Yamamoto, I think, would attempt to fight, but be pwned because of Kyouka Suigetsu.
...What would his hypocrisy do with double-treason?
Spoiler:- lol:
No, he has high enough resistence I guess, He can take on him~. And Tosen thinks that he is the perfect being, and wants to achieve Peaceful road to happiness. He wants the path with the less bloodshed, yet Aizen's plans will kill millions. And so far, he's missed many moments to kill Aizen. He's not going to reform, especially since he targeted the injured Lt's. Also Also, he once taught his former lieutenant, Shūhei Hisagi, that those who do not know fear are not fit to battle; however, Iceringer has said that Aizen fears nothing of existence. This overall suggesting that Tosen is a hypocrite.
//facepalms TOSEN SUCKS ANYHOW.
Originally Posted by arceus7
my zanpaktou Zanpaktou name KazeRyuu
Zanpaktou type: Wind elemental
Shikai Release Skewer the Air KazeRyuu! (must find my Japanese translator)- Wind around me starts blowing violently and I gain control over the wind and can use it to cut my foes and keep them at a distance I can also create things with the wind such as wind drills and other things.
Shikai ability 2 Saying this phrase. (Fukamaru,Rekuzzu,Zangussu,Gabaraisu,Odairu Kaze Ryuu no Sora) I can summon an army of solid wind animals that move at high speed and can be used to aid me in combat. The army is comprised of weasels, cougars and dragons. The weasels can summon up swirling tornado’s when they combine their whirling techniques with that of the cougars ability to change the pressure of the air. The dragons can attack with balled up wind blasts from their mouths and they are very good at close combat fighting
Bankai: another zanpaktou appears in the air and my zanpaktou’s soul appears to fight with me. As a bonus my body is covered in scales and I grown wings and it’s all in a light yet resilient hard compact dragon armor that gives me the ability to fire air blasts from my mouth and fly plus my fighting level and speed increases. My regular kido also becomes stronger and does more damage or it is harder to break and or avoid.
Zanpaktou Soul-Anthrophormic Dragon as tall as Komura. Is a silvery blue with shimmering scales a with a head similar to that of the dragon below and it looks like that overall but with a trench cloak and different arms legs and thinner wings
Weaknesses Most of my abilities require longer incantations than most other zanpaktou abilities so the time it takes time for them to be used. My zanpaktou abilities also have a limit on their usage as I can only use the ability 5 times in a row.
How do you post pictures?[IMG]file:///E:/DOCUME%7E1/NATHAN%7E1/LOCALS%7E1/Temp/moz-screenshot-5.png[/IMG]
Welcome Eon Master!
*Hands you Squad 6 Treat bag*
I'm The Captain of Squad 6, MC (MasterCharizard15)
Hello Captian! Thanks for the treat bag I'll send you my zanpaktou in a few minutes, I'd like to know if you allow one like it.
Spoiler:- Yes Manga!:
I really want to see Unohana's Bankai. I think it'd be one of the "Life and Death" types that can both heal and kill.
I'm pretty sure Ichigo is going to have to get a handle on his new powers before he fights Aizen.
Really looking forward to seeing all of the Vizard's Bankai's in action.
Lol at Orihime vs. Aizen. That might be the end of the series, her erasing him from existence.
Hello Captian! Thanks for the treat bag I'll send you my zanpaktou in a few minutes, I'd like to know if you allow one like it.
Spoiler:- Yes Manga!:
I really want to see Unohana's Bankai. I think it'd be one of the "Life and Death" types that can both heal and kill.
I'm pretty sure Ichigo is going to have to get a handle on his new powers before he fights Aizen.
Really looking forward to seeing all of the Vizard's Bankai's in action.
Lol at Orihime vs. Aizen. That might be the end of the series, her erasing him from existence.
Spoiler:- hah.:
ORIHIME WILL SO DO IT
ALONG WITH MOMO
Like Momo will Bankai his butt.
And when he thinks he'll make it out alive
he sees a giant fairy
flying towards him
arceus7 - on't be scared, but please, please, PLEASE STOP USING ONE-LINERS. If you don't, next time you post a one-liner I'm affraid I'll have to issue a ban.
NL - Where would those things go? Would they be on a Captains page, or were you invisioning them on page 1? Good idea, nonetheless.
Eon Master - Welcome! Also, please send me a copy too, I'm curious as well and it's not like MC overpowers his zan or anything. Feel free to post it, but in order for me to put it on page 1, you have to join a Squad first.
To All - My computer has been AGINIZINGLY slow...so that's why I haven't been on much. MSN works fine, but serebii is like, a rock. I'm gonna have some computer maintenance this weekend, so, after a bit of absence (not only b/c of my need to like, switch hard drives, but also b/c I have a lot of schoolwork this weeken >.>) I should be present much more.
Spoiler:- manga:
As cliche as that was, I really liked it. IDK, there was just somethin about it.
also, artwork = win and shirtless everybody = smexy
Squad 4: The Medical/Relief Supply. These people are skilled medics and can heal wounds.
Captain: Toge Doku [SD929]
Sealed Form: A Toy Rapier.
Personality: feminine, ditzy, yet has a severe bloodlust and internal turmoil. Depressed deep down.
District: 67
Customized: Gloves to fore-arms, Vest with sash, long in the back, short in the front for pants. Knee-high laced boots.
Zanpaktou Name; Shippu no Hana
Type; Plant, wind.
Zanpaktou Spirit; The Manisfestation of my Zanpaktou is a young girl in a bridal dress, she carries a small fan with a blade in it to fan herself. She is very childish and does not fight. If she does have to fight, she’ll poison the enemy and have a tea party with them. She has pale pink hair, with white eyes.
Sealed Form (I throught this in there. :x): A basic iron fan that is really heavy.
