail Glow
    46. Bug Buzz
    52. Lava Plume
    58. Scary Face
    66. Signal Beam
    70. Quiver Dance


    (Sorry for the giant post)
    Last edited by PinkViper; 31st July 2012 at 3:02 AM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

  20. #2320

    Default

    Remember when Drizzle and Drought used to be legendary exclusive too? Now they're not and gameplay is... kinda more fun because of it. Also, Eruption and Water Spout were practically exclusive once upon a time. Things can change.

    If offering a new mostly reliable Special Flying move and powerful dragon move that most Pokemon wouldn't want anyway is gamechanging then... so be it. I'll stand by the idea of Stealth Rock and Weather Abilities being much more influential. Guaruntee that most flying types wouldn't care about Aeroblast.

    Besides, I have learners of Sacred Fire, Sacred Sword and Seed Flare as level up moves due to the way the Pokemon lives or may have well... sacred swords.





    So let's go over in greater detail some of these moves.


    Thunderclap rips the earth with a blast of energy and creates well... a thunderclap! It's so loud that the earth trembles and enemies are effected by shockwaves for massive accurate damage: same formula as Earthquake might I add. Of course, many learners are not electric type: Ponyta and its evolution can spring directly to mind as an Earthquakeless non-Electric type that can certainly take advantage of this move.

    So we have the Electric equivalent of Earthquake, distributed rather helpfully and it outpowers Wild Charge (well, outpowered, Wild Charge is now a Double-Edge clone. Comparing Wild Charge to Volt Tackle is the exact same comparison of Double-Edge to Afro Break: Afro Break has 1/4 recoil instead of 1/3.)

    There's gotta be some check to this other than "Bring Ground type" and the answer may guffaw you: Soundproof


    Soundproof Pokemon can add a potentially common move to their immunity arsenal instead of the rare Bug Buzz and Hyper Voice and the slightly less rare Roar. Even still, it's soundproof, every Pokemon has a better second ability, whether its Scrappy, Snow Warning, Sturdy, Reckless or anything else, Soundproof is a second fiddle!




    So let's introduce a Pokemon at long last.


    Tempalar
    Type: Fire/Psychic
    Ability: Crusader (Increases damage against Dragon, Dark and Ghost types by 33%, non-cumulative)/Serene Grace
    Tutor: Brute Force (All Damage comes from Physical Attack)
    Dreamworld: Speed Swap (Switches your base speed stat with the enemy you switch in against)
    Gender Ratio: 50/50
    Breeding Groups: Humanshape/Mineral

    Appearance: Tempalar is a tiny orange creature with a mostly spherical shape. Its rounded head is never seen, covered by a close faced helmet that practically covers its entire body and armor shoulder pads. Of course, these aren't made of Steel wood or rock: many speculate its body is partly obsidian, which is a very sturdy glass. In its stubby arms it holds a sharp and straight edged longsword, perfect for slashing and a small gem comes from the top edge of its helmet and emanates energy.

    To be less confusing: a small orange blob covered in a helmet and shoulder pads whose arms and sword extend out from the eye slits on the barbute shaped helmet head.


    Evolution: Evolves into Palloidin at lvl 35


    Stats: 50 HP/75 Atk/78 Def/35 SpA/70 SpD/25 Spe
    Total: 333


    Tempalar is an interesting little creature with 4 possible abilities, none of which are bad. Brute Force allows the use of Fire Blast and Psychic to run on a better Stat, while Crusader mixed with one of the Sword based Fight Moves is always helpful for cutting down the darkness. Of course, you'll probably drool over Serene Grace because a Sacred Knight of Fire, has needs for Sacred Fire: and a Serene Grace Sacred Fire will burn everything, no questions asked (unless its 95 Accuracy flubs 1 ot 20 times.)

    Of course, when you consider a terrible speed stat, you might want to try Speed Swap, which instantly and permanently (until the Pokemon switch out) swap speeds. If you switch in on a Crobat, your Tempalar will have a base speed of 130, and Crobat will have 25. If Crobat swaps out, its speed is restored next time it comes in. If Tempalar switches out, it will swap speed with the next incoming Pokemon, but Crobat will still have a base speed of 25 until it switches.


    A more exacting movepool of Tempalar and its evolution is not complete, but it is filled with Blades and Swords, giving it decently diverse coverage with Night Slash, Leaf Blade, Sacred Sword, and Psycho Cut. All of these moves can serve a useful purpose especially if you can pull off a Sword's Dance.


    Palloidin is even more of the same, but by comparison, gains a lot of durability.


    Pokedex: Tempalar are said to be on an eternal quest. These passionate knights are said to fight honorably yet without any mercy from their burning might.

    Currently on Hiatus

    Very gracious thanks to Tezza for the Banner.

    The Generic Story You All Probably Know… and Hate

    It's 97% pure Parody, the other 3% is mockery!


    Kertonmel: Sinsufficient Glory

    A grand adventure, spoken in 2MB Colored glory!

  21. #2321

    Default

    Quote Originally Posted by Dilasc View Post
    Remember when Drizzle and Drought used to be legendary exclusive too? Now they're not and gameplay is... kinda more fun because of it. Also, Eruption and Water Spout were practically exclusive once upon a time. Things can change.

    Yes, but at the same time Drought and Drizzle are only on two "Non legendary" Pokemon lines, each one only obtainable with these abilities if received a very particular way (from the Dream World, which not everyone is capable of getting to). Plus, these Pokemon lines (Ninetales and Politoed) were not exactly uber tier to begin with. Same for Camerupt, Wailord etc in regards to Eruption and Water Spout; at least not every Pokemon with a certain typing can have them. My point is that TMs, Level Up Moves, and Dream World abilities are not the same things. One can be rather difficult and tedious to get a hold of and requires a wifi and internet connection (not to mention certain amount of Dream Points), one must be either manually and (often painstakingly) bred or trained into a Pokemon, while another can be simply slapped on any Pokemon allowing it. Plus, abilites are not moves. Big difference. Yes, things change, but it's often how they change that makes the difference.

    If offering a new mostly reliable Special Flying move and powerful dragon move that most Pokemon wouldn't want anyway is gamechanging then... so be it. I'll stand by the idea of Stealth Rock and Weather Abilities being much more influential. Guaruntee that most flying types wouldn't care about Aeroblast.

    Besides, I have learners of Sacred Fire, Sacred Sword and Seed Flare as level up moves due to the way the Pokemon lives or may have well... sacred swords.

    You're missing the point. Not saying you're wrong for what you're doing, just saying that we don't particularly agree with it. Spreading around certain moves kinda ruins the uniqueness and rarity of them, sometimes cheapening them, even they aren't THAT great in terms of power. It's my opinion that unique moves should remain on legendary pokemon; no one's telling you to change your opinion, so defending your reasoning isn't really necessary, since no one's threatening it. :3

    Tempalar is an interesting little creature with 4 possible abilities, none of which are bad. Brute Force allows the use of Fire Blast and Psychic to run on a better Stat, while Crusader mixed with one of the Sword based Fight Moves is always helpful for cutting down the darkness. Of course, you'll probably drool over Serene Grace because a Sacred Knight of Fire, has needs for Sacred Fire: and a Serene Grace Sacred Fire will burn everything, no questions asked (unless its 95 Accuracy flubs 1 ot 20 times.)

    Four abilities still seems so weird to me, but I have to applaud your strategical skill if not anything else <3

    Of course, when you consider a terrible speed stat, you might want to try Speed Swap, which instantly and permanently (until the Pokemon switch out) swap speeds. If you switch in on a Crobat, your Tempalar will have a base speed of 130, and Crobat will have 25. If Crobat swaps out, its speed is restored next time it comes in. If Tempalar switches out, it will swap speed with the next incoming Pokemon, but Crobat will still have a base speed of 25 until it switches.

    Wait.. I'm lost.... so are you telling me, that if you switch with a Crobat, obtain it's 130 Speed then switch out, the next Pokemon coming into battle will have Crobat's 130 Speed stat too?