Release Command: Hanagata (flourish)
Shikai Details; My Shikai has two forms, one for short-mid range, and one for long range. The first form, Toge (thorn). Is a sealed fan that’s long (two thirds of my body height, and I am 5’2” at the moment, so that would be 42 inches, which would be 3.5 feet.) The base of the fan is a metal bar I can grasp and the side of the fans (which are used for attacking and defending) are thick, thorny vines that can elongate themselves to wrap and prick the opponent, but only in an area of 10 feet or less. A third vine can shoot out of the paper of the fan itself. These vines are weak to slashes if they are elongated and can easily be chopped. I can charge kido into it, but because transferring kido is a weak point of mine, I would have to be still. With the kido charged, it can go longer, and it is more stronger.
There are three weaknesses
1) being how I am not strong close range, if someone were to get to close, I would be in trouble
2) The more the vines stretch, the weaker they are, at the full extent, they can barely make a surface wound.
3) I cannot open this fan until the time limit [see below] is filled, or a poison mist comes out, one that I am not used to. I will instantly pass out and will be open bait for my opponents.
The second form, Hitofuki (gust), is left wide open. The vines on the side are stronger, but they cannot move and this is more adept to long range attacks. The fan may shoot out gusts of winds, like vortex’s and wind-like blades that can cut most things. Along with the wind are little petal-like blades that slice the opponents while in the wind attacks. These petals can be manipulated too, in a variety of ways, explosions, blades, and can make a big blade. The wind can deflect most attacks
Three weaknesses again
1) The wind attacks are sent in a straight line, and often due to long range combat, the speed it goes, is very avoidable.
2) The petals are easily destructible, and are only a large problem in numbers. But using Wind to disguise them can make them stronger, but this depletes my Reiryoku severely.
3) because on how this is a long range attack, and if someone manages to dodge my fan’s attacks, if they get close to me, I’ll surely be doomed. And I cannot seal my zanpaktou up, or else the thorns on the fan will pierce and go right through my hand.
All about time + major weakness.
How I switch between the two forms is simple. When I enter a form, I make sure to say its name, and the form takes its place after about a minute of transforming. With then, I fight in this form for only 10 minutes, after the five minutes, my Zanpaktou reverts to a basic iron fan, and I cannot change into another form without blood making contact with my fan., which I must do after I can go into another form again. (Which means if use Toge and it reverts back, the next time I can transform I must use Hitofuki). Obviously, this leads me open to a variety of attacks, which I can only defend by my kicking, and my basic Zanpaktou form, or Kido. [If that exists. XD;]. After i come into contact with blood, I can switch into another forme for 10 minutes again.
Anything Else; I can throw the fan in my mid-range form by grasping on the vines and swinging it around.
Bankai Name; Kuro Niwa
Bankai Details; My arms are replaced by two long vines and are implanted into the ground. My eyes turn a dark black. And spreading from the ground, a forest made up of thorny vines and roses appears near the opponent. I can generate vines as much as I like. But normally I quickly seal off any ways of escaping from my attack. From there the vines, which are soaked in poison, attack the opponent. I can only control the two vines on my hands. All the other vines are their own living thing. This Bankai lasts until the whole Garden is covered in roses, then the rose petals land and explodes. Fatally injuring me, and the opponent. I can not stop my Bankai, once I stop it
Last edited by Sapphiredragon929; 2nd February 2010 at 11:54 PM.
Eon Master - Welcome! Also, please send me a copy too, I'm curious as well and it's not like MC overpowers his zan or anything. Feel free to post it, but in order for me to put it on page 1, you have to join a Squad first.
1. He will.
2. MY Zan is not! Thoise attacks were removed so stop crying! *Hands you candy*
3. He will most likely join my Squad.
EDIT:
Sapph.
Nice Bankai.
Typo at the end...I think you ment Start instead of stop...unless I misreada your Bankai.
Last edited by MasterCharizard15; 7th November 2009 at 4:11 AM.
Squad 4: The Medical/Relief Supply. These people are skilled medics and can heal wounds.
Captain: Toge Doku [SD929]
Sealed Form: A Toy Rapier.
Personality: feminine, ditzy, yet has a severe bloodlust and internal turmoil. Depressed deep down.
District: 67
Customized: Gloves to fore-arms, Vest with sash, long in the back, short in the front for pants. Knee-high laced boots.
Zanpaktou Name; Shippu no Hana
Type; Plant, wind.
Zanpaktou Spirit; The Manisfestation of my Zanpaktou is a young girl in a bridal dress, she carries a small fan with a blade in it to fan herself. She is very childish and does not fight. If she does have to fight, she’ll poison the enemy and have a tea party with them. She has pale pink hair, with white eyes.
Sealed Form (I throught this in there. :x): A basic iron fan that is really heavy.
Release Command: Hanagata (flourish)
Shikai Details; My Shikai has two forms, one for short-mid range, and one for long range. The first form, Toge (thorn). Is a sealed fan that’s long (two thirds of my body height, and I am 5’2” at the moment, so that would be 42 inches, which would be 3.5 feet.) The base of the fan is a metal bar I can grasp and the side of the fans (which are used for attacking and defending) are thick, thorny vines that can elongate themselves to wrap and prick the opponent, but only in an area of 10 feet or less. A third vine can shoot out of the paper of the fan itself. These vines are weak to slashes if they are elongated and can easily be chopped.
There are three weaknesses
1) being how I am not strong close range, if someone were to get to close, I would be in trouble
2) The more the vines stretch, the weaker they are, at the full extent, they can barely make a surface wound.
3) I cannot open this fan until the time limit [see below] is filled, or a poison mist comes out, one that I am not used to. I will instantly pass out and will be open bait for my opponents.
The second form, Hitofuki (gust), is left wide open. The vines on the side are stronger, but they cannot move and this is more adept to long range attacks. The fan may shoot out gusts of winds, like vortex’s and wind-like blades that can cut most things. Along with the wind are little petal-like blades that slice the opponents while in the wind attacks. These petals can be manipulated too, in a variety of ways, explosions, blades, and can make a big blade. The wind can deflect most attacks
Three weaknesses again
1) The wind attacks are sent in a straight line, and often due to long range combat, the speed it goes, is very avoidable.
2) The petals are easily destructible, and are only a large problem in numbers. But using Wind to disguise them can make them stronger, but this depletes my Reiryoku severely.
3) because on how this is a long range attack, and if someone manages to dodge my fan’s attacks, if they get close to me, I’ll surely be doomed. And I cannot seal my zanpaktou up, or else the thorns on the fan will pierce and go right through my hand.
All about time + major weakness.
How I switch between the two forms is simple. When I enter a form, I make sure to say its name, and the form takes its place after about a minute of transforming. With then, I fight in this form for only five minutes, after the five minutes, my Zanpaktou reverts to a basic iron fan, and for the next 10 minutes I cannot change into the other form, which I must do after I can go into another form again. (Which means if use Toge and it reverts back, the next time I can transform I must use Hitofuki). Obviously, this leads me open to a variety of attacks, which I can only defend by my kicking, and my basic Zanpaktou form, or Kido. [If that exists. XD;]. After the ten minutes is up, I can transform into another form, but only for 5 minutes again.
Anything Else; I can throw the fan in my mid-range form by grasping on the vines and swinging it around.
Bankai Name; Kuro Niwa
Bankai Details; My arms are replaced by two long vines and are implanted into the ground. My eyes turn a dark black. And spreading from the ground, a forest made up of thorny vines and roses appears near the opponent. I can generate vines as much as I like. But normally I quickly seal off any ways of escaping from my attack. From there the vines, which are soaked in poison, attack the opponent. I can only control the two vines on my hands. All the other vines are their own living thing. This Bankai lasts until the whole Garden is covered in roses, then the rose petals land and explodes. Fatally injuring me, and the opponent. I can not stop my Bankai, once I stop it
You of course, realize I could've just done a separate link to your bankai. But, I'll do that now...nice, btw. I like it.
Originally Posted by MasterCharizard15
1. He will.
2. MY Zan is not! Thoise attacks were removed so stop crying! *Hands you candy*
3. He will most likely join my Squad.
EDIT:
Sapph.
Nice Bankai.
Typo at the end...I think you ment Start instead of stop...unless I misreada your Bankai.
1. I got it.
2. OK.
3. He told me.
Also, everyone is aware their pages are on page 1, right? And you realize you can keep them updated as good practice?
Zanpaktou Name:Tanryoku no Rei (Spirit of Courage)
Type: Melee / Spiritual Enhancement
Zanpaktou Spirit: Rei is a wolf, like my previous Zanpaktou spirits. He's got tan fur, which darkens towards his back and lightens on the belly. He has a diamond mark on his forehead, and several marks that resemble tatoos on his sides as well. He's fierce, but extremely loyal and very smart. He's also a sarcastic asshole when he wants to be.
Release Command: Attack and Defend, Tanryoku no Rei.
Shikai Details: In sealed state, Tanryoku no Rei is a broadsword with a simple iron crossguard and leather hilt wrap. To release my Shikai, I place the flat of the blade on my right forearm and give the release command. When released, the hilt turns blue and changes into a winged shape. The blade shines during the release, eventually forming into both a sword and shield.
Abilities: My Shikai gives me a boost to my power and speed, like most Zanpaktou, but it also enhances my sensory abilities, especially hearing, vision, and reiatsu senses. It also supercharges my nervous system with spirit energy, enhancing my reflexes and reaction time greatly. This means that I can make full use of my boosted abilities, streamlining my battle style instead of muddying it the more power I put out. Unfortunately, this has the drawback of making my nerve endings hyper-sensitive, increasing any pain I feel tenfold.
Uzumaku Jiken (Whirling Bladespin): A 360 degree spinning slash that carves up anything within five feet of the user. Crafted by raw speed and swing force, the attack can cut through Kido and elemental attacks, and rips through solid objects effortlessly. The pinpoint balance needed to keep the attack stable is only possible because of my augmented nervous system.
Iiyoru Shuusoku (Defiant Resolve): Charges the shield with spirit energy. This remains invisible until the shield is struck, when it releases a burst of spirit energy in a bright flash to deflect the attack. The shield must be recharged to use the attack again. I can also discharge the burst manually by forcing it from my shield at the cost of slightly more spirit energy.
Bankai Name: Fukyuu Tanryoku (Eternal Courage)
Bankai Details: My Bankai takes the spiritual enhancement of my body to extremes, fusing me with my Zanpaktou spirit and manifesting several lupine traits on my body. My ears grow longer and become pointed, my nails become claws and my incisors become fangs. My hair lengthens more towards the back, and my eyes glow in the dark. The pupils become slits as well. Finally, the diamond mark on my Zanpaktou's forehead manifests itself on my own head, and I gain a bunch of Twili tribal tatoos (see Midna from the Legend of Zelda series to see what these look like) all along my body, except my face, which just has the diamond with two lines branching off and tracing down through my eyes before stopping halfway down my cheeks. My sword and shield remain, not really changing at all.
Abilities: My Bankai increases my agility and strength to far-superhuman levels, as well as giving me the full-out senses of the wolf. My reiatsu streams unchecked from every nerve ending in my body, enveloping me in what looks like liquid blue flames. This is indicative of my massive spiritual output, and it allows me to channel it into attacks and movements with ease. It also strengthens my muscles directly, reducing the strain on them rather than increasing it, which makes me stronger and gives me more endurance. However, in accordance with the stress on my nervous system, every sensation is multiplied by one-hundred times. This means that every movement is painful. Breathing makes it feel like my lungs are filled with fire, and each movement is like being stabbed with hundreds of knives. Actually being wounded in this form would snap the mind of anyone who wasn't a trained warrior with knowledge of how to deal with pain instantly. Being hit with a Kido / elemetal attack would be roughly akin to the experience of being stabbed with a burning knife and then twisting, only on every inch of your body, including inside your eyelids and your brain. If my nervous system wasn't adapted for the strain and my Zanpaktou wasn't holding off the worst of its effects, my brain would probably pop or short-circut. However, the power creep on this thing is ridiculous; so long as I remain untouched, I can ramp my power up to ungodly levels if given enough time, which is why the backlash is so intense.
Kyousei Jiken (Great Bladespin): An enhanced version of the Uzumaku Jiken, this move is so intense and fast that the air around the edge of my sword starts to burn, tinting the wake of the blade red. Anything within fifteen feet of me is instantly shredded by the strike.