    I'm hoping I'm misunderstanding, cause that seems a bit like overkill to me. I think all stats should revert to normal when Tempalar is withdrawn from battle... otherwise every Pokemon on it's opposition will have a crippling disadvantage to the entirety of the battle, right? Or am I just really confused?




    Replies in bold.
    Last edited by PinkViper; 31st July 2012 at 8:55 AM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

  22. #2322
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    NIce Pokemon PinkViper, I always like to see Fire/Bug tyes. And they are nicely made. I have never heard of the word Tarantism before, but now I can use it. Also, I acccidentally missed your additiont to the create-a-Pokemon thing when I copied it.

    Dilasc, I refuse to talk to you. You are bullheaded and refuse to listen to what we say. Believe it or not, you are not right just because you say you are.

    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability: Shed Skin
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:Silkwurm is an eight legged, caterpillar-like insect, appearing to be wrapped in a wispy, silky thread from it's own creation. The threads are quite durable, and cover it's head and body in a cloak like fashion. It's glowing red eyes and it's legs are the only part of it that can be seen underneath its ghostly white threads.
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP:
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    (Remember, it is the regional bug and will have two evolutions. )

  23. #2323

    Default

    Thanks again! This one was basically combining fireflies, termites, tiki deities, and luaus together. I think it came together pretty well. Ah yes, and Tarantism was a word I head not too long ago, but I'm not sure where I heard it. I decided to look it up again, and it fit snugly into my design <3

    Okay, I'm just glad I didn't mess it up, first time doin' it XD

    Also I was thinking about some new abilities myself, although it seems like it's pretty common in general though, so someone might have already done it. If they have, I'm so sorry.


    Foul Sewage: The user expels it's waste, contaminating the surrounding environment
    Foul Sewage deals 1/16th worth of damage to all types except poison as long as it is raining (Acid Rain)
    Potential Users: Muk, Grimer, Trubbish, Garbodor

    Vile Smog: The user expels an cloud of lighter-than-air gas, contaminating the surrounding enviornment
    Vile Smog deals 25% damage to all airborne/ "in flight" Pokemon (Bounce, Fly etc.)
    Potential Users: Koffing, Weezing, Trubbish, Garbodor


    Do you think it may be too much?
    Last edited by PinkViper; 31st July 2012 at 7:07 PM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

  24. #2324

    Default

    Vile Smog seems sort of strange. When you say 25%, do you mean an extra 25% damage when they're flying/bouncing?

    I wouldn't be so apt to give the ability to Koffing mainly because Koffing likes being immune to ground. Hmmm, it COULD be an option, but like a Soundproof Abomasnow... DON'T use a Soundproof Abomasnow.


    Acid Rain, being a weather, I feel needs more to it than "Damage if not Poison type" Heck, even Sand and Snow start getting more and more aspects each gen.

    As for Speed Swap, all stat changes are removed when the opponent switches out. They revert to their normal speed and stay that way. Much like Intimidate, the user of the ability can only snag his opponent's speed stat when he switches in and like a stat buff, it goes away if switched out (but it cannot be Hazed/Clear, Smogged, Unawared)

    I suppose it COULD be where if the user swaps out it ends though.


    I have decided to eliminate Aeroblast and Spacial Rend from the TM list. Be aware that there will still be special tutors and specific users, very rare ones, that can acquire them.


    They will be replaced with something... I'm not sure what yet.


    Folbatros
    Type: Flying
    Ability: Polarity (Pokemon's arctic travelling nature allows it and its team to be fully immune to Ice and Hail damage while in play)
    Dreamworld: Climatechange (Pokemon's Weakness and resistances swap. Immunities unchanged.)

    Appearance: This white feathered bird has an oval shaped body and light thin wings. What stands out about Folbatross is twofold:
    First off, Folbatros has no legs or feet. If it is forced to land, it is highly vulnerable and tends to flail about helplessly until it can build up wing momentum to take off.
    Secondly, it has a rediculous array of hairstyles. I kid you not! This is the Spinda gimmick. The hairs are technicolor, and the styles range from Guile to Marge Simpson to Spikey Anime and Peek-A-Bang. Colors run the entire gamut from RGB 0/0/0 to RGB 255/255/255. Hair colors do not change when shiny. All that changes is Folbatros' wings and body become a icy sheen of light blue.