Jyuusei Shuusoku (Pure Resolve): Expands a shield of glowing blue reiatsu from my shield. It takes the shape of a four-sided diamond prism around the front of the shield. I can also extend it to eight facets and encompass my entire body with it, but that's extremely energy draining. The move is very strong, able to repulse upper-level kido and elemental moves with only minor difficulty and block mid-high strength sword strikes with ease.
Hasaki Myaku (Pulse Edge): Charges my sword with reiatsu, so that when it is swung, it creates a shockwave that can crack bedrock from up to thirty feet away. It's not a particularly powerful move, but it does give me a long range attack.
Shougekiha Senkou (Shockwave Flash): Basically just an enhanced version of the flash step, using my outpouring of reiatsu and my augmented reflexes and muscles. It's less of a "step" and more of a "movement", because I don't technically have to take the "step", I can just move automatically. This gives my movements a more fluid, feral quality that shows how much I'm drawing on the wolf that is my Zanpaktou. It's quite a bit faster than my normal flash step, more like Ichigo's Bankai's speed than anything. I can also take the "step" to increase speed, but it becomes insanely obvious when I do because of the shockwave that it creates. Taking the "step" also means that I can only travel in a straight line, which makes my movements easier to read.
Chimeibattou (Lit. fatal sword draw, taken as Mortal Draw): My most dangerous technique. I detach my scabbard from my back and hold it in my right hand, sheathing my sword with my left. I dissolve my shield, placing the extra reiatsu into my blade. I then charge and draw from the detached sheath with all the speed and spirit energy at my disposal. A sword is at its fastest the moment it leaves its sheath, making my slash ultra-fast and ultra-powerful. Nothing other than an equally powerful pinpoint attack can block this, there's no defense against it. The spiritual power released during the sword draw is so highly focused that it actually turns the blade into raw spirit energy. However, this is an attack with no defense whatsoever for the user. If I get hit while executing the attack, even if my blow also hits the opponent, I'll likely be greviously, if not fatally, injured. The technique puts the user's life at risk, but it produces power greater than otherwise possible. It's not offensive, nor defensive. Offense requires strategy, this is just a last gambit. The only shield I have with this attack is my courage, and the only blade I have is my willpower.
Garou Hantoriku (Wolves Hunting Grounds): My ultimate technique, made for use against multiple opponents or to cover a large area. I kneel down and place my shield arm on the ground, expanding a fifty-foot radius of luminous blue spirit energy. Any being the energy touches is "marked" by it, enabling me to home in on their location and track their movements with my enhanced senses. I then use an enhanced Shougekiha Senkou and attack each "marked" target with lethal slashing attacks, usually about three slashes per target before I move on (unless it's one-on-one, in which case I don't stop until one of us is beaten / dead). Once I've "marked" the targets, my wolf instincts take over, turning my eyes a bright, luminous gold color (kind of like Ichigo's Hollow eyes). When my instincts are in play, I won't stop unless I'm incapacitated or killed or until my target is dead. I'll also stop if I run completely out of spirit energy, but that's not exactly a quick way out. Leaping out of the circle once you've been "marked" won't stop me either, but it will buy you time, as I'm slower outside the circle than inside of it and I'll likely pause momentarily. The technique uses up a ridiculous ammount of energy, so much so that I can really only do it once per day, maybe twice if I want to go into a coma immediately afterwards.
In addition to my Shikai and Bankai, I also have a third "form" that I can take.
Wolf Transformation: With this ability, I dissolve my Zanpaktou into my inner world, fusing with my Zanpaktou Spirit and becoming an actual wolf, with appearance identical to Tanryoku no Rei. In this form, I have no reiatsu, making me virtually impossible to track. I can't use any techniques, but I'm extremely fast and I'm stronger than in human form. I don't have the drawback of the enhanced pain reception, but I'm nowhere near as powerful as even my Shikai. My senses are full-out lupine as well. I can communicate with people via telepathy, but only within a very limited range, about 5 meters or so. This ability is neither Shikai nor Bankai, but more of a physical manifestation of my Zanpaktou, like what's required for Bankai training. The only difference is, rather than having the Zanpaktou take form on its own, I'm using my body as a medium for its form.
Anything Else:
Most of these pictures are simply appropriated from The Legend of Zelda. In fact, all of them are. Still, it provides you a good idea of what I had in mind when I designed this Zanpaktou. If I ever get decent at making artwork, I'll make my own. Otherwise, this is the best you're getting.
Spoiler:- spoilered for big images:
Picture of Zanpaktou spirit's design base (just ignore Midna on his back and the chain on his leg):
Sealed State:
Shikai blade (hilt on mine is blue):
Shikai's Shield:
Spoiler:- Soul Reaper Profile:
Name: Rouga Kouken
Gender: Male
Squad: 7th Squad
Rank: Captain
Zanpaktou: Tanryoku no Rei
Inner World: An evergreen forest in the dead of winter, very little wind but lots of snow. The cloud cover is usually heavy and dark grey. His Zanpaktou spirit likes to hide in the shadows of the trees. Ocassionally, the full moon will show itself and the clouds will be blown away, leaving the night sky starry and clear. When that happens, you can hear Tanryoku no Rei howling proudly into the night.
Eyes: Blue, piercing, almost beastial
Hair: Wavy blond hair, lazily messy, but usually windswept over to the sides. Think of Link.
Height: 6' 1"
Physical Age: Anywhere from 19-24, depending on how much spirit energy he has left. If he completely exhausts his reserves, he'll look somewhere around 35-40. This is due to his Zanpaktou's physical enhancement / manifestation slowing the aging process.
Other Physical Appearance: Slim, but wiry. He's built like a track athelete.
Blood Group: AB+
Primary Hand: Although technically ambidexterous, Rouga's left is his usual sword hand, and it's slightly faster than his right. He'll ocassionally switch it to his right hand when he wants to keep something in reserve, but only against opponents who he's sure he'll defeat. His Shikai shield has a latch so that it can be switched to his left hand as needed in addition to his sword.
Personality: Rouga is confident and sarcastic, but not to the point where he seems cocky. He's witty, and enjoys cracking jokes. He's a solid leader, strong for his subordinates and kind when he needs to be, but he won't tolerate nonsense (though ocassional sillyness is okay). He's very intelligent and perceptive, to the point of it being uncanny how good he is at reading situations, clues, and people. He's extremely protective of those who he considers his "pack", hence his name Kouken (Guardian). He'll usually resort to verbal sparring rather than with fists or blades, but you don't want him angry at you for any reason. He's very scary when he's mad. Usually trusts his instincts, but he uses logic as well to balance it. He's wise, but perfers to stay more casual, since his wisdom reveals his extensive age. Underneath all of this, he's also somewhat bitter and jaded because of all the death he's caused and failed to stop. He also has a really bad habit of calling everyone "kid", since he's been killing Hollows since most of the current Shinigami were in diapers. When he interrogates someone, he'll become ruthless and brutal, able to torture his enemies to get what he wants..
Combat Style: Rouga is a warrior to the core, with a lot of experience in battles. He mainly uses his speed and skill to best opponents rather than overpowering them. He also draws heavily on his lupine instincts. In sealed state, he'll fight using both his fists and feet as well as his sword. In shikai, he'll use his shield both for offense and defense (i.e. if you block his sword, he'll whack you with the shield to create an opening), making him much more difficult to fight than normal. He'll also use his bizzare movements (his Zanpaktou means that even if he reacts after his opponent, he can still make it in time) to throw his opponents off, moving at the absolute last possible moment despite his enhanced speed. In Bankai, he takes this up a level, using his ridiculous agility to move in ways that are usually impossible (i.e. jumping and twisting so that he spins between attacks aimed at his head and feet), and jumps / flips around a lot more in addition to his fluid movements, making him extremely unpredictable. It ends up looking like some kind of dance, just steady enough to avoid looking drunk and yet just loose enough to avoid looking like a zombie. It's quite freaky to watch, especially if he goes totally feral. Finally, sometimes when he's really getting into the battle, he'll stop using his sight and simply use instinct, senses, and experience, falling into a nearly trancelike state in which he doesn't take the time to react, he simply does.
District of origin: Unknown
Customized: He wears a chain around his neck that resembles a collar with a metallic fang hanging from it instead of a tag. His sword is strapped across his back, with a hook on the scabbard for if he wants to attach his shield to it. His shihakushou is short-sleeved, stopping just above the elbows. He also wears black leather gauntlets, similar to Link's brown ones, the one on his left hand having an arm guard while his right one remains unguarded because it's his usual shield arm. Finally, he also has a pair of fang-shaped bone earrings, which are (according to him) made from the teeth of a Wolf Hollow, which was his first Hollow kill.
Backstory: Rouga was a Shinigami Lieutenant during the Quincy Wars, when the Quincy nearly unbalanced the universe and the Shinigami were forced to commit genocide to stop them, making him one of the oldest living Shinigami, nearly 600 years old, though he looks like he's anywhere from 19-24 because his Zanpaktou has a side effect of slowing the aging process. He was powerful even then, and he killed a great number of the original Quincy Order in Europe, and was responsible for leading the attack on the Harkinian family, whose patriarch Norhansen Harkinian was head of the Order at the time. He took pity on the youngest daughter, a girl by the name of Zeruda, and spared her life. After the wars ended, he defected from the Soul Society and lived in the many forests of the outer Rukongai. He became truly strong there, focusing on improving his abilities to the maximum and mastering his Bankai, which he had yet to properly obtain. He aided other Shinigami when they needed it, including the young Dauc Narcisse and Kida Ookami, and later Seijuro Arashi. Of the three, only Seijuro really knew him well, and was trained by him to develop a fighting style of his own. After his student's death, he returned to the Seireitei, stating that if he could prevent more lives from being lost, he would become a Shinigami again. He was originally supposed to be reinstated as a Lieutenant, but he took and passed the Captain's Exam, taking Seijuro's spot instead.
Spoiler:- Arrancar Profile:
Arrancar Name (Spanish): Talon Cetrero (Falconer)
Mask Form/Location: Two feathers which seem to poke straight out of his hair, over his ears.
Number Location: Left side of his neck, partially on his shoulder.
Hollow Hole Location: Just below and to the right of his heart. Talon is nearly heartless, which explains the oddly specific placement.
Aspect of Death: Fear
Physical Appearance: Talon is tall, almost ungainly so. His arms are very long, but they're concealed by his even longer sleeves. His Arrancar outfit is similar to Gin's, with Starrk's oversized black sash. His skin is reddish-tan, which is usually indicative of Native American decent. His hair is black, and is tied back into a long ponytail. His sclera (sp?) and iris are black with gold pupils.
Personality: Talon is condescending and brash, with a tendency to look down on his opponents. He's also very self-centered, and somewhat cruel to others. The only other person he genuinely cares about is his Fraccion, Iduvina, although he hides it as much as possible. In battle, he doesn't really taunt much, especially in a serious fight. He's mainly focused on winning.
Cero Colour/Firing Location: Reddish-purple; Talon curves his pointer and middle fingers on his right hand like claws, and the Cero generates from between them.
Animal/Plant/Whatever Zanpakutou Base: Falcon
Zanpakutou details: It's a pair of twin daggers that are curved like the claws of a bird of prey. They're completely silver, and ornately etched. Neither has any sort of grip, they're just completely metal. Similar to this, but with thicker blades, and more claw-like.
- Name: Halcón de Caza (Hunting Falcon) [not sure if this is correct, my spanish is quite rusty]
- Release Command: Swoop down
- Physical Appearance: When Talon's resuriccion is active, he grows a pair of huge wings with twelve grande-size red and gold feathers on each wing, the colors alternating between the two. The bone feathers on his head shift forward and cover the eyes before becoming transparent, turning into goggles (if you've ever seen Ultimo, like that). His daggers grow into full-length scimitars, and golden spirit energy arcs behind him, forming a sort of halo.