    Gender Ratio: 50/50
    Breeding Groups: Flying/Water 2


    Stats: 60 HP/90 Atk/45 Def/25 SpA/79 SpD/51 Spe Total: 350



    Folbatross is the only single-type Flying Pokemon with Access to Roost, which is fine and dandy. Currently, Pokemon who Roost will turn normal if they have no second type. BUT starting this gen they become typeless, taking 1x damage from all types, whether ghost, normal, fight, ground... everything is 1x if you Roost first.

    That said, Folbatros isn't anything special in combat. It has Waterfall, useful for a flying type Physical Attacker, but it's no Gyarados. It can Aqua Jet, but there are better Jetters who get STAB. There's Brave Bird, but you'll find Staraptor's line more apt with the move. I suppose Folbatros and Albatress have their best combat use checking Ice Types. It's certainly a great wall for any Ground/Ice types that don't carry Rock Moves... at what cost though. On the flipside, Climatechange even allows Rock resist, and Electric resist. In exchange, the Pokemon, a Pokemon with STAB flying, is weak to bug and grass. An inborn EdgeQuake and Boltbeam Resist is nothing to scoff at. As a Hail teammate, Fol and Alba lose their oomph in the Dreamworld.


    Pokedex Entry: Folbatross can hover 5 inches off the ground without flapping its wings. It hunts fish by gusting them out of the water and catching them in its hair.




    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability: Shed Skin
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:Silkwurm is an eight legged, caterpillar-like insect, appearing to be wrapped in a wispy, silky thread from it's own creation. The threads are quite durable, and cover it's head and body in a cloak like fashion. It's glowing red eyes and it's legs are the only part of it that can be seen underneath its ghostly white threads.
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP: 47
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:

    Currently on Hiatus

    Very gracious thanks to Tezza for the Banner.

    The Generic Story You All Probably Know… and Hate

    It's 97% pure Parody, the other 3% is mockery!


    Kertonmel: Sinsufficient Glory

    A grand adventure, spoken in 2MB Colored glory!

  25. #2325

    Default

    Quote Originally Posted by Dilasc View Post
    Vile Smog seems sort of strange. When you say 25%, do you mean an extra 25% damage when they're flying/bouncing?

    I mean that the Pokemon takes 1/4th damage while they are in the air (sorry, I have a thing for percentages). Their Fly/Bounce attack will still land, but if you're lucky, the 1/4 damage lost will KO the flying Pokemon before your poor poison type can take the hit. Almost like Aftermath, only it's triggered not when fainting, but when your opponent takes to the air.

    I wouldn't be so apt to give the ability to Koffing mainly because Koffing likes being immune to ground. Hmmm, it COULD be an option, but like a Soundproof Abomasnow... DON'T use a Soundproof Abomasnow.

    I was thinking that Koffing would be the best Pokemon for it, since the ability is actually based on air pollution and Koffing's line expels those gases. The ability really has nothing to do with ground though, and it doesn't eliminate the damage that would be dealt to Koffing if the Flying Pokemon still delivers the hit. The Flying pokemon just takes damage during that "free turn"<3


    Acid Rain, being a weather, I feel needs more to it than "Damage if not Poison type" Heck, even Sand and Snow start getting more and more aspects each gen.

    I was actually thinking about that too, I just don't want it to be over powered, since it's only a pseudo-weather change.

    As for Speed Swap, all stat changes are removed when the opponent switches out. They revert to their normal speed and stay that way. Much like Intimidate, the user of the ability can only snag his opponent's speed stat when he switches in and like a stat buff, it goes away if switched out (but it cannot be Hazed/Clear, Smogged, Unawared)

    I suppose it COULD be where if the user swaps out it ends though.