- Release Abilities: Standard release powerup, with more emphasis on power than anything else. The feathers on Talon's wings not only serve as blades and shields, but also as points to fire Cero and Bala from. He can launch a dozen Cero at once, or fire them intermittently to gain a field of fire and alternate so he never leave an open window for people to attack. He mainly keeps his distance for opponents who he doesn't view as worth his time, firing Cero attacks and only using his scimitars when his opponent gets close (if they get close) to block their attack before sweeping them aside with his wings.
However, if he finds an opponent he deems as worthy, he'll fight all out, using his powerful wings to increase his speed and strike hard and fast. His wings and feathers are also prehensile, so he can move using them as well (like, by pushing of the ground with them, forcing a mid-movement direction change, ect.) He'll block and attack with his wings as well as his scimitars, and if you're at a deadlock with him, he'll let loose with Cero from all of his feathers at once at close range. If you really tick him off, he'll generate a Gran Rey Cero from all of his wings at a single point, which has roughly the power of a Cero Oscuras.
Special Abilities (unique to you as an Arrancar): Talon's eyes aren't just for show, they allow him to see and track his opponent's movements no matter where they're hiding or how fast they're moving. "Eyes of a Hawk" is a literal phrase with him.
Misc: He prefers tea to coffee xD
Spoiler:- Combat Stats and Battle Data Chart:
Overall- 490 / 600
Offense- 80
Rouga's offense is strong, but since he doesn't rely on power, his rating is lower. It's balanced with his defense as well, because he has the shield and defensive techniques. His skill with a blade is practically flawless, and his attacks are always perfectly controlled for the ammount of damage he wants to inflict on a target.
Defense- 80
Rouga's defense is equal to his offense because he balances his sword with a shield, his offensive techniques with defensive ones, and he is an expert at dodging attacks, sometimes in crazy ways that he also uses to attack. He also uses attack and defense simultaniously, which is another reason they have to be balanced.
Mobility- 100
Rouga's agility and speed are both ridiculous. With his Bankai in play, he's without question one of the fastest and most agile beings in existence. In addition to this, he's extremely flexible, has near-perfect reaction time, and is a master of using momentum to his advantage. Currently holds the title of the fastest Shinigami on record, previously held by Rotrum Nadare, whom he beat by an extremely narrow margin once Shikai was brought into play.
Kido / Reiatsu- 60
Despite his skill and speed, Rouga has little patience for Kido. He can use it, but he usually doesn't need to and it doesn't fit his combat style at all. In addition, the channeling of the Kido can't be done in Shikai or Bankai without inflicting pain on himself, so he generally stays away from it if at all possible. He has a huge ammount of reiatsu, which is shown by it overflowing from his body in Bankai. At full power, his reiatsu level is roughly twice that of the average Captain-class Shinigami. Kido is 10/50, while Reiatsu is 50/50.
Intelligence- 100
Rouga enjoys toying with his opponent's minds during battle. He's an excellent forward planner, capable of plotting up a near-perfect strategy for an entire battle based on only five minutes of actual combat and making adjustments as new variables present themselves. He's extremely perceptive and rarely misses any weakness in battle, even his own. He's also so well conditioned to this that he'll immediately shift into a game-changer if he loses the advantage or the balance of power shifts away from him, to even the odds. As an example, when he was a Lieutenant, he once fought an opponent in a weapons sparring match who was slightly faster and smaller than him, which meant that he was at a disadvantage in a weapons fight. In order to counter this, he forced a series of disarms and eventually managed to remove every single weapon from the arena and turn the fight into hand-to-hand combat, where his size became an advantage and his speed deficency was mostly negated. No one ever takes the initiatve against him because of his use of such tactics.
Stamina- 70
Rouga is extremely tough, if the fact that he can fight in Bankai at full strength for an extended period of time is anything to go by. However, the same effects also decrease his stamina and endurance. If he's not hit, he can go on for a while, but he's still a glass cannon for a reason. He's also nowhere near as bulky as Seijuro, so he can't take anywhere near the same level of punishment.
Spoiler:- Fullbring:
Fullbring Name: Death Penalty
Item: A minoan double-axe bracelet. The axe symbolizes execution, which is what the death penalty basically is.
Activation description: I hold out my arm and call out the name of my Fullbring. The bracelet flies into my hand, the axes pointing outward, and morphs into the gun, from the grip forward. Death Penalty's gun form is like a cross, with five gun barrels built into the focus points (the four endpoints of the cross and the center of where the arms intersect). There's a lot of fancy silver ornamentation all over the gun, and the chamber is a black and silver drum magizine built into the gun just in front of the trigger guard. The gun may seem barrel-heavy at first glance, but it's actually a perfectly balanced weapon.
Ability Details: Death Penalty's bullets are formed by my Fullbring abilities (i.e. changing the composition of matter), creating bullets from air while charging them with spiritual energy and destructive force so that they look yellow when fired. Its ammo capacity is basically only limited to my remaining spirit energy.
Death Penalty has several "attack modes". To switch between them, I need to flip the gun's hammer into different positions.
"Shotgun" (normal position [the one you see in the picture]): All five barrels of Death penalty fire at once each time I pull the trigger, and the bullets are fragmentary casings, meaning that they turn into shrapnel when they hit, and they hit hard. Not quite a shotgun, but it's close enough in terms of damage and range. Death Penalty's most lethal gunnery mode and my personal favorite, but limited to short- and mid-range attacks. I can fire this as fast as I can pull the trigger, meaning that if the first blast doesn't kill you, the second or third probably will.
Miniature "Gauss Cannon" (cocked back position): While not technically a Gauss Cannon or rail gun (the closest approximation I can think of for you non-Halo people, though it's technically not the same type of magnetic force application), the effect is basically the same: one extremely powerful shot, then a recharge time. The middle barrel fires one powerful round that looks like silvery-blue streak of light, then I have to cock the hammer back into position and wait for the gun to finish venting the excess power. The other four barrels still smoke when the round fires because they're releasing the excess force to relieve stress on the central barrel.
Burst Minigun (full up position [as though the gun had already fired and the hammer hasn't been cocked back again]): This mode fires a two-second burst of extremely high-speed (100 rounds per second [five barrel combined ROF], the same rate of fire as an M61A2 Vulcan gatling cannon) fire from all five barrels with each trigger pull (and no, I can't rapid-fire it, it takes a few seconds before I can do this again and it's exhausting to sustain the cycle for more than three rounds of fire and recharge). This uses us a crapload of spirit energy, and each individual round carries about one-tenth the force of a single "Shotgun" mode bullet, i.e. half a bullet's normal force. However, 200 rounds over two seconds is enough to annhilate any target at the right range.
"Gunsword" mode (I actually have to force the hammer and trigger guard into the stock of the gun): This is my close quarters mode. When this activates (when I push the hammer and trigger guard into the stock), the four arms of the cross pop outward and the center barrel sinks into the gun. I flick my arm out to the side, making a 4.5 foot long silver broadsword blade appear from the handle. The four extended arms of the cross act as a guard while my grip shifts to the hamer's old position. The blade isn't perfectly balanced, but it's good enough for me. The changeover isn't instantaneous, which means that despite the ability to engage in close quarters combat, it leaves me open for a few moments while it's switching forms. It's also not possible to fire the gun in this mode, as the barrels are disconnected from the firing chamber and the trigger and hammer are both part of the stock at this point. To change this back to gun mode, I have to dissolve the blade and push the barrels back together (which isn't difficult, but again, changeover time).
What it looks like:
Bracelet:
Gun Form:
Sorry, no pictures of the blade form. Although the blade itself looks something like Kai's Koorimizu in Shikai, only straight rather than wavy.
Last edited by Eon Master; 14th September 2011 at 6:33 PM.
Zanpaktou Name: Dagekinamigai (Shockwave Scythe) Type: Wind/Kido Zanpaktou Spirit: He's a Wolf, I call him Gai for short. Release Command: Breathe the winds of death, Dagekinamigai. Shikai Details: Long handled twin bladed axe. Creates ultrasonic vibrations that whip up powerful destructive winds when it is spun or swung. Spinning it at high speeds creates a tornado that can shatter Leathal Presence Rock at point blank range. Very heavy to wield. Aiming is difficult. Does not work at ranges longer than thirty feet. Anything Else: Shikai Picture:
Note: Just imagine a second axe head where the hilt is.
Spoiler:- Soul Reaper Profile:
Position: 6th Squad, 3rd Seat
Name: Shinji Kazekage
Sealed Form: Katana and Sheath, much like Ikkaku.
Personality: Intense and serious, but loves to laugh and make others laugh. Enjoys hanging out with friends and squadmates, but needs his own personal time.
District: 66
Customized: Tall, long black hair tied back, silver gauntlets, black boots rather than sandals. Will always rush right into the most intense of battles with no restraint.
Welcome to Squad 6 Eon!
*Hands you Squad 6 stuff*
There will be a Squad party later. Which Bleach Charcter would you NEVER EVER Want to Fight.
1.Mayuri-Do i really need to tell you...
2.Yachiru-To Cute.
3.Halibel-Ilove her too much! ...
4.Neliel-Same as Halibel.
5.Ichigo-CAUSE NO MATTER WHAT HAPPENS HE ALWAYS WINS! X.x
Welcome to Squad 6 Eon!
*Hands you Squad 6 stuff*
There will be a Squad party later.
Sweet, I'll be sure to be here for that. When is it?
Which Bleach Charcter would you NEVER EVER Want to Fight.
1.Mayuri-Do i really need to tell you...
2.Yachiru-To Cute.
3.Halibel-Ilove her too much! ...
4.Neliel-Same as Halibel.
5.Ichigo-CAUSE NO MATTER WHAT HAPPENS HE ALWAYS WINS! X.x
Spoiler:- Never:
1, 3, and 5. Also, Kenny. I could never fight him, I'd probably end up running away screaming for my mommy.
Originally Posted by Eon Master;10671643[SPOILER="Soul Reaper Profile"
Position: 6th Squad, 3rd Seat
Name: Shinji Kazekage
Sealed Form: Katana and Sheath, much like Ikkaku.
Personality: Intense and serious, but loves to laugh and make others laugh. Enjoys hanging out with friends and squadmates, but needs his own personal time.
District: 66
Customized: Tall, long black hair tied back, silver gauntlets, black boots rather than sandals. Will always rush right into the most intense of battles with no restraint.
[/SPOILER]
Lol. I think I filled this out. BUT WELCOME TO THE 6th SQUAD. I'M THE LT.
Spoiler:- profile:
Position: 6th Squad, 3rd Seat
Name: Testu Shinku
Sealed Form: Iron Fan
Personality: A mix of fenimine and ditzy, and bloodlusting and bitchy. Known for being happy while punishing others.
District: 67
Customized: Fingerless gloves that cover only my wrist and the back of my hands. I have two rose-like appendages above my ears. I have a bright red ribbon on the crown of my head. And dusty black shorts that end just above my mid-thighs. I have a long shirt with a ribbon tied underneath the chest, and long sleeaves that go way past my hand. I have high leggings that go to just above the knee, but their height is adjustable. I have simple black shoes. XD
Originally Posted by MasterCharizard15
Welcome to Squad 6 Eon!
*Hands you Squad 6 stuff*
There will be a Squad party later. Which Bleach Charcter would you NEVER EVER Want to Fight.
1.Mayuri-Do i really need to tell you...
2.Yachiru-To Cute.
3.Halibel-Ilove her too much! ...
4.Neliel-Same as Halibel.
5.Ichigo-CAUSE NO MATTER WHAT HAPPENS HE ALWAYS WINS! X.x
Uh
1. Gin, a battle in love is not fun
2. Nemu ;;
3. any bleach female
Originally Posted by MasterCharizard15
1. He will.
2. MY Zan is not! Thoise attacks were removed so stop crying! *Hands you candy*
3. He will most likely join my Squad.
EDIT:
Sapph.
Nice Bankai.
Typo at the end...I think you ment Start instead of stop...unless I misreada your Bankai.