    I personally think that would be best, only because having that one Pokemon with that horrible 25 speed stat could make all battles a near instant win. Lack of speed is definitely a hazard... unless it's like on an Umbreon or something with Payback :3


    I have decided to eliminate Aeroblast and Spacial Rend from the TM list. Be aware that there will still be special tutors and specific users, very rare ones, that can acquire them.


    They will be replaced with something... I'm not sure what yet.

    I think that would be best as well <3


    Folbatros
    Type: Flying
    Ability: Polarity (Pokemon's arctic travelling nature allows it and its team to be fully immune to Ice and Hail damage while in play)
    Dreamworld: Climatechange (Pokemon's Weakness and resistances swap. Immunities unchanged.)

    Appearance: This white feathered bird has an oval shaped body and light thin wings. What stands out about Folbatross is twofold:
    First off, Folbatros has no legs or feet. If it is forced to land, it is highly vulnerable and tends to flail about helplessly until it can build up wing momentum to take off.
    Secondly, it has a rediculous array of hairstyles. I kid you not! This is the Spinda gimmick. The hairs are technicolor, and the styles range from Guile to Marge Simpson to Spikey Anime and Peek-A-Bang. Colors run the entire gamut from RGB 0/0/0 to RGB 255/255/255. Hair colors do not change when shiny. All that changes is Folbatros' wings and body become a icy sheen of light blue.

    ^This made me giggle so hard! I'd like to see a Pokemon with a another bit of individuality <3

    Gender Ratio: 50/50
    Breeding Groups: Flying/Water 2


    Stats: 60 HP/90 Atk/45 Def/25 SpA/79 SpD/51 Spe Total: 350



    Folbatross is the only single-type Flying Pokemon with Access to Roost, which is fine and dandy. Currently, Pokemon who Roost will turn normal if they have no second type. BUT starting this gen they become typeless, taking 1x damage from all types, whether ghost, normal, fight, ground... everything is 1x if you Roost first.

    Is this a game design flaw? I've never heard of this before, but it does sound interesting.

    That said, Folbatros isn't anything special in combat. It has Waterfall, useful for a flying type Physical Attacker, but it's no Gyarados. It can Aqua Jet, but there are better Jetters who get STAB. There's Brave Bird, but you'll find Staraptor's line more apt with the move. I suppose Folbatros and Albatress have their best combat use checking Ice Types. It's certainly a great wall for any Ground/Ice types that don't carry Rock Moves... at what cost though. On the flipside, Climatechange even allows Rock resist, and Electric resist. In exchange, the Pokemon, a Pokemon with STAB flying, is weak to bug and grass. An inborn EdgeQuake and Boltbeam Resist is nothing to scoff at. As a Hail teammate, Fol and Alba lose their oomph in the Dreamworld.


    Pokedex Entry: Folbatross can hover 5 inches off the ground without flapping its wings. It hunts fish by gusting them out of the water and catching them in its hair.




    Name: Silkwurm (Corrupiton of Silkworm; sometimes a simple name works.)
    Type: Bug
    Ability: Shed Skin
    DW Ability:
    Gender Ratio: 50/50
    Hold Item:
    Appearance:Silkwurm is an eight legged, caterpillar-like insect, appearing to be wrapped in a wispy, silky thread from it's own creation. The threads are quite durable, and cover it's head and body in a cloak like fashion. It's glowing red eyes and it's legs are the only part of it that can be seen underneath its ghostly white threads.
    Shiny Colors (Should be done after appearance):
    Dex Entry:
    Egg Group(s): Monster/Bug

    Stats: (Remember: All are separate fields, only do one and don't make it overpowered.)
    HP: 47
    Attack:
    Defense:
    Special Attack:
    Special Defense:
    Speed:
    More replies in bold C:
    Last edited by PinkViper; 31st July 2012 at 10:58 PM.
    Pokemon Black: Amelia- 3740-1778-5154.
    *Looking for users that can change the nicknames of traded Pokemon. I can offer flawless shines. Please PM me if you are available

    "EvilClone13" and "Urgamoth" will forever and ever be the sweetest and most generous individual, I have ever met. Anything I have, they can have; no, ifs ands or buts. They're my friend and shall forever be known as such so long as this signature remains posted.

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