I DID BUT WHATEVER >>;;;;
Originally Posted by Golde
You of course, realize I could've just done a separate link to your bankai. But, I'll do that now...nice, btw. I like it.
but I wanted it to be easier for you. :x
Last edited by Sapphiredragon929; 7th November 2009 at 5:08 AM.
What the hell have I been doing since my last post? o.O
Originally Posted by Senbonzakura
I haven't posted in a while. i thought i would give the top position to someone else on purpose.
Originally Posted by Darth Kitty
@ILP Yeah well I'm sure it's better than anything you'd come up with. :l
Just you watch when I come up with the craziest theory ever.
Originally Posted by Eon Master
Hey, I think I'll join, you guys look like you could use some fresh blood here.
OM NOM NOM
Welcome to The Bleach Club! I am the Lieutenant Captain of the 12th Division, I like Pokemon (...)/ILP/Aaroniero/Anternero/Ant/Whatever you decide to nickname me.
Originally Posted by Senbonzakura
theory:
Spoiler:
"kyouka suigetsu" means flower mirrow water moon. or something
and getsuga tensho means something like moon cutter heavens something.
anyone see the connection? also the moon is commonly related to illusions. eg: madaras pplan anyone? for the naruto readers.
saw it on another forums and found it interesting
you're right, it is an interesting theory. However I think the relation doesn't have any meaning. The Japanese do like using moons, after all.
Originally Posted by Eon Master
Spoiler:- Yes Manga!:
I really want to see Unohana's Bankai. I think it'd be one of the "Life and Death" types that can both heal and kill.
Spoiler:
That'd be a REALLY good Bankai for her...
Originally Posted by MasterCharizard15
@Senny and Ilp.
I'm coming for both of You!
Not quite, I'm still quite a bit ahead of you...
*Need to make Bankai*
YOU JUST LOST THE GAME!
Click HERE to be rickrolled... c'mon, you know you want to.
Spoiler:- I HAVE DEFIED ALL MATHS AND LOGIC!:
A = B
A^2 = AB
A^2 - B^2 = AB - B^2
(A + B)(A - B) = B(A - B)
(A + B) = B
A + B = B
B + B = B
2B = B 2 = 1
Yay for feeling good enough to post!
I've been sick with a nasty cold the past few days.
Originally Posted by I like Pokemon (...)
Spoiler:- Reply 2:
INDEED.
Yamamoto, I think, would attempt to fight, but be pwned because of Kyouka Suigetsu.
...What would his hypocrisy do with double-treason?
Spoiler:- Reply 3:
That's true, but we don't know when he was a captain. It could have been before Aizen... A tag team would be better, yes.
Kenny is awesomesauce.
Well, at least I know I'm not going mad.
Spoiler:- reply to "Reply 2":
Yes, I don't think Tosen will turn on Aizen either. He is a hypocrite.
Spoiler:- reply to "Reply 3":
Well he left Soul Society around 20 years before the show started, so there is the possibility that he has seen Aizen's shikai. But I'm also partly hoping for the freak chance that he hasn't so he could battle with Ichigo against Aizen.
Originally Posted by Eon Master
Hey, I think I'll join, you guys look like you could use some fresh blood here.
Zachiru, just to prove that I read the rules. I suck at poetry though XD
Welcome to the club Eon Master. I am Captain of Squad 9, Zameric.
Originally Posted by MasterCharizard15
Welcome Eon Master!
*Hands you Squad 6 Treat bag*
I'm The Captain of Squad 6, MC (MasterCharizard15)
A7
To aviod this problem in the future plaese PM me your Zanpaktou.
I will be able to tell if the club will allow it or not.
@DK
Hello.
Spoiler:- Manga?:
Isshin/Ichigo/Unohana/Yamamoto/Shunsui/Ukitake Vs Aizen?
PLease let it happen...or bet yet...
Orihime Vs Aizen.
I want to see her HEAL HIM to Nothing!
1. You won't be able snatch up newbies for much longer...unless we can have more than five seated officers in a squad at once.
2. Why would Arceus7 send his zanpakuto to you? I'm his captain, please keep your hands of my squad... -_-
3. Spoiler:
If we are lucky, then it will probably only be Isshin/Ichigo vs. Aizen
But the most likely scenario is just Ichigo vs. Aizen
Originally Posted by MasterCharizard15
Also Golde....Do you Need Las Noches Forum's Link?
Can you post links to other forums in SPPF?
Last edited by Zameric; 7th November 2009 at 4:36 PM.
Please check out my 4th & 5th gen trade thread posts.
Yes, I don't think Tosen will turn on Aizen either. He is a hypocrite.
Spoiler:- reply to "Reply 3":
Well he left Soul Society around 20 years before the show started, so there is the possibility that he has seen Aizen's shikai. But I'm also partly hoping for the freak chance that he hasn't so he could battle with Ichigo against Aizen.
Spoiler:- Reply to "reply to "Reply 2"":
*Did not realise I did not reply to Sapph* Tousen's an ***.
Spoiler:- Reply to "reply to "Reply 3"":
Perhaps, but I doubt that if he's shown, he'll have already been affected. That would be counter productive.
Originally Posted by Zameric
1. You won't be able snatch up newbies for much longer...unless we can have more than five seated officers in a squad at once.
I hope not >.> unless it's when he have, like, 61+ members.
Originally Posted by Zameric
2. Why would Arceus7 send his zanpakuto to you? I'm his captain, please keep your hands of my squad... -_-
Yeah, a member shall confide with his Captain like a mentor. [/old sage]
Originally Posted by Zameric
Can you post links to other forums in SPPF?
I think so, yeah. At least, in your Sig you can.
Last edited by I like Pokemon (...); 7th November 2009 at 5:57 PM.
YOU JUST LOST THE GAME!
Click HERE to be rickrolled... c'mon, you know you want to.
Spoiler:- I HAVE DEFIED ALL MATHS AND LOGIC!:
A = B
A^2 = AB
A^2 - B^2 = AB - B^2
(A + B)(A - B) = B(A - B)
(A + B) = B
A + B = B
B + B = B
2B = B 2 = 